Expose dtime_s to LBM handler
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@@ -287,7 +287,7 @@ class LuaLBM : public LoadingBlockModifierDef
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this->trigger_contents = trigger_contents;
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this->name = name;
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}
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n);
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, float dtime_s);
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};
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//! Lua wrapper for RaycastState objects
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