Files
SingularityViewer/indra/newview/llpanelvolume.cpp
Lirusaito 8fb8e74e54 Fix the crash upon hitting select for an object's light color feature
Modernizes LLTextureControl(, LLFloaterTexturePicker) and LLColorSwatch
Updates LLPanelVolume, LLPanelObject, and LLPanelFace to prevent related crashes and compile.

Adds translation string InventoryNoTexture to strings.xml (added to all existing translations from upstream translation)
2013-06-25 23:02:15 -04:00

835 lines
27 KiB
C++

/**
* @file llpanelvolume.cpp
* @brief Object editing (position, scale, etc.) in the tools floater
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
* Second Life Viewer Source Code
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
// file include
#include "llpanelvolume.h"
// linden library includes
#include "llclickaction.h"
#include "lleconomy.h"
#include "llerror.h"
#include "llfontgl.h"
#include "llflexibleobject.h"
#include "llmaterialtable.h"
#include "llpermissionsflags.h"
#include "llstring.h"
#include "llvolume.h"
#include "m3math.h"
#include "material_codes.h"
// project includes
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcolorswatch.h"
#include "lltexturectrl.h"
#include "llcombobox.h"
#include "llfirstuse.h"
#include "llfocusmgr.h"
#include "llmanipscale.h"
#include "llpanelobjectinventory.h"
#include "llpreviewscript.h"
#include "llresmgr.h"
#include "llselectmgr.h"
#include "llspinctrl.h"
#include "lltextbox.h"
#include "lltool.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
#include "lltrans.h"
#include "llui.h"
#include "llviewerobject.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llvovolume.h"
#include "llworld.h"
#include "pipeline.h"
#include "llviewershadermgr.h"
#include "llnotificationsutil.h"
#include "lldrawpool.h"
#include "lluictrlfactory.h"
// For mesh physics
#include "llagent.h"
#include "llviewercontrol.h"
#include "llmeshrepository.h"
#include <boost/bind.hpp>
// "Features" Tab
BOOL LLPanelVolume::postBuild()
{
// Flexible Objects Parameters
{
getChild<LLCheckboxCtrl>("Flexible1D Checkbox Ctrl")->setCommitCallback(boost::bind(&LLPanelVolume::onCommitIsFlexible, this, _1, _2), NULL);
childSetCommitCallback("FlexNumSections",onCommitFlexible,this);
getChild<LLUICtrl>("FlexNumSections")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("FlexGravity",onCommitFlexible,this);
getChild<LLUICtrl>("FlexGravity")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("FlexFriction",onCommitFlexible,this);
getChild<LLUICtrl>("FlexFriction")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("FlexWind",onCommitFlexible,this);
getChild<LLUICtrl>("FlexWind")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("FlexTension",onCommitFlexible,this);
getChild<LLUICtrl>("FlexTension")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("FlexForceX",onCommitFlexible,this);
getChild<LLUICtrl>("FlexForceX")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("FlexForceY",onCommitFlexible,this);
getChild<LLUICtrl>("FlexForceY")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("FlexForceZ",onCommitFlexible,this);
getChild<LLUICtrl>("FlexForceZ")->setValidateBeforeCommit(precommitValidate);
}
// LIGHT Parameters
{
childSetCommitCallback("Light Checkbox Ctrl",onCommitIsLight,this);
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch){
LightColorSwatch->setOnCancelCallback(boost::bind(&LLPanelVolume::onLightCancelColor, this, _2));
LightColorSwatch->setOnSelectCallback(boost::bind(&LLPanelVolume::onLightSelectColor, this, _2));
childSetCommitCallback("colorswatch",onCommitLight,this);
}
LLTextureCtrl* LightTexPicker = getChild<LLTextureCtrl>("light texture control");
if (LightTexPicker)
{
LightTexPicker->setOnCancelCallback(boost::bind(&LLPanelVolume::onLightCancelTexture, this, _2));
LightTexPicker->setOnSelectCallback(boost::bind(&LLPanelVolume::onLightSelectTexture, this, _2));
childSetCommitCallback("light texture control", onCommitLight, this);
}
childSetCommitCallback("Light Intensity",onCommitLight,this);
getChild<LLUICtrl>("Light Intensity")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("Light Radius",onCommitLight,this);
getChild<LLUICtrl>("Light Radius")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("Light Falloff",onCommitLight,this);
getChild<LLUICtrl>("Light Falloff")->setValidateBeforeCommit(precommitValidate);
childSetCommitCallback("Light FOV", onCommitLight, this);
getChild<LLUICtrl>("Light FOV")->setValidateBeforeCommit( precommitValidate);
childSetCommitCallback("Light Focus", onCommitLight, this);
getChild<LLUICtrl>("Light Focus")->setValidateBeforeCommit( precommitValidate);
childSetCommitCallback("Light Ambiance", onCommitLight, this);
getChild<LLUICtrl>("Light Ambiance")->setValidateBeforeCommit( precommitValidate);
}
// PHYSICS Parameters
{
// Label
mComboPhysicsShapeLabel = getChild<LLTextBox>("label physicsshapetype");
// PhysicsShapeType combobox
mComboPhysicsShapeType = getChild<LLComboBox>("Physics Shape Type Combo Ctrl");
mComboPhysicsShapeType->setCommitCallback(boost::bind(&LLPanelVolume::sendPhysicsShapeType, this, _1, mComboPhysicsShapeType));
// PhysicsGravity
mSpinPhysicsGravity = getChild<LLSpinCtrl>("Physics Gravity");
mSpinPhysicsGravity->setCommitCallback(boost::bind(&LLPanelVolume::sendPhysicsGravity, this, _1, mSpinPhysicsGravity));
// PhysicsFriction
mSpinPhysicsFriction = getChild<LLSpinCtrl>("Physics Friction");
mSpinPhysicsFriction->setCommitCallback(boost::bind(&LLPanelVolume::sendPhysicsFriction, this, _1, mSpinPhysicsFriction));
// PhysicsDensity
mSpinPhysicsDensity = getChild<LLSpinCtrl>("Physics Density");
mSpinPhysicsDensity->setCommitCallback(boost::bind(&LLPanelVolume::sendPhysicsDensity, this, _1, mSpinPhysicsDensity));
// PhysicsRestitution
mSpinPhysicsRestitution = getChild<LLSpinCtrl>("Physics Restitution");
mSpinPhysicsRestitution->setCommitCallback(boost::bind(&LLPanelVolume::sendPhysicsRestitution, this, _1, mSpinPhysicsRestitution));
}
std::map<std::string, std::string> material_name_map;
material_name_map["Stone"]= LLTrans::getString("Stone");
material_name_map["Metal"]= LLTrans::getString("Metal");
material_name_map["Glass"]= LLTrans::getString("Glass");
material_name_map["Wood"]= LLTrans::getString("Wood");
material_name_map["Flesh"]= LLTrans::getString("Flesh");
material_name_map["Plastic"]= LLTrans::getString("Plastic");
material_name_map["Rubber"]= LLTrans::getString("Rubber");
material_name_map["Light"]= LLTrans::getString("Light");
LLMaterialTable::basic.initTableTransNames(material_name_map);
// Start with everyone disabled
clearCtrls();
return TRUE;
}
LLPanelVolume::LLPanelVolume(const std::string& name)
: LLPanel(name)
{
setMouseOpaque(FALSE);
}
LLPanelVolume::~LLPanelVolume()
{
// Children all cleaned up by default view destructor.
}
void LLPanelVolume::getState( )
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
LLViewerObject* root_objectp = objectp;
if(!objectp)
{
objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
// *FIX: shouldn't we just keep the child?
if (objectp)
{
LLViewerObject* parentp = objectp->getRootEdit();
if (parentp)
{
root_objectp = parentp;
}
else
{
root_objectp = objectp;
}
}
}
LLVOVolume *volobjp = NULL;
if ( objectp && (objectp->getPCode() == LL_PCODE_VOLUME))
{
volobjp = (LLVOVolume *)objectp;
}
if( !objectp )
{
//forfeit focus
if (gFocusMgr.childHasKeyboardFocus(this))
{
gFocusMgr.setKeyboardFocus(NULL);
}
// Disable all text input fields
clearCtrls();
return;
}
LLUUID owner_id;
std::string owner_name;
LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
// BUG? Check for all objects being editable?
BOOL editable = root_objectp->permModify() && !root_objectp->isPermanentEnforced();
BOOL single_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME )
&& LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1;
// Select Single Message
if (single_volume)
{
getChildView("edit_object")->setVisible(true);
getChildView("edit_object")->setEnabled(true);
getChildView("select_single")->setVisible(false);
}
else
{
getChildView("edit_object")->setVisible(false);
getChildView("select_single")->setVisible(true);
getChildView("select_single")->setEnabled(true);
}
// Light properties
BOOL is_light = volobjp && volobjp->getIsLight();
getChild<LLUICtrl>("Light Checkbox Ctrl")->setValue(is_light);
getChildView("Light Checkbox Ctrl")->setEnabled(editable && single_volume && volobjp);
if (is_light && editable && single_volume)
{
getChildView("label color")->setEnabled(true);
//mLabelColor ->setEnabled( TRUE );
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
LightColorSwatch->setEnabled( TRUE );
LightColorSwatch->setValid( TRUE );
LightColorSwatch->set(volobjp->getLightBaseColor());
}
childSetEnabled("label texture",true);
LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
if (LightTextureCtrl)
{
LightTextureCtrl->setEnabled(TRUE);
LightTextureCtrl->setValid(TRUE);
LightTextureCtrl->setImageAssetID(volobjp->getLightTextureID());
}
getChildView("Light Intensity")->setEnabled(true);
getChildView("Light Radius")->setEnabled(true);
getChildView("Light Falloff")->setEnabled(true);
getChildView("Light FOV")->setEnabled(true);
getChildView("Light Focus")->setEnabled(true);
getChildView("Light Ambiance")->setEnabled(true);
getChild<LLUICtrl>("Light Intensity")->setValue(volobjp->getLightIntensity());
getChild<LLUICtrl>("Light Radius")->setValue(volobjp->getLightRadius());
getChild<LLUICtrl>("Light Falloff")->setValue(volobjp->getLightFalloff());
LLVector3 params = volobjp->getSpotLightParams();
getChild<LLUICtrl>("Light FOV")->setValue(params.mV[0]);
getChild<LLUICtrl>("Light Focus")->setValue(params.mV[1]);
getChild<LLUICtrl>("Light Ambiance")->setValue(params.mV[2]);
mLightSavedColor = volobjp->getLightColor();
}
else
{
getChild<LLSpinCtrl>("Light Intensity", true)->clear();
getChild<LLSpinCtrl>("Light Radius", true)->clear();
getChild<LLSpinCtrl>("Light Falloff", true)->clear();
getChildView("label color")->setEnabled(false);
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
LightColorSwatch->setEnabled( FALSE );
LightColorSwatch->setValid( FALSE );
}
childSetEnabled("label texture",false);
LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
if (LightTextureCtrl)
{
LightTextureCtrl->setEnabled(FALSE);
LightTextureCtrl->setValid(FALSE);
}
getChildView("Light Intensity")->setEnabled(false);
getChildView("Light Radius")->setEnabled(false);
getChildView("Light Falloff")->setEnabled(false);
getChildView("Light FOV")->setEnabled(false);
getChildView("Light Focus")->setEnabled(false);
getChildView("Light Ambiance")->setEnabled(false);
}
// Flexible properties
BOOL is_flexible = volobjp && volobjp->isFlexible();
getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->setValue(is_flexible);
if (is_flexible || (volobjp && volobjp->canBeFlexible()))
{
getChildView("Flexible1D Checkbox Ctrl")->setEnabled(editable && single_volume && volobjp && !volobjp->isMesh() && !objectp->isPermanentEnforced());
}
else
{
getChildView("Flexible1D Checkbox Ctrl")->setEnabled(false);
}
if (is_flexible && editable && single_volume)
{
getChildView("FlexNumSections")->setVisible(true);
getChildView("FlexGravity")->setVisible(true);
getChildView("FlexTension")->setVisible(true);
getChildView("FlexFriction")->setVisible(true);
getChildView("FlexWind")->setVisible(true);
getChildView("FlexForceX")->setVisible(true);
getChildView("FlexForceY")->setVisible(true);
getChildView("FlexForceZ")->setVisible(true);
getChildView("FlexNumSections")->setEnabled(true);
getChildView("FlexGravity")->setEnabled(true);
getChildView("FlexTension")->setEnabled(true);
getChildView("FlexFriction")->setEnabled(true);
getChildView("FlexWind")->setEnabled(true);
getChildView("FlexForceX")->setEnabled(true);
getChildView("FlexForceY")->setEnabled(true);
getChildView("FlexForceZ")->setEnabled(true);
LLFlexibleObjectData *attributes = (LLFlexibleObjectData *)objectp->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
getChild<LLUICtrl>("FlexNumSections")->setValue((F32)attributes->getSimulateLOD());
getChild<LLUICtrl>("FlexGravity")->setValue(attributes->getGravity());
getChild<LLUICtrl>("FlexTension")->setValue(attributes->getTension());
getChild<LLUICtrl>("FlexFriction")->setValue(attributes->getAirFriction());
getChild<LLUICtrl>("FlexWind")->setValue(attributes->getWindSensitivity());
getChild<LLUICtrl>("FlexForceX")->setValue(attributes->getUserForce().mV[VX]);
getChild<LLUICtrl>("FlexForceY")->setValue(attributes->getUserForce().mV[VY]);
getChild<LLUICtrl>("FlexForceZ")->setValue(attributes->getUserForce().mV[VZ]);
}
else
{
getChild<LLSpinCtrl>("FlexNumSections", true)->clear();
getChild<LLSpinCtrl>("FlexGravity", true)->clear();
getChild<LLSpinCtrl>("FlexTension", true)->clear();
getChild<LLSpinCtrl>("FlexFriction", true)->clear();
getChild<LLSpinCtrl>("FlexWind", true)->clear();
getChild<LLSpinCtrl>("FlexForceX", true)->clear();
getChild<LLSpinCtrl>("FlexForceY", true)->clear();
getChild<LLSpinCtrl>("FlexForceZ", true)->clear();
getChildView("FlexNumSections")->setEnabled(false);
getChildView("FlexGravity")->setEnabled(false);
getChildView("FlexTension")->setEnabled(false);
getChildView("FlexFriction")->setEnabled(false);
getChildView("FlexWind")->setEnabled(false);
getChildView("FlexForceX")->setEnabled(false);
getChildView("FlexForceY")->setEnabled(false);
getChildView("FlexForceZ")->setEnabled(false);
}
// Physics properties
mComboPhysicsShapeLabel->setEnabled(editable);
mSpinPhysicsGravity->set(objectp->getPhysicsGravity());
mSpinPhysicsGravity->setEnabled(editable);
mSpinPhysicsFriction->set(objectp->getPhysicsFriction());
mSpinPhysicsFriction->setEnabled(editable);
mSpinPhysicsDensity->set(objectp->getPhysicsDensity());
mSpinPhysicsDensity->setEnabled(editable);
mSpinPhysicsRestitution->set(objectp->getPhysicsRestitution());
mSpinPhysicsRestitution->setEnabled(editable);
// update the physics shape combo to include allowed physics shapes
mComboPhysicsShapeType->removeall();
mComboPhysicsShapeType->add(getString("None"), LLSD(1));
BOOL isMesh = FALSE;
LLSculptParams *sculpt_params = (LLSculptParams *)objectp->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
if (sculpt_params)
{
U8 sculpt_type = sculpt_params->getSculptType();
U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
isMesh = (sculpt_stitching == LL_SCULPT_TYPE_MESH);
}
if(isMesh && objectp)
{
const LLVolumeParams &volume_params = objectp->getVolume()->getParams();
LLUUID mesh_id = volume_params.getSculptID();
if(gMeshRepo.hasPhysicsShape(mesh_id))
{
// if a mesh contains an uploaded or decomposed physics mesh,
// allow 'Prim'
mComboPhysicsShapeType->add(getString("Prim"), LLSD(0));
}
}
else
{
// simple prims always allow physics shape prim
mComboPhysicsShapeType->add(getString("Prim"), LLSD(0));
}
mComboPhysicsShapeType->add(getString("Convex Hull"), LLSD(2));
mComboPhysicsShapeType->setValue(LLSD(objectp->getPhysicsShapeType()));
mComboPhysicsShapeType->setEnabled(editable && !objectp->isPermanentEnforced() && ((root_objectp == NULL) || !root_objectp->isPermanentEnforced()));
mObject = objectp;
mRootObject = root_objectp;
}
// static
bool LLPanelVolume::precommitValidate( const LLSD& data )
{
// TODO: Richard will fill this in later.
return TRUE; // FALSE means that validation failed and new value should not be commited.
}
void LLPanelVolume::refresh()
{
getState();
if (mObject.notNull() && mObject->isDead())
{
mObject = NULL;
}
if (mRootObject.notNull() && mRootObject->isDead())
{
mRootObject = NULL;
}
BOOL visible = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 0 ? TRUE : FALSE;
getChildView("label texture")->setVisible( visible);
getChildView("Light FOV")->setVisible( visible);
getChildView("Light Focus")->setVisible( visible);
getChildView("Light Ambiance")->setVisible( visible);
getChildView("light texture control")->setVisible( visible);
bool enable_mesh = false;
LLSD sim_features;
LLViewerRegion *region = gAgent.getRegion();
if(region)
{
LLSD sim_features;
region->getSimulatorFeatures(sim_features);
enable_mesh = sim_features.has("PhysicsShapeTypes");
}
getChildView("label physicsshapetype")->setVisible(enable_mesh);
getChildView("Physics Shape Type Combo Ctrl")->setVisible(enable_mesh);
getChildView("Physics Gravity")->setVisible(enable_mesh);
getChildView("Physics Friction")->setVisible(enable_mesh);
getChildView("Physics Density")->setVisible(enable_mesh);
getChildView("Physics Restitution")->setVisible(enable_mesh);
/* TODO: add/remove individual physics shape types as per the PhysicsShapeTypes simulator features */
}
void LLPanelVolume::draw()
{
LLPanel::draw();
}
// virtual
void LLPanelVolume::clearCtrls()
{
LLPanel::clearCtrls();
getChildView("select_single")->setEnabled(false);
getChildView("select_single")->setVisible(true);
getChildView("edit_object")->setEnabled(false);
getChildView("edit_object")->setVisible(false);
getChildView("Light Checkbox Ctrl")->setEnabled(false);
getChildView("label color")->setEnabled(false);
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
LightColorSwatch->setEnabled( FALSE );
LightColorSwatch->setValid( FALSE );
}
childSetEnabled("label texture",false);
LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
if(LightTextureCtrl)
{
LightTextureCtrl->setEnabled( FALSE );
LightTextureCtrl->setValid( FALSE );
}
getChildView("Light Intensity")->setEnabled(false);
getChildView("Light Radius")->setEnabled(false);
getChildView("Light Falloff")->setEnabled(false);
getChildView("Flexible1D Checkbox Ctrl")->setEnabled(false);
getChildView("FlexNumSections")->setEnabled(false);
getChildView("FlexGravity")->setEnabled(false);
getChildView("FlexTension")->setEnabled(false);
getChildView("FlexFriction")->setEnabled(false);
getChildView("FlexWind")->setEnabled(false);
getChildView("FlexForceX")->setEnabled(false);
getChildView("FlexForceY")->setEnabled(false);
getChildView("FlexForceZ")->setEnabled(false);
mSpinPhysicsGravity->setEnabled(FALSE);
mSpinPhysicsFriction->setEnabled(FALSE);
mSpinPhysicsDensity->setEnabled(FALSE);
mSpinPhysicsRestitution->setEnabled(FALSE);
}
//
// Static functions
//
void LLPanelVolume::sendIsLight()
{
LLViewerObject* objectp = mObject;
if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
{
return;
}
LLVOVolume *volobjp = (LLVOVolume *)objectp;
BOOL value = getChild<LLUICtrl>("Light Checkbox Ctrl")->getValue();
volobjp->setIsLight(value);
llinfos << "update light sent" << llendl;
}
void LLPanelVolume::sendIsFlexible()
{
LLViewerObject* objectp = mObject;
if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
{
return;
}
LLVOVolume *volobjp = (LLVOVolume *)objectp;
BOOL is_flexible = getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->getValue();
//BOOL is_flexible = mCheckFlexible1D->get();
if (is_flexible)
{
LLFirstUse::useFlexible();
if (objectp->getClickAction() == CLICK_ACTION_SIT)
{
LLSelectMgr::getInstance()->selectionSetClickAction(CLICK_ACTION_NONE);
}
}
if (volobjp->setIsFlexible(is_flexible))
{
mObject->sendShapeUpdate();
LLSelectMgr::getInstance()->selectionUpdatePhantom(volobjp->flagPhantom());
}
llinfos << "update flexible sent" << llendl;
}
void LLPanelVolume::sendPhysicsShapeType(LLUICtrl* ctrl, void* userdata)
{
U8 type = ctrl->getValue().asInteger();
LLSelectMgr::getInstance()->selectionSetPhysicsType(type);
refreshCost();
}
void LLPanelVolume::sendPhysicsGravity(LLUICtrl* ctrl, void* userdata)
{
F32 val = ctrl->getValue().asReal();
LLSelectMgr::getInstance()->selectionSetGravity(val);
}
void LLPanelVolume::sendPhysicsFriction(LLUICtrl* ctrl, void* userdata)
{
F32 val = ctrl->getValue().asReal();
LLSelectMgr::getInstance()->selectionSetFriction(val);
}
void LLPanelVolume::sendPhysicsRestitution(LLUICtrl* ctrl, void* userdata)
{
F32 val = ctrl->getValue().asReal();
LLSelectMgr::getInstance()->selectionSetRestitution(val);
}
void LLPanelVolume::sendPhysicsDensity(LLUICtrl* ctrl, void* userdata)
{
F32 val = ctrl->getValue().asReal();
LLSelectMgr::getInstance()->selectionSetDensity(val);
}
void LLPanelVolume::refreshCost()
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (obj)
{
obj->getObjectCost();
}
}
void LLPanelVolume::onLightCancelColor(const LLSD& data)
{
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
LightColorSwatch->setColor(mLightSavedColor);
}
onLightSelectColor(data);
}
void LLPanelVolume::onLightCancelTexture(const LLSD& data)
{
LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
if (LightTextureCtrl)
{
LightTextureCtrl->setImageAssetID(mLightSavedTexture);
}
}
void LLPanelVolume::onLightSelectColor(const LLSD& data)
{
LLViewerObject* objectp = mObject;
if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
{
return;
}
LLVOVolume *volobjp = (LLVOVolume *)objectp;
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
LLColor4 clr = LightColorSwatch->get();
LLColor3 clr3( clr );
volobjp->setLightColor(clr3);
mLightSavedColor = clr;
}
}
void LLPanelVolume::onLightSelectTexture(const LLSD& data)
{
if (mObject.isNull() || (mObject->getPCode() != LL_PCODE_VOLUME))
{
return;
}
LLVOVolume *volobjp = (LLVOVolume *) mObject.get();
LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
if(LightTextureCtrl)
{
LLUUID id = LightTextureCtrl->getImageAssetID();
volobjp->setLightTextureID(id);
mLightSavedTexture = id;
}
}
// static
void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
{
LLPanelVolume* self = (LLPanelVolume*) userdata;
LLViewerObject* objectp = self->mObject;
if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
{
return;
}
LLVOVolume *volobjp = (LLVOVolume *)objectp;
volobjp->setLightIntensity((F32)self->getChild<LLUICtrl>("Light Intensity")->getValue().asReal());
volobjp->setLightRadius((F32)self->getChild<LLUICtrl>("Light Radius")->getValue().asReal());
volobjp->setLightFalloff((F32)self->getChild<LLUICtrl>("Light Falloff")->getValue().asReal());
LLColorSwatchCtrl* LightColorSwatch = self->getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
LLColor4 clr = LightColorSwatch->get();
volobjp->setLightColor(LLColor3(clr));
}
LLTextureCtrl* LightTextureCtrl = self->getChild<LLTextureCtrl>("light texture control");
if(LightTextureCtrl)
{
LLUUID id = LightTextureCtrl->getImageAssetID();
if (id.notNull())
{
if (!volobjp->isLightSpotlight())
{ //this commit is making this a spot light, set UI to default params
volobjp->setLightTextureID(id);
LLVector3 spot_params = volobjp->getSpotLightParams();
self->getChild<LLUICtrl>("Light FOV")->setValue(spot_params.mV[0]);
self->getChild<LLUICtrl>("Light Focus")->setValue(spot_params.mV[1]);
self->getChild<LLUICtrl>("Light Ambiance")->setValue(spot_params.mV[2]);
}
else
{ //modifying existing params
LLVector3 spot_params;
spot_params.mV[0] = (F32) self->getChild<LLUICtrl>("Light FOV")->getValue().asReal();
spot_params.mV[1] = (F32) self->getChild<LLUICtrl>("Light Focus")->getValue().asReal();
spot_params.mV[2] = (F32) self->getChild<LLUICtrl>("Light Ambiance")->getValue().asReal();
volobjp->setSpotLightParams(spot_params);
}
}
else if (volobjp->isLightSpotlight())
{ //no longer a spot light
volobjp->setLightTextureID(id);
//self->getChildView("Light FOV")->setEnabled(FALSE);
//self->getChildView("Light Focus")->setEnabled(FALSE);
//self->getChildView("Light Ambiance")->setEnabled(FALSE);
}
}
}
// static
void LLPanelVolume::onCommitIsLight( LLUICtrl* ctrl, void* userdata )
{
LLPanelVolume* self = (LLPanelVolume*) userdata;
self->sendIsLight();
}
//----------------------------------------------------------------------------
// static
void LLPanelVolume::onCommitFlexible( LLUICtrl* ctrl, void* userdata )
{
LLPanelVolume* self = (LLPanelVolume*) userdata;
LLViewerObject* objectp = self->mObject;
if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
{
return;
}
LLFlexibleObjectData *attributes = (LLFlexibleObjectData *)objectp->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
if (attributes)
{
LLFlexibleObjectData new_attributes;
new_attributes = *attributes;
new_attributes.setSimulateLOD(self->getChild<LLUICtrl>("FlexNumSections")->getValue().asInteger());//(S32)self->mSpinSections->get());
new_attributes.setGravity((F32)self->getChild<LLUICtrl>("FlexGravity")->getValue().asReal());
new_attributes.setTension((F32)self->getChild<LLUICtrl>("FlexTension")->getValue().asReal());
new_attributes.setAirFriction((F32)self->getChild<LLUICtrl>("FlexFriction")->getValue().asReal());
new_attributes.setWindSensitivity((F32)self->getChild<LLUICtrl>("FlexWind")->getValue().asReal());
F32 fx = (F32)self->getChild<LLUICtrl>("FlexForceX")->getValue().asReal();
F32 fy = (F32)self->getChild<LLUICtrl>("FlexForceY")->getValue().asReal();
F32 fz = (F32)self->getChild<LLUICtrl>("FlexForceZ")->getValue().asReal();
LLVector3 force(fx,fy,fz);
new_attributes.setUserForce(force);
objectp->setParameterEntry(LLNetworkData::PARAMS_FLEXIBLE, new_attributes, true);
}
// Values may fail validation
self->refresh();
}
void LLPanelVolume::onCommitIsFlexible(LLUICtrl *, void*)
{
if (mObject->flagObjectPermanent())
{
LLNotificationsUtil::add("PathfindingLinksets_ChangeToFlexiblePath", LLSD(), LLSD(), boost::bind(&LLPanelVolume::handleResponseChangeToFlexible, this, _1, _2));
}
else
{
sendIsFlexible();
}
}
void LLPanelVolume::handleResponseChangeToFlexible(const LLSD &pNotification, const LLSD &pResponse)
{
if (LLNotificationsUtil::getSelectedOption(pNotification, pResponse) == 0)
{
sendIsFlexible();
}
else
{
getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->setValue(FALSE);
}
}