Files
SingularityViewer/indra/newview/llpanelmarketplaceoutboxinventory.h
Lirusaito 7a35a43bd4 Merchant Outbox!
Enter: LLFloaterOutbox, floater_merchant_outbox, LLMarketplaceFunctions, LLPanelMarketplaceOutboxInventory, and panel_outbox_inventory

LLView now has childFromPoint() from v-d.
LLInventoryBridge{
Sync includes with v-d.
Let's ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU for ease of access and tweak it to work.
Uncomment related code.
Catch if we're moving objects into the outbox during pasteFromClipboard()
}
LLInventoryPanel: start_folder attribute for inventory_panels, this could be quite useful in the future
Sync LLToolDragAndDrop with Catznip/v-d
Add the outbox to the World menu, since that seems to involve most commerce. Perhaps we should add a menu entry to the outbox itself to open its floater?
Fix the inventory merchant menu entries, thanks Shyotl..
Merchant Outbox Strings!
2012-11-06 20:23:36 -05:00

75 lines
2.3 KiB
C++

/**
* @file llpanelmarketplaceoutboxinventory.h
* @brief LLOutboxInventoryPanel class declaration
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_OUTBOXINVENTORYPANEL_H
#define LL_OUTBOXINVENTORYPANEL_H
#include "llinventorypanel.h"
#include "llfolderviewitem.h"
class LLOutboxInventoryPanel : public LLInventoryPanel
{
public:
LLOutboxInventoryPanel(const std::string& name,
const std::string& sort_order_setting,
const std::string& start_folder,
const LLRect& rect,
LLInventoryModel* inventory,
BOOL allow_multi_select,
LLView *parent_view = NULL);
~LLOutboxInventoryPanel();
// virtual
void buildFolderView(/*const LLInventoryPanel::Params& params*/);
// virtual
LLFolderViewFolder * createFolderViewFolder(LLInvFVBridge * bridge);
LLFolderViewItem * createFolderViewItem(LLInvFVBridge * bridge);
};
class LLOutboxFolderViewFolder : public LLFolderViewFolder
{
public:
LLOutboxFolderViewFolder(const std::string& name, LLUIImagePtr icon, LLUIImagePtr icon_open, LLUIImagePtr icon_link, LLFolderView* root, LLFolderViewEventListener* listener);
};
class LLOutboxFolderViewItem : public LLFolderViewItem
{
public:
LLOutboxFolderViewItem(const std::string& name, LLUIImagePtr icon, LLUIImagePtr icon_open, LLUIImagePtr icon_overlay, S32 creation_date, LLFolderView* root, LLFolderViewEventListener* listener);
// virtual
BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
void openItem();
};
#endif //LL_OUTBOXINVENTORYPANEL_H