189 lines
5.6 KiB
C++
189 lines
5.6 KiB
C++
/**
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* @file llhudnametag.h
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* @brief Name tags for avatars
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* @author James Cook
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*
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* $LicenseInfo:firstyear=2010&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LLHUDNAMETAG_H
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#define LLHUDNAMETAG_H
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#include "llpointer.h"
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#include "llhudobject.h"
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#include "v4color.h"
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//#include "v4coloru.h"
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#include "v2math.h"
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#include "llrect.h"
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//#include "llframetimer.h"
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#include "llfontgl.h"
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#include "lluiimage.h"
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#include <set>
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#include <vector>
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class LLDrawable;
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class LLHUDNameTag;
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struct llhudnametag_further_away
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{
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bool operator()(const LLPointer<LLHUDNameTag>& lhs, const LLPointer<LLHUDNameTag>& rhs) const;
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};
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class LLHUDNameTag : public LLHUDObject
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{
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protected:
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class LLHUDTextSegment
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{
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public:
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LLHUDTextSegment(const LLWString& text, const LLFontGL::StyleFlags style, const LLColor4& color, const LLFontGL* font)
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: mColor(color),
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mStyle(style),
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mText(text),
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mFont(font)
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{}
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F32 getWidth(const LLFontGL* font);
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const LLWString& getText() const { return mText; }
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void clearFontWidthMap() { mFontWidthMap.clear(); }
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LLColor4 mColor;
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LLFontGL::StyleFlags mStyle;
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const LLFontGL* mFont;
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private:
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LLWString mText;
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std::map<const LLFontGL*, F32> mFontWidthMap;
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};
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public:
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typedef enum e_text_alignment
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{
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ALIGN_TEXT_LEFT,
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ALIGN_TEXT_CENTER
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} ETextAlignment;
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typedef enum e_vert_alignment
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{
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ALIGN_VERT_TOP,
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ALIGN_VERT_CENTER
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} EVertAlignment;
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public:
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// Set entire string, eliminating existing lines
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void setString(const std::string& text_utf8);
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void clearString();
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// Add text a line at a time, allowing custom formatting
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void addLine(const std::string &text_utf8, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL, const LLFontGL* font = NULL);
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// For bubble chat, set the part above the chat text
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void setLabel(const std::string& label_utf8);
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void addLabel(const std::string& label_utf8);
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// Sets the default font for lines with no font specified
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void setFont(const LLFontGL* font);
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void setColor(const LLColor4 &color);
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void setAlpha(F32 alpha);
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void setZCompare(const BOOL zcompare);
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void setDoFade(const BOOL do_fade);
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void setVisibleOffScreen(BOOL visible) { mVisibleOffScreen = visible; }
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// mMaxLines of -1 means unlimited lines.
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void setMaxLines(S32 max_lines) { mMaxLines = max_lines; }
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void setFadeDistance(F32 fade_distance, F32 fade_range) { mFadeDistance = fade_distance; mFadeRange = fade_range; }
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void updateVisibility();
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LLVector2 updateScreenPos(LLVector2 &offset_target);
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void updateSize();
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// void setMass(F32 mass) { mMass = llmax(0.1f, mass); }
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void setTextAlignment(ETextAlignment alignment) { mTextAlignment = alignment; }
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void setVertAlignment(EVertAlignment alignment) { mVertAlignment = alignment; }
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/*virtual*/ void markDead();
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friend class LLHUDObject;
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/*virtual*/ F32 getDistance() const { return mLastDistance; }
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//void setUseBubble(BOOL use_bubble) { mUseBubble = use_bubble; }
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S32 getLOD() { return mLOD; }
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BOOL getVisible() { return mVisible; }
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BOOL getHidden() const { return mHidden; }
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void setHidden( BOOL hide ) { mHidden = hide; }
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void shift(const LLVector3& offset);
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BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, LLVector4a& intersection, BOOL debug_render = FALSE);
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static void shiftAll(const LLVector3& offset);
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static void addPickable(std::set<LLViewerObject*> &pick_list);
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static void reshape();
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static void setDisplayText(BOOL flag) { sDisplayText = flag ; }
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protected:
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LLHUDNameTag(const U8 type);
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/*virtual*/ void render();
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/*virtual*/ void renderForSelect();
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void renderText(BOOL for_select);
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static void updateAll();
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void setLOD(S32 lod);
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S32 getMaxLines();
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private:
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~LLHUDNameTag();
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BOOL mDoFade;
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F32 mFadeRange;
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F32 mFadeDistance;
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F32 mLastDistance;
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BOOL mZCompare;
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BOOL mVisibleOffScreen;
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BOOL mOffscreen;
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LLColor4 mColor;
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// LLVector3 mScale;
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F32 mWidth;
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F32 mHeight;
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// LLColor4U mPickColor;
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const LLFontGL* mFontp;
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const LLFontGL* mBoldFontp;
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LLRectf mSoftScreenRect;
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LLVector3 mPositionAgent;
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LLVector2 mPositionOffset;
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LLVector2 mTargetPositionOffset;
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F32 mMass;
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S32 mMaxLines;
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S32 mOffsetY;
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F32 mRadius;
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std::vector<LLHUDTextSegment> mTextSegments;
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std::vector<LLHUDTextSegment> mLabelSegments;
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// LLFrameTimer mResizeTimer;
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ETextAlignment mTextAlignment;
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EVertAlignment mVertAlignment;
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S32 mLOD;
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BOOL mHidden;
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LLPointer<LLUIImage> mBubbleImage;
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static BOOL sDisplayText ;
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static std::set<LLPointer<LLHUDNameTag> > sTextObjects;
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static std::vector<LLPointer<LLHUDNameTag> > sVisibleTextObjects;
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// static std::vector<LLPointer<LLHUDNameTag> > sVisibleHUDTextObjects;
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typedef std::set<LLPointer<LLHUDNameTag> >::iterator TextObjectIterator;
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typedef std::vector<LLPointer<LLHUDNameTag> >::iterator VisibleTextObjectIterator;
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};
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#endif
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