refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
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@@ -347,6 +347,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
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float mediaReceiveProgress();
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void afterContentReceived();
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void showUpdateProgressTexture(void *args, u32 progress, u32 max_progress);
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float getRTT();
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float getCurRate();
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