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facd5a76c598eabfe0fb3a3d5ffd0eea20162dab
SingularityViewer/indra/newview/app_settings/shaders/class2/deferred
History
Shyotl 7da8b012e6 Pulled SSAO out into its own shader to support running at a lower-than-native framebuffer resolution (defaults at half-resolution [SHRenderSSAOResolutionScale=.5] ). This doesn't improve the slow ssao/shadow softening, however, as that bit remains unchanged.
2013-12-13 02:19:57 -06:00
..
multiSpotLightF.glsl
Re-fix shader compilation errors
2013-11-03 13:12:27 -05:00
softenLightF.glsl
Merge https://github.com/abaph/SingularityViewer
2013-11-17 16:38:06 +01:00
softenLightV.glsl
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
2011-12-09 14:02:29 -06:00
spotLightF.glsl
Re-fix shader compilation errors
2013-11-03 13:12:27 -05:00
sunLightF.glsl
Merge https://github.com/abaph/SingularityViewer
2013-11-17 16:38:06 +01:00
sunLightSSAOF.glsl
Pulled SSAO out into its own shader to support running at a lower-than-native framebuffer resolution (defaults at half-resolution [SHRenderSSAOResolutionScale=.5] ). This doesn't improve the slow ssao/shadow softening, however, as that bit remains unchanged.
2013-12-13 02:19:57 -06:00
sunLightV.glsl
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
2011-12-09 14:02:29 -06:00
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