105 lines
3.0 KiB
C++
105 lines
3.0 KiB
C++
/**
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* @file llinventoryclipboard.cpp
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* @brief LLInventoryClipboard class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llinventoryclipboard.h"
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LLInventoryClipboard LLInventoryClipboard::sInstance;
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///----------------------------------------------------------------------------
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/// Local function declarations, constants, enums, and typedefs
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///----------------------------------------------------------------------------
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///----------------------------------------------------------------------------
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/// Class LLInventoryClipboard
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///----------------------------------------------------------------------------
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LLInventoryClipboard::LLInventoryClipboard()
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{
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}
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LLInventoryClipboard::~LLInventoryClipboard()
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{
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reset();
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}
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void LLInventoryClipboard::add(const LLUUID& object)
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{
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mObjects.put(object);
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}
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// this stores a single inventory object
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void LLInventoryClipboard::store(const LLUUID& object)
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{
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reset();
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mObjects.put(object);
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}
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void LLInventoryClipboard::store(const LLDynamicArray<LLUUID>& inv_objects)
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{
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reset();
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S32 count = inv_objects.count();
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for(S32 i = 0; i < count; i++)
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{
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mObjects.put(inv_objects[i]);
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}
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}
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void LLInventoryClipboard::retrieve(LLDynamicArray<LLUUID>& inv_objects) const
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{
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inv_objects.reset();
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S32 count = mObjects.count();
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for(S32 i = 0; i < count; i++)
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{
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inv_objects.put(mObjects[i]);
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}
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}
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void LLInventoryClipboard::reset()
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{
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mObjects.reset();
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}
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// returns true if the clipboard has something pasteable in it.
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BOOL LLInventoryClipboard::hasContents() const
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{
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return (mObjects.count() > 0);
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}
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///----------------------------------------------------------------------------
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/// Local function definitions
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///----------------------------------------------------------------------------
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