@@ -548,15 +548,18 @@ void ClientLauncher::main_menu(MainMenuData *menudata)
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}
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infostream << "Waited for other menus" << std::endl;
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// Cursor can be non-visible when coming from the game
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#ifndef ANDROID
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// Cursor can be non-visible when coming from the game
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m_rendering_engine->get_raw_device()->getCursorControl()->setVisible(true);
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#endif
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// Set absolute mouse mode
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#if IRRLICHT_VERSION_MT_REVISION >= 9
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m_rendering_engine->get_raw_device()->getCursorControl()->setRelativeMode(false);
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#endif
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#endif
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/* show main menu */
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GUIEngine mymenu(&input->joystick, guiroot, m_rendering_engine, &g_menumgr, menudata, *kill);
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