Almost support loading sounds from server

This commit is contained in:
Perttu Ahola
2012-03-25 14:47:51 +03:00
parent 524c78a8d6
commit 1cac1de3b2
9 changed files with 183 additions and 186 deletions

View File

@@ -315,6 +315,9 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
private:
// Insert a media file appropriately into the appropriate manager
bool loadMedia(const std::string &data, const std::string &filename);
// Virtual methods from con::PeerHandler
void peerAdded(con::Peer *peer);
void deletingPeer(con::Peer *peer, bool timeout);