85 lines
2.8 KiB
C++
85 lines
2.8 KiB
C++
/**
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* @file lltrustedmessageservice.cpp
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* @brief LLTrustedMessageService implementation
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "lltrustedmessageservice.h"
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#include "llhost.h"
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#include "llmessageconfig.h"
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#include "message.h"
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bool LLTrustedMessageService::validate(const std::string& name, LLSD& context)
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const
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{
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return true;
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}
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void LLTrustedMessageService::post(LLHTTPNode::ResponsePtr response,
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const LLSD& context,
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const LLSD& input) const
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{
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std::string name = context["request"]["wildcard"]["message-name"];
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std::string senderIP = context["request"]["remote-host"];
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std::string senderPort = context["request"]["headers"]
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["x-secondlife-udp-listen-port"];
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LLSD message_data;
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std::string sender = senderIP + ":" + senderPort;
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message_data["sender"] = sender;
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message_data["body"] = input;
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// untrusted senders should not have access to the trusted message
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// service, but this can happen in development, so check and warn
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LLMessageConfig::SenderTrust trust =
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LLMessageConfig::getSenderTrustedness(name);
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if ((trust == LLMessageConfig::TRUSTED ||
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(trust == LLMessageConfig::NOT_SET &&
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gMessageSystem->isTrustedMessage(name)))
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&& !gMessageSystem->isTrustedSender(LLHost(sender)))
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{
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LL_WARNS("Messaging") << "trusted message POST to /trusted-message/"
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<< name << " from unknown or untrusted sender "
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<< sender << llendl;
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response->status(403, "Unknown or untrusted sender");
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}
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else
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{
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gMessageSystem->receivedMessageFromTrustedSender();
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if (input.has("binary-template-data"))
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{
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llinfos << "Dispatching template: " << input << llendl;
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// try and send this message using udp dispatch
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LLMessageSystem::dispatchTemplate(name, message_data, response);
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}
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else
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{
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llinfos << "Dispatching without template: " << input << llendl;
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LLMessageSystem::dispatch(name, message_data, response);
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}
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}
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}
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