Files
SingularityViewer/indra/newview/llfloatergodtools.h
Lirusaito ffe403e0f0 Update administrative tools code from upstream
Updates LLFloaterTopObjects code to have parcel filter(STAT_FILTER_BY_PARCEL_NAME) and use the CallbackRegistrar
Top Objects XML (and Translation) bits updated in part from Firestorm, as LL Viewer lacks certain buttons and the old xml was too far behind
- Translators may want to have a look at this... although you sorta need to have estate powers for it to be of any worth... *sigh*
Updates LLFloaterGodTools to use CallbackRegistrar
2013-07-13 16:38:20 -04:00

279 lines
6.8 KiB
C++

/**
* @file llfloatergodtools.h
* @brief The on-screen rectangle with tool options.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERGODTOOLS_H
#define LL_LLFLOATERGODTOOLS_H
#include "llcoord.h"
#include "llhost.h"
#include "llframetimer.h"
#include "llfloater.h"
#include "llpanel.h"
#include <vector>
class LLAvatarName;
class LLButton;
class LLCheckBoxCtrl;
class LLComboBox;
class LLUICtrl;
class LLLineEditor;
class LLPanelGridTools;
class LLPanelRegionTools;
class LLPanelObjectTools;
class LLPanelRequestTools;
//class LLSliderCtrl;
class LLSpinCtrl;
class LLTabContainer;
class LLTextBox;
class LLMessageSystem;
class LLFloaterGodTools
: public LLFloater, public LLSingleton<LLFloaterGodTools>
{
public:
enum EGodPanel
{
PANEL_GRID,
PANEL_REGION,
PANEL_OBJECT,
PANEL_REQUEST,
PANEL_COUNT
};
static void show(void *);
static void hide();
static void* createPanelGrid(void *userdata);
static void* createPanelRegion(void *userdata);
static void* createPanelObjects(void *userdata);
static void* createPanelRequest(void *userdata);
static void refreshAll();
void showPanel(const std::string& panel_name);
virtual void onOpen();
virtual void draw();
// call this once per frame to handle visibility, rect location,
// button highlights, etc.
void updatePopup(LLCoordGL center, MASK mask);
// Get data to populate UI.
void sendRegionInfoRequest();
// get and process region info if necessary.
static void processRegionInfo(LLMessageSystem* msg);
// Send possibly changed values to simulator.
void sendGodUpdateRegionInfo();
public:
LLFloaterGodTools();
~LLFloaterGodTools();
protected:
U64 computeRegionFlags() const;
protected:
/*virtual*/ BOOL postBuild();
// When the floater is going away, reset any options that need to be
// cleared.
void resetToolState();
public:
LLPanelRegionTools *mPanelRegionTools;
LLPanelObjectTools *mPanelObjectTools;
LLHost mCurrentHost;
LLFrameTimer mUpdateTimer;
};
//-----------------------------------------------------------------------------
// LLPanelRegionTools
//-----------------------------------------------------------------------------
class LLPanelRegionTools
: public LLPanel
{
public:
LLPanelRegionTools();
/*virtual*/ ~LLPanelRegionTools();
BOOL postBuild();
/*virtual*/ void refresh();
static void onSaveState(void* userdata);
void onChangeSimName();
void onChangeAnything();
void onChangePrelude();
void onApplyChanges();
void onBakeTerrain();
void onRevertTerrain();
void onSwapTerrain();
void onSelectRegion();
void onRefresh();
// set internal checkboxes/spinners/combos
const std::string getSimName() const;
U32 getEstateID() const;
U32 getParentEstateID() const;
U64 getRegionFlags() const;
U64 getRegionFlagsMask() const;
F32 getBillableFactor() const;
S32 getPricePerMeter() const;
S32 getGridPosX() const;
S32 getGridPosY() const;
S32 getRedirectGridX() const;
S32 getRedirectGridY() const;
// set internal checkboxes/spinners/combos
void setSimName(const std::string& name);
void setEstateID(U32 id);
void setParentEstateID(U32 id);
void setCheckFlags(U64 flags);
void setBillableFactor(F32 billable_factor);
void setPricePerMeter(S32 price);
void setGridPosX(S32 pos);
void setGridPosY(S32 pos);
void setRedirectGridX(S32 pos);
void setRedirectGridY(S32 pos);
U64 computeRegionFlags(U64 initial_flags) const;
void clearAllWidgets();
void enableAllWidgets();
protected:
// gets from internal checkboxes/spinners/combos
void updateCurrentRegion() const;
};
//-----------------------------------------------------------------------------
// LLPanelGridTools
//-----------------------------------------------------------------------------
class LLPanelGridTools
: public LLPanel
{
public:
LLPanelGridTools();
virtual ~LLPanelGridTools();
BOOL postBuild();
void refresh();
void onClickKickAll();
static bool confirmKick(const LLSD& notification, const LLSD& response);
static bool finishKick(const LLSD& notification, const LLSD& response);
static void onDragSunPhase(LLUICtrl *ctrl, void *userdata);
void onClickFlushMapVisibilityCaches();
static bool flushMapVisibilityCachesConfirm(const LLSD& notification, const LLSD& response);
protected:
std::string mKickMessage; // Message to send on kick
};
//-----------------------------------------------------------------------------
// LLPanelObjectTools
//-----------------------------------------------------------------------------
class LLPanelObjectTools
: public LLPanel
{
public:
LLPanelObjectTools();
/*virtual*/ ~LLPanelObjectTools();
BOOL postBuild();
/*virtual*/ void refresh();
void setTargetAvatar(const LLUUID& target_id);
U64 computeRegionFlags(U64 initial_flags) const;
void clearAllWidgets();
void enableAllWidgets();
void setCheckFlags(U64 flags);
void onChangeAnything();
void onApplyChanges();
void onClickSet();
void callbackAvatarID(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
void onClickDeletePublicOwnedBy();
void onClickDeleteAllScriptedOwnedBy();
void onClickDeleteAllOwnedBy();
static bool callbackSimWideDeletes(const LLSD& notification, const LLSD& response);
void onGetTopColliders();
void onGetTopScripts();
void onGetScriptDigest();
static void onClickSetBySelection(void* data);
protected:
LLUUID mTargetAvatar;
// For all delete dialogs, store flags here for message.
U32 mSimWideDeletesFlags;
};
//-----------------------------------------------------------------------------
// LLPanelRequestTools
//-----------------------------------------------------------------------------
class LLPanelRequestTools : public LLPanel
{
public:
LLPanelRequestTools();
/*virtual*/ ~LLPanelRequestTools();
BOOL postBuild();
void refresh();
static void sendRequest(const std::string& request,
const std::string& parameter,
const LLHost& host);
protected:
void onClickRequest();
void sendRequest(const LLHost& host);
};
// Flags are SWD_ flags.
void send_sim_wide_deletes(const LLUUID& owner_id, U32 flags);
#endif