Files
SingularityViewer/indra/newview/llfloaterexport.cpp
2010-07-05 12:50:38 -05:00

905 lines
27 KiB
C++

// <edit>
#include "llviewerprecompiledheaders.h"
#include "llfloaterexport.h"
#include "lluictrlfactory.h"
#include "llsdutil.h"
#include "llsdserialize.h"
#include "llselectmgr.h"
#include "llscrolllistctrl.h"
#include "llchat.h"
#include "llfloaterchat.h"
#include "llfilepicker.h"
#include "llagent.h"
#include "llvoavatar.h"
#include "llvoavatardefines.h"
#include "llimportobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llwindow.h"
#include "llviewerimagelist.h"
#include "lltexturecache.h"
#include "llimage.h"
#include "llappviewer.h"
std::vector<LLFloaterExport*> LLFloaterExport::instances;
class CacheReadResponder : public LLTextureCache::ReadResponder
{
public:
CacheReadResponder(const LLUUID& id, const std::string& filename)
: mID(id)
{
mFormattedImage = new LLImageJ2C;
setImage(mFormattedImage);
mFilename = filename;
}
void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal)
{
if(imageformat==IMG_CODEC_TGA && mFormattedImage->getCodec()==IMG_CODEC_J2C)
{
llwarns<<"Bleh its a tga not saving"<<llendl;
mFormattedImage=NULL;
mImageSize=0;
return;
}
if (mFormattedImage.notNull())
{
llassert_always(mFormattedImage->getCodec() == imageformat);
mFormattedImage->appendData(data, datasize);
}
else
{
mFormattedImage = LLImageFormatted::createFromType(imageformat);
mFormattedImage->setData(data,datasize);
}
mImageSize = imagesize;
mImageLocal = imagelocal;
}
virtual void completed(bool success)
{
if(success && (mFormattedImage.notNull()) && mImageSize>0)
{
llinfos << "SUCCESS getting texture "<<mID<< llendl;
llinfos << "Saving to "<< mFilename<<llendl;
if(!mFormattedImage->save(mFilename))
{
llinfos << "FAIL saving texture "<<mID<< llendl;
}
}
else
{
if(!success)
llwarns << "FAIL NOT SUCCESSFUL getting texture "<<mID<< llendl;
if(mFormattedImage.isNull())
llwarns << "FAIL image is NULL "<<mID<< llendl;
}
}
private:
LLPointer<LLImageFormatted> mFormattedImage;
LLUUID mID;
std::string mFilename;
};
LLExportable::LLExportable(LLViewerObject* object, std::string name, std::map<U32,std::string>& primNameMap)
: mObject(object),
mType(EXPORTABLE_OBJECT),
mPrimNameMap(&primNameMap)
{
}
LLExportable::LLExportable(LLVOAvatar* avatar, EWearableType type, std::map<U32,std::string>& primNameMap)
: mAvatar(avatar),
mType(EXPORTABLE_WEARABLE),
mWearableType(type),
mPrimNameMap(&primNameMap)
{
}
LLSD LLExportable::asLLSD()
{
if(mType == EXPORTABLE_OBJECT)
{
std::list<LLViewerObject*> prims;
prims.push_back(mObject);
LLViewerObject::child_list_t child_list = mObject->getChildren();
for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
{
LLViewerObject* child = *i;
if(child->getPCode() < LL_PCODE_APP)
{
prims.push_back(child);
}
}
LLSD llsd;
std::list<LLViewerObject*>::iterator prim_iter = prims.begin();
std::list<LLViewerObject*>::iterator prims_end = prims.end();
for( ; prim_iter != prims_end; ++prim_iter)
{
LLViewerObject* object = (*prim_iter);
LLSD prim_llsd;
prim_llsd["type"] = "prim";
if (!object->isRoot())
{
if(!object->getSubParent()->isAvatar())
{
// Parent id
prim_llsd["parent"] = llformat("%d", object->getSubParent()->getLocalID());
}
}
if(object->getSubParent())
{
if(object->getSubParent()->isAvatar())
{
// attachment-specific
U8 state = object->getState();
S32 attachpt = ((S32)((((U8)state & AGENT_ATTACH_MASK) >> 4) | (((U8)state & ~AGENT_ATTACH_MASK) << 4)));
prim_llsd["attach"] = attachpt;
}
}
// Transforms
prim_llsd["position"] = object->getPosition().getValue();
prim_llsd["scale"] = object->getScale().getValue();
prim_llsd["rotation"] = ll_sd_from_quaternion(object->getRotation());
// Flags
prim_llsd["shadows"] = object->flagCastShadows();
prim_llsd["phantom"] = object->flagPhantom();
prim_llsd["physical"] = (BOOL)(object->mFlags & FLAGS_USE_PHYSICS);
// Volume params
LLVolumeParams params = object->getVolume()->getParams();
prim_llsd["volume"] = params.asLLSD();
// Extra params
if (object->isFlexible())
{
// Flexible
LLFlexibleObjectData* flex = (LLFlexibleObjectData*)object->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
prim_llsd["flexible"] = flex->asLLSD();
}
if (object->getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT))
{
// Light
LLLightParams* light = (LLLightParams*)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT);
prim_llsd["light"] = light->asLLSD();
}
if (object->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
{
// Sculpt
LLSculptParams* sculpt = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
prim_llsd["sculpt"] = sculpt->asLLSD();
}
// Textures
LLSD te_llsd;
U8 te_count = object->getNumTEs();
for (U8 i = 0; i < te_count; i++)
{
te_llsd.append(object->getTE(i)->asLLSD());
}
prim_llsd["textures"] = te_llsd;
std::map<U32,std::string>::iterator pos = (*mPrimNameMap).find(object->getLocalID());
if(pos != (*mPrimNameMap).end())
prim_llsd["name"] = (*mPrimNameMap)[object->getLocalID()];
llsd[llformat("%d", object->getLocalID())] = prim_llsd;
}
return llsd;
}
else if(mType == EXPORTABLE_WEARABLE)
{
LLSD llsd; // pointless map with single key/value
LLSD item_sd; // map for wearable
item_sd["type"] = "wearable";
S32 type_s32 = (S32)mWearableType;
std::string wearable_name = LLWearable::typeToTypeName( mWearableType );
item_sd["name"] = mAvatar->getFullname() + " " + wearable_name;
item_sd["wearabletype"] = type_s32;
LLSD param_map;
for( LLVisualParam* param = mAvatar->getFirstVisualParam(); param; param = mAvatar->getNextVisualParam() )
{
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
if( (viewer_param->getWearableType() == type_s32) &&
(viewer_param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) )
{
param_map[llformat("%d", viewer_param->getID())] = viewer_param->getWeight();
}
}
item_sd["params"] = param_map;
LLSD textures_map;
for( S32 te = 0; te < LLVOAvatarDefines::TEX_NUM_INDICES; te++ )
{
if( LLVOAvatar::getTEWearableType( (LLVOAvatarDefines::ETextureIndex)te ) == mWearableType )
{
LLViewerImage* te_image = mAvatar->getTEImage( te );
if( te_image )
{
textures_map[llformat("%d", te)] = te_image->getID();
}
}
}
item_sd["textures"] = textures_map;
// Generate a unique ID for it...
LLUUID myid;
myid.generate();
llsd[myid.asString()] = item_sd;
return llsd;
}
return LLSD();
}
LLFloaterExport::LLFloaterExport()
: LLFloater()
{
mSelection = LLSelectMgr::getInstance()->getSelection();
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_export.xml");
LLFloaterExport::instances.push_back(this);
}
LLFloaterExport::~LLFloaterExport()
{
std::vector<LLFloaterExport*>::iterator pos = std::find(LLFloaterExport::instances.begin(), LLFloaterExport::instances.end(), this);
if(pos != LLFloaterExport::instances.end())
{
LLFloaterExport::instances.erase(pos);
}
}
BOOL LLFloaterExport::postBuild(void)
{
if(!mSelection) return TRUE;
if(mSelection->getRootObjectCount() < 1) return TRUE;
// New stuff: Populate prim name map
for (LLObjectSelection::valid_iterator iter = mSelection->valid_begin();
iter != mSelection->valid_end(); iter++)
{
LLSelectNode* nodep = *iter;
LLViewerObject* objectp = nodep->getObject();
U32 localid = objectp->getLocalID();
std::string name = nodep->mName;
mPrimNameMap[localid] = name;
}
// Older stuff
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("export_list");
std::map<LLViewerObject*, bool> avatars;
for (LLObjectSelection::valid_root_iterator iter = mSelection->valid_root_begin();
iter != mSelection->valid_root_end(); iter++)
{
LLSelectNode* nodep = *iter;
LLViewerObject* objectp = nodep->getObject();
std::string objectp_id = llformat("%d", objectp->getLocalID());
if(list->getItemIndex(objectp->getID()) == -1)
{
bool is_attachment = false;
bool is_root = true;
LLViewerObject* parentp = objectp->getSubParent();
if(parentp)
{
if(!parentp->isAvatar())
{
// parent is a prim I guess
is_root = false;
}
else
{
// parent is an avatar
is_attachment = true;
if(!avatars[parentp]) avatars[parentp] = true;
}
}
bool is_prim = true;
if(objectp->getPCode() >= LL_PCODE_APP)
{
is_prim = false;
}
bool is_avatar = objectp->isAvatar();
if(is_root && is_prim)
{
LLSD element;
element["id"] = objectp->getID();
LLSD& check_column = element["columns"][LIST_CHECKED];
check_column["column"] = "checked";
check_column["type"] = "checkbox";
check_column["value"] = true;
LLSD& type_column = element["columns"][LIST_TYPE];
type_column["column"] = "type";
type_column["type"] = "icon";
type_column["value"] = "inv_item_object.tga";
LLSD& name_column = element["columns"][LIST_NAME];
name_column["column"] = "name";
if(is_attachment)
name_column["value"] = nodep->mName + " (worn on " + utf8str_tolower(objectp->getAttachmentPointName()) + ")";
else
name_column["value"] = nodep->mName;
LLSD& avatarid_column = element["columns"][LIST_AVATARID];
avatarid_column["column"] = "avatarid";
if(is_attachment)
avatarid_column["value"] = parentp->getID();
else
avatarid_column["value"] = LLUUID::null;
LLExportable* exportable = new LLExportable(objectp, nodep->mName, mPrimNameMap);
mExportables[objectp->getID()] = exportable->asLLSD();
list->addElement(element, ADD_BOTTOM);
addToPrimList(objectp);
}
else if(is_avatar)
{
if(!avatars[objectp])
{
avatars[objectp] = true;
}
}
}
}
std::map<LLViewerObject*, bool>::iterator avatar_iter = avatars.begin();
std::map<LLViewerObject*, bool>::iterator avatars_end = avatars.end();
for( ; avatar_iter != avatars_end; avatar_iter++)
{
LLViewerObject* avatar = (*avatar_iter).first;
addAvatarStuff((LLVOAvatar*)avatar);
}
updateNamesProgress();
childSetAction("select_all_btn", onClickSelectAll, this);
childSetAction("select_objects_btn", onClickSelectObjects, this);
childSetAction("select_wearables_btn", onClickSelectWearables, this);
childSetAction("save_as_btn", onClickSaveAs, this);
childSetAction("make_copy_btn", onClickMakeCopy, this);
return TRUE;
}
void LLFloaterExport::addAvatarStuff(LLVOAvatar* avatarp)
{
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("export_list");
for( S32 type = WT_SHAPE; type < WT_COUNT; type++ )
{
// guess whether this wearable actually exists
// by checking whether it has any textures that aren't default
bool exists = false;
if(type == WT_SHAPE)
{
exists = true;
}
else if (type == WT_ALPHA || type == WT_TATTOO) //alpha layers and tattos are unsupported for now
{
continue;
}
else
{
for( S32 te = 0; te < LLVOAvatarDefines::TEX_NUM_INDICES; te++ )
{
if( (S32)LLVOAvatar::getTEWearableType( (LLVOAvatarDefines::ETextureIndex)te ) == type )
{
LLViewerImage* te_image = avatarp->getTEImage( te );
if( te_image->getID() != IMG_DEFAULT_AVATAR)
{
exists = true;
break;
}
}
}
}
if(exists)
{
std::string wearable_name = LLWearable::typeToTypeName( (EWearableType)type );
std::string name = avatarp->getFullname() + " " + wearable_name;
LLUUID myid;
myid.generate();
LLSD element;
element["id"] = myid;
LLSD& check_column = element["columns"][LIST_CHECKED];
check_column["column"] = "checked";
check_column["type"] = "checkbox";
check_column["value"] = false;
LLSD& type_column = element["columns"][LIST_TYPE];
type_column["column"] = "type";
type_column["type"] = "icon";
type_column["value"] = "inv_item_" + wearable_name + ".tga";
LLSD& name_column = element["columns"][LIST_NAME];
name_column["column"] = "name";
name_column["value"] = name;
LLSD& avatarid_column = element["columns"][LIST_AVATARID];
avatarid_column["column"] = "avatarid";
avatarid_column["value"] = avatarp->getID();
LLExportable* exportable = new LLExportable(avatarp, (EWearableType)type, mPrimNameMap);
mExportables[myid] = exportable->asLLSD();
list->addElement(element, ADD_BOTTOM);
}
}
// Add attachments
LLViewerObject::child_list_t child_list = avatarp->getChildren();
for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
{
LLViewerObject* childp = *i;
if(list->getItemIndex(childp->getID()) == -1)
{
LLSD element;
element["id"] = childp->getID();
LLSD& check_column = element["columns"][LIST_CHECKED];
check_column["column"] = "checked";
check_column["type"] = "checkbox";
check_column["value"] = false;
LLSD& type_column = element["columns"][LIST_TYPE];
type_column["column"] = "type";
type_column["type"] = "icon";
type_column["value"] = "inv_item_object.tga";
LLSD& name_column = element["columns"][LIST_NAME];
name_column["column"] = "name";
name_column["value"] = "Object (worn on " + utf8str_tolower(childp->getAttachmentPointName()) + ")";
LLSD& avatarid_column = element["columns"][LIST_AVATARID];
avatarid_column["column"] = "avatarid";
avatarid_column["value"] = avatarp->getID();
LLExportable* exportable = new LLExportable(childp, "Object", mPrimNameMap);
mExportables[childp->getID()] = exportable->asLLSD();
list->addElement(element, ADD_BOTTOM);
addToPrimList(childp);
//LLSelectMgr::getInstance()->selectObjectAndFamily(childp, false);
//LLSelectMgr::getInstance()->deselectObjectAndFamily(childp, true, true);
LLViewerObject::child_list_t select_list = childp->getChildren();
LLViewerObject::child_list_t::iterator select_iter;
int block_counter;
gMessageSystem->newMessageFast(_PREHASH_ObjectSelect);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, childp->getLocalID());
block_counter = 0;
for (select_iter = select_list.begin(); select_iter != select_list.end(); ++select_iter)
{
block_counter++;
if(block_counter >= 254)
{
// start a new message
gMessageSystem->sendReliable(childp->getRegion()->getHost());
gMessageSystem->newMessageFast(_PREHASH_ObjectSelect);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
}
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, (*select_iter)->getLocalID());
}
gMessageSystem->sendReliable(childp->getRegion()->getHost());
gMessageSystem->newMessageFast(_PREHASH_ObjectDeselect);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, childp->getLocalID());
block_counter = 0;
for (select_iter = select_list.begin(); select_iter != select_list.end(); ++select_iter)
{
block_counter++;
if(block_counter >= 254)
{
// start a new message
gMessageSystem->sendReliable(childp->getRegion()->getHost());
gMessageSystem->newMessageFast(_PREHASH_ObjectDeselect);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
}
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, (*select_iter)->getLocalID());
}
gMessageSystem->sendReliable(childp->getRegion()->getHost());
}
}
}
//static
void LLFloaterExport::onClickSelectAll(void* user_data)
{
LLFloaterExport* floater = (LLFloaterExport*)user_data;
LLScrollListCtrl* list = floater->getChild<LLScrollListCtrl>("export_list");
std::vector<LLScrollListItem*> items = list->getAllData();
std::vector<LLScrollListItem*>::iterator item_iter = items.begin();
std::vector<LLScrollListItem*>::iterator items_end = items.end();
bool new_value = !((*item_iter)->getColumn(LIST_CHECKED)->getValue());
for( ; item_iter != items_end; ++item_iter)
{
LLScrollListItem* item = (*item_iter);
item->getColumn(LIST_CHECKED)->setValue(new_value);
}
}
//static
void LLFloaterExport::onClickSelectObjects(void* user_data)
{
LLFloaterExport* floater = (LLFloaterExport*)user_data;
LLScrollListCtrl* list = floater->getChild<LLScrollListCtrl>("export_list");
std::vector<LLScrollListItem*> items = list->getAllData();
std::vector<LLScrollListItem*>::iterator item_iter = items.begin();
std::vector<LLScrollListItem*>::iterator items_end = items.end();
bool new_value = false;
for( ; item_iter != items_end; ++item_iter)
{
if(((*item_iter)->getColumn(LIST_TYPE)->getValue()).asString() == "inv_item_object.tga")
{
new_value = !((*item_iter)->getColumn(LIST_CHECKED)->getValue());
break;
}
}
for(item_iter = items.begin(); item_iter != items_end; ++item_iter)
{
if(((*item_iter)->getColumn(LIST_TYPE)->getValue()).asString() == "inv_item_object.tga")
{
LLScrollListItem* item = (*item_iter);
item->getColumn(LIST_CHECKED)->setValue(new_value);
}
}
}
//static
void LLFloaterExport::onClickSelectWearables(void* user_data)
{
LLFloaterExport* floater = (LLFloaterExport*)user_data;
LLScrollListCtrl* list = floater->getChild<LLScrollListCtrl>("export_list");
std::vector<LLScrollListItem*> items = list->getAllData();
std::vector<LLScrollListItem*>::iterator item_iter = items.begin();
std::vector<LLScrollListItem*>::iterator items_end = items.end();
bool new_value = false;
for( ; item_iter != items_end; ++item_iter)
{
if(((*item_iter)->getColumn(LIST_TYPE)->getValue()).asString() != "inv_item_object.tga")
{
new_value = !((*item_iter)->getColumn(LIST_CHECKED)->getValue());
break;
}
}
for(item_iter = items.begin(); item_iter != items_end; ++item_iter)
{
if(((*item_iter)->getColumn(LIST_TYPE)->getValue()).asString() != "inv_item_object.tga")
{
LLScrollListItem* item = (*item_iter);
item->getColumn(LIST_CHECKED)->setValue(new_value);
}
}
}
LLSD LLFloaterExport::getLLSD()
{
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("export_list");
std::vector<LLScrollListItem*> items = list->getAllData();
LLSD sd;
std::vector<LLScrollListItem*>::iterator item_iter = items.begin();
std::vector<LLScrollListItem*>::iterator items_end = items.end();
for( ; item_iter != items_end; ++item_iter)
{
LLScrollListItem* item = (*item_iter);
if(item->getColumn(LIST_CHECKED)->getValue())
{
LLSD item_sd = mExportables[item->getUUID()];
LLSD::map_iterator map_iter = item_sd.beginMap();
LLSD::map_iterator map_end = item_sd.endMap();
for( ; map_iter != map_end; ++map_iter)
{
std::string key((*map_iter).first);
LLSD data = (*map_iter).second;
// copy it...
sd[key] = data;
}
}
}
return sd;
}
//static
void LLFloaterExport::onClickSaveAs(void* user_data)
{
LLFloaterExport* floater = (LLFloaterExport*)user_data;
LLSD sd = floater->getLLSD();
if(sd.size())
{
std::string default_filename = "untitled";
// count the number of selected items
LLScrollListCtrl* list = floater->getChild<LLScrollListCtrl>("export_list");
std::vector<LLScrollListItem*> items = list->getAllData();
int item_count = 0;
LLUUID avatarid = (*(items.begin()))->getColumn(LIST_AVATARID)->getValue().asUUID();
bool all_same_avatarid = true;
std::vector<LLScrollListItem*>::iterator item_iter = items.begin();
std::vector<LLScrollListItem*>::iterator items_end = items.end();
for( ; item_iter != items_end; ++item_iter)
{
LLScrollListItem* item = (*item_iter);
if(item->getColumn(LIST_CHECKED)->getValue())
{
item_count++;
if(item->getColumn(LIST_AVATARID)->getValue().asUUID() != avatarid)
{
all_same_avatarid = false;
}
}
}
if(item_count == 1)
{
// Exporting one item? Use its name for the filename.
// But make sure it's a root!
LLSD target = (*(sd.beginMap())).second;
if(target.has("parent"))
{
std::string parentid = target["parent"].asString();
target = sd[parentid];
}
if(target.has("name"))
{
if(target["name"].asString().length() > 0)
{
default_filename = target["name"].asString();
}
}
}
else
{
// Multiple items?
// If they're all part of the same avatar, use the avatar's name as filename.
if(all_same_avatarid)
{
std::string fullname;
if(gCacheName->getFullName(avatarid, fullname))
{
default_filename = fullname;
}
}
}
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getSaveFile( LLFilePicker::FFSAVE_XML, LLDir::getScrubbedFileName(default_filename + ".xml")))
{
std::string file_name = file_picker.getFirstFile();
std::string path = file_name.substr(0,file_name.find_last_of(".")) + "_assets";
BOOL download_texture = floater->childGetValue("download_textures");
if(download_texture)
{
if(!LLFile::isdir(path))
{
LLFile::mkdir(path);
}else
{
U32 response = OSMessageBox("Directory "+path+" already exists, would you like to continue and override files?", "Directory Already Exists", OSMB_YESNO);
if(response)
{
return;
}
}
path.append(gDirUtilp->getDirDelimiter()); //lets add the Delimiter now
}
// set correct names within llsd and download textures
LLSD::map_iterator map_iter = sd.beginMap();
LLSD::map_iterator map_end = sd.endMap();
std::list<LLUUID> textures;
for( ; map_iter != map_end; ++map_iter)
{
std::istringstream keystr((*map_iter).first);
U32 key;
keystr >> key;
LLSD item = (*map_iter).second;
if(item["type"].asString() == "prim")
{
std::string name = floater->mPrimNameMap[key];
item["name"] = name;
// I don't understand C++ :(
sd[(*map_iter).first] = item;
if(download_texture)
{
//textures
LLSD::array_iterator tex_iter = item["textures"].beginArray();
for( ; tex_iter != item["textures"].endArray(); ++tex_iter)
{
textures.push_back((*tex_iter)["imageid"].asUUID());
}
if(item.has("sculpt"))
{
textures.push_back(item["sculpt"]["texture"].asUUID());
}
}
}
else if(download_texture && item["type"].asString() == "wearable")
{
LLSD::map_iterator tex_iter = item["textures"].beginMap();
for( ; tex_iter != item["textures"].endMap(); ++tex_iter)
{
textures.push_back((*tex_iter).second.asUUID());
}
}
}
if(download_texture)
{
textures.unique();
while(!textures.empty())
{
llinfos << "Requesting texture " << textures.front().asString() << llendl;
LLViewerImage* img = gImageList.getImage(textures.front(), MIPMAP_TRUE, FALSE);
img->setBoostLevel(LLViewerImageBoostLevel::BOOST_MAX_LEVEL);
CacheReadResponder* responder = new CacheReadResponder(textures.front(), std::string(path + textures.front().asString() + ".j2c"));
LLAppViewer::getTextureCache()->readFromCache(textures.front(),LLWorkerThread::PRIORITY_HIGH,0,999999,responder);
textures.pop_front();
}
}
llofstream export_file(file_name);
LLSDSerialize::toPrettyXML(sd, export_file);
export_file.close();
std::string msg = "Saved ";
msg.append(file_name);
if(download_texture) msg.append(" (Content might take some time to download)");
LLChat chat(msg);
LLFloaterChat::addChat(chat);
}
}
else
{
std::string msg = "No exportable items selected";
LLChat chat(msg);
LLFloaterChat::addChat(chat);
return;
}
floater->close();
}
//static
void LLFloaterExport::onClickMakeCopy(void* user_data)
{
LLFloaterExport* floater = (LLFloaterExport*)user_data;
LLSD sd = floater->getLLSD();
if(sd.size())
{
LLXmlImport::import(new LLXmlImportOptions(sd));
}
else
{
std::string msg = "No copyable items selected";
LLChat chat(msg);
LLFloaterChat::addChat(chat);
return;
}
// I guess close the floater because only one import is allowed at once anyway
floater->close();
}
void LLFloaterExport::addToPrimList(LLViewerObject* object)
{
mPrimList.push_back(object->getLocalID());
LLViewerObject::child_list_t child_list = object->getChildren();
for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
{
LLViewerObject* child = *i;
if(child->getPCode() < LL_PCODE_APP)
{
mPrimList.push_back(child->getLocalID());
}
}
}
void LLFloaterExport::updateNamesProgress()
{
childSetText("names_progress_text", llformat("Names retrieved: %d of %d", mPrimNameMap.size(), mPrimList.size()));
}
void LLFloaterExport::receivePrimName(LLViewerObject* object, std::string name)
{
LLUUID fullid = object->getID();
U32 localid = object->getLocalID();
if(std::find(mPrimList.begin(), mPrimList.end(), localid) != mPrimList.end())
{
mPrimNameMap[localid] = name;
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("export_list");
S32 item_index = list->getItemIndex(fullid);
if(item_index != -1)
{
std::vector<LLScrollListItem*> items = list->getAllData();
std::vector<LLScrollListItem*>::iterator iter = items.begin();
std::vector<LLScrollListItem*>::iterator end = items.end();
for( ; iter != end; ++iter)
{
if((*iter)->getUUID() == fullid)
{
(*iter)->getColumn(LIST_NAME)->setValue(name + " (worn on " + utf8str_tolower(object->getAttachmentPointName()) + ")");
break;
}
}
}
updateNamesProgress();
}
}
// static
void LLFloaterExport::receiveObjectProperties(LLUUID fullid, std::string name, std::string desc)
{
LLViewerObject* object = gObjectList.findObject(fullid);
std::vector<LLFloaterExport*>::iterator iter = LLFloaterExport::instances.begin();
std::vector<LLFloaterExport*>::iterator end = LLFloaterExport::instances.end();
for( ; iter != end; ++iter)
{
(*iter)->receivePrimName(object, name);
}
}
// </edit>