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fdab6d0efb87fad8f2ce52a82e2fddf702d8f2dd
SingularityViewer/indra/newview/app_settings/shaders/class1/effects
History
Shyotl 7d8af7d413 Use one shared vbo to draw fullscreen rectangles in LLPipeline, for both deferred and non-deferred. Provides a nice bit of cleanup.
2014-07-03 17:09:27 -05:00
..
colorFilterF.glsl
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
gaussBlurF.glsl
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
glowExtractF.glsl
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
glowExtractV.glsl
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
2011-12-09 14:02:29 -06:00
glowF.glsl
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
glowV.glsl
Use one shared vbo to draw fullscreen rectangles in LLPipeline, for both deferred and non-deferred. Provides a nice bit of cleanup.
2014-07-03 17:09:27 -05:00
MotionBlurF.glsl
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
nightVisionF.glsl
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
PosterizeF.glsl
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
VignetteF.glsl
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
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