Files
SingularityViewer/indra/newview/lltoolbar.cpp
Inusaito Sayori ab0dde7fe8 [Floater Flexibility] Part three and a half: Toolbar code cleanup, toolbar in mouselook option
Go into Preferences->Input and Camera, to find the new option~

Thanks to Cinder for checking that the mac changes build and look nice.
2014-04-08 00:36:44 -04:00

343 lines
11 KiB
C++

/**
* @file lltoolbar.cpp
* @author James Cook, Richard Nelson
* @brief Large friendly buttons at bottom of screen.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lltoolbar.h"
#include "llflyoutbutton.h"
#include "llscrolllistitem.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llfloaterchat.h"
#include "llfloaterchatterbox.h"
#include "llfloaterfriends.h"
#include "llfloaterinventory.h"
#include "llfloatermute.h"
#include "llimpanel.h"
#include "llimview.h"
#include "lltoolgrab.h"
#include "lltoolmgr.h"
#include "llviewerparcelmgr.h"
#include "llvoavatarself.h"
// [RLVa:KB]
#include "rlvhandler.h"
// [/RLVa:KB]
#if LL_DARWIN
#include "llresizehandle.h"
#include "llviewerwindow.h"
// This class draws like an LLResizeHandle but has no interactivity.
// It's just there to provide a cue to the user that the lower right corner of the window functions as a resize handle.
class LLFakeResizeHandle : public LLResizeHandle
{
public:
LLFakeResizeHandle(const LLResizeHandle::Params& p) : LLResizeHandle(p) {}
virtual BOOL handleHover(S32 x, S32 y, MASK mask) { return false; }
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask) { return false; }
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask) { return false; }
virtual void reshape(S32 width, S32 height, BOOL called_from_parent)
{
// Only when running in windowed mode on the Mac, leave room for a resize widget on the right edge of the bar.
if (gViewerWindow->getWindow()->getFullscreen())
return setVisible(false);
setVisible(true);
const F32 wide(gViewerWindow->getWindowWidth() + 2);
setRect(LLRect(wide - RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT, wide, 0));
}
};
#endif // LL_DARWIN
//
// Globals
//
LLToolBar *gToolBar = NULL;
S32 TOOL_BAR_HEIGHT = 20;
//
// Statics
//
F32 LLToolBar::sInventoryAutoOpenTime = 1.f;
//
// Functions
//
void show_floater(const std::string& floater_name);
LLToolBar::LLToolBar()
: LLLayoutPanel()
{
setIsChrome(TRUE);
setFocusRoot(TRUE);
mCommitCallbackRegistrar.add("ShowFloater", boost::bind(show_floater, _2));
}
BOOL LLToolBar::postBuild()
{
mCommunicateBtn.connect(this, "communicate_btn");
mCommunicateBtn->setCommitCallback(boost::bind(&LLToolBar::onClickCommunicate, this, _2));
mFlyBtn.connect(this, "fly_btn");
mBuildBtn.connect(this, "build_btn");
mMapBtn.connect(this, "map_btn");
mRadarBtn.connect(this, "radar_btn");
mInventoryBtn.connect(this, "inventory_btn");
for (child_list_const_iter_t child_iter = getChildList()->begin();
child_iter != getChildList()->end(); ++child_iter)
{
LLView *view = *child_iter;
LLButton* buttonp = dynamic_cast<LLButton*>(view);
if(buttonp)
{
buttonp->setSoundFlags(LLView::SILENT);
}
}
#if LL_DARWIN
LLResizeHandle::Params p;
p.rect(LLRect(0, 0, RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT));
p.name(std::string(""));
p.min_width(RESIZE_HANDLE_WIDTH);
p.min_height(RESIZE_HANDLE_HEIGHT);
p.corner(LLResizeHandle::RIGHT_BOTTOM);
addChildInBack(new LLFakeResizeHandle(p));
reshape(getRect().getWidth(), getRect().getHeight());
#endif // LL_DARWIN
return TRUE;
}
LLToolBar::~LLToolBar()
{
// LLView destructor cleans up children
}
BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
LLButton* inventory_btn = mInventoryBtn;
if (!inventory_btn || !inventory_btn->getVisible()) return FALSE;
LLInventoryView* active_inventory = LLInventoryView::getActiveInventory();
if (active_inventory && active_inventory->getVisible())
{
mInventoryAutoOpenTimer.stop();
}
else if (inventory_btn->getRect().pointInRect(x, y))
{
if (mInventoryAutoOpenTimer.getStarted())
{
if (!(active_inventory && active_inventory->getVisible()) &&
mInventoryAutoOpenTimer.getElapsedTimeF32() > sInventoryAutoOpenTime)
{
LLInventoryView::showAgentInventory();
}
}
else
{
mInventoryAutoOpenTimer.start();
}
}
return LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
// Per-frame updates of visibility
void LLToolBar::refresh()
{
static const LLCachedControl<bool> show_toolbar("ShowToolBar", true);
bool show = show_toolbar;
if (show && gAgentCamera.cameraMouselook())
{
static const LLCachedControl<bool> hidden("LiruMouselookHidesToolbar");
show = !hidden;
}
setVisible(show);
if (!show) return; // Everything below this point manipulates visible UI, anyway
updateCommunicateList();
if (!isAgentAvatarValid()) return;
static const LLCachedControl<bool> continue_flying_on_unsit("LiruContinueFlyingOnUnsit");
mFlyBtn->setEnabled((gAgent.canFly() || gAgent.getFlying()) && (continue_flying_on_unsit || !gAgentAvatarp->isSitting()));
static const LLCachedControl<bool> ascent_build_always_enabled("AscentBuildAlwaysEnabled", true);
mBuildBtn->setEnabled(ascent_build_always_enabled || LLViewerParcelMgr::getInstance()->allowAgentBuild());
// Check to see if we're in build mode
// And not just clicking on a scripted object
bool build_mode = LLToolMgr::getInstance()->inEdit() && !LLToolGrab::getInstance()->getHideBuildHighlight();
static LLCachedControl<bool> build_btn_state("BuildBtnState",false);
if (build_btn_state != build_mode)
build_btn_state = build_mode;
// [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-10 (RLVa-1.0.0g)
// Called per-frame so this really can't be slow
if (rlv_handler_t::isEnabled())
{
// If we're rez-restricted, we can still edit => allow build floater
// If we're edit-restricted, we can still rez => allow build floater
mBuildBtn->setEnabled(!(gRlvHandler.hasBehaviour(RLV_BHVR_REZ) && gRlvHandler.hasBehaviour(RLV_BHVR_EDIT)));
mMapBtn->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWWORLDMAP));
mRadarBtn->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWMINIMAP) && !gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES));
mInventoryBtn->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWINV));
}
// [/RLVa:KB]
}
void bold_if_equal(const LLFloater* f1, const LLFloater* f2, LLScrollListItem* itemp)
{
if (f1 != f2) return;
static_cast<LLScrollListText*>(itemp->getColumn(0))->setFontStyle(LLFontGL::BOLD);
}
void LLToolBar::updateCommunicateList()
{
if (!mCommunicateBtn->getVisible()) return;
LLSD selected = mCommunicateBtn->getValue();
mCommunicateBtn->removeall();
const LLFloater* frontmost_floater = LLFloaterChatterBox::getInstance()->getActiveFloater();
bold_if_equal(LLFloaterMyFriends::getInstance(), frontmost_floater, mCommunicateBtn->add(LLFloaterMyFriends::getInstance()->getShortTitle(), LLSD("contacts"), ADD_TOP));
bold_if_equal(LLFloaterChat::getInstance(), frontmost_floater, mCommunicateBtn->add(LLFloaterChat::getInstance()->getShortTitle(), LLSD("local chat"), ADD_TOP));
mCommunicateBtn->addSeparator(ADD_TOP);
mCommunicateBtn->add(getString("Redock Windows"), LLSD("redock"), ADD_TOP);
mCommunicateBtn->addSeparator(ADD_TOP);
bold_if_equal(LLFloaterMute::getInstance(), frontmost_floater, mCommunicateBtn->add(LLFloaterMute::getInstance()->getShortTitle(), LLSD("mute list"), ADD_TOP));
if (gIMMgr->getIMFloaterHandles().size() > 0) mCommunicateBtn->addSeparator(ADD_TOP);
for(std::set<LLHandle<LLFloater> >::const_iterator floater_handle_it = gIMMgr->getIMFloaterHandles().begin(); floater_handle_it != gIMMgr->getIMFloaterHandles().end(); ++floater_handle_it)
{
if (LLFloaterIMPanel* im_floaterp = (LLFloaterIMPanel*)floater_handle_it->get())
{
const S32 count = im_floaterp->getNumUnreadMessages();
std::string floater_title;
if (count > 0) floater_title = "*";
floater_title.append(im_floaterp->getShortTitle());
static const LLCachedControl<bool> show_counts("ShowUnreadIMsCounts", true);
if (show_counts && count > 0)
{
floater_title += " - ";
if (count > 1)
{
LLStringUtil::format_map_t args;
args["COUNT"] = llformat("%d", count);
floater_title += getString("IMs", args);
}
else
{
floater_title += getString("IM");
}
}
bold_if_equal(im_floaterp, frontmost_floater, mCommunicateBtn->add(floater_title, im_floaterp->getSessionID(), ADD_TOP));
}
}
static const LLCachedControl<bool> show_comm("ShowCommunicate", true);
mCommunicateBtn->setToggleState(show_comm);
if (!selected.isUndefined()) mCommunicateBtn->setValue(selected);
}
// static
void LLToolBar::onClickCommunicate(const LLSD& selected_option)
{
if (selected_option.asString() == "contacts")
{
LLFloaterMyFriends::showInstance();
}
else if (selected_option.asString() == "local chat")
{
LLFloaterChat::showInstance();
}
else if (selected_option.asString() == "redock")
{
LLFloaterChatterBox::getInstance()->addFloater(LLFloaterMyFriends::getInstance(), FALSE);
LLFloaterChatterBox::getInstance()->addFloater(LLFloaterChat::getInstance(), FALSE);
LLUUID session_to_show;
std::set<LLHandle<LLFloater> >::const_iterator floater_handle_it;
for(floater_handle_it = gIMMgr->getIMFloaterHandles().begin(); floater_handle_it != gIMMgr->getIMFloaterHandles().end(); ++floater_handle_it)
{
LLFloater* im_floaterp = floater_handle_it->get();
if (im_floaterp)
{
if (im_floaterp->isFrontmost())
{
session_to_show = ((LLFloaterIMPanel*)im_floaterp)->getSessionID();
}
LLFloaterChatterBox::getInstance()->addFloater(im_floaterp, FALSE);
}
}
LLFloaterChatterBox::showInstance(session_to_show);
}
else if (selected_option.asString() == "mute list")
{
LLFloaterMute::showInstance();
}
else if (selected_option.isUndefined()) // user just clicked the communicate button, treat as toggle
{
if (LLFloaterChatterBox::getInstance()->getFloaterCount() == 0)
{
LLFloaterMyFriends::toggleInstance();
}
else
{
LLFloaterChatterBox::toggleInstance();
}
}
else // otherwise selection_option is a specific IM session id
{
LLFloaterChatterBox::showInstance(selected_option);
}
}