Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
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@@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "mesh.h"
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#include "mapblock_mesh.h"
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#include "tile.h"
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#include "client/tile.h"
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#include "log.h"
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#include "util/numeric.h"
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#include <map>
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