Most the changes are due to InventoryObjectList* changing to LLInventoryObject::object_list_t*, LLInventoryItem::II_FLAGS* changing to LLInventoryItemFlags::II_FLAGS* and also const'ing. Certain perms for certain asset types(callcard&landmarks) have been laxed, as per LL's V2. LLInventoryType now does lookups mostly though new lldictionary class. LLLandmark using boost for callbacks, instead of custom class structure.
108 lines
4.1 KiB
C++
108 lines
4.1 KiB
C++
/**
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* @file llinventorydefines.h
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* @brief LLInventoryDefines
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlife.com/developers/opensource/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlife.com/developers/opensource/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*
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*/
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#ifndef LL_LLINVENTORYDEFINES_H
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#define LL_LLINVENTORYDEFINES_H
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// Consts for "key" field in the task inventory update message
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extern const U8 TASK_INVENTORY_ITEM_KEY;
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extern const U8 TASK_INVENTORY_ASSET_KEY;
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// Max inventory buffer size (for use in packBinaryBucket)
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enum
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{
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MAX_INVENTORY_BUFFER_SIZE = 1024
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};
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//--------------------------------------------------------------------
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// Inventory item flags enums
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// The shared flags at the top are shared among all inventory
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// types. After that section, all values of flags are type
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// dependent. The shared flags will start at 2^30 and work
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// down while item type specific flags will start at 2^0 and work up.
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//--------------------------------------------------------------------
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class LLInventoryItemFlags
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{
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public:
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enum EType
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{
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II_FLAGS_NONE = 0,
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II_FLAGS_SHARED_SINGLE_REFERENCE = 0x40000000,
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// The asset has only one reference in the system. If the
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// inventory item is deleted, or the assetid updated, then we
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// can remove the old reference.
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II_FLAGS_LANDMARK_VISITED = 1,
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II_FLAGS_OBJECT_SLAM_PERM = 0x100,
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// Object permissions should have next owner perm be more
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// restrictive on rez. We bump this into the second byte of the
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// flags since the low byte is used to track attachment points.
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II_FLAGS_OBJECT_SLAM_SALE = 0x1000,
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// The object sale information has been changed.
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II_FLAGS_OBJECT_PERM_OVERWRITE_BASE = 0x010000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_OWNER = 0x020000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP = 0x040000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE = 0x080000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_NEXT_OWNER = 0x100000,
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// Specify which permissions masks to overwrite
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// upon rez. Normally, if no permissions slam (above) or
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// overwrite flags are set, the asset's permissions are
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// used and the inventory's permissions are ignored. If
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// any of these flags are set, the inventory's permissions
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// take precedence.
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II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS = 0x200000,
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// Whether a returned object is composed of multiple items.
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II_FLAGS_WEARABLES_MASK = 0xff,
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// Wearables use the low order byte of flags to store the
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// LLWearableType::EType enumeration found in newview/llwearable.h
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II_FLAGS_PERM_OVERWRITE_MASK = (II_FLAGS_OBJECT_SLAM_PERM |
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II_FLAGS_OBJECT_SLAM_SALE |
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II_FLAGS_OBJECT_PERM_OVERWRITE_BASE |
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II_FLAGS_OBJECT_PERM_OVERWRITE_OWNER |
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II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP |
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II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE |
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II_FLAGS_OBJECT_PERM_OVERWRITE_NEXT_OWNER),
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// These bits need to be cleared whenever the asset_id is updated
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// on a pre-existing inventory item (DEV-28098 and DEV-30997)
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};
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};
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#endif // LL_LLINVENTORYDEFINES_H
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