Settings: Proper priority hierarchy

Remove old defaults system
Introduce priority-based fallback list
Use new functions for map_meta special functions
Change groups to use end tags

Unittest changes:
 * Adapt unittest to the new code
 * Compare Settings objects
This commit is contained in:
SmallJoker
2020-11-22 17:49:30 +01:00
committed by sfan5
parent 5e9dd1667b
commit 37a05ec8d6
21 changed files with 358 additions and 298 deletions

View File

@@ -524,6 +524,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,
u16 m_max_chatmessage_length;
// For "dedicated" server list flag
bool m_dedicated;
Settings *m_game_settings = nullptr;
// Thread can set; step() will throw as ServerError
MutexedVariable<std::string> m_async_fatal_error;