Moves some constants out of llavatarconstants.h 8ebf8f4608bd: Change various const constants to constexpr e07d5d43ba30: CID-143595 30b6935fc66d: CID-143595 acc96f9051cb: Fix a memory leak in viewer side baking initial wearable setup Sync llmodel.* Changesets assimilated: f8f7706c2902: CID-143554 - fix out of bounds access 223eb65adce4: CID-143554 - Chase 2ceb49aaa133: CID-42838, CID-42930, CID-42933, CID-42938, CID-42940, CID-42945, CID-42948, CID-56111, CID-83907 d220005d9f23: Missing null check before deref 31dbb0f3b6ee: CID-42571 CID-42576 CID-42578 49caf082e65c: change unordered_map to flat_map Doesn't cause as many problems as a hashmap when it comes to assumptions in the LLUI system. f93f5e881484: "update" linux cef downgrade to fix javascript problems cba818dd9269: Various null checks and etc. 1b4c6bc483bb: CID-42847, CID-42854, CID-42886, CID-42921, CID-42922, CID-42923, CID-42924, CID-42925, CID-42927, CID-42928, CID-83871, CID-83876, CID-83878, CID-83880, CID-83900, CID-143573 0fe90cd9ec24: Various file size related things a79f6f653dca: CID-42918 - Initialize member pointers in LLFloaterGodTools 0b70d600d978: Tweak LLFloaterBuyLand initializations e8b173ffe813: CID-42854 - Additional fix to LLDrawInfo b5d745cf3fde: Fix signage 4f2e2f384781: Initialize and cleanup various class member variables. CID-42899, CID-42900, CID-42902, CID-42903, CID-42904, CID-42905, CID-42909, CID-42910, CID-42911, CID-42912, CID-42913, CID-42967, CID-83853, CID-83898, CID-83890, CID-143584 9851a3e39b4c: Fix platform specific include directories 5c074e84f1be: Initialize and clenaup various more class member variables. CID-42885, CID-42853, CID-42894, CID-42895, CID-42896, CID-83908, CID-143574, CID-143575, CID-143576, CID-143576, CID-143578 ac262854ac92: Brace sub-object in initialization to make our intentions clear to clang 358da477d4c1: More double brace init c3850119314a: Initialize various member pointers in panels CID-83902, CID-83903, CID-83905, CID-83909, CID-83911, CID-83912, CID-143572
102 lines
3.1 KiB
C++
102 lines
3.1 KiB
C++
/**
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* @file llhudeffecttrail.h
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* @brief LLHUDEffectSpiral class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLHUDEFFECTTRAIL_H
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#define LL_LLHUDEFFECTTRAIL_H
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#include "llhudeffect.h"
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#include "llframetimer.h"
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#include "llinterp.h"
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#include "llviewerpartsim.h"
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class LLViewerObject;
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constexpr U32 NUM_TRAIL_POINTS = 40;
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class LLHUDEffectSpiral : public LLHUDEffect
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{
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public:
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/*virtual*/ void markDead();
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/*virtual*/ void setTargetObject(LLViewerObject* objectp);
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void setVMag(F32 vmag) { mVMag = vmag; }
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void setVOffset(F32 offset) { mVOffset = offset; }
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void setInitialRadius(F32 radius) { mInitialRadius = radius; }
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void setFinalRadius(F32 radius) { mFinalRadius = radius; }
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void setScaleBase(F32 scale) { mScaleBase = scale; }
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void setScaleVar(F32 scale) { mScaleVar = scale; }
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void setSpinRate(F32 rate) { mSpinRate = rate; }
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void setFlickerRate(F32 rate) { mFlickerRate = rate; }
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// Start the effect playing locally.
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void triggerLocal();
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friend class LLHUDObject;
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protected:
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LLHUDEffectSpiral(const U8 type);
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~LLHUDEffectSpiral();
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/*virtual*/ void render();
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/*virtual*/ void renderForTimer();
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/*virtual*/ void packData(LLMessageSystem *mesgsys);
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/*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
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private:
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/*
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void setupParticle(const S32 i, const F32 start_time);
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LLInterpExp<F32> mRadius[NUM_TRAIL_POINTS];
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LLInterpLinear<LLVector3d> mDistance[NUM_TRAIL_POINTS];
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LLInterpLinear<F32> mScale[NUM_TRAIL_POINTS];
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F32 mOffset[NUM_TRAIL_POINTS];
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*/
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BOOL mbInit;
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LLPointer<LLViewerPartSource> mPartSourcep;
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F32 mKillTime;
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F32 mVMag;
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F32 mVOffset;
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F32 mInitialRadius;
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F32 mFinalRadius;
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F32 mSpinRate;
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F32 mFlickerRate;
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F32 mScaleBase;
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F32 mScaleVar;
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LLFrameTimer mTimer;
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LLInterpLinear<F32> mFadeInterp;
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};
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#endif // LL_LLHUDEFFECTGLOW_H
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