Push error handler afresh each time lua_pcall is used
Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace.
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@@ -95,9 +95,8 @@ class AsyncEngine {
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* Engine step to process finished jobs
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* the engine step is one way to pass events back, PushFinishedJobs another
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* @param L The Lua stack
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* @param errorhandler Stack index of the Lua error handler
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*/
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void step(lua_State *L, int errorhandler);
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void step(lua_State *L);
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/**
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* Push a list of finished jobs onto the stack
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