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SingularityViewer/indra/llcharacter/lljoint.cpp

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33 KiB
C++

/**
* @file lljoint.cpp
* @brief Implementation of LLJoint class.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
#include "linden_common.h"
#include "lljoint.h"
#include "llmath.h"
#include <boost/algorithm/string.hpp>
S32 LLJoint::sNumUpdates = 0;
S32 LLJoint::sNumTouches = 0;
template <class T>
bool attachment_map_iter_compare_key(const T& a, const T& b)
{
return a.first < b.first;
}
bool LLVector3OverrideMap::findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const
{
pos = LLVector3(0,0,0);
mesh_id = LLUUID();
bool found = false;
map_type::const_iterator it = std::max_element(m_map.begin(),
m_map.end(),
attachment_map_iter_compare_key<map_type::value_type>);
if (it != m_map.end())
{
found = true;
pos = it->second;
mesh_id = it->first;
}
return found;
}
void LLVector3OverrideMap::showJointVector3Overrides( std::ostringstream& os ) const
{
map_type::const_iterator max_it = std::max_element(m_map.begin(),
m_map.end(),
attachment_map_iter_compare_key<map_type::value_type>);
for (map_type::const_iterator it = m_map.begin();
it != m_map.end(); ++it)
{
const LLVector3& pos = it->second;
os << " " << "[" << it->first <<": " << pos << "]" << ((it==max_it) ? "*" : "");
}
}
U32 LLVector3OverrideMap::count() const
{
return m_map.size();
}
void LLVector3OverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos)
{
m_map[mesh_id] = pos;
}
bool LLVector3OverrideMap::remove(const LLUUID& mesh_id)
{
U32 remove_count = m_map.erase(mesh_id);
return (remove_count > 0);
}
void LLVector3OverrideMap::clear()
{
m_map.clear();
}
//-----------------------------------------------------------------------------
// LLJoint()
// Class Constructor
//-----------------------------------------------------------------------------
void LLJoint::init()
{
mName = "unnamed";
mParent = NULL;
mXform.setScaleChildOffset(TRUE);
mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f));
mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY;
mUpdateXform = TRUE;
mSupport = SUPPORT_BASE;
mEnd = LLVector3(0.0f, 0.0f, 0.0f);
}
LLJoint::LLJoint() :
mJointNum(-1)
{
init();
touch();
}
LLJoint::LLJoint(S32 joint_num) :
mJointNum(joint_num)
{
init();
touch();
}
//-----------------------------------------------------------------------------
// LLJoint()
// Class Constructor
//-----------------------------------------------------------------------------
LLJoint::LLJoint(const std::string &name, LLJoint *parent) :
mJointNum(-2)
{
init();
mUpdateXform = FALSE;
// *TODO: mResetAfterRestoreOldXform is not initialized!!!
setName(name);
if (parent)
{
parent->addChild( this );
}
touch();
}
//-----------------------------------------------------------------------------
// ~LLJoint()
// Class Destructor
//-----------------------------------------------------------------------------
LLJoint::~LLJoint()
{
if (mParent)
{
mParent->removeChild( this );
}
removeAllChildren();
}
//-----------------------------------------------------------------------------
// setup()
//-----------------------------------------------------------------------------
void LLJoint::setup(const std::string &name, LLJoint *parent)
{
setName(name);
if (parent)
{
parent->addChild( this );
}
}
//-----------------------------------------------------------------------------
// setSupport()
//-----------------------------------------------------------------------------
void LLJoint::setSupport(const std::string& support_name)
{
if (support_name == "extended")
{
setSupport(SUPPORT_EXTENDED);
}
else if (support_name == "base")
{
setSupport(SUPPORT_BASE);
}
else
{
LL_WARNS() << "unknown support string " << support_name << LL_ENDL;
setSupport(SUPPORT_BASE);
}
}
//-----------------------------------------------------------------------------
// touch()
// Sets all dirty flags for all children, recursively.
//-----------------------------------------------------------------------------
void LLJoint::touch(U32 flags)
{
if ((flags | mDirtyFlags) != mDirtyFlags)
{
sNumTouches++;
mDirtyFlags |= flags;
U32 child_flags = flags;
if (flags & ROTATION_DIRTY)
{
child_flags |= POSITION_DIRTY;
}
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end(); ++iter)
{
LLJoint* joint = *iter;
joint->touch(child_flags);
}
}
}
//-----------------------------------------------------------------------------
// setJointNum()
//-----------------------------------------------------------------------------
void LLJoint::setJointNum(S32 joint_num)
{
mJointNum = joint_num;
if (mJointNum + 2 >= LL_CHARACTER_MAX_ANIMATED_JOINTS)
{
LL_INFOS() << "LL_CHARACTER_MAX_ANIMATED_JOINTS needs to be increased" << LL_ENDL;
LL_ERRS() << "joint_num " << joint_num << " + 2 is too large for " << LL_CHARACTER_MAX_ANIMATED_JOINTS << LL_ENDL;
}
}
//-----------------------------------------------------------------------------
// getRoot()
//-----------------------------------------------------------------------------
LLJoint *LLJoint::getRoot()
{
if ( getParent() == NULL )
{
return this;
}
return getParent()->getRoot();
}
//-----------------------------------------------------------------------------
// findJoint()
//-----------------------------------------------------------------------------
LLJoint *LLJoint::findJoint( const std::string &name )
{
if (name == getName())
return this;
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end(); ++iter)
{
LLJoint* joint = *iter;
LLJoint *found = joint->findJoint(name);
if (found)
{
return found;
}
}
return NULL;
}
//--------------------------------------------------------------------
// addChild()
//--------------------------------------------------------------------
void LLJoint::addChild(LLJoint* joint)
{
if (joint->mParent)
joint->mParent->removeChild(joint);
mChildren.push_back(joint);
//LL_INFOS() << getName() << " +child " << joint->getName() << LL_ENDL;
joint->mXform.setParent(&mXform);
joint->mParent = this;
joint->touch();
}
//--------------------------------------------------------------------
// removeChild()
//--------------------------------------------------------------------
void LLJoint::removeChild(LLJoint* joint)
{
child_list_t::iterator iter = std::find(mChildren.begin(), mChildren.end(), joint);
if (iter != mChildren.end())
{
mChildren.erase(iter);
//LL_INFOS() << getName() << " -child " << joint->getName() << LL_ENDL;
joint->mXform.setParent(NULL);
joint->mParent = NULL;
joint->touch();
}
}
//--------------------------------------------------------------------
// removeAllChildren()
//--------------------------------------------------------------------
void LLJoint::removeAllChildren()
{
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end();)
{
child_list_t::iterator curiter = iter++;
LLJoint* joint = *curiter;
mChildren.erase(curiter);
//LL_INFOS() << getName() << " -child " << joint->getName() << LL_ENDL;
joint->mXform.setParent(NULL);
joint->mParent = NULL;
joint->touch();
}
}
//--------------------------------------------------------------------
// getPosition()
//--------------------------------------------------------------------
const LLVector3& LLJoint::getPosition()
{
return mXform.getPosition();
}
bool do_debug_joint(const std::string& name)
{
if (std::find(LLJoint::s_debugJointNames.begin(), LLJoint::s_debugJointNames.end(),name) != LLJoint::s_debugJointNames.end())
{
return true;
}
return false;
}
//--------------------------------------------------------------------
// setPosition()
//--------------------------------------------------------------------
void LLJoint::setPosition( const LLVector3& requested_pos, bool apply_attachment_overrides )
{
LLVector3 pos(requested_pos);
LLVector3 active_override;
LLUUID mesh_id;
if (apply_attachment_overrides && m_attachmentPosOverrides.findActiveOverride(mesh_id,active_override))
{
if (pos != active_override && do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << " joint " << getName() << " requested_pos " << requested_pos
<< " overriden by attachment " << active_override << LL_ENDL;
}
pos = active_override;
}
if ((pos != getPosition()) && do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << " joint " << getName() << " set pos " << pos << LL_ENDL;
}
if (pos != getPosition())
{
mXform.setPosition(pos);
touch(MATRIX_DIRTY | POSITION_DIRTY);
}
}
void LLJoint::setDefaultPosition( const LLVector3& pos )
{
mDefaultPosition = pos;
}
const LLVector3& LLJoint::getDefaultPosition() const
{
return mDefaultPosition;
}
void LLJoint::setDefaultScale( const LLVector3& scale )
{
mDefaultScale = scale;
}
const LLVector3& LLJoint::getDefaultScale() const
{
return mDefaultScale;
}
void showJointPosOverrides( const LLJoint& joint, const std::string& note, const std::string& av_info )
{
std::ostringstream os;
os << joint.m_posBeforeOverrides;
joint.m_attachmentPosOverrides.showJointVector3Overrides(os);
LL_DEBUGS("Avatar") << av_info << " joint " << joint.getName() << " " << note << " " << os.str() << LL_ENDL;
}
void showJointScaleOverrides( const LLJoint& joint, const std::string& note, const std::string& av_info )
{
std::ostringstream os;
os << joint.m_scaleBeforeOverrides;
joint.m_attachmentScaleOverrides.showJointVector3Overrides(os);
LL_DEBUGS("Avatar") << av_info << " joint " << joint.getName() << " " << note << " " << os.str() << LL_ENDL;
}
bool LLJoint::aboveJointPosThreshold(const LLVector3& pos) const
{
LLVector3 diff = pos - getDefaultPosition();
const F32 max_joint_pos_offset = 0.0001f; // 0.1 mm
return diff.lengthSquared() > max_joint_pos_offset * max_joint_pos_offset;
}
bool LLJoint::aboveJointScaleThreshold(const LLVector3& scale) const
{
LLVector3 diff = scale - getDefaultScale();
const F32 max_joint_scale_offset = 0.0001f; // 0.1 mm
return diff.lengthSquared() > max_joint_scale_offset * max_joint_scale_offset;
}
//--------------------------------------------------------------------
// addAttachmentPosOverride()
//--------------------------------------------------------------------
void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed )
{
active_override_changed = false;
if (mesh_id.isNull())
{
return;
}
// BENTO
// Not clear pelvis overrides are meaningful/useful.
//if (mName == "mPelvis")
//{
// return;
//}
LLVector3 before_pos;
LLUUID before_mesh_id;
bool has_active_override_before = hasAttachmentPosOverride( before_pos, before_mesh_id );
if (!m_attachmentPosOverrides.count())
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " saving m_posBeforeOverrides " << getPosition() << LL_ENDL;
}
m_posBeforeOverrides = getPosition();
}
m_attachmentPosOverrides.add(mesh_id,pos);
LLVector3 after_pos;
LLUUID after_mesh_id;
hasAttachmentPosOverride(after_pos, after_mesh_id);
if (!has_active_override_before || (after_pos != before_pos))
{
active_override_changed = true;
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentPosOverride for mesh " << mesh_id << " pos " << pos << LL_ENDL;
}
updatePos(av_info);
}
}
//--------------------------------------------------------------------
// removeAttachmentPosOverride()
//--------------------------------------------------------------------
void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed )
{
active_override_changed = false;
if (mesh_id.isNull())
{
return;
}
LLVector3 before_pos;
LLUUID before_mesh_id;
hasAttachmentPosOverride( before_pos, before_mesh_id );
if (m_attachmentPosOverrides.remove(mesh_id))
{
LLVector3 after_pos;
LLUUID after_mesh_id;
bool has_active_override_after = hasAttachmentPosOverride(after_pos, after_mesh_id);
if (!has_active_override_after || (after_pos != before_pos))
{
active_override_changed = true;
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName()
<< " removeAttachmentPosOverride for " << mesh_id << LL_ENDL;
showJointPosOverrides(*this, "remove", av_info);
}
updatePos(av_info);
}
}
}
//--------------------------------------------------------------------
// hasAttachmentPosOverride()
//--------------------------------------------------------------------
bool LLJoint::hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const
{
return m_attachmentPosOverrides.findActiveOverride(mesh_id,pos);
}
//--------------------------------------------------------------------
// clearAttachmentPosOverrides()
//--------------------------------------------------------------------
void LLJoint::clearAttachmentPosOverrides()
{
if (m_attachmentPosOverrides.count())
{
m_attachmentPosOverrides.clear();
setPosition(m_posBeforeOverrides);
}
}
//--------------------------------------------------------------------
// getAllAttachmentPosOverrides()
//--------------------------------------------------------------------
void LLJoint::getAllAttachmentPosOverrides(S32& num_pos_overrides,
std::set<LLVector3>& distinct_pos_overrides)
{
num_pos_overrides = m_attachmentPosOverrides.count();
LLVector3OverrideMap::map_type::const_iterator it = m_attachmentPosOverrides.getMap().begin();
for (; it != m_attachmentPosOverrides.getMap().end(); ++it)
{
distinct_pos_overrides.insert(it->second);
}
}
//--------------------------------------------------------------------
// getAllAttachmentScaleOverrides()
//--------------------------------------------------------------------
void LLJoint::getAllAttachmentScaleOverrides(S32& num_scale_overrides,
std::set<LLVector3>& distinct_scale_overrides)
{
num_scale_overrides = m_attachmentScaleOverrides.count();
LLVector3OverrideMap::map_type::const_iterator it = m_attachmentScaleOverrides.getMap().begin();
for (; it != m_attachmentScaleOverrides.getMap().end(); ++it)
{
distinct_scale_overrides.insert(it->second);
}
}
//--------------------------------------------------------------------
// showAttachmentPosOverrides()
//--------------------------------------------------------------------
void LLJoint::showAttachmentPosOverrides(const std::string& av_info) const
{
LLVector3 active_override;
bool has_active_override;
LLUUID mesh_id;
has_active_override = m_attachmentPosOverrides.findActiveOverride(mesh_id,active_override);
U32 count = m_attachmentPosOverrides.count();
if (count==1)
{
LLVector3OverrideMap::map_type::const_iterator it = m_attachmentPosOverrides.getMap().begin();
std::string highlight = (has_active_override && (it->second == active_override)) ? "*" : "";
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName()
<< " has single attachment pos override " << highlight << "" << it->second << " default " << mDefaultPosition << LL_ENDL;
}
else if (count>1)
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " has " << count << " attachment pos overrides" << LL_ENDL;
std::set<LLVector3> distinct_offsets;
LLVector3OverrideMap::map_type::const_iterator it = m_attachmentPosOverrides.getMap().begin();
for (; it != m_attachmentPosOverrides.getMap().end(); ++it)
{
distinct_offsets.insert(it->second);
}
if (distinct_offsets.size()>1)
{
LL_DEBUGS("Avatar") << "CONFLICTS, " << distinct_offsets.size() << " different values" << LL_ENDL;
}
else
{
LL_DEBUGS("Avatar") << "no conflicts" << LL_ENDL;
}
std::set<LLVector3>::iterator dit = distinct_offsets.begin();
for ( ; dit != distinct_offsets.end(); ++dit)
{
std::string highlight = (has_active_override && *dit == active_override) ? "*" : "";
LL_DEBUGS("Avatar") << " POS " << highlight << "" << (*dit) << " default " << mDefaultPosition << LL_ENDL;
}
}
}
//--------------------------------------------------------------------
// updatePos()
//--------------------------------------------------------------------
void LLJoint::updatePos(const std::string& av_info)
{
LLVector3 pos, found_pos;
LLUUID mesh_id;
if (m_attachmentPosOverrides.findActiveOverride(mesh_id,found_pos))
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner of " << m_attachmentPosOverrides.count() << " is mesh " << mesh_id << " pos " << found_pos << LL_ENDL;
}
pos = found_pos;
}
else
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner is posBeforeOverrides " << m_posBeforeOverrides << LL_ENDL;
}
pos = m_posBeforeOverrides;
}
setPosition(pos);
}
//--------------------------------------------------------------------
// updateScale()
//--------------------------------------------------------------------
void LLJoint::updateScale(const std::string& av_info)
{
LLVector3 scale, found_scale;
LLUUID mesh_id;
if (m_attachmentScaleOverrides.findActiveOverride(mesh_id,found_scale))
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updateScale, winner of " << m_attachmentScaleOverrides.count() << " is mesh " << mesh_id << " scale " << found_scale << LL_ENDL;
}
scale = found_scale;
}
else
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updateScale, winner is scaleBeforeOverrides " << m_scaleBeforeOverrides << LL_ENDL;
}
scale = m_scaleBeforeOverrides;
}
setScale(scale);
}
//--------------------------------------------------------------------
// addAttachmentScaleOverride()
//--------------------------------------------------------------------
void LLJoint::addAttachmentScaleOverride( const LLVector3& scale, const LLUUID& mesh_id, const std::string& av_info )
{
if (mesh_id.isNull())
{
return;
}
if (!m_attachmentScaleOverrides.count())
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " saving m_scaleBeforeOverrides " << getScale() << LL_ENDL;
}
m_scaleBeforeOverrides = getScale();
}
m_attachmentScaleOverrides.add(mesh_id,scale);
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentScaleOverride for mesh " << mesh_id << " scale " << scale << LL_ENDL;
}
updateScale(av_info);
}
//--------------------------------------------------------------------
// removeAttachmentScaleOverride()
//--------------------------------------------------------------------
void LLJoint::removeAttachmentScaleOverride( const LLUUID& mesh_id, const std::string& av_info )
{
if (mesh_id.isNull())
{
return;
}
if (m_attachmentScaleOverrides.remove(mesh_id))
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName()
<< " removeAttachmentScaleOverride for " << mesh_id << LL_ENDL;
showJointScaleOverrides(*this, "remove", av_info);
}
updateScale(av_info);
}
}
//--------------------------------------------------------------------
// hasAttachmentScaleOverride()
//--------------------------------------------------------------------
bool LLJoint::hasAttachmentScaleOverride( LLVector3& scale, LLUUID& mesh_id ) const
{
return m_attachmentScaleOverrides.findActiveOverride(mesh_id,scale);
}
//--------------------------------------------------------------------
// clearAttachmentScaleOverrides()
//--------------------------------------------------------------------
void LLJoint::clearAttachmentScaleOverrides()
{
if (m_attachmentScaleOverrides.count())
{
m_attachmentScaleOverrides.clear();
setScale(m_scaleBeforeOverrides);
}
}
//--------------------------------------------------------------------
// showAttachmentScaleOverrides()
//--------------------------------------------------------------------
void LLJoint::showAttachmentScaleOverrides(const std::string& av_info) const
{
LLVector3 active_override;
bool has_active_override;
LLUUID mesh_id;
has_active_override = m_attachmentScaleOverrides.findActiveOverride(mesh_id,active_override);
U32 count = m_attachmentScaleOverrides.count();
if (count==1)
{
LLVector3OverrideMap::map_type::const_iterator it = m_attachmentScaleOverrides.getMap().begin();
std::string highlight = (has_active_override && (it->second == active_override)) ? "*" : "";
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName()
<< " has single attachment scale override " << highlight << "" << it->second << " default " << mDefaultScale << LL_ENDL;
}
else if (count>1)
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " has " << count << " attachment scale overrides" << LL_ENDL;
std::set<LLVector3> distinct_offsets;
LLVector3OverrideMap::map_type::const_iterator it = m_attachmentScaleOverrides.getMap().begin();
for (; it != m_attachmentScaleOverrides.getMap().end(); ++it)
{
distinct_offsets.insert(it->second);
}
if (distinct_offsets.size()>1)
{
LL_DEBUGS("Avatar") << "CONFLICTS, " << distinct_offsets.size() << " different values" << LL_ENDL;
}
else
{
LL_DEBUGS("Avatar") << "no conflicts" << LL_ENDL;
}
std::set<LLVector3>::iterator dit = distinct_offsets.begin();
for ( ; dit != distinct_offsets.end(); ++dit)
{
std::string highlight = (has_active_override && *dit == active_override) ? "*" : "";
LL_DEBUGS("Avatar") << " POS " << highlight << "" << (*dit) << " default " << mDefaultScale << LL_ENDL;
}
}
}
// init static
LLJoint::debug_joint_name_t LLJoint::s_debugJointNames = debug_joint_name_t();
//--------------------------------------------------------------------
// setDebugJointNames
//--------------------------------------------------------------------
void LLJoint::setDebugJointNames(const debug_joint_name_t& names)
{
s_debugJointNames = names;
}
void LLJoint::setDebugJointNames(const std::string& names_string)
{
debug_joint_name_t names;
boost::split(names, names_string, boost::is_any_of(" :,"));
setDebugJointNames(names);
}
//--------------------------------------------------------------------
// getWorldPosition()
//--------------------------------------------------------------------
LLVector3 LLJoint::getWorldPosition()
{
updateWorldPRSParent();
return mXform.getWorldPosition();
}
//-----------------------------------------------------------------------------
// getLastWorldPosition()
//-----------------------------------------------------------------------------
LLVector3 LLJoint::getLastWorldPosition()
{
return mXform.getWorldPosition();
}
//--------------------------------------------------------------------
// setWorldPosition()
//--------------------------------------------------------------------
void LLJoint::setWorldPosition( const LLVector3& pos )
{
if (mParent == NULL)
{
this->setPosition( pos );
return;
}
LLMatrix4a temp_matrix = getWorldMatrix();
temp_matrix.setTranslate_affine(pos);
LLMatrix4a invParentWorldMatrix = mParent->getWorldMatrix();
invParentWorldMatrix.invert();
invParentWorldMatrix.mul(temp_matrix);
LLVector3 localPos( invParentWorldMatrix.getRow<LLMatrix4a::ROW_TRANS>().getF32ptr() );
setPosition( localPos );
}
//--------------------------------------------------------------------
// mXform.getRotation()
//--------------------------------------------------------------------
const LLQuaternion& LLJoint::getRotation()
{
return mXform.getRotation();
}
//--------------------------------------------------------------------
// setRotation()
//--------------------------------------------------------------------
void LLJoint::setRotation( const LLQuaternion& rot )
{
if (rot.isFinite())
{
// if (mXform.getRotation() != rot)
{
mXform.setRotation(rot);
touch(MATRIX_DIRTY | ROTATION_DIRTY);
}
}
}
//--------------------------------------------------------------------
// getWorldRotation()
//--------------------------------------------------------------------
LLQuaternion LLJoint::getWorldRotation()
{
updateWorldPRSParent();
return mXform.getWorldRotation();
}
//-----------------------------------------------------------------------------
// getLastWorldRotation()
//-----------------------------------------------------------------------------
LLQuaternion LLJoint::getLastWorldRotation()
{
return mXform.getWorldRotation();
}
//--------------------------------------------------------------------
// setWorldRotation()
//--------------------------------------------------------------------
void LLJoint::setWorldRotation( const LLQuaternion& rot )
{
if (mParent == NULL)
{
this->setRotation( rot );
return;
}
LLMatrix4a parentWorldMatrix = mParent->getWorldMatrix();
LLQuaternion2 rota(rot);
LLMatrix4a temp_mat(rota);
LLMatrix4a invParentWorldMatrix = mParent->getWorldMatrix();
invParentWorldMatrix.setTranslate_affine(LLVector3(0.f));
invParentWorldMatrix.invert();
invParentWorldMatrix.mul(temp_mat);
setRotation(LLQuaternion(LLMatrix4(invParentWorldMatrix.getF32ptr())));
}
//--------------------------------------------------------------------
// getScale()
//--------------------------------------------------------------------
const LLVector3& LLJoint::getScale()
{
return mXform.getScale();
}
//--------------------------------------------------------------------
// setScale()
//--------------------------------------------------------------------
void LLJoint::setScale( const LLVector3& requested_scale, bool apply_attachment_overrides )
{
LLVector3 scale(requested_scale);
LLUUID mesh_id;
LLVector3 active_override;
if (apply_attachment_overrides && m_attachmentScaleOverrides.findActiveOverride(mesh_id,active_override))
{
if (scale != active_override && do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << " joint " << getName() << " requested_scale " << requested_scale
<< " overriden by attachment " << active_override << LL_ENDL;
}
scale = active_override;
}
mXform.setScale(scale);
touch();
}
//--------------------------------------------------------------------
// getWorldMatrix()
//--------------------------------------------------------------------
const LLMatrix4a &LLJoint::getWorldMatrix()
{
updateWorldMatrixParent();
return mXform.getWorldMatrix();
}
//--------------------------------------------------------------------
// setWorldMatrix()
//--------------------------------------------------------------------
void LLJoint::setWorldMatrix( const LLMatrix4& mat )
{
LL_INFOS() << "WARNING: LLJoint::setWorldMatrix() not correctly implemented yet" << LL_ENDL;
// extract global translation
LLVector3 trans( mat.mMatrix[VW][VX],
mat.mMatrix[VW][VY],
mat.mMatrix[VW][VZ] );
// extract global rotation
LLQuaternion rot( mat );
setWorldPosition( trans );
setWorldRotation( rot );
}
//-----------------------------------------------------------------------------
// updateWorldMatrixParent()
//-----------------------------------------------------------------------------
void LLJoint::updateWorldMatrixParent()
{
if (mDirtyFlags & MATRIX_DIRTY)
{
LLJoint *parent = getParent();
if (parent)
{
parent->updateWorldMatrixParent();
}
updateWorldMatrix();
}
}
//-----------------------------------------------------------------------------
// updateWorldPRSParent()
//-----------------------------------------------------------------------------
void LLJoint::updateWorldPRSParent()
{
if (mDirtyFlags & (ROTATION_DIRTY | POSITION_DIRTY))
{
LLJoint *parent = getParent();
if (parent)
{
parent->updateWorldPRSParent();
}
mXform.update();
mDirtyFlags &= ~(ROTATION_DIRTY | POSITION_DIRTY);
}
}
//-----------------------------------------------------------------------------
// updateWorldMatrixChildren()
//-----------------------------------------------------------------------------
void LLJoint::updateWorldMatrixChildren()
{
if (!this->mUpdateXform) return;
if (mDirtyFlags & MATRIX_DIRTY)
{
updateWorldMatrix();
}
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end(); ++iter)
{
LLJoint* joint = *iter;
joint->updateWorldMatrixChildren();
}
}
//-----------------------------------------------------------------------------
// updateWorldMatrix()
//-----------------------------------------------------------------------------
void LLJoint::updateWorldMatrix()
{
if (mDirtyFlags & MATRIX_DIRTY)
{
sNumUpdates++;
mXform.updateMatrix(FALSE);
mDirtyFlags = 0x0;
}
}
//--------------------------------------------------------------------
// getSkinOffset()
//--------------------------------------------------------------------
const LLVector3 &LLJoint::getSkinOffset()
{
return mSkinOffset;
}
//--------------------------------------------------------------------
// setSkinOffset()
//--------------------------------------------------------------------
void LLJoint::setSkinOffset( const LLVector3& offset )
{
mSkinOffset = offset;
}
//-----------------------------------------------------------------------------
// clampRotation()
//-----------------------------------------------------------------------------
void LLJoint::clampRotation(LLQuaternion old_rot, LLQuaternion new_rot)
{
LLVector3 main_axis(1.f, 0.f, 0.f);
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end(); ++iter)
{
LLJoint* joint = *iter;
if (joint->isAnimatable())
{
main_axis = joint->getPosition();
main_axis.normVec();
// only care about first animatable child
break;
}
}
// 2003.03.26 - This code was just using up cpu cycles. AB
// LLVector3 old_axis = main_axis * old_rot;
// LLVector3 new_axis = main_axis * new_rot;
// for (S32 i = 0; i < mConstraintSilhouette.count() - 1; i++)
// {
// LLVector3 vert1 = mConstraintSilhouette[i];
// LLVector3 vert2 = mConstraintSilhouette[i + 1];
// figure out how to clamp rotation to line on 3-sphere
// }
}
// <edit>
std::string LLJoint::exportString(U32 tabs)
{
std::string out;
for(U32 i = 0; i < tabs; i++) out.append("\t");
out.append("<joint ");
out.append(llformat("name=\"%s\" ", this->mName.c_str()));
LLVector3 position = getPosition();
out.append(llformat("pos=\"<%f, %f, %f>\" ", position.mV[0], position.mV[1], position.mV[2]));
LLQuaternion rotation = getRotation();
out.append(llformat("rot=\"<%f, %f, %f, %f>\" ", rotation.mQ[0], rotation.mQ[1], rotation.mQ[2], rotation.mQ[3]));
if(mChildren.empty())
{
out.append("/>\n");
}
else
{
out.append(">\n");
int next_tab = tabs + 1;
child_list_t::iterator end = mChildren.end();
for(child_list_t::iterator iter = mChildren.begin(); iter != end; ++iter)
{
out.append((*iter)->exportString(next_tab));
}
for(U32 i = 0; i < tabs; i++) out.append("\t");
out.append("</joint>\n");
}
return out;
}
// </edit>
// End