275 lines
8.4 KiB
C++
275 lines
8.4 KiB
C++
/**
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* @file llfavoritesbar.h
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* @brief LLFavoritesBarCtrl base class
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLFAVORITESBARCTRL_H
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#define LL_LLFAVORITESBARCTRL_H
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#include "llbutton.h"
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#include "lluictrl.h"
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#include "lltextbox.h"
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#include "llinventoryobserver.h"
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#include "llinventorymodel.h"
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#include "llviewerinventory.h"
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#include "llui.h" //"llinitdestroyclass.h"
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class LLMenuItemCallGL;
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class LLMenuGL;
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class LLFavoritesBarCtrl : public LLUICtrl, public LLInventoryObserver
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{
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public:
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struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
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{
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Optional<LLUIImage*> image_drag_indication;
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Optional<LLTextBox::Params> more_button;
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Optional<LLTextBox::Params> label;
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Params();
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};
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protected:
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LLFavoritesBarCtrl(const Params&);
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friend class LLUICtrlFactory;
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public:
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virtual ~LLFavoritesBarCtrl();
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/*virtual*/ BOOL postBuild() override;
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/*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
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EDragAndDropType cargo_type,
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void* cargo_data,
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EAcceptance* accept,
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std::string& tooltip_msg) override;
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/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) override;
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/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) override;
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// LLInventoryObserver observer trigger
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void changed(U32 mask) override;
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void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE) override;
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void draw() override;
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void showDragMarker(BOOL show) { mShowDragMarker = show; }
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void setLandingTab(LLUICtrl* tab) { mLandingTab = tab; }
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protected:
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void updateButtons();
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LLButton* createButton(const LLPointer<LLViewerInventoryItem> item, const LLButton::Params& button_params, S32 x_offset );
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const LLButton::Params& getButtonParams();
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BOOL collectFavoriteItems(LLInventoryModel::item_array_t &items);
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void onButtonClick(LLUUID id);
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void onButtonRightClick(LLUUID id,LLView* button,S32 x,S32 y,MASK mask);
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void onButtonMouseDown(LLUUID id, LLUICtrl* button, S32 x, S32 y, MASK mask);
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void onOverflowMenuItemMouseDown(LLUUID id, LLUICtrl* item, S32 x, S32 y, MASK mask);
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void onButtonMouseUp(LLUUID id, LLUICtrl* button, S32 x, S32 y, MASK mask);
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void onEndDrag();
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bool enableSelected(const LLSD& userdata);
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void doToSelected(const LLSD& userdata);
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BOOL isClipboardPasteable() const;
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void pasteFromClipboard() const;
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void showDropDownMenu();
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LLHandle<LLView> mOverflowMenuHandle;
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LLHandle<LLView> mContextMenuHandle;
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LLUUID mFavoriteFolderId;
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const LLFontGL *mFont;
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size_t mFirstDropDownItem;
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U32 mDropDownItemsCount;
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bool mUpdateDropDownItems;
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bool mRestoreOverflowMenu;
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LLUUID mSelectedItemID;
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LLUIImage* mImageDragIndication;
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private:
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/*
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* Helper function to make code more readable. It handles all drag and drop
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* operations of the existing favorites items on the favorites bar.
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*/
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void handleExistingFavoriteDragAndDrop(S32 x, S32 y);
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/*
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* Helper function to make code more readable. It handles all drag and drop
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* operations of the new landmark to the favorites bar.
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*/
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void handleNewFavoriteDragAndDrop(LLInventoryItem *item, const LLUUID& favorites_id, S32 x, S32 y);
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// finds a control under the specified LOCAL point
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LLUICtrl* findChildByLocalCoords(S32 x, S32 y);
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// checks if the current order of the favorites items must be saved
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BOOL needToSaveItemsOrder(const LLInventoryModel::item_array_t& items);
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/**
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* inserts an item identified by insertedItemId BEFORE an item identified by beforeItemId.
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* this function assumes that an item identified by insertedItemId doesn't exist in items array.
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*/
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void insertItem(LLInventoryModel::item_array_t& items, const LLUUID& dest_item_id, LLViewerInventoryItem* insertedItem, bool insert_before);
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// finds an item by it's UUID in the items array
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LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id);
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void createOverflowMenu();
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void updateMenuItems(LLMenuGL* menu);
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// Fits menu item label width with favorites menu width
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void fitLabelWidth(LLMenuItemCallGL* menu_item);
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void addOpenLandmarksMenuItem(LLMenuGL* menu);
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void positionAndShowMenu(LLMenuGL* menu);
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BOOL mShowDragMarker;
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LLUICtrl* mLandingTab;
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LLUICtrl* mLastTab;
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LLTextBox* mMoreTextBox;
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LLTextBox* mBarLabel;
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LLUUID mDragItemId;
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BOOL mStartDrag;
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LLInventoryModel::item_array_t mItems;
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BOOL mTabsHighlightEnabled;
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boost::signals2::connection mEndDragConnection;
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};
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/**
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* Class to store sorting order of favorites landmarks in a local file. EXT-3985.
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* It replaced previously implemented solution to store sort index in landmark's name as a "<N>@" prefix.
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* Data are stored in user home directory.
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*/
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class LLFavoritesOrderStorage : public LLSingleton<LLFavoritesOrderStorage>
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, public LLDestroyClass<LLFavoritesOrderStorage>
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{
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friend class LLSingleton<LLFavoritesOrderStorage>;
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LLFavoritesOrderStorage(); //LLSINGLETON(LLFavoritesOrderStorage);
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~LLFavoritesOrderStorage() { save(); }
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LOG_CLASS(LLFavoritesOrderStorage);
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public:
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/**
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* Sets sort index for specified with LLUUID favorite landmark
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*/
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void setSortIndex(const LLViewerInventoryItem* inv_item, S32 sort_index);
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/**
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* Gets sort index for specified with LLUUID favorite landmark
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*/
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S32 getSortIndex(const LLUUID& inv_item_id);
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void removeSortIndex(const LLUUID& inv_item_id);
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void getSLURL(const LLUUID& asset_id);
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// Saves current order of the passed items using inventory item sort field.
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// Resets 'items' sort fields and saves them on server.
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// Is used to save order for Favorites folder.
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void saveItemsOrder(const LLInventoryModel::item_array_t& items);
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void saveOrder();
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void rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id);
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/**
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* Implementation of LLDestroyClass. Calls cleanup() instance method.
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*
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* It is important this callback is called before gInventory is cleaned.
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* For now it is called from LLAppViewer::cleanup() -> LLAppViewer::disconnectViewer(),
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* Inventory is cleaned later from LLAppViewer::cleanup() after LLAppViewer::disconnectViewer() is called.
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* @see cleanup()
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*/
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static void destroyClass();
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const static S32 NO_INDEX;
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private:
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/**
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* Removes sort indexes for items which are not in Favorites bar for now.
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*/
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void cleanup();
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const static std::string SORTING_DATA_FILE_NAME;
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std::string getSavedOrderFileName();
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static std::string getStoredFavoritesFilename();
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void load();
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void save();
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void saveFavoritesSLURLs();
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// Remove record of current user's favorites from file on disk.
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void removeFavoritesRecordOfUser();
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void onLandmarkLoaded(const LLUUID& asset_id, class LLLandmark* landmark);
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void storeFavoriteSLURL(const LLUUID& asset_id, std::string& slurl);
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typedef std::map<LLUUID, S32> sort_index_map_t;
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sort_index_map_t mSortIndexes;
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typedef std::map<LLUUID, std::string> slurls_map_t;
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slurls_map_t mSLURLs;
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uuid_set_t mMissingSLURLs;
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bool mIsDirty;
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struct IsNotInFavorites
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{
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IsNotInFavorites(const LLInventoryModel::item_array_t& items)
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: mFavoriteItems(items)
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{
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}
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/**
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* Returns true if specified item is not found among inventory items
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*/
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bool operator()(const sort_index_map_t::value_type& id_index_pair) const
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{
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LLPointer<LLViewerInventoryItem> item = gInventory.getItem(id_index_pair.first);
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if (item.isNull()) return true;
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LLInventoryModel::item_array_t::const_iterator found_it =
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std::find(mFavoriteItems.begin(), mFavoriteItems.end(), item);
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return found_it == mFavoriteItems.end();
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}
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private:
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LLInventoryModel::item_array_t mFavoriteItems;
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};
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};
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inline
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LLFavoritesOrderStorage::LLFavoritesOrderStorage() :
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mIsDirty(false)
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{ load(); }
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#endif // LL_LLFAVORITESBARCTRL_H
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