Move touchscreen input handling to base GUIModalMenu class
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@@ -58,6 +58,10 @@ class GUIKeyChangeMenu : public GUIModalMenu
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bool pausesGame() { return true; }
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protected:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id) { return ""; }
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private:
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void init_keys();
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