Files
SingularityViewer/indra/newview/llnamebox.h
Liru Færs 9a53824d6d Move click_for_profile into LLNameUI base for use in nameboxes
This allows having a linked name text on profiles without it stealing mouse
2020-01-31 14:32:45 -05:00

67 lines
2.6 KiB
C++

/**
* @file llnamebox.h
* @brief display and refresh a name from the name cache
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNAMEBOX_H
#define LL_LLNAMEBOX_H
#include "llnameui.h"
#include "lltextbox.h"
class LLNameBox final
: public LLTextBox
, public LLNameUI
{
public:
LLXMLNodePtr getXML(bool save_children = true) const override final;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void displayAsLink(bool link) override final;
void setText(const std::string& text) override final { LLTextBox::setText(text); }
void setValue(const LLSD& value) override final { LLNameUI::setValue(value); }
LLSD getValue() const override final { return LLNameUI::getValue(); }
BOOL handleMouseDown(S32 x, S32 y, MASK mask) override final { return mClickForProfile && mAllowInteract && LLTextBox::handleMouseDown(x, y, mask); }
BOOL handleMouseUp(S32 x, S32 y, MASK mask) override final { return mClickForProfile && mAllowInteract && LLTextBox::handleMouseUp(x, y, mask); }
BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) override final;
BOOL handleHover(S32 x, S32 y, MASK mask) override final;
LLNameBox(const std::string& name,
const LLUUID& name_id = LLUUID::null,
const Type& type = AVATAR,
const std::string& loading = LLStringUtil::null,
bool rlv_sensitive = false,
const std::string& name_system = LLStringUtil::null,
bool click_for_profile = false);
};
#endif