61 lines
848 B
GLSL
61 lines
848 B
GLSL
/**
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* @file atmosphericVars.glsl
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*
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* Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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varying vec3 vary_PositionEye;
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varying vec3 vary_SunlitColor;
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varying vec3 vary_AmblitColor;
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varying vec3 vary_AdditiveColor;
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varying vec3 vary_AtmosAttenuation;
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vec3 getPositionEye()
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{
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return vary_PositionEye;
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}
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vec3 getSunlitColor()
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{
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return vary_SunlitColor;
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}
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vec3 getAmblitColor()
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{
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return vary_AmblitColor;
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}
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vec3 getAdditiveColor()
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{
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return vary_AdditiveColor;
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}
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vec3 getAtmosAttenuation()
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{
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return vary_AtmosAttenuation;
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}
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void setPositionEye(vec3 v)
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{
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vary_PositionEye = v;
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}
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void setSunlitColor(vec3 v)
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{
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vary_SunlitColor = v;
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}
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void setAmblitColor(vec3 v)
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{
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vary_AmblitColor = v;
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}
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void setAdditiveColor(vec3 v)
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{
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vary_AdditiveColor = v;
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}
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void setAtmosAttenuation(vec3 v)
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{
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vary_AtmosAttenuation = v;
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}
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