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SingularityViewer/indra/llmath/llbboxlocal.h
Inusaito Sayori 8766335708 Up the maximum field of view to 320, from 175, on request from Tazy Scientist
Better for reallllly wide screens and multiscreen setups, apparently.

Also, let's merge with v-r while we're at it, since llcamera.h requires a large-ish recompile
Nothing functional though.
And some license updates to some identical files in llmath.
2014-06-11 03:24:46 -04:00

66 lines
1.9 KiB
C++

/**
* @file llbboxlocal.h
* @brief General purpose bounding box class.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_BBOXLOCAL_H
#define LL_BBOXLOCAL_H
#include "v3math.h"
class LLMatrix4;
class LLBBoxLocal
{
public:
LLBBoxLocal() {}
LLBBoxLocal( const LLVector3& min, const LLVector3& max ) : mMin( min ), mMax( max ) {}
// Default copy constructor is OK.
const LLVector3& getMin() const { return mMin; }
void setMin( const LLVector3& min ) { mMin = min; }
const LLVector3& getMax() const { return mMax; }
void setMax( const LLVector3& max ) { mMax = max; }
LLVector3 getCenter() const { return (mMax - mMin) * 0.5f + mMin; }
LLVector3 getExtent() const { return mMax - mMin; }
void addPoint(const LLVector3& p);
void addBBox(const LLBBoxLocal& b) { addPoint( b.mMin ); addPoint( b.mMax ); }
void expand( F32 delta );
friend LLBBoxLocal operator*(const LLBBoxLocal& a, const LLMatrix4& b);
private:
LLVector3 mMin;
LLVector3 mMax;
};
LLBBoxLocal operator*(const LLBBoxLocal &a, const LLMatrix4 &b);
#endif // LL_BBOXLOCAL_H