Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
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@@ -68,7 +68,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "porting.h"
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#include "materials.h"
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#include "config.h"
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#include "mineral.h"
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#include "filesys.h"
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#include "defaultsettings.h"
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#include "settings.h"
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@@ -301,10 +300,6 @@ int main(int argc, char *argv[])
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srand(time(0));
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mysrand(time(0));
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// Initialize stuff
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init_mineral();
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/*
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Run unit tests
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*/
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