108 lines
3.3 KiB
C++
108 lines
3.3 KiB
C++
/* Copyright (c) 2009
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*
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* Modular Systems. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or
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* without modification, are permitted provided that the following
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* conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* 3. Neither the name Modular Systems nor the names of its contributors
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* may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY MODULAR SYSTEMS AND CONTRIBUTORS “AS IS”
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MODULAR SYSTEMS OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Modified, debugged, optimized and improved by Henri Beauchamp Feb 2010.
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*/
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#ifndef JC_FLOATERAREASEARCH_H
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#define JC_FLOATERAREASEARCH_H
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#include "llfloater.h"
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#include "lluuid.h"
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#include "llstring.h"
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#include "llframetimer.h"
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#include <boost/unordered_map.hpp>
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class LLTextBox;
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class LLScrollListCtrl;
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class LLViewerRegion;
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class JCFloaterAreaSearch : public LLFloater, public LLFloaterSingleton<JCFloaterAreaSearch>
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{
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public:
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JCFloaterAreaSearch(const LLSD& data);
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virtual ~JCFloaterAreaSearch();
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void close(bool app = false);
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/*virtual*/ void onOpen();
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void results();
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static void processObjectPropertiesFamily(LLMessageSystem* msg, void** user_data);
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struct ObjectData
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{
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LLUUID id;
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std::string name;
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std::string desc;
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LLUUID owner_id;
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LLUUID group_id;
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};
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const ObjectData* getObjectData(const LLUUID& id) const
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{
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const auto& it = mCachedObjects.find(id);
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return it != mCachedObjects.end() ? &it->second : nullptr;
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}
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private:
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enum OBJECT_COLUMN_ORDER
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{
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LIST_OBJECT_NAME = 0,
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LIST_OBJECT_DESC,
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LIST_OBJECT_OWNER,
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LIST_OBJECT_GROUP,
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LIST_OBJECT_COUNT
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};
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void checkRegion(bool force_clear = false);
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void onStop();
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void onRefresh();
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void onCommitLine(LLUICtrl* caller, const LLSD& value, OBJECT_COLUMN_ORDER type);
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bool requestIfNeeded(LLUUID object_id);
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class LLViewerObject* getSelectedObject();
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void onDoubleClick();
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void teleportToSelected();
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void lookAtSelected();
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LLTextBox* mCounterText;
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LLScrollListCtrl* mResultList;
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LLFrameTimer mLastUpdateTimer;
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LLViewerRegion* mLastRegion;
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bool mStopped;
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uuid_set_t mPendingObjects;
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boost::unordered_map<LLUUID, ObjectData> mCachedObjects;
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std::string mFilterStrings[LIST_OBJECT_COUNT];
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};
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#endif
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