builds on both platforms
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@@ -336,6 +336,8 @@ class ToolItem : public InventoryItem
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basename = "../data/tool_wpick.png";
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else if(m_toolname == "STPick")
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basename = "../data/tool_stpick.png";
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else if(m_toolname == "MesePick")
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basename = "../data/tool_mesepick.png";
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// Default to cloud texture
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else
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basename = tile_texture_path_get(TILE_CLOUD);
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