Avoid signal-unsafe operations in POSIX signal handler (#16160)
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@@ -14,6 +14,8 @@
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#include "util/enriched_string.h"
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#include "translation.h"
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#include <csignal>
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/******************************************************************************/
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/* Structs and macros */
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/******************************************************************************/
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@@ -124,7 +126,7 @@ class GUIEngine {
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RenderingEngine *rendering_engine,
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IMenuManager *menumgr,
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MainMenuData *data,
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bool &kill);
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volatile std::sig_atomic_t &kill);
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/** default destructor */
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virtual ~GUIEngine();
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@@ -193,7 +195,7 @@ class GUIEngine {
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irr_ptr<GUIFormSpecMenu> m_menu;
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/** reference to kill variable managed by SIGINT handler */
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bool &m_kill;
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volatile std::sig_atomic_t &m_kill;
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/** variable used to abort menu and return back to main game handling */
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bool m_startgame = false;
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