Files
SingularityViewer/indra/newview/skins/default/textures/textures.xml
Inusaito Sayori f140b4f35c Giant VMM merge, still need to compile it and fix llfloatermarketplacelistings
Merge VMM up to change 187902d9c4afd2990acddeb964c928179a52d189

mAllowWear=>mAllowOpen (should probably just remove this altogether though
inventory_panels now accept the "show_root_folder", "allow_drop_on_root", "allow_open", and "use_marketplace_folders" attributes.

Other stuff in this commit:
LLPanelInjector~
Sync lltooldraganddrop to alchemy
Sync notifications up with alchemy
Reorganize notifications some, to better merge with upstream
Remove duplicate InventorySortOrder in settings map
There's a bit of a weird folderview merge mixed into here, I wouldn't trust it, but this thing is so god damn tangled I can't go back now~

Wouldn't have been possible without help from Shyotl and music by Amanda Palmer
2019-01-25 19:33:15 -05:00

440 lines
27 KiB
XML

<!--
This file contains metadata about how to load, display, and scale textures for rendering in the UI.
Images do *NOT* have to appear in this file in order to use them as textures in the UI...simply refer
to them by filename (relative to textures directory).
NOTE: if you want to reuse an image file with different metadata, simply create a new texture entry
with the same filename but different name
<texture
name="MyTexture" (mandatory)
- this is the name you reference the texture by in XUI. For example, <button image_unselected="MyTexture"/>
file_name="images/my_texture.png" (optional)
- this is the path to the actual file asset, relative to the current skins "textures" directory.
If not supplied, the filename will be taken from the texture name itself, "MyTexture" in this case.
NOTE: you need to provide an extension on the filename (".png", ".tga", ".jpg") for us to decode the image properly
preload="true" (optional, false by default)
- If true, we will attempt to load the image before displaying any UI.
If false, we will load in the background after initializing the UI.
use_mips="true" (currently unused)
scale.left="1"
scale.bottom="1"
scale.top="15"
scale.right="31"
- Specifies the segmentation for 9-slice image scaling. Specifically, the pixel offsets from the LOWER LEFT corner
that define the region of the image that is stretched to make the whole image fit in the required space.
In this example, if the source image is 32x16 pixels, we have defined a center region that starts one pixel up
and to the right from the bottom left corner and extends to 31 pixels right and 15 pixels up from the bottom left
corner. The end result is that the image will keep a 1 pixel border all around while stretching to fit the required
region.
-->
<textures version="101">
<!-- Please add new files alphabetically to prevent merge conflicts. JC -->
<texture name="Accordion_ArrowClosed_Off" file_name="Accordion_ArrowClosed_Off.png" preload="false" />
<texture name="Accordion_ArrowClosed_Press" file_name="Accordion_ArrowClosed_Press.png" preload="false" />
<texture name="Accordion_ArrowOpened_Off" file_name="Accordion_ArrowOpened_Off.png" preload="false" />
<texture name="Accordion_ArrowOpened_Press" file_name="Accordion_ArrowOpened_Press.png" preload="false" />
<texture name="Accordion_Off" file_name="Accordion_Off.png" preload="false" />
<texture name="Accordion_Press" file_name="Accordion_Press.png" preload="false" />
<texture name="Accordion_Over" file_name="Accordion_Over.png" preload="false" />
<texture name="Accordion_Selected" file_name="Accordion_Selected.png" preload="false" />
<texture name="icon_group.tga"/>
<texture name="Parcel_M_Dark" file_name="map_event_mature.tga" preload="true" />
<texture name="Parcel_M_Light" file_name="map_event_mature.tga" preload="false" />
<texture name="Parcel_PG_Light" file_name="map_event.tga" preload="false" />
<texture name="Parcel_R_Light" file_name="map_event_adult.tga" preload="false" />
<texture name="ProgressBar" file_name="progressbar_fill.tga" preload="true" scale.left="10" scale.top="7" scale.right="65" scale.bottom="7" />
<texture name="ProgressTrack" file_name="progressbar_track.tga" preload="true" scale.left="10" scale.top="7" scale.right="80" scale.bottom="7" />
<texture name="Refresh_Off" file_name="Refresh_Off.png" preload="true" />
<texture name="NoEntryLines" file_name="world/NoEntryLines.png" use_mips="true" preload="false" />
<texture name="NoEntryPassLines" file_name="world/NoEntryPassLines.png" use_mips="true" preload="false" />
<texture name="Rounded_Rect" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="26" scale.right="58" scale.bottom="6" />
<texture name="Rounded_Rect_Top" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="8" scale.right="58" scale.bottom="0" clip.left="0" clip.right="64" clip.bottom="16" clip.top="32" />
<texture name="Rounded_Rect_Bottom" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="16" scale.right="58" scale.bottom="8" clip.left="0" clip.right="64" clip.bottom="0" clip.top="16" />
<texture name="Rounded_Rect_Left" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="26" scale.right="32" scale.bottom="6" clip.left="0" clip.right="32" clip.bottom="0" clip.top="32" />
<texture name="Rounded_Rect_Right" file_name="Rounded_Rect.png" preload="true" scale.left="0" scale.top="26" scale.right="26" scale.bottom="6" clip.left="32" clip.right="64" clip.bottom="0" clip.top="32" />
<texture name="Rounded_Square" file_name="rounded_square.j2c" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="Rounded_Square" file_name="rounded_square.j2c" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16"/>
<texture name="Rounded_Square_Soft" file_name="rounded_square_soft.j2c" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="SliderTrack_Horiz" file_name="icn_slide-groove_dark.tga" scale.left="2" scale.top="5" scale.right="29" scale.bottom="4" />
<texture name="SliderTrack_Horiz_Highlight" file_name="icn_slide-highlight.tga" scale.left="2" scale.top="5" scale.right="29" scale.bottom="4"/>
<texture name="SliderThumb_Off" file_name="icn_slide-thumb_dark.tga"/>
<texture name="pixiesmall.j2c" use_mips="true"/>
<texture name="script_error.j2c" use_mips="true"/>
<texture name="silhouette.j2c" use_mips="true"/>
<texture name="foot_shadow.j2c" use_mips="true"/>
<texture name="cloud-particle.j2c" use_mips="true"/>
<!--WARNING OLD ART BELOW *do not use*-->
<texture name="icn_media_web.tga" preload="true"/>
<texture name="icn_media_movie.tga" preload="true"/>
<texture name="scrollbutton_left_out_blue.tga" preload="true"/>
<texture name="scrollbutton_left_in_blue.tga" preload="true"/>
<texture name="scrollbutton_right_out_blue.tga" preload="true"/>
<texture name="scrollbutton_right_in_blue.tga" preload="true"/>
<texture name="scrollbutton_up_out_blue.tga" preload="true"/>
<texture name="scrollbutton_up_in_blue.tga" preload="true"/>
<texture name="scrollbutton_down_out_blue.tga" preload="true"/>
<texture name="scrollbutton_down_in_blue.tga" preload="true"/>
<texture name="up_arrow.tga" file_name="up_arrow.png"/>
<texture name="down_arrow.tga" file_name="down_arrow.png"/>
<texture name="arrow_down.tga"/>
<texture name="color_swatch_alpha.tga" preload="true"/>
<texture name="button_anim_pause.tga"/>
<texture name="button_anim_pause_selected.tga"/>
<texture name="button_anim_play.tga"/>
<texture name="button_anim_play_selected.tga"/>
<texture name="crosshairs.tga"/>
<texture name="direction_arrow.tga"/>
<texture name="icon_avatar_offline.tga"/>
<texture name="icon_avatar_online.tga"/>
<texture name="icon_diurnal.tga"/>
<texture name="icon_for_sale.tga"/>
<texture name="icon_top_pick.tga"/>
<texture name="lag_status_critical.tga"/>
<texture name="lag_status_good.tga"/>
<texture name="lag_status_warning.tga"/>
<texture name="legend.tga"/>
<texture name="map_avatar_16.tga"/>
<texture name="map_avatar_8.tga"/>
<texture name="map_event.tga"/>
<texture name="map_home.tga"/>
<texture name="map_infohub.tga"/>
<texture name="map_telehub.tga"/>
<texture name="map_track_16.tga"/>
<texture name="notify_caution_icon.tga"/>
<texture name="default_land_picture.j2c"/>
<texture name="default_profile_picture.j2c"/>
<texture name="locked_image.j2c"/>
<texture name="Progress_1" file_name="icons/Progress_1.png" preload="true" />
<texture name="Progress_2" file_name="icons/Progress_2.png" preload="true" />
<texture name="Progress_3" file_name="icons/Progress_3.png" preload="true" />
<texture name="Progress_4" file_name="icons/Progress_4.png" preload="true" />
<texture name="Progress_5" file_name="icons/Progress_5.png" preload="true" />
<texture name="Progress_6" file_name="icons/Progress_6.png" preload="true" />
<texture name="Progress_7" file_name="icons/Progress_7.png" preload="true" />
<texture name="Progress_8" file_name="icons/Progress_8.png" preload="true" />
<texture name="Progress_9" file_name="icons/Progress_9.png" preload="true" />
<texture name="Progress_10" file_name="icons/Progress_10.png" preload="true" />
<texture name="Progress_11" file_name="icons/Progress_11.png" preload="true" />
<texture name="Progress_12" file_name="icons/Progress_12.png" preload="true" />
<!-- Images that have since been renamed to something else in v3 and need updating. Alphabetical. -->
<texture name="Flag.png" file_name="Flag.png" preload="false" />
<texture name="Inv_WaterLight.png" preload="true"/>
<texture name="Inv_WindLight.png" preload="true"/>
<texture name="Parcel_Exp_Color.png" file_name="Parcel_Exp_Color.png" preload="false" />
<texture name="UIImgBtnCloseActiveUUID" file_name="closebox.tga"/>
<texture name="UIImgBtnCloseInactiveUUID" file_name="close_inactive_blue.tga"/>
<texture name="UIImgBtnClosePressedUUID" file_name="close_in_blue.tga"/>
<texture name="UIImgBtnForwardInUUID" file_name="move_forward_in.tga" preload="true"/>
<texture name="UIImgBtnForwardOutUUID" file_name="move_forward_out.tga" preload="true"/>
<texture name="UIImgBtnJumpLeftInUUID" file_name="9cad3e6d-2d6d-107d-f8ab-5ba272b5bfe1.tga"/>
<texture name="UIImgBtnJumpLeftOutUUID" file_name="3c18c87e-5f50-14e2-e744-f44734aa365f.tga"/>
<texture name="UIImgBtnJumpRightInUUID" file_name="7dabc040-ec13-2309-ddf7-4f161f6de2f4.tga"/>
<texture name="UIImgBtnJumpRightOutUUID" file_name="ff9a71eb-7414-4cf8-866e-a701deb7c3cf.tga"/>
<texture name="UIImgBtnLeftInUUID" file_name="move_turn_left_in.tga" preload="true"/>
<texture name="UIImgBtnLeftOutUUID" file_name="move_turn_left_out.tga" preload="true"/>
<texture name="UIImgBtnMinimizeActiveUUID" file_name="minimize.tga"/>
<texture name="UIImgBtnMinimizeInactiveUUID" file_name="minimize_inactive.tga"/>
<texture name="UIImgBtnMinimizePressedUUID" file_name="minimize_pressed.tga"/>
<texture name="UIImgBtnMoveDownInUUID" file_name="move_down_in.tga" preload="true"/>
<texture name="UIImgBtnMoveDownOutUUID" file_name="move_down_out.tga" preload="true"/>
<texture name="UIImgBtnMoveUpInUUID" file_name="move_up_in.tga" preload="true"/>
<texture name="UIImgBtnMoveUpOutUUID" file_name="move_up_out.tga" preload="true"/>
<texture name="UIImgBtnRestoreActiveUUID" file_name="restore.tga"/>
<texture name="UIImgBtnRestoreInactiveUUID" file_name="restore_inactive.tga"/>
<texture name="UIImgBtnRestorePressedUUID" file_name="restore_pressed.tga"/>
<texture name="UIImgBtnRightInUUID" file_name="move_turn_right_in.tga" preload="true"/>
<texture name="UIImgBtnRightOutUUID" file_name="move_turn_right_out.tga" preload="true"/>
<texture name="UIImgBtnScrollDownInUUID" file_name="scrollbutton_down_in_blue.tga"/>
<texture name="UIImgBtnScrollDownOutUUID" file_name="scrollbutton_down_out_blue.tga"/>
<texture name="UIImgBtnScrollLeftInUUID" file_name="scrollbutton_left_in_blue.tga"/>
<texture name="UIImgBtnScrollLeftOutUUID" file_name="scrollbutton_left_out_blue.tga"/>
<texture name="UIImgBtnScrollRightInUUID" file_name="scrollbutton_right_in_blue.tga"/>
<texture name="UIImgBtnScrollRightOutUUID" file_name="scrollbutton_right_out_blue.tga"/>
<texture name="UIImgBtnScrollUpInUUID" file_name="scrollbutton_up_in_blue.tga"/>
<texture name="UIImgBtnScrollUpOutUUID" file_name="scrollbutton_up_out_blue.tga"/>
<texture name="UIImgBtnSlideLeftInUUID" file_name="move_left_in.tga" preload="true"/>
<texture name="UIImgBtnSlideLeftOutUUID" file_name="move_left_out.tga" preload="true"/>
<texture name="UIImgBtnSlideRightInUUID" file_name="move_right_in.tga" preload="true"/>
<texture name="UIImgBtnSlideRightOutUUID" file_name="move_right_out.tga" preload="true"/>
<texture name="UIImgBtnSpinDownInUUID" file_name="spin_down_in_blue.tga"/>
<texture name="UIImgBtnSpinDownOutUUID" file_name="spin_down_out_blue.tga"/>
<texture name="UIImgBtnSpinUpInUUID" file_name="spin_up_in_blue.tga"/>
<texture name="UIImgBtnSpinUpOutUUID" file_name="spin_up_out_blue.tga"/>
<texture name="UIImgBtnTabBottomInUUID" file_name="tab_bottom_selected_blue.tga"/>
<texture name="UIImgBtnTabBottomOutUUID" file_name="tab_bottom_blue.tga"/>
<texture name="UIImgBtnTabTopInUUID" file_name="tab_top_selected_blue.tga"/>
<texture name="UIImgBtnTabTopOutUUID" file_name="tab_top_blue.tga"/>
<texture name="UIImgBtnTearOffActiveUUID" file_name="tearoffbox.tga"/>
<texture name="UIImgBtnTearOffInactiveUUID" file_name="tearoffbox.tga"/>
<texture name="UIImgBtnTearOffPressedUUID" file_name="tearoff_pressed.tga"/>
<texture name="UIImgCheckboxActiveSelectedUUID" file_name="checkbox_enabled_true.tga"/>
<texture name="UIImgCheckboxActiveUUID" file_name="checkbox_enabled_false.tga"/>
<texture name="UIImgCheckboxInactiveSelectedUUID" file_name="checkbox_disabled_true.tga"/>
<texture name="UIImgCheckboxInactiveUUID" file_name="checkbox_disabled_false.tga"/>
<texture name="UIImgCreateSelectedUUID" file_name="0098b015-3daf-4cfe-a72f-915369ea97c2.tga"/>
<texture name="UIImgCreateUUID" file_name="7a0b1bdb-b5d9-4df5-bac2-ba230da93b5b.tga"/>
<texture name="UIImgCrosshairsUUID" file_name="crosshairs.tga"/>
<texture name="UIImgFaceSelectedUUID" file_name="b4870163-6208-42a9-9801-93133bf9a6cd.tga"/>
<texture name="UIImgFaceUUID" file_name="ce15fd63-b0b6-463c-a37d-ea6393208b3e.tga"/>
<texture name="UIImgGrabSelectedUUID" file_name="c1e21504-f136-451d-b8e9-929037812f1d.tga"/>
<texture name="UIImgGrabUUID" file_name="c63f124c-6340-4fbf-b59e-0869a44adb64.tga"/>
<texture name="UIImgRadioActiveSelectedUUID" file_name="radio_active_true.tga"/>
<texture name="UIImgRadioActiveUUID" file_name="radio_active_false.tga"/>
<texture name="UIImgRadioInactiveSelectedUUID" file_name="radio_inactive_true.tga"/>
<texture name="UIImgRadioInactiveUUID" file_name="radio_inactive_false.tga"/>
<texture name="UIImgResizeBottomRightUUID" file_name="resize_handle_bottom_right_blue.tga"/>
<!--<texture name="UIImgScaleUUID" file_name="88a90fef-b448-4883-9344-ecf378a60433.tga"/>-->
<texture name="active_voice_tab.tga"/>
<texture name="arrow_left.tga"/>
<texture name="arrow_right.tga"/>
<texture name="arrow_up.tga"/>
<texture name="btn_chatbar.tga" scale.left="20" scale.top="24" scale.right="44" scale.bottom="0"/>
<texture name="btn_chatbar_selected.tga" scale.left="20" scale.top="24" scale.right="44" scale.bottom="0"/>
<texture name="button_anim_stop.tga"/>
<texture name="button_anim_stop_selected.tga"/>
<texture name="button_disabled_32x128.tga" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="button_enabled_32x128.tga" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="button_enabled_selected_32x128.tga" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="cam_rotate_in.tga" preload="true"/>
<texture name="cam_rotate_out.tga" preload="true"/>
<texture name="cam_zoom_minus_in.tga" preload="true"/>
<texture name="cam_zoom_out.tga" preload="true"/>
<texture name="cam_zoom_plus_in.tga" preload="true"/>
<texture name="checkbox_disabled_false.tga" preload="true"/>
<texture name="checkbox_disabled_true.tga" preload="true"/>
<texture name="checkbox_enabled_false.tga" preload="true"/>
<texture name="checkbox_enabled_true.tga" preload="true"/>
<texture name="close_in_blue.tga" preload="true"/>
<texture name="combobox_arrow.tga" preload="true"/>
<texture name="ff_visible_map.tga" preload="true"/>
<texture name="flyout_btn_left.tga" scale.left="16" scale.top="15" scale.right="112" scale.bottom="15"/>
<texture name="flyout_btn_left_disabled.tga" scale.left="16" scale.top="15" scale.right="112" scale.bottom="15"/>
<texture name="flyout_btn_left_selected.tga" scale.left="16" scale.top="15" scale.right="112" scale.bottom="15"/>
<texture name="flyout_btn_right.tga" scale.left="0" scale.top="30" scale.right="32" scale.bottom="0"/>
<texture name="flyout_btn_right_disabled.tga" scale.left="0" scale.top="30" scale.right="32" scale.bottom="0"/>
<texture name="flyout_btn_right_selected.tga" scale.left="0" scale.top="30" scale.right="32" scale.bottom="0"/>
<texture name="go-home.png"/>
<texture name="go-media-play.png"/>
<texture name="go-media-stop.png"/>
<texture name="go-next.png"/>
<texture name="go-previous.png"/>
<texture name="go-reload.png"/>
<texture name="icn_active-speakers-dot-lvl0.tga"/>
<texture name="icn_active-speakers-dot-lvl1.tga"/>
<texture name="icn_active-speakers-dot-lvl2.tga"/>
<texture name="icn_active-speakers-typing1.tga"/>
<texture name="icn_active-speakers-typing2.tga"/>
<texture name="icn_active-speakers-typing3.tga"/>
<texture name="icn_chatbar.tga"/>
<texture name="icn_clear_lineeditor.tga" />
<texture name="icn_label_media.tga"/>
<texture name="icn_label_music.tga"/>
<texture name="icn_media-pause.tga"/>
<texture name="icn_media-play.tga"/>
<texture name="icn_music-pause.tga"/>
<texture name="icn_music-play.tga"/>
<texture name="icn_rounded-text-field.tga"/>
<texture name="icn_scrollbar_bg.tga" preload="true" scale.top="7" scale.left="4" scale.bottom="8" scale.right="4" />
<texture name="icn_scrollbar_thumb.tga" preload="true" scale.top="7" scale.left="4" scale.bottom="8" scale.right="4" />
<texture name="icn_slide-highlight.tga" scale.left="2" scale.top="5" scale.right="29" scale.bottom="4"/>
<texture name="icn_speaker-muted_dark.tga"/>
<texture name="icn_speaker_dark.tga"/>
<texture name="icn_textfield_enabled.tga" scale.left="5" scale.top="5" scale.bottom="5" scale.right="5"/>
<texture name="icn_voice-call-end.tga"/>
<texture name="icn_voice-call-start.tga"/>
<texture name="icn_voice-groupfocus.tga"/>
<texture name="icn_voice-localchat.tga"/>
<texture name="icn_voice-pvtfocus.tga"/>
<texture name="icn_voice_ptt-off.tga"/>
<texture name="icn_voice_ptt-on-lvl1.tga"/>
<texture name="icn_voice_ptt-on-lvl2.tga"/>
<texture name="icn_voice_ptt-on-lvl3.tga"/>
<texture name="icn_voice_ptt-on.tga"/>
<texture name="icon_auction.tga"/>
<texture name="icon_day_cycle.tga"/>
<texture name="icon_event.tga"/>
<texture name="icon_event_mature.tga"/>
<texture name="icon_groupnotice.tga"/>
<texture name="icon_groupnoticeinventory.tga"/>
<texture name="icon_lock.tga"/>
<texture name="icon_name.tga"/>
<texture name="icon_place.tga"/>
<texture name="icon_popular.tga"/>
<texture name="inv_folder_animation.tga"/>
<texture name="inv_folder_bodypart.tga"/>
<texture name="inv_folder_callingcard.tga"/>
<texture name="inv_folder_clothing.tga"/>
<texture name="inv_folder_favorite.tga"/>
<texture name="inv_folder_gesture.tga"/>
<texture name="inv_folder_inbox.tga"/>
<texture name="inv_folder_landmark.tga"/>
<texture name="inv_folder_lostandfound.tga"/>
<texture name="inv_folder_mesh.tga"/>
<texture name="inv_folder_notecard.tga"/>
<texture name="inv_folder_object.tga"/>
<texture name="inv_folder_outbox.tga"/>
<texture name="inv_folder_outfit.tga"/>
<texture name="inv_folder_plain_closed.tga"/>
<texture name="inv_folder_plain_open.tga"/>
<texture name="inv_folder_script.tga"/>
<texture name="inv_folder_snapshot.tga"/>
<texture name="inv_folder_sound.tga"/>
<texture name="inv_folder_texture.tga"/>
<texture name="inv_folder_trash.tga" preload="true"/>
<texture name="Inv_StockFolderClosed" file_name="Inv_StockFolderClosed.png" preload="false" />
<texture name="Inv_StockFolderOpen" file_name="icons/Inv_StockFolderOpen.png" preload="false" />
<texture name="Inv_VersionFolderClosed" file_name="icons/Inv_VersionFolderClosed.png" preload="false" />
<texture name="Inv_VersionFolderOpen" file_name="icons/Inv_VersionFolderOpen.png" preload="false" />
<texture name="inv_item_animation.tga"/>
<texture name="inv_item_callingcard_offline.tga"/>
<texture name="inv_item_callingcard_online.tga"/>
<texture name="inv_item_eyes.tga"/>
<texture name="inv_item_gesture.tga"/>
<texture name="inv_item_gloves.tga"/>
<texture name="inv_item_hair.tga"/>
<texture name="inv_item_jacket.tga"/>
<texture name="inv_item_landmark.tga"/>
<texture name="inv_item_landmark_visited.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_notecard.tga"/>
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>
<texture name="inv_item_shoes.tga"/>
<texture name="inv_item_skin.tga"/>
<texture name="inv_item_skirt.tga"/>
<texture name="inv_item_snapshot.tga"/>
<texture name="inv_item_socks.tga"/>
<texture name="inv_item_sound.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_texture.tga"/>
<texture name="inv_item_underpants.tga"/>
<texture name="inv_item_undershirt.tga"/>
<texture name="media_btn_back.png"/>
<texture name="media_btn_done.png"/>
<texture name="media_btn_forward.png"/>
<texture name="media_btn_home.png"/>
<texture name="media_btn_newwindow.png"/>
<texture name="media_btn_optimalzoom.png"/>
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