Files
SingularityViewer/indra/newview/llpaneleditwearable.h
Inusaito Sayori f6db6058e1 Mass fixup to appearance mode ui overhead!
Should contain no functional changes, ust that all ui in appearance mode is now cached instead of calling getChild per frame.
Switches from hiding min/max param text every frame to force-drawing in draw call and setting invisible (llscrollingpanelparam.cpp/the corresponding xml)
Cleans up some old commented out code.
Moves some simple, one-call functions into their calling bodies.
Also, for some reason I had to adjust the alpha checkboxes, totally confused why they were out of line... maybe they had been already? I don't see a changed line that did positioning.

Contains spaces to tabs fixes, please view without space changes (You have been warned!)
2014-06-05 21:41:59 -04:00

149 lines
5.1 KiB
C++

/**
* @file llpaneleditwearable.h
* @brief A LLPanel dedicated to the editing of wearables.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELEDITWEARABLE_H
#define LL_LLPANELEDITWEARABLE_H
#include "llpanel.h"
#include "llscrollingpanellist.h"
#include "llmodaldialog.h"
#include "llavatarappearancedefines.h"
#include "llwearabletype.h"
class LLAccordionCtrl;
class LLButton;
class LLViewerWearable;
class LLTextBox;
class LLViewerInventoryItem;
class LLViewerVisualParam;
class LLVisualParamHint;
class LLViewerJointMesh;
class LLAccordionCtrlTab;
class LLJoint;
class LLLineEditor;
class LLSubpart;
class LLWearableSaveAsDialog;
class LLFloaterCustomize;
using namespace LLAvatarAppearanceDefines;
class LLPanelEditWearable : public LLPanel
{
public:
LLPanelEditWearable( LLWearableType::EType type, LLFloaterCustomize* parent );
virtual ~LLPanelEditWearable();
/*virtual*/ BOOL postBuild();
/*virtual*/ BOOL isDirty() const; // LLUICtrl
/*virtual*/ void draw();
// changes camera angle to default for selected subpart
void changeCamera(U8 subpart);
bool updatePermissions();
const std::string& getLabel() { return LLWearableType::getTypeLabel( mType ); }
LLWearableType::EType getType() const{ return mType; }
LLViewerWearable* getWearable() const;
U32 getIndex() const;
void onTabChanged(LLUICtrl* ctrl);
bool onTabPrecommit();
void setWearableIndex(S32 index);
void refreshWearables(bool force_immediate);
void wearablesChanged();
void saveChanges(bool force_save_as = false, std::string new_name = std::string());
void setUIPermissions(U32 perm_mask, BOOL is_complete);
void hideTextureControls();
void revertChanges();
void showDefaultSubpart();
void updateScrollingPanelList();
void onCommitSexChange();
virtual void setVisible( BOOL visible );
typedef std::pair<BOOL, LLViewerVisualParam*> editable_param;
typedef std::map<F32, editable_param> value_map_t;
void updateScrollingPanelUI();
void getSortedParams(value_map_t &sorted_params, const std::string &edit_group, bool editable);
void buildParamList(LLScrollingPanelList *panel_list, value_map_t &sorted_params);
// Callbacks
void onBtnTakeOff();
void onBtnSave();
void onBtnSaveAs();
void onSaveAsCommit( LLWearableSaveAsDialog* save_as_dialog );
void onBtnCreateNew();
static bool onSelectAutoWearOption(const LLSD& notification, const LLSD& response);
void onColorSwatchCommit(const LLUICtrl*);
void onTexturePickerCommit(const LLUICtrl*);
void setNewImageID(ETextureIndex te_index, LLUUID const& uuid); //Singu note: this used to be part of onTexturePickerCommit.
//alpha mask checkboxes
void configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name);
void onInvisibilityCommit(LLUICtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te);
void updateAlphaCheckboxes();
void initPreviousAlphaTextures();
void initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te);
private:
LLFloaterCustomize* mCustomizeFloater;
LLWearableType::EType mType;
BOOL mCanTakeOff;
typedef std::map<LLUICtrl*, LLAvatarAppearanceDefines::ETextureIndex> ctrl_texture_index_map_t;
ctrl_texture_index_map_t mAlphaCheckbox2Index;
typedef std::map<LLAvatarAppearanceDefines::ETextureIndex, LLUUID> s32_uuid_map_t;
s32_uuid_map_t mPreviousAlphaTexture;
U32 mCurrentSubpart;
U32 mCurrentIndex;
LLViewerWearable* mCurrentWearable;
LLViewerWearable* mPendingWearable; //For SaveAs. There's a period where the old wearable will be removed, but the new one will still be pending,
//so this is needed to retain focus on this wearables tab over the messy transition.
bool mPendingRefresh; //LLAgentWearables::setWearableOutfit fires a buttload of remove/wear calls which spams wearablesChanged
//a bazillion pointless (and not particularly valid) times. Deferring to draw effectively sorts it all out.
// Cached UI
LLUICtrl *mCreateNew, *mTakeOff, *mSexRadio, *mSave, *mSaveAs, *mRevert, *mNotWornT, *mNoModT, *mTitle, *mTitleLoading, *mPath, *mAvHeight;
LLView *mNotWornI, *mNoModI, *mSquare;
LLTabContainer* mTab;
std::vector<LLButton*> mSubpartBtns;
public:
LLModalDialog* mActiveModal;
};
#endif