Add meshnode drawtype.
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@@ -45,6 +45,7 @@ struct EnumString ScriptApiNode::es_DrawType[] =
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{NDT_FENCELIKE, "fencelike"},
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{NDT_RAILLIKE, "raillike"},
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{NDT_NODEBOX, "nodebox"},
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{NDT_MESH, "mesh"},
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{0, NULL},
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};
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