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SingularityViewer/indra/newview/statemachine/aievent.cpp
2012-06-27 04:27:08 +02:00

100 lines
3.6 KiB
C++

/**
* @file aievent.cpp
* @brief Implementation of AIEvent.
*
* Copyright (c) 2011, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 19/05/2011
* Initial version, written by Aleric Inglewood @ SL
*/
#include "linden_common.h"
#include "aievent.h"
#include "aistatemachine.h"
#include <map>
// Additional information stored per registered statemachine in AIRegisteredStateMachines std::map.
struct AIRSData {
bool mOneShot;
AIRSData(void) { }
AIRSData(bool one_shot) : mOneShot(one_shot) { }
};
// A list of all statemachines registered for a particular event, and an API to work on it.
struct AIRegisteredStateMachines {
typedef std::map<AIStateMachine*, AIRSData> rsm_type;
rsm_type mRegisteredStateMachines;
void Register(AIStateMachine* statemachine, bool one_shot) { mRegisteredStateMachines[statemachine] = one_shot; }
void Unregister(AIStateMachine* statemachine) { mRegisteredStateMachines.erase(statemachine); }
void trigger(void);
};
// Inline this, because it's only called from one place.
inline void AIRegisteredStateMachines::trigger(void)
{
rsm_type::iterator sm = mRegisteredStateMachines.begin();
while(sm != mRegisteredStateMachines.end())
{
sm->first->cont(); // This is safe, cont() does never access mRegisteredStateMachines.
if (sm->second.mOneShot)
mRegisteredStateMachines.erase(sm++);
else
++sm;
}
}
// A list (array) with all AIRegisteredStateMachines maps, one for each event type.
static AIThreadSafeSimpleDC<AIRegisteredStateMachines> registered_statemachines_list[AIEvent::number_of_events];
typedef AIAccess<AIRegisteredStateMachines> registered_statemachines_wat;
//-----------------------------------------------------------------------------
// External API starts here.
// Each function obtains access to the thread-safe AIRegisteredStateMachines that belongs
// to the given event (locking it's mutex) and then calls the corresponding method.
// Register a statemachine for notification of event.
// static
void AIEvent::Register(AIEvents event, AIStateMachine* statemachine, bool one_shot)
{
statemachine->idle();
registered_statemachines_wat registered_statemachines_w(registered_statemachines_list[event]);
registered_statemachines_w->Register(statemachine, one_shot);
}
// Unregister a statemachine for notification of event.
// static
void AIEvent::Unregister(AIEvents event, AIStateMachine* statemachine)
{
registered_statemachines_wat registered_statemachines_w(registered_statemachines_list[event]);
registered_statemachines_w->Unregister(statemachine);
}
// Trigger event.
// static
void AIEvent::trigger(AIEvents event)
{
registered_statemachines_wat registered_statemachines_w(registered_statemachines_list[event]);
registered_statemachines_w->trigger();
}