Files
SingularityViewer/indra/newview/lfsimfeaturehandler.h
Inusaito Sayori a7c6c184da Now that I'm more awake, this is a far better solution for the default sim features issues.
Adds const Type mDefaultValue reset() and getDefault() to SignaledType
Cleans up code by not needing to reset to the default by value every time, nice template function to do this~
Leaves in hg boolean, but commented out in case opensim ever decides to make that a reality.
2014-07-31 22:50:02 -04:00

94 lines
3.1 KiB
C++

/* Copyright (C) 2013 Liru Færs
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA */
#ifndef LFSIMFEATUREHANDLER_H
#define LFSIMFEATUREHANDLER_H
#include "llsingleton.h"
#include "llpermissions.h" // ExportPolicy
template<typename Type, typename Signal = boost::signals2::signal<void(const Type&)> >
class SignaledType
{
public:
SignaledType() : mValue(), mDefaultValue() {}
SignaledType(Type b) : mValue(b), mDefaultValue(b) {}
typedef typename Signal::slot_type slot_t;
boost::signals2::connection connect(const slot_t& slot) { return mSignal.connect(slot); }
SignaledType& operator =(Type val)
{
if (val != mValue)
{
mValue = val;
mSignal(val);
}
return *this;
}
operator Type() const { return mValue; }
void reset() { *this = mDefaultValue; }
const Type& getDefault() const { return mDefaultValue; }
private:
Signal mSignal;
Type mValue;
const Type mDefaultValue;
};
class LFSimFeatureHandler : public LLSingleton<LFSimFeatureHandler>
{
protected:
friend class LLSingleton<LFSimFeatureHandler>;
LFSimFeatureHandler();
public:
void handleRegionChange();
void setSupportedFeatures();
// Connection setters
boost::signals2::connection setSupportsExportCallback(const SignaledType<bool>::slot_t& slot);
boost::signals2::connection setDestinationGuideURLCallback(const SignaledType<std::string>::slot_t& slot);
boost::signals2::connection setSearchURLCallback(const SignaledType<std::string>::slot_t& slot);
boost::signals2::connection setSayRangeCallback(const SignaledType<U32>::slot_t& slot);
boost::signals2::connection setShoutRangeCallback(const SignaledType<U32>::slot_t& slot);
boost::signals2::connection setWhisperRangeCallback(const SignaledType<U32>::slot_t& slot);
// Accessors
bool simSupportsExport() const { return mSupportsExport; }
std::string destinationGuideURL() const { return mDestinationGuideURL; }
std::string mapServerURL() const { return mMapServerURL; }
std::string searchURL() const { return mSearchURL; }
U32 sayRange() const { return mSayRange; }
U32 shoutRange() const { return mShoutRange; }
U32 whisperRange() const { return mWhisperRange; }
ExportPolicy exportPolicy() const;
private:
// SignaledTypes
SignaledType<bool> mSupportsExport;
SignaledType<std::string> mDestinationGuideURL;
std::string mMapServerURL;
SignaledType<std::string> mSearchURL;
SignaledType<U32> mSayRange;
SignaledType<U32> mShoutRange;
SignaledType<U32> mWhisperRange;
};
#endif //LFSIMFEATUREHANDLER_H