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SingularityViewer/indra/llui/llresmgr.cpp

478 lines
14 KiB
C++

/**
* @file llresmgr.cpp
* @brief Localized resource manager
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
// NOTE: this is a MINIMAL implementation. The interface will remain, but the implementation will
// (when the time is right) become dynamic and probably use external files.
#include "linden_common.h"
#include "llresmgr.h"
#include "llfontgl.h"
#include "llerror.h"
#include "llstring.h"
LLResMgr::LLResMgr()
{
U32 i;
// Init values for each locale.
// Note: This is only the most bare-bones version. In the future, load these dynamically, on demand.
//////////////////////////////////////////////////////////////////////////////
// USA
// USA Fonts
for( i=0; i<LLFONT_COUNT; i++ )
{
mUSAFonts[i] = NULL;
}
mUSAFonts[ LLFONT_OCRA ] = LLFontGL::getFontMonospace();
mUSAFonts[ LLFONT_SANSSERIF ] = LLFontGL::getFontSansSerif();
mUSAFonts[ LLFONT_SANSSERIF_SMALL ] = LLFontGL::getFontSansSerifSmall();
mUSAFonts[ LLFONT_SANSSERIF_BIG ] = LLFontGL::getFontSansSerifBig();
mUSAFonts[ LLFONT_SMALL ] = LLFontGL::getFontMonospace();
/*
// USA Strings
for( i=0; i<LLSTR_COUNT; i++ )
{
mUSAStrings[i] = "";
}
mUSAStrings[ LLSTR_HELLO ] = "hello";
mUSAStrings[ LLSTR_GOODBYE ] = "goodbye";
mUSAStrings[ LLSTR_CHAT_LABEL ] = "Chat";
mUSAStrings[ LLSTR_STATUS_LABEL ] = "Properties";
mUSAStrings[ LLSTR_X ] = "X";
mUSAStrings[ LLSTR_Y ] = "Y";
mUSAStrings[ LLSTR_Z ] = "Z";
mUSAStrings[ LLSTR_POSITION ] = "Position (meters)";
mUSAStrings[ LLSTR_SCALE ] = "Size (meters)";
mUSAStrings[ LLSTR_ROTATION ] = "Rotation (degrees)";
mUSAStrings[ LLSTR_HAS_PHYSICS ] = "Has Physics";
mUSAStrings[ LLSTR_SCRIPT ] = "Script";
mUSAStrings[ LLSTR_HELP ] = "Help";
mUSAStrings[ LLSTR_REMOVE ] = "Remove";
mUSAStrings[ LLSTR_CLEAR ] = "Clear";
mUSAStrings[ LLSTR_APPLY ] = "Apply";
mUSAStrings[ LLSTR_CANCEL ] = "Cancel";
mUSAStrings[ LLSTR_MATERIAL ] = "Material";
mUSAStrings[ LLSTR_FACE ] = "Face";
mUSAStrings[ LLSTR_TEXTURE ] = "Texture";
mUSAStrings[ LLSTR_TEXTURE_SIZE ] = "Repeats per Face";
mUSAStrings[ LLSTR_TEXTURE_OFFSET ] = "Offset";
mUSAStrings[ LLSTR_TEXTURE_ROTATION ] = "Rotation (degrees)";
mUSAStrings[ LLSTR_U ] = "U";
mUSAStrings[ LLSTR_V ] = "V";
mUSAStrings[ LLSTR_OWNERSHIP ] = "Ownership";
mUSAStrings[ LLSTR_PUBLIC ] = "Public";
mUSAStrings[ LLSTR_PRIVATE ] = "Private";
mUSAStrings[ LLSTR_REVERT ] = "Revert";
mUSAStrings[ LLSTR_INSERT_SAMPLE ] = "Insert Sample";
mUSAStrings[ LLSTR_SET_TEXTURE ] = "Set Texture";
mUSAStrings[ LLSTR_EDIT_SCRIPT ] = "Edit Script...";
mUSAStrings[ LLSTR_MOUSELOOK_INSTRUCTIONS ] = "Press ESC to leave Mouselook.";
mUSAStrings[ LLSTR_EDIT_FACE_INSTRUCTIONS ] = "Click on face to select part. Click and hold on a picture to look more like that. Press ESC to leave Face Edit Mode.";
mUSAStrings[ LLSTR_CLOSE ] = "Close";
mUSAStrings[ LLSTR_MOVE ] = "Move";
mUSAStrings[ LLSTR_ROTATE ] = "Rotate";
mUSAStrings[ LLSTR_RESIZE ] = "Resize";
mUSAStrings[ LLSTR_PLACE_BOX ] = "Place Box";
mUSAStrings[ LLSTR_PLACE_PRISM ] = "Place Prism";
mUSAStrings[ LLSTR_PLACE_PYRAMID ] = "Place Pyramid";
mUSAStrings[ LLSTR_PLACE_TETRAHEDRON ] = "Place Tetrahedron";
mUSAStrings[ LLSTR_PLACE_CYLINDER ] = "Place Cylinder";
mUSAStrings[ LLSTR_PLACE_HALF_CYLINDER ] = "Place Half-Cylinder";
mUSAStrings[ LLSTR_PLACE_CONE ] = "Place Cone";
mUSAStrings[ LLSTR_PLACE_HALF_CONE ] = "Place Half-Cone";
mUSAStrings[ LLSTR_PLACE_SPHERE ] = "Place Sphere";
mUSAStrings[ LLSTR_PLACE_HALF_SPHERE ] = "Place Half-Sphere";
mUSAStrings[ LLSTR_PLACE_BIRD ] = "Place Bird";
mUSAStrings[ LLSTR_PLACE_SNAKE ] = "Place Silly Snake";
mUSAStrings[ LLSTR_PLACE_ROCK ] = "Place Rock";
mUSAStrings[ LLSTR_PLACE_TREE ] = "Place Tree";
mUSAStrings[ LLSTR_PLACE_GRASS ] = "Place Grass";
mUSAStrings[ LLSTR_MODIFY_LAND ] = "Modify Land";
*/
//////////////////////////////////////////////////////////////////////////////
// UK
// The Brits are a lot like us Americans, so initially assume we're the same and only code the exceptions.
// UK Fonts
for( i=0; i<LLFONT_COUNT; i++ )
{
mUKFonts[i] = mUSAFonts[i];
}
/*
// UK Strings
for( i=0; i<LLSTR_COUNT; i++ )
{
mUKStrings[i] = mUSAStrings[i];
}
mUKStrings[ LLSTR_HELLO ] = "hullo";
mUKStrings[ LLSTR_GOODBYE ] = "cheerio";
*/
//////////////////////////////////////////////////////////////////////////////
// Set default
setLocale( LLLOCALE_USA );
}
void LLResMgr::setLocale( LLLOCALE_ID locale_id )
{
mLocale = locale_id;
//RN: for now, use normal 'C' locale for everything but specific UI input/output routines
switch( locale_id )
{
case LLLOCALE_USA:
//#if LL_WINDOWS
// // Windows doesn't use ISO country codes.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "english-usa" ) << llendl;
//#else
// // posix version should work everywhere else.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "en_US" ) << llendl;
//#endif
// mStrings = mUSAStrings;
mFonts = mUSAFonts;
break;
case LLLOCALE_UK:
//#if LL_WINDOWS
// // Windows doesn't use ISO country codes.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "english-uk" ) << llendl;
//#else
// // posix version should work everywhere else.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "en_GB" ) << llendl;
//#endif
// mStrings = mUKStrings;
mFonts = mUKFonts;
break;
default:
llassert(0);
setLocale(LLLOCALE_USA);
break;
}
}
char LLResMgr::getDecimalPoint() const
{
char decimal = localeconv()->decimal_point[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(decimal == 0)
{
decimal = '.';
}
#endif
return decimal;
}
char LLResMgr::getThousandsSeparator() const
{
char separator = localeconv()->thousands_sep[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(separator == 0)
{
separator = ',';
}
#endif
return separator;
}
char LLResMgr::getMonetaryDecimalPoint() const
{
char decimal = localeconv()->mon_decimal_point[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(decimal == 0)
{
decimal = '.';
}
#endif
return decimal;
}
char LLResMgr::getMonetaryThousandsSeparator() const
{
char separator = localeconv()->mon_thousands_sep[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(separator == 0)
{
separator = ',';
}
#endif
return separator;
}
// Sets output to a string of integers with monetary separators inserted according to the locale.
std::string LLResMgr::getMonetaryString( S32 input ) const
{
std::string output;
LLLocale locale(LLLocale::USER_LOCALE);
struct lconv *conv = localeconv();
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
// Fake up a conv structure with some reasonable values for the fields this function uses.
struct lconv fakeconv;
char fake_neg[2] = "-";
char fake_mon_group[4] = "\x03\x03\x00"; // commas every 3 digits
if(conv->negative_sign[0] == 0) // Real locales all seem to have something here...
{
fakeconv = *conv; // start with what's there.
switch(mLocale)
{
default: // Unknown -- use the US defaults.
case LLLOCALE_USA:
case LLLOCALE_UK: // UK ends up being the same as US for the items used here.
fakeconv.negative_sign = fake_neg;
fakeconv.mon_grouping = fake_mon_group;
fakeconv.n_sign_posn = 1; // negative sign before the string
break;
}
conv = &fakeconv;
}
#endif
char* negative_sign = conv->negative_sign;
char separator = getMonetaryThousandsSeparator();
char* grouping = conv->mon_grouping;
// Note on mon_grouping:
// Specifies a string that defines the size of each group of digits in formatted monetary quantities.
// The operand for the mon_grouping keyword consists of a sequence of semicolon-separated integers.
// Each integer specifies the number of digits in a group. The initial integer defines the size of
// the group immediately to the left of the decimal delimiter. The following integers define succeeding
// groups to the left of the previous group. If the last integer is not -1, the size of the previous
// group (if any) is repeatedly used for the remainder of the digits. If the last integer is -1, no
// further grouping is performed.
// Note: we assume here that the currency symbol goes on the left. (Hey, it's Lindens! We can just decide.)
BOOL negative = (input < 0 );
BOOL negative_before = negative && (conv->n_sign_posn != 2);
BOOL negative_after = negative && (conv->n_sign_posn == 2);
std::string digits = llformat("%u", abs(input));
if( !grouping || !grouping[0] )
{
if( negative_before )
{
output.append( negative_sign );
}
output.append( digits );
if( negative_after )
{
output.append( negative_sign );
}
return output;
}
S32 groupings[10] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
S32 cur_group;
for( cur_group = 0; grouping[ cur_group ]; cur_group++ )
{
if( grouping[ cur_group ] != ';' )
{
groupings[cur_group] = grouping[ cur_group ];
}
cur_group++;
if( groupings[cur_group] < 0 )
{
break;
}
}
S32 group_count = cur_group;
char reversed_output[20] = ""; /* Flawfinder: ignore */
char forward_output[20] = ""; /* Flawfinder: ignore */
S32 output_pos = 0;
cur_group = 0;
S32 pos = digits.size()-1;
S32 count_within_group = 0;
while( (pos >= 0) && (groupings[cur_group] >= 0) )
{
count_within_group++;
if( count_within_group > groupings[cur_group] )
{
count_within_group = 1;
reversed_output[ output_pos++ ] = separator;
if( (cur_group + 1) >= group_count )
{
break;
}
else
if( groupings[cur_group + 1] > 0 )
{
cur_group++;
}
}
reversed_output[ output_pos++ ] = digits[pos--];
}
while( pos >= 0 )
{
reversed_output[ output_pos++ ] = digits[pos--];
}
reversed_output[ output_pos ] = '\0';
forward_output[ output_pos ] = '\0';
for( S32 i = 0; i < output_pos; i++ )
{
forward_output[ output_pos - 1 - i ] = reversed_output[ i ];
}
if( negative_before )
{
output.append( negative_sign );
}
output.append( forward_output );
if( negative_after )
{
output.append( negative_sign );
}
return output;
}
void LLResMgr::getIntegerString( std::string& output, S32 input ) const
{
S32 fraction = 0;
std::string fraction_string;
S32 remaining_count = input;
while(remaining_count > 0)
{
fraction = (remaining_count) % 1000;
if (!output.empty())
{
if (fraction == remaining_count)
{
fraction_string = llformat("%d%c", fraction, getThousandsSeparator());
}
else
{
fraction_string = llformat("%3.3d%c", fraction, getThousandsSeparator());
}
output = fraction_string + output;
}
else
{
if (fraction == remaining_count)
{
fraction_string = llformat("%d", fraction);
}
else
{
fraction_string = llformat("%3.3d", fraction);
}
output = fraction_string;
}
remaining_count /= 1000;
}
}
const std::string LLFONT_ID_NAMES[] =
{
std::string("OCRA"),
std::string("SANSSERIF"),
std::string("SANSSERIF_SMALL"),
std::string("SANSSERIF_BIG"),
std::string("SMALL"),
};
const LLFontGL* LLResMgr::getRes( std::string font_id ) const
{
for (S32 i=0; i<LLFONT_COUNT; ++i)
{
if (LLFONT_ID_NAMES[i] == font_id)
{
return getRes((LLFONT_ID)i);
}
}
return NULL;
}
#if LL_WINDOWS
const std::string LLLocale::USER_LOCALE("English_United States.1252");// = LLStringUtil::null;
const std::string LLLocale::SYSTEM_LOCALE("English_United States.1252");
#elif LL_DARWIN
const std::string LLLocale::USER_LOCALE("en_US.iso8859-1");// = LLStringUtil::null;
const std::string LLLocale::SYSTEM_LOCALE("en_US.iso8859-1");
#elif LL_SOLARIS
const std::string LLLocale::USER_LOCALE("en_US.ISO8859-1");
const std::string LLLocale::SYSTEM_LOCALE("C");
#else // LL_LINUX likes this
const std::string LLLocale::USER_LOCALE("en_US.utf8");
const std::string LLLocale::SYSTEM_LOCALE("C");
#endif
static std::string PrevFailedLocaleString = "";
LLLocale::LLLocale(const std::string& locale_string)
{
mPrevLocaleString = setlocale( LC_ALL, NULL );
char* new_locale_string = setlocale( LC_ALL, locale_string.c_str());
if ( new_locale_string == NULL && PrevFailedLocaleString != locale_string )
{
llwarns << "Failed to set locale " << locale_string.c_str() << llendl;
setlocale(LC_ALL, SYSTEM_LOCALE.c_str());
PrevFailedLocaleString = locale_string;
}
//else
//{
// llinfos << "Set locale to " << new_locale_string << llendl;
//}
}
LLLocale::~LLLocale()
{
setlocale( LC_ALL, mPrevLocaleString.c_str() );
}