205 lines
5.4 KiB
C++
205 lines
5.4 KiB
C++
/**
|
|
* @file llerrorthread.cpp
|
|
*
|
|
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2010, Linden Research, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#include "linden_common.h"
|
|
#include "llerrorthread.h"
|
|
|
|
#include "llapp.h"
|
|
#include "lltimer.h" // ms_sleep()
|
|
|
|
LLErrorThread::LLErrorThread()
|
|
: LLThread("Error"),
|
|
mUserDatap(NULL)
|
|
{
|
|
}
|
|
|
|
LLErrorThread::~LLErrorThread()
|
|
{
|
|
}
|
|
|
|
void LLErrorThread::setUserData(void* user_data)
|
|
{
|
|
mUserDatap = user_data;
|
|
}
|
|
|
|
|
|
void* LLErrorThread::getUserData() const
|
|
{
|
|
return mUserDatap;
|
|
}
|
|
|
|
#if !LL_WINDOWS
|
|
//
|
|
// Various signal/error handling functions that can't be put into the class
|
|
//
|
|
void get_child_status(const int waitpid_status, int &process_status, bool &exited, bool do_logging)
|
|
{
|
|
exited = false;
|
|
process_status = -1;
|
|
// The child process exited. Call its callback, and then clean it up
|
|
if (WIFEXITED(waitpid_status))
|
|
{
|
|
process_status = WEXITSTATUS(waitpid_status);
|
|
exited = true;
|
|
if (do_logging)
|
|
{
|
|
llinfos << "get_child_status - Child exited cleanly with return of " << process_status << llendl;
|
|
}
|
|
return;
|
|
}
|
|
else if (WIFSIGNALED(waitpid_status))
|
|
{
|
|
process_status = WTERMSIG(waitpid_status);
|
|
exited = true;
|
|
if (do_logging)
|
|
{
|
|
llinfos << "get_child_status - Child died because of uncaught signal " << process_status << llendl;
|
|
#ifdef WCOREDUMP
|
|
if (WCOREDUMP(waitpid_status))
|
|
{
|
|
llinfos << "get_child_status - Child dumped core" << llendl;
|
|
}
|
|
else
|
|
{
|
|
llinfos << "get_child_status - Child didn't dump core" << llendl;
|
|
}
|
|
#endif
|
|
}
|
|
return;
|
|
}
|
|
else if (do_logging)
|
|
{
|
|
// This is weird. I just dump the waitpid status into the status code,
|
|
// not that there's any way of telling what it is...
|
|
llinfos << "get_child_status - Got SIGCHILD but child didn't exit" << llendl;
|
|
process_status = waitpid_status;
|
|
}
|
|
|
|
}
|
|
#endif
|
|
|
|
void LLErrorThread::run()
|
|
{
|
|
LLApp::sErrorThreadRunning = TRUE;
|
|
// This thread sits and waits for the sole purpose
|
|
// of waiting for the signal/exception handlers to flag the
|
|
// application state as APP_STATUS_ERROR.
|
|
llinfos << "thread_error - Waiting for an error" << llendl;
|
|
|
|
S32 counter = 0;
|
|
#if !LL_WINDOWS
|
|
U32 last_sig_child_count = 0;
|
|
#endif
|
|
while (! (LLApp::isError() || LLApp::isStopped()))
|
|
{
|
|
#if !LL_WINDOWS
|
|
// Check whether or not the main thread had a sig child we haven't handled.
|
|
U32 current_sig_child_count = LLApp::getSigChildCount();
|
|
if (last_sig_child_count != current_sig_child_count)
|
|
{
|
|
int status = 0;
|
|
pid_t child_pid = 0;
|
|
last_sig_child_count = current_sig_child_count;
|
|
if (LLApp::sLogInSignal)
|
|
{
|
|
llinfos << "thread_error handling SIGCHLD #" << current_sig_child_count << llendl;
|
|
}
|
|
for (LLApp::child_map::iterator iter = LLApp::sChildMap.begin(); iter != LLApp::sChildMap.end();)
|
|
{
|
|
child_pid = iter->first;
|
|
LLChildInfo &child_info = iter->second;
|
|
// check the status of *all* children, in case we missed a signal
|
|
if (0 != waitpid(child_pid, &status, WNOHANG))
|
|
{
|
|
bool exited = false;
|
|
int exit_status = -1;
|
|
get_child_status(status, exit_status, exited, LLApp::sLogInSignal);
|
|
|
|
if (child_info.mCallback)
|
|
{
|
|
if (LLApp::sLogInSignal)
|
|
{
|
|
llinfos << "Signal handler - Running child callback" << llendl;
|
|
}
|
|
child_info.mCallback(child_pid, exited, status);
|
|
}
|
|
LLApp::sChildMap.erase(iter++);
|
|
}
|
|
else
|
|
{
|
|
// Child didn't terminate, yet we got a sigchild somewhere...
|
|
if (child_info.mGotSigChild && child_info.mCallback)
|
|
{
|
|
child_info.mCallback(child_pid, false, 0);
|
|
}
|
|
child_info.mGotSigChild = FALSE;
|
|
iter++;
|
|
}
|
|
}
|
|
|
|
// check the status of *all* children, in case we missed a signal
|
|
// Same as above, but use the default child callback
|
|
while(0 < (child_pid = waitpid( -1, &status, WNOHANG )))
|
|
{
|
|
if (0 != waitpid(child_pid, &status, WNOHANG))
|
|
{
|
|
bool exited = false;
|
|
int exit_status = -1;
|
|
get_child_status(status, exit_status, exited, LLApp::sLogInSignal);
|
|
if (LLApp::sDefaultChildCallback)
|
|
{
|
|
if (LLApp::sLogInSignal)
|
|
{
|
|
llinfos << "Signal handler - Running default child callback" << llendl;
|
|
}
|
|
LLApp::sDefaultChildCallback(child_pid, true, status);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#endif
|
|
ms_sleep(10);
|
|
counter++;
|
|
}
|
|
if (LLApp::isError())
|
|
{
|
|
// The app is in an error state, run the application's error handler.
|
|
Dout(dc::notice, "thread_error - An error has occurred, running error callback!");
|
|
// Run the error handling callback
|
|
LLApp::runErrorHandler();
|
|
}
|
|
else
|
|
{
|
|
// Everything is okay, a clean exit.
|
|
Dout(dc::notice, "thread_error - Application exited cleanly");
|
|
}
|
|
|
|
Dout(dc::notice, "thread_error - Exiting");
|
|
LLApp::sErrorThreadRunning = FALSE;
|
|
}
|
|
|