Enter: LLFloaterOutbox, floater_merchant_outbox, LLMarketplaceFunctions, LLPanelMarketplaceOutboxInventory, and panel_outbox_inventory
LLView now has childFromPoint() from v-d.
LLInventoryBridge{
Sync includes with v-d.
Let's ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU for ease of access and tweak it to work.
Uncomment related code.
Catch if we're moving objects into the outbox during pasteFromClipboard()
}
LLInventoryPanel: start_folder attribute for inventory_panels, this could be quite useful in the future
Sync LLToolDragAndDrop with Catznip/v-d
Add the outbox to the World menu, since that seems to involve most commerce. Perhaps we should add a menu entry to the outbox itself to open its floater?
Fix the inventory merchant menu entries, thanks Shyotl..
Merchant Outbox Strings!
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
/**
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* @file llpanelmarketplaceoutboxinventory.h
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* @brief LLOutboxInventoryPanel class declaration
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_OUTBOXINVENTORYPANEL_H
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#define LL_OUTBOXINVENTORYPANEL_H
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#include "llinventorypanel.h"
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#include "llfolderviewitem.h"
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class LLOutboxInventoryPanel : public LLInventoryPanel
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{
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public:
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LLOutboxInventoryPanel(const std::string& name,
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const std::string& sort_order_setting,
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const std::string& start_folder,
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const LLRect& rect,
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LLInventoryModel* inventory,
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BOOL allow_multi_select,
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LLView *parent_view = NULL);
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~LLOutboxInventoryPanel();
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// virtual
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void buildFolderView(/*const LLInventoryPanel::Params& params*/);
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// virtual
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LLFolderViewFolder * createFolderViewFolder(LLInvFVBridge * bridge);
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LLFolderViewItem * createFolderViewItem(LLInvFVBridge * bridge);
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};
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class LLOutboxFolderViewFolder : public LLFolderViewFolder
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{
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public:
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LLOutboxFolderViewFolder(const std::string& name, LLUIImagePtr icon, LLUIImagePtr icon_open, LLUIImagePtr icon_link, LLFolderView* root, LLFolderViewEventListener* listener);
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};
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class LLOutboxFolderViewItem : public LLFolderViewItem
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{
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public:
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LLOutboxFolderViewItem(const std::string& name, LLUIImagePtr icon, LLUIImagePtr icon_open, LLUIImagePtr icon_overlay, S32 creation_date, LLFolderView* root, LLFolderViewEventListener* listener);
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// virtual
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BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
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void openItem();
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};
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#endif //LL_OUTBOXINVENTORYPANEL_H
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