2747 lines
82 KiB
C++
2747 lines
82 KiB
C++
/**
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* @file llvoavatar.cpp
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* @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#if LL_MSVC
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// disable warning about boost::lexical_cast returning uninitialized data
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// when it fails to parse the string
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#pragma warning (disable:4701)
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#endif
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#include "llviewerprecompiledheaders.h"
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#include "llvoavatarself.h"
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#include "llvoavatar.h"
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#include "pipeline.h"
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#include "llagent.h" // Get state values from here
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#include "llagentcamera.h"
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#include "llagentwearables.h"
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#include "llhudeffecttrail.h"
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#include "llhudmanager.h"
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#include "llinventoryfunctions.h"
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#include "llnotificationsutil.h"
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#include "llselectmgr.h"
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#include "lltoolgrab.h" // for needsRenderBeam
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#include "lltoolmgr.h" // for needsRenderBeam
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#include "lltoolmorph.h"
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#include "lltrans.h"
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#include "llviewercamera.h"
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#include "llviewercontrol.h"
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#include "llviewermedia.h"
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#include "llviewermenu.h"
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#include "llviewerobjectlist.h"
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#include "llviewerstats.h"
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#include "llviewerregion.h"
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#include "llappearancemgr.h"
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#include "llmeshrepository.h"
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#include "llvovolume.h"
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// [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a)
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#include "rlvhandler.h"
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#include "rlvlocks.h"
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// [/RLVa:KB]
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#if LL_MSVC
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// disable boost::lexical_cast warning
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#pragma warning (disable:4702)
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#endif
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#include <boost/lexical_cast.hpp>
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LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
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BOOL isAgentAvatarValid()
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{
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return (gAgentAvatarp.notNull() &&
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(gAgentAvatarp->getRegion() != NULL) &&
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(!gAgentAvatarp->isDead()));
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}
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using namespace LLVOAvatarDefines;
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/*********************************************************************************
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** **
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** Begin private LLVOAvatarSelf Support classes
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**
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**/
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struct LocalTextureData
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{
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LocalTextureData() :
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mIsBakedReady(false),
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mDiscard(MAX_DISCARD_LEVEL+1),
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mImage(NULL),
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mWearableID(IMG_DEFAULT_AVATAR),
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mTexEntry(NULL)
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{}
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LLPointer<LLViewerFetchedTexture> mImage;
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bool mIsBakedReady;
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S32 mDiscard;
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LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself
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LLTextureEntry *mTexEntry;
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};
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//-----------------------------------------------------------------------------
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// Callback data
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//-----------------------------------------------------------------------------
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/**
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**
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** End LLVOAvatarSelf Support classes
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** **
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*********************************************************************************/
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//-----------------------------------------------------------------------------
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// Static Data
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//-----------------------------------------------------------------------------
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S32 LLVOAvatarSelf::sScratchTexBytes = 0;
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LLMap< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames;
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LLMap< LLGLenum, F32*> LLVOAvatarSelf::sScratchTexLastBindTime;
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/*********************************************************************************
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** **
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** Begin LLVOAvatarSelf Constructor routines
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**
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**/
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LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
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const LLPCode pcode,
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LLViewerRegion* regionp) :
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LLVOAvatar(id, pcode, regionp),
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mScreenp(NULL),
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mLastRegionHandle(0),
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mRegionCrossingCount(0),
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mInitialBakesLoaded(false)
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{
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gAgentWearables.setAvatarObject(this);
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gAgentCamera.setAvatarObject(this);
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mMotionController.mIsSelf = TRUE;
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SHClientTagMgr::instance().updateAvatarTag(this); //No TE update messages for self. Force update here.
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lldebugs << "Marking avatar as self " << id << llendl;
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}
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void LLVOAvatarSelf::initInstance()
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{
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BOOL status = TRUE;
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// creates hud joint(mScreen) among other things
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status &= loadAvatarSelf();
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// adds attachment points to mScreen among other things
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LLVOAvatar::initInstance();
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llinfos << "Self avatar object created. Starting timer." << llendl;
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mDebugSelfLoadTimer.reset();
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// clear all times to -1 for debugging
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for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
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{
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for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
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{
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mDebugTextureLoadTimes[i][j] = -1.0f;
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}
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}
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for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
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{
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mDebugBakedTextureTimes[i][0] = -1.0f;
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mDebugBakedTextureTimes[i][1] = -1.0f;
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mInitialBakeIDs[i] = LLUUID::null;
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}
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// [RLVa:KB] - Checked: 2010-12-12 (RLVa-1.2.2c) | Added: RLVa-1.2.2c
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RlvAttachPtLookup::initLookupTable();
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// [/RLVa:KB]
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status &= buildMenus();
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if (!status)
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{
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llerrs << "Unable to load user's avatar" << llendl;
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return;
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}
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}
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// virtual
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void LLVOAvatarSelf::markDead()
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{
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mBeam = NULL;
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LLVOAvatar::markDead();
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}
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/*virtual*/ BOOL LLVOAvatarSelf::loadAvatar()
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{
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BOOL success = LLVOAvatar::loadAvatar();
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// set all parameters sotred directly in the avatar to have
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// the isSelfParam to be TRUE - this is used to prevent
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// them from being animated or trigger accidental rebakes
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// when we copy params from the wearable to the base avatar.
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for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
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param;
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param = (LLViewerVisualParam*) getNextVisualParam())
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{
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if (param->getWearableType() != LLWearableType::WT_INVALID)
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{
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param->setIsDummy(TRUE);
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}
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}
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return success;
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}
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BOOL LLVOAvatarSelf::loadAvatarSelf()
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{
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BOOL success = TRUE;
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// avatar_skeleton.xml
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if (!buildSkeletonSelf(sAvatarSkeletonInfo))
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{
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llwarns << "avatar file: buildSkeleton() failed" << llendl;
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return FALSE;
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}
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// TODO: make loadLayersets() called only by self.
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//success &= loadLayersets();
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return success;
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}
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BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
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{
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LLMemType mt(LLMemType::MTYPE_AVATAR);
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// add special-purpose "screen" joint
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mScreenp = new LLViewerJoint("mScreen", NULL);
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// for now, put screen at origin, as it is only used during special
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// HUD rendering mode
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F32 aspect = LLViewerCamera::getInstance()->getAspect();
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LLVector3 scale(1.f, aspect, 1.f);
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mScreenp->setScale(scale);
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mScreenp->setWorldPosition(LLVector3::zero);
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// need to update screen agressively when sidebar opens/closes, for example
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mScreenp->mUpdateXform = TRUE;
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return TRUE;
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}
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BOOL LLVOAvatarSelf::buildMenus()
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{
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//-------------------------------------------------------------------------
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// build the attach and detach menus
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//-------------------------------------------------------------------------
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if(gNoRender)
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return TRUE;
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// *TODO: Translate
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gAttachBodyPartPieMenus[0] = NULL;
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gAttachBodyPartPieMenus[1] = new LLPieMenu(std::string("Right Arm >"));
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gAttachBodyPartPieMenus[2] = new LLPieMenu(std::string("Head >"));
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gAttachBodyPartPieMenus[3] = new LLPieMenu(std::string("Left Arm >"));
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gAttachBodyPartPieMenus[4] = NULL;
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gAttachBodyPartPieMenus[5] = new LLPieMenu(std::string("Left Leg >"));
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gAttachBodyPartPieMenus[6] = new LLPieMenu(std::string("Torso >"));
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gAttachBodyPartPieMenus[7] = new LLPieMenu(std::string("Right Leg >"));
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gDetachBodyPartPieMenus[0] = NULL;
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gDetachBodyPartPieMenus[1] = new LLPieMenu(std::string("Right Arm >"));
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gDetachBodyPartPieMenus[2] = new LLPieMenu(std::string("Head >"));
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gDetachBodyPartPieMenus[3] = new LLPieMenu(std::string("Left Arm >"));
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gDetachBodyPartPieMenus[4] = NULL;
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gDetachBodyPartPieMenus[5] = new LLPieMenu(std::string("Left Leg >"));
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gDetachBodyPartPieMenus[6] = new LLPieMenu(std::string("Torso >"));
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gDetachBodyPartPieMenus[7] = new LLPieMenu(std::string("Right Leg >"));
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for (S32 i = 0; i < 8; i++)
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{
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if (gAttachBodyPartPieMenus[i])
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{
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gAttachPieMenu->appendPieMenu( gAttachBodyPartPieMenus[i] );
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}
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else
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{
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BOOL attachment_found = FALSE;
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if (attachment->getGroup() == i)
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{
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LLMenuItemCallGL* item;
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// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
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// We need the userdata param to disable options in this pie menu later on (Left Hand / Right Hand option)
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item = new LLMenuItemCallGL(attachment->getName(),
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NULL,
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object_selected_and_point_valid, attachment);
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// [/RLVa:KB]
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// item = new LLMenuItemCallGL(attachment->getName(),
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// NULL,
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// object_selected_and_point_valid);
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item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", iter->first);
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gAttachPieMenu->addChild(item);
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attachment_found = TRUE;
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break;
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}
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}
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if (!attachment_found)
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{
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gAttachPieMenu->addSeparator();
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}
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}
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if (gDetachBodyPartPieMenus[i])
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{
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gDetachPieMenu->appendPieMenu( gDetachBodyPartPieMenus[i] );
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}
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else
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{
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BOOL attachment_found = FALSE;
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if (attachment->getGroup() == i)
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{
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gDetachPieMenu->addChild(new LLMenuItemCallGL(attachment->getName(),
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&handle_detach_from_avatar, object_attached, attachment));
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attachment_found = TRUE;
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break;
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}
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}
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if (!attachment_found)
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{
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gDetachPieMenu->addSeparator();
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}
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}
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}
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// add screen attachments
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if (attachment->getGroup() == 8)
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{
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LLMenuItemCallGL* item;
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// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
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// We need the userdata param to disable options in this pie menu later on
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item = new LLMenuItemCallGL(attachment->getName(),
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NULL,
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object_selected_and_point_valid, attachment);
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// [/RLVa:KB]
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// item = new LLMenuItemCallGL(attachment->getName(),
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// NULL,
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// object_selected_and_point_valid);
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item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", iter->first);
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gAttachScreenPieMenu->addChild(item);
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gDetachScreenPieMenu->addChild(new LLMenuItemCallGL(attachment->getName(),
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&handle_detach_from_avatar, object_attached, attachment));
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}
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}
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for (S32 pass = 0; pass < 2; pass++)
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{
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// *TODO: Skinning - gAttachSubMenu is an awful, awful hack
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if (!gAttachSubMenu)
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{
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break;
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}
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if (attachment->getIsHUDAttachment() != (pass == 1))
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{
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continue;
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}
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// RELEASE-RLVa: random comment because we want know if LL ever changes this to not include "attachment" as userdata
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LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(),
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NULL, &object_selected_and_point_valid,
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&attach_label, attachment);
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item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", iter->first);
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gAttachSubMenu->addChild(item);
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gDetachSubMenu->addChild(new LLMenuItemCallGL(attachment->getName(),
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&handle_detach_from_avatar, object_attached, &detach_label, attachment));
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}
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if (pass == 0)
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{
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// put separator between non-hud and hud attachments
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gAttachSubMenu->addSeparator();
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gDetachSubMenu->addSeparator();
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}
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}
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for (S32 group = 0; group < 8; group++)
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{
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// skip over groups that don't have sub menus
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if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group])
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{
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continue;
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}
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std::multimap<S32, S32> attachment_pie_menu_map;
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// gather up all attachment points assigned to this group, and throw into map sorted by pie slice number
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if(attachment->getGroup() == group)
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{
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// use multimap to provide a partial order off of the pie slice key
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S32 pie_index = attachment->getPieSlice();
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attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first));
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}
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}
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// add in requested order to pie menu, inserting separators as necessary
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S32 cur_pie_slice = 0;
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for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin();
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attach_it != attachment_pie_menu_map.end(); ++attach_it)
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{
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S32 requested_pie_slice = attach_it->first;
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S32 attach_index = attach_it->second;
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while (cur_pie_slice < requested_pie_slice)
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{
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gAttachBodyPartPieMenus[group]->addSeparator();
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gDetachBodyPartPieMenus[group]->addSeparator();
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cur_pie_slice++;
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}
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LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL);
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if (attachment)
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{
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// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
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// We need the userdata param to disable options in this pie menu later on
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LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(),
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NULL, object_selected_and_point_valid, attachment);
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// [/RLVa:KB]
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// LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(),
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// NULL, object_selected_and_point_valid);
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gAttachBodyPartPieMenus[group]->addChild(item);
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item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", attach_index);
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gDetachBodyPartPieMenus[group]->addChild(new LLMenuItemCallGL(attachment->getName(),
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&handle_detach_from_avatar,
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object_attached, attachment));
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cur_pie_slice++;
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}
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}
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}
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init_meshes_and_morphs_menu();
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return TRUE;
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}
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|
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void LLVOAvatarSelf::cleanup()
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{
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markDead();
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delete mScreenp;
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mScreenp = NULL;
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mRegionp = NULL;
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}
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LLVOAvatarSelf::~LLVOAvatarSelf()
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{
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cleanup();
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}
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|
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/**
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**
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** End LLVOAvatarSelf Constructor routines
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** **
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*********************************************************************************/
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|
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//virtual
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BOOL LLVOAvatarSelf::loadLayersets()
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{
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BOOL success = TRUE;
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for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();
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iter != sAvatarXmlInfo->mLayerInfoList.end();
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++iter)
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{
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// Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
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const LLTexLayerSetInfo *info = *iter;
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LLTexLayerSet* layer_set = new LLTexLayerSet( this );
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|
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if (!layer_set->setInfo(info))
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{
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stop_glerror();
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delete layer_set;
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|
llwarns << "avatar file: layer_set->parseData() failed" << llendl;
|
|
return FALSE;
|
|
}
|
|
|
|
// scan baked textures and associate the layerset with the appropriate one
|
|
EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
|
|
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
if (layer_set->isBodyRegion(baked_dict->mName))
|
|
{
|
|
baked_index = baked_iter->first;
|
|
// ensure both structures are aware of each other
|
|
mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
|
|
layer_set->setBakedTexIndex(baked_index);
|
|
break;
|
|
}
|
|
}
|
|
// if no baked texture was found, warn and cleanup
|
|
if (baked_index == BAKED_NUM_INDICES)
|
|
{
|
|
llwarns << "<layer_set> has invalid body_region attribute" << llendl;
|
|
delete layer_set;
|
|
return FALSE;
|
|
}
|
|
|
|
// scan morph masks and let any affected layers know they have an associated morph
|
|
for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
|
|
morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
|
|
++morph_iter)
|
|
{
|
|
LLMaskedMorph *morph = *morph_iter;
|
|
LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
|
|
if (layer)
|
|
{
|
|
layer->setHasMorph(TRUE);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl;
|
|
success = FALSE;
|
|
}
|
|
}
|
|
}
|
|
return success;
|
|
}
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
|
|
{
|
|
LLMemType mt(LLMemType::MTYPE_AVATAR);
|
|
|
|
// update screen joint size
|
|
if (mScreenp)
|
|
{
|
|
F32 aspect = LLViewerCamera::getInstance()->getAspect();
|
|
LLVector3 scale(1.f, aspect, 1.f);
|
|
mScreenp->setScale(scale);
|
|
mScreenp->updateWorldMatrixChildren();
|
|
resetHUDAttachments();
|
|
}
|
|
|
|
return LLVOAvatar::updateCharacter(agent);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
|
|
{
|
|
if (!isAgentAvatarValid())
|
|
{
|
|
return TRUE;
|
|
}
|
|
/*if(!gNoRender)
|
|
{
|
|
//Emerald performs some force-bakes stuff here. Added it in because we noticed slow responses with client tag ident. -HgB
|
|
for(U8 i=0;i<getNumTEs();++i)
|
|
{
|
|
LLViewerTexture* te = getTEImage(i);
|
|
te->forceActive();
|
|
}
|
|
}*/
|
|
LLVOAvatar::idleUpdate(agent,world,time);
|
|
if(!gNoRender)
|
|
idleUpdateTractorBeam();
|
|
return TRUE;
|
|
}
|
|
|
|
// virtual
|
|
LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
|
|
{
|
|
if (mScreenp)
|
|
{
|
|
LLJoint* jointp = mScreenp->findJoint(name);
|
|
if (jointp) return jointp;
|
|
}
|
|
return LLVOAvatar::getJoint(name);
|
|
}
|
|
//virtual
|
|
void LLVOAvatarSelf::resetJointPositions( void )
|
|
{
|
|
return LLVOAvatar::resetJointPositions();
|
|
}
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake )
|
|
{
|
|
if (!which_param)
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID());
|
|
return setParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake )
|
|
{
|
|
if (!param_name)
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name);
|
|
return setParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake )
|
|
{
|
|
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index);
|
|
return setParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
|
|
{
|
|
if (!param)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (param->getCrossWearable())
|
|
{
|
|
LLWearableType::EType type = (LLWearableType::EType)param->getWearableType();
|
|
U32 size = gAgentWearables.getWearableCount(type);
|
|
for (U32 count = 0; count < size; ++count)
|
|
{
|
|
LLWearable *wearable = gAgentWearables.getWearable(type,count);
|
|
if (wearable)
|
|
{
|
|
wearable->setVisualParamWeight(param->getID(), weight, upload_bake);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(param->getID() == EMERALD_BOOB_GRAVITY_PARAM && weight != getActualBoobGrav())
|
|
{
|
|
setActualBoobGrav(weight);
|
|
}
|
|
|
|
return LLCharacter::setVisualParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
/*virtual*/
|
|
void LLVOAvatarSelf::updateVisualParams()
|
|
{
|
|
LLVOAvatar::updateVisualParams();
|
|
}
|
|
|
|
/*virtual*/
|
|
void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
|
|
{
|
|
// Animate all top-level wearable visual parameters
|
|
gAgentWearables.animateAllWearableParams(calcMorphAmount(), FALSE);
|
|
|
|
// apply wearable visual params to avatar
|
|
for (U32 type = 0; type < LLWearableType::WT_COUNT; type++)
|
|
{
|
|
LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
|
|
if (wearable)
|
|
{
|
|
wearable->writeToAvatar();
|
|
}
|
|
}
|
|
|
|
//allow avatar to process updates
|
|
LLVOAvatar::idleUpdateAppearanceAnimation();
|
|
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::requestStopMotion(LLMotion* motion)
|
|
{
|
|
// Only agent avatars should handle the stop motion notifications.
|
|
|
|
// Notify agent that motion has stopped
|
|
gAgent.requestStopMotion(motion);
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
|
|
{
|
|
for(AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end();)
|
|
{
|
|
gAgent.sendAnimationRequest( motion_it->second, ANIM_REQUEST_STOP );
|
|
mAnimationSources.erase(motion_it++);
|
|
}
|
|
|
|
LLViewerObject* object = gObjectList.findObject(source_id);
|
|
if (object)
|
|
{
|
|
object->mFlags &= ~FLAGS_ANIM_SOURCE;
|
|
}
|
|
}
|
|
|
|
//virtual
|
|
U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
|
|
void **user_data,
|
|
U32 block_num,
|
|
const EObjectUpdateType update_type,
|
|
LLDataPacker *dp)
|
|
{
|
|
U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp);
|
|
|
|
if (mInitialBakesLoaded == false && retval == 0x0)
|
|
{
|
|
// call update textures to force the images to be created
|
|
updateMeshTextures();
|
|
|
|
// unpack the texture UUIDs to the texture slots
|
|
retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num);
|
|
|
|
// need to trigger a few operations to get the avatar to use the new bakes
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
|
|
LLUUID texture_id = getTEImage(te)->getID();
|
|
setNewBakedTexture(te, texture_id);
|
|
mInitialBakeIDs[i] = texture_id;
|
|
}
|
|
|
|
onFirstTEMessageReceived();
|
|
|
|
mInitialBakesLoaded = true;
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index)
|
|
{
|
|
if (te >= TEX_NUM_INDICES)
|
|
{
|
|
llassert(0);
|
|
return;
|
|
}
|
|
|
|
if (getTEImage(te)->getID() == image->getID())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (isIndexBakedTexture((ETextureIndex)te))
|
|
{
|
|
llassert(0);
|
|
return;
|
|
}
|
|
|
|
setTEImage(te, image);
|
|
}
|
|
|
|
//virtual
|
|
void LLVOAvatarSelf::removeMissingBakedTextures()
|
|
{
|
|
BOOL removed = FALSE;
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
const S32 te = mBakedTextureDatas[i].mTextureIndex;
|
|
const LLViewerTexture* tex = getTEImage(te);
|
|
|
|
// Replace with default if we can't find the asset, assuming the
|
|
// default is actually valid (which it should be unless something
|
|
// is seriously wrong).
|
|
if (!tex || tex->isMissingAsset())
|
|
{
|
|
LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
|
|
if (imagep)
|
|
{
|
|
setTEImage(te, imagep);
|
|
removed = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (removed)
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
|
|
invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE);
|
|
}
|
|
updateMeshTextures();
|
|
requestLayerSetUploads();
|
|
}
|
|
}
|
|
|
|
//virtual
|
|
void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
|
|
{
|
|
// Save the global position
|
|
LLVector3d global_pos_from_old_region = getPositionGlobal();
|
|
|
|
// Change the region
|
|
setRegion(regionp);
|
|
|
|
if (regionp)
|
|
{ // Set correct region-relative position from global coordinates
|
|
setPositionGlobal(global_pos_from_old_region);
|
|
|
|
// Diagnostic info
|
|
//LLVector3d pos_from_new_region = getPositionGlobal();
|
|
//llinfos << "pos_from_old_region is " << global_pos_from_old_region
|
|
// << " while pos_from_new_region is " << pos_from_new_region
|
|
// << llendl;
|
|
}
|
|
|
|
if (!regionp || (regionp->getHandle() != mLastRegionHandle))
|
|
{
|
|
if (mLastRegionHandle != 0)
|
|
{
|
|
++mRegionCrossingCount;
|
|
F64 delta = (F64)mRegionCrossingTimer.getElapsedTimeF32();
|
|
F64 avg = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_AVG);
|
|
F64 delta_avg = (delta + avg*(mRegionCrossingCount-1)) / mRegionCrossingCount;
|
|
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_AVG, delta_avg);
|
|
|
|
F64 max = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_MAX);
|
|
max = llmax(delta, max);
|
|
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max);
|
|
|
|
// Diagnostics
|
|
llinfos << "Region crossing took " << (F32)(delta * 1000.0) << " ms " << llendl;
|
|
}
|
|
if (regionp)
|
|
{
|
|
mLastRegionHandle = regionp->getHandle();
|
|
}
|
|
}
|
|
mRegionCrossingTimer.reset();
|
|
LLViewerObject::updateRegion(regionp);
|
|
}
|
|
|
|
//--------------------------------------------------------------------
|
|
// draw tractor beam when editing objects
|
|
//--------------------------------------------------------------------
|
|
//virtual
|
|
void LLVOAvatarSelf::idleUpdateTractorBeam()
|
|
{
|
|
|
|
|
|
if(gSavedSettings.getBOOL("DisablePointAtAndBeam"))
|
|
{
|
|
return;
|
|
}
|
|
// </edit>
|
|
|
|
const LLPickInfo& pick = gViewerWindow->getLastPick();
|
|
|
|
// No beam for media textures
|
|
// TODO: this will change for Media on a Prim
|
|
if(pick.getObject() && pick.mObjectFace >= 0)
|
|
{
|
|
const LLTextureEntry* tep = pick.getObject()->getTE(pick.mObjectFace);
|
|
if (tep && LLViewerMedia::textureHasMedia(tep->getID()))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
// This is only done for yourself (maybe it should be in the agent?)
|
|
if (!needsRenderBeam() || !mIsBuilt)
|
|
{
|
|
mBeam = NULL;
|
|
}
|
|
else if (!mBeam || mBeam->isDead())
|
|
{
|
|
// VEFFECT: Tractor Beam
|
|
mBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM);
|
|
mBeam->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
mBeam->setSourceObject(this);
|
|
mBeamTimer.reset();
|
|
}
|
|
|
|
if (!mBeam.isNull())
|
|
{
|
|
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
|
|
|
|
if (gAgentCamera.mPointAt.notNull())
|
|
{
|
|
// get point from pointat effect
|
|
mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal());
|
|
mBeam->triggerLocal();
|
|
}
|
|
else if (selection->getFirstRootObject() &&
|
|
selection->getSelectType() != SELECT_TYPE_HUD)
|
|
{
|
|
LLViewerObject* objectp = selection->getFirstRootObject();
|
|
mBeam->setTargetObject(objectp);
|
|
}
|
|
else
|
|
{
|
|
mBeam->setTargetObject(NULL);
|
|
LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
|
|
if (tool->isEditing())
|
|
{
|
|
if (tool->getEditingObject())
|
|
{
|
|
mBeam->setTargetObject(tool->getEditingObject());
|
|
}
|
|
else
|
|
{
|
|
mBeam->setPositionGlobal(tool->getEditingPointGlobal());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
mBeam->setPositionGlobal(pick.mPosGlobal);
|
|
}
|
|
|
|
}
|
|
if (mBeamTimer.getElapsedTimeF32() > 0.25f)
|
|
{
|
|
mBeam->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
mBeam->setNeedsSendToSim(TRUE);
|
|
mBeamTimer.reset();
|
|
}
|
|
}
|
|
}
|
|
//-----------------------------------------------------------------------------
|
|
// restoreMeshData()
|
|
//-----------------------------------------------------------------------------
|
|
// virtual
|
|
void LLVOAvatarSelf::restoreMeshData()
|
|
{
|
|
LLMemType mt(LLMemType::MTYPE_AVATAR);
|
|
|
|
//llinfos << "Restoring" << llendl;
|
|
mMeshValid = TRUE;
|
|
updateJointLODs();
|
|
updateAttachmentVisibility(gAgentCamera.getCameraMode());
|
|
|
|
// force mesh update as LOD might not have changed to trigger this
|
|
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// updateAttachmentVisibility()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
|
|
{
|
|
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
LLViewerJointAttachment* attachment = iter->second;
|
|
if (attachment->getIsHUDAttachment())
|
|
{
|
|
attachment->setAttachmentVisibility(TRUE);
|
|
}
|
|
else
|
|
{
|
|
switch (camera_mode)
|
|
{
|
|
case CAMERA_MODE_MOUSELOOK:
|
|
if (LLVOAvatar::sVisibleInFirstPerson && attachment->getVisibleInFirstPerson())
|
|
{
|
|
attachment->setAttachmentVisibility(TRUE);
|
|
}
|
|
else
|
|
{
|
|
attachment->setAttachmentVisibility(FALSE);
|
|
}
|
|
break;
|
|
default:
|
|
attachment->setAttachmentVisibility(TRUE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const
|
|
{
|
|
return gAgentWearables.getWearableCount(type) > 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// updatedWearable( LLWearableType::EType type )
|
|
// forces an update to any baked textures relevant to type.
|
|
// will force an upload of the resulting bake if the second parameter is TRUE
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result )
|
|
{
|
|
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
|
|
|
|
if (baked_dict)
|
|
{
|
|
for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
|
|
type_iter != baked_dict->mWearables.end();
|
|
++type_iter)
|
|
{
|
|
const LLWearableType::EType comp_type = *type_iter;
|
|
if (comp_type == type)
|
|
{
|
|
if (mBakedTextureDatas[index].mTexLayerSet)
|
|
{
|
|
mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled(true);
|
|
invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Physics type has no associated baked textures, but change of params needs to be sent to
|
|
// other avatars.
|
|
if (type == LLWearableType::WT_PHYSICS)
|
|
{
|
|
gAgent.sendAgentSetAppearance();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// isWearingAttachment()
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const
|
|
{
|
|
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
|
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
const LLViewerJointAttachment* attachment = iter->second;
|
|
if (attachment->getAttachedObject(base_inv_item_id))
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::attachmentWasRequested(const LLUUID& inv_item_id) const
|
|
{
|
|
const F32 REQUEST_EXPIRATION_SECONDS = 5.0; // any request older than this is ignored/removed.
|
|
std::map<LLUUID,LLTimer>::iterator it = mAttachmentRequests.find(inv_item_id);
|
|
if (it != mAttachmentRequests.end())
|
|
{
|
|
const LLTimer& request_time = it->second;
|
|
F32 request_time_elapsed = request_time.getElapsedTimeF32();
|
|
if (request_time_elapsed > REQUEST_EXPIRATION_SECONDS)
|
|
{
|
|
mAttachmentRequests.erase(it);
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::addAttachmentRequest(const LLUUID& inv_item_id)
|
|
{
|
|
LLTimer current_time;
|
|
mAttachmentRequests[inv_item_id] = current_time;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::removeAttachmentRequest(const LLUUID& inv_item_id)
|
|
{
|
|
mAttachmentRequests.erase(inv_item_id);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// getWornAttachment()
|
|
//-----------------------------------------------------------------------------
|
|
LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
|
|
{
|
|
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
|
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
LLViewerJointAttachment* attachment = iter->second;
|
|
if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id))
|
|
{
|
|
return attached_object;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-14 (RLVa-1.2.0a) | Modified: RLVa-1.2.0a
|
|
LLViewerJointAttachment* LLVOAvatarSelf::getWornAttachmentPoint(const LLUUID& idItem) const
|
|
{
|
|
const LLUUID& idItemBase = gInventory.getLinkedItemID(idItem);
|
|
for (attachment_map_t::const_iterator itAttachPt = mAttachmentPoints.begin(); itAttachPt != mAttachmentPoints.end(); ++itAttachPt)
|
|
{
|
|
LLViewerJointAttachment* pAttachPt = itAttachPt->second;
|
|
if (pAttachPt->getAttachedObject(idItemBase))
|
|
return pAttachPt;
|
|
}
|
|
return NULL;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const
|
|
{
|
|
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
|
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
const LLViewerJointAttachment* attachment = iter->second;
|
|
if (attachment->getAttachedObject(base_inv_item_id))
|
|
{
|
|
return attachment->getName();
|
|
}
|
|
}
|
|
|
|
return LLStringUtil::null;
|
|
}
|
|
|
|
//virtual
|
|
const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_object)
|
|
{
|
|
const LLViewerJointAttachment *attachment = LLVOAvatar::attachObject(viewer_object);
|
|
if (!attachment)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
updateAttachmentVisibility(gAgentCamera.getCameraMode());
|
|
|
|
// Then make sure the inventory is in sync with the avatar.
|
|
|
|
// Should just be the last object added
|
|
if (attachment->isObjectAttached(viewer_object))
|
|
{
|
|
const LLUUID& attachment_id = viewer_object->getAttachmentItemID();
|
|
LLAppearanceMgr::instance().registerAttachment(attachment_id);
|
|
// Clear any pending requests once the attachment arrives.
|
|
removeAttachmentRequest(attachment_id);
|
|
updateLODRiggedAttachments();
|
|
|
|
// [RLVa:KB] - Checked: 2010-08-22 (RLVa-1.2.1a) | Modified: RLVa-1.2.1a
|
|
// NOTE: RLVa event handlers should be invoked *after* LLVOAvatar::attachObject() calls LLViewerJointAttachment::addObject()
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
RlvAttachmentLockWatchdog::instance().onAttach(viewer_object, attachment);
|
|
gRlvHandler.onAttach(viewer_object, attachment);
|
|
|
|
if ( (attachment->getIsHUDAttachment()) && (!gRlvAttachmentLocks.hasLockedHUD()) )
|
|
gRlvAttachmentLocks.updateLockedHUD();
|
|
}
|
|
// [/RLVa:KB]
|
|
}
|
|
|
|
return attachment;
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
|
|
{
|
|
const LLUUID attachment_id = viewer_object->getAttachmentItemID();
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
|
|
// NOTE: RLVa event handlers should be invoked *before* LLVOAvatar::detachObject() calls LLViewerJointAttachment::removeObject()
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
for (attachment_map_t::const_iterator itAttachPt = mAttachmentPoints.begin(); itAttachPt != mAttachmentPoints.end(); ++itAttachPt)
|
|
{
|
|
const LLViewerJointAttachment* pAttachPt = itAttachPt->second;
|
|
if (pAttachPt->isObjectAttached(viewer_object))
|
|
{
|
|
RlvAttachmentLockWatchdog::instance().onDetach(viewer_object, pAttachPt);
|
|
gRlvHandler.onDetach(viewer_object, pAttachPt);
|
|
}
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if ( LLVOAvatar::detachObject(viewer_object) )
|
|
{
|
|
LLVOAvatar::cleanupAttachedMesh( viewer_object );
|
|
|
|
// the simulator should automatically handle permission revocation
|
|
|
|
stopMotionFromSource(attachment_id);
|
|
LLFollowCamMgr::setCameraActive(viewer_object->getID(), FALSE);
|
|
|
|
LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren();
|
|
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
|
|
iter != child_list.end();
|
|
++iter)
|
|
{
|
|
LLViewerObject* child_objectp = *iter;
|
|
// the simulator should automatically handle
|
|
// permissions revocation
|
|
|
|
stopMotionFromSource(child_objectp->getID());
|
|
LLFollowCamMgr::setCameraActive(child_objectp->getID(), FALSE);
|
|
}
|
|
|
|
// Make sure the inventory is in sync with the avatar.
|
|
|
|
// Update COF contents, don't trigger appearance update.
|
|
if (!isAgentAvatarValid())
|
|
{
|
|
llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
|
|
}
|
|
else
|
|
{
|
|
LLAppearanceMgr::instance().unregisterAttachment(attachment_id);
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-08-22 (RLVa-1.2.1a) | Added: RLVa-1.2.1a
|
|
if ( (rlv_handler_t::isEnabled()) && (viewer_object->isHUDAttachment()) && (gRlvAttachmentLocks.hasLockedHUD()) )
|
|
gRlvAttachmentLocks.updateLockedHUD();
|
|
// [/RLVa:KB]
|
|
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
// static
|
|
BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
|
|
{
|
|
LLInventoryItem* item = gInventory.getItem(item_id);
|
|
// if (item)
|
|
// [RLVa:KB] - Checked: 2010-09-04 (RLVa-1.2.1c) | Added: RLVa-1.2.1c
|
|
if ( (item) && ((!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(item))) )
|
|
// [/RLVa:KB]
|
|
{
|
|
gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
|
|
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
|
|
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id);
|
|
gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
|
|
|
|
// This object might have been selected, so let the selection manager know it's gone now
|
|
LLViewerObject *found_obj = gObjectList.findObject(item_id);
|
|
if (found_obj)
|
|
{
|
|
LLSelectMgr::getInstance()->remove(found_obj);
|
|
}
|
|
|
|
// Error checking in case this object was attached to an invalid point
|
|
// In that case, just remove the item from COF preemptively since detach
|
|
// will fail.
|
|
if (isAgentAvatarValid())
|
|
{
|
|
const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id);
|
|
if (!attached_obj)
|
|
{
|
|
LLAppearanceMgr::instance().removeCOFItemLinks(item_id, false);
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
|
|
{
|
|
LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
|
|
return gAgentWearables.getWearableCount(type);
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
|
|
const LLUUID& src_id = src_vi->getID();
|
|
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
|
|
ETextureIndex index = data->mIndex;
|
|
if (!isIndexLocalTexture(index)) return;
|
|
|
|
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0);
|
|
|
|
// fix for EXT-268. Preventing using of NULL pointer
|
|
if(NULL == local_tex_obj)
|
|
{
|
|
LL_WARNS("TAG") << "There is no Local Texture Object with index: " << index
|
|
<< ", final: " << final
|
|
<< LL_ENDL;
|
|
return;
|
|
}
|
|
if (success)
|
|
{
|
|
if (!local_tex_obj->getBakedReady() &&
|
|
local_tex_obj->getImage() != NULL &&
|
|
(local_tex_obj->getID() == src_id) &&
|
|
discard_level < local_tex_obj->getDiscard())
|
|
{
|
|
local_tex_obj->setDiscard(discard_level);
|
|
if (isUsingBakedTextures())
|
|
{
|
|
requestLayerSetUpdate(index);
|
|
}
|
|
else
|
|
{
|
|
LLVisualParamHint::requestHintUpdates();
|
|
}
|
|
updateMeshTextures();
|
|
}
|
|
}
|
|
else if (final)
|
|
{
|
|
// Failed: asset is missing
|
|
if (!local_tex_obj->getBakedReady() &&
|
|
local_tex_obj->getImage() != NULL &&
|
|
local_tex_obj->getImage()->getID() == src_id)
|
|
{
|
|
local_tex_obj->setDiscard(0);
|
|
requestLayerSetUpdate(index);
|
|
updateMeshTextures();
|
|
}
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const
|
|
{
|
|
*tex_pp = NULL;
|
|
|
|
if (!isIndexLocalTexture(type)) return FALSE;
|
|
if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return TRUE;
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
|
|
if (!local_tex_obj)
|
|
{
|
|
return FALSE;
|
|
}
|
|
*tex_pp = local_tex_obj->getImage();
|
|
return TRUE;
|
|
}
|
|
|
|
LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const
|
|
{
|
|
if (!isIndexLocalTexture(type))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
|
|
if (!local_tex_obj)
|
|
{
|
|
return NULL;
|
|
}
|
|
if (local_tex_obj->getID() == IMG_DEFAULT_AVATAR)
|
|
{
|
|
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
|
|
}
|
|
return local_tex_obj->getImage();
|
|
}
|
|
|
|
const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
|
|
{
|
|
if (!isIndexLocalTexture(type)) return IMG_DEFAULT_AVATAR;
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
|
|
if (local_tex_obj && local_tex_obj->getImage() != NULL)
|
|
{
|
|
return local_tex_obj->getImage()->getID();
|
|
}
|
|
return IMG_DEFAULT_AVATAR;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// isLocalTextureDataAvailable()
|
|
// Returns true if at least the lowest quality discard level exists for every texture
|
|
// in the layerset.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const
|
|
{
|
|
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
|
|
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
|
|
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const EBakedTextureIndex baked_index = baked_iter->first;
|
|
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
|
|
{
|
|
BOOL ret = true;
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
llassert(0);
|
|
return FALSE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// virtual
|
|
// isLocalTextureDataFinal()
|
|
// Returns true if the highest quality discard level exists for every texture
|
|
// in the layerset.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
|
|
{
|
|
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
|
|
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
|
|
{
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
}
|
|
llassert(0);
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
|
|
{
|
|
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
|
|
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const
|
|
{
|
|
const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet;
|
|
if (!layerset) return FALSE;
|
|
const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
|
|
if (!layerset_buffer) return FALSE;
|
|
return !layerset_buffer->uploadNeeded();
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
|
|
{
|
|
LLUUID id;
|
|
BOOL isDefined = TRUE;
|
|
if (isIndexLocalTexture(type))
|
|
{
|
|
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
if (index >= wearable_count)
|
|
{
|
|
// invalid index passed in. check all textures of a given type
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
id = getLocalTextureID(type, wearable_index);
|
|
isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
id = getLocalTextureID(type, index);
|
|
isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
id = getTEImage(type)->getID();
|
|
isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
|
|
}
|
|
|
|
return isDefined;
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
|
|
{
|
|
if (isIndexBakedTexture(type))
|
|
{
|
|
return LLVOAvatar::isTextureVisible(type, (U32)0);
|
|
}
|
|
|
|
LLUUID tex_id = getLocalTextureID(type,index);
|
|
return (tex_id != IMG_INVISIBLE)
|
|
|| (LLDrawPoolAlpha::sShowDebugAlpha);
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
|
|
{
|
|
if (isIndexBakedTexture(type))
|
|
{
|
|
return LLVOAvatar::isTextureVisible(type);
|
|
}
|
|
|
|
U32 index = gAgentWearables.getWearableIndex(wearable);
|
|
return isTextureVisible(type,index);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// requestLayerSetUploads()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::requestLayerSetUploads()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
requestLayerSetUpload((EBakedTextureIndex)i);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i)
|
|
{
|
|
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
|
|
const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
|
|
if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet)
|
|
{
|
|
mBakedTextureDatas[i].mTexLayerSet->requestUpload();
|
|
}
|
|
}
|
|
|
|
bool LLVOAvatarSelf::areTexturesCurrent() const
|
|
{
|
|
return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded();
|
|
}
|
|
|
|
// virtual
|
|
bool LLVOAvatarSelf::hasPendingBakedUploads() const
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet;
|
|
if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending())
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
|
|
{
|
|
if( !layerset || !layerset->getUpdatesEnabled() )
|
|
{
|
|
return;
|
|
}
|
|
// llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl;
|
|
|
|
layerset->requestUpdate();
|
|
layerset->invalidateMorphMasks();
|
|
|
|
if( upload_result )
|
|
{
|
|
llassert(isSelf());
|
|
|
|
ETextureIndex baked_te = getBakedTE( layerset );
|
|
setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) );
|
|
layerset->requestUpload();
|
|
updateMeshTextures();
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::invalidateAll()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
|
|
}
|
|
//mDebugSelfLoadTimer.reset();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// setCompositeUpdatesEnabled()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
setCompositeUpdatesEnabled(i, b);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
|
|
{
|
|
if (mBakedTextureDatas[index].mTexLayerSet )
|
|
{
|
|
mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled( b );
|
|
}
|
|
}
|
|
|
|
bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
|
|
{
|
|
if (mBakedTextureDatas[index].mTexLayerSet)
|
|
{
|
|
return mBakedTextureDatas[index].mTexLayerSet->getUpdatesEnabled();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LLVOAvatarSelf::setupComposites()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
|
|
BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
|
|
if (mBakedTextureDatas[i].mTexLayerSet)
|
|
{
|
|
mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::updateComposites()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if (mBakedTextureDatas[i].mTexLayerSet
|
|
&& ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
|
|
{
|
|
mBakedTextureDatas[i].mTexLayerSet->updateComposite();
|
|
}
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const
|
|
{
|
|
if (!isIndexLocalTexture(type)) return FALSE;
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
|
|
if (local_tex_obj)
|
|
{
|
|
if (type >= 0
|
|
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
|
|
&& !local_tex_obj->getImage()->isMissingAsset())
|
|
{
|
|
return local_tex_obj->getImage()->getDiscardLevel();
|
|
}
|
|
else
|
|
{
|
|
// We don't care about this (no image associated with the layer) treat as fully loaded.
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// virtual
|
|
// Counts the memory footprint of local textures.
|
|
void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
|
|
{
|
|
*gl_bytes = 0;
|
|
for (S32 type = 0; type < TEX_NUM_INDICES; type++)
|
|
{
|
|
if (!isIndexLocalTexture((ETextureIndex)type)) continue;
|
|
U32 max_tex = getNumWearables((ETextureIndex) type);
|
|
for (U32 num = 0; num < max_tex; num++)
|
|
{
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
|
|
if (local_tex_obj)
|
|
{
|
|
const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage();
|
|
if (image_gl)
|
|
{
|
|
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
|
|
|
|
if (image_gl->hasGLTexture())
|
|
{
|
|
*gl_bytes += bytes;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_tex, BOOL baked_version_ready, U32 index)
|
|
{
|
|
if (!isIndexLocalTexture(type)) return;
|
|
|
|
LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, TRUE) ;
|
|
if(!tex)
|
|
{
|
|
return ;
|
|
}
|
|
|
|
S32 desired_discard = isSelf() ? 0 : 2;
|
|
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
|
|
if (!local_tex_obj)
|
|
{
|
|
if (type >= TEX_NUM_INDICES)
|
|
{
|
|
llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
|
|
return;
|
|
}
|
|
LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type);
|
|
if (!gAgentWearables.getWearable(wearable_type,index))
|
|
{
|
|
// no wearable is loaded, cannot set the texture.
|
|
return;
|
|
}
|
|
gAgentWearables.addLocalTextureObject(wearable_type,type,index);
|
|
local_tex_obj = getLocalTextureObject(type,index);
|
|
if (!local_tex_obj)
|
|
{
|
|
llerrs << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLTexLayerSet *layer_set = getLayerSet(type);
|
|
if (layer_set)
|
|
{
|
|
layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index));
|
|
}
|
|
|
|
}
|
|
if (!baked_version_ready)
|
|
{
|
|
if (tex != local_tex_obj->getImage() || local_tex_obj->getBakedReady())
|
|
{
|
|
local_tex_obj->setDiscard(MAX_DISCARD_LEVEL+1);
|
|
}
|
|
if (tex->getID() != IMG_DEFAULT_AVATAR)
|
|
{
|
|
if (local_tex_obj->getDiscard() > desired_discard)
|
|
{
|
|
S32 tex_discard = tex->getDiscardLevel();
|
|
if (tex_discard >= 0 && tex_discard <= desired_discard)
|
|
{
|
|
local_tex_obj->setDiscard(tex_discard);
|
|
if (isSelf())
|
|
{
|
|
if (gAgentAvatarp->isUsingBakedTextures())
|
|
{
|
|
requestLayerSetUpdate(type);
|
|
}
|
|
else
|
|
{
|
|
LLVisualParamHint::requestHintUpdates();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL);
|
|
}
|
|
}
|
|
tex->setMinDiscardLevel(desired_discard);
|
|
}
|
|
}
|
|
local_tex_obj->setImage(tex);
|
|
local_tex_obj->setID(tex->getID());
|
|
setBakedReady(type,baked_version_ready,index);
|
|
}
|
|
//virtual
|
|
void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
|
|
{
|
|
if (!isIndexLocalTexture(type)) return;
|
|
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
|
|
if (local_tex_obj)
|
|
{
|
|
local_tex_obj->setBakedReady( baked_version_exists );
|
|
}
|
|
}
|
|
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::dumpLocalTextures() const
|
|
{
|
|
llinfos << "Local Textures:" << llendl;
|
|
|
|
/* ETextureIndex baked_equiv[] = {
|
|
TEX_UPPER_BAKED,
|
|
if (isTextureDefined(baked_equiv[i])) */
|
|
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
|
|
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
|
|
continue;
|
|
|
|
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
|
|
const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
|
|
|
|
const std::string &name = texture_dict->mName;
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
|
|
// index is baked texture - index is not relevant. putting in 0 as placeholder
|
|
if (isTextureDefined(baked_equiv, 0))
|
|
{
|
|
#if LL_RELEASE_FOR_DOWNLOAD
|
|
// End users don't get to trivially see avatar texture IDs, makes textures
|
|
// easier to steal. JC
|
|
llinfos << "LocTex " << name << ": Baked " << llendl;
|
|
#else
|
|
llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl;
|
|
#endif
|
|
}
|
|
else if (local_tex_obj && local_tex_obj->getImage() != NULL)
|
|
{
|
|
if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR)
|
|
{
|
|
llinfos << "LocTex " << name << ": None" << llendl;
|
|
}
|
|
else
|
|
{
|
|
const LLViewerFetchedTexture* image = local_tex_obj->getImage();
|
|
|
|
llinfos << "LocTex " << name << ": "
|
|
<< "Discard " << image->getDiscardLevel() << ", "
|
|
<< "(" << image->getWidth() << ", " << image->getHeight() << ") "
|
|
#if !LL_RELEASE_FOR_DOWNLOAD
|
|
// End users don't get to trivially see avatar texture IDs,
|
|
// makes textures easier to steal
|
|
<< image->getID() << " "
|
|
#endif
|
|
<< "Priority: " << image->getDecodePriority()
|
|
<< llendl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// static
|
|
// onLocalTextureLoaded()
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
|
|
LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID);
|
|
if (self)
|
|
{
|
|
// We should only be handling local textures for ourself
|
|
self->localTextureLoaded(success, src_vi, src_raw, aux_src, discard_level, final, userdata);
|
|
}
|
|
// ensure data is cleaned up
|
|
if (final || !success)
|
|
{
|
|
delete data;
|
|
}
|
|
}
|
|
|
|
/*virtual*/ void LLVOAvatarSelf::setImage(const U8 te, LLViewerTexture *imagep, const U32 index)
|
|
{
|
|
if (isIndexLocalTexture((ETextureIndex)te))
|
|
{
|
|
setLocalTexture((ETextureIndex)te, imagep, FALSE ,index);
|
|
}
|
|
else
|
|
{
|
|
setTEImage(te,imagep);
|
|
}
|
|
}
|
|
|
|
/*virtual*/ LLViewerTexture* LLVOAvatarSelf::getImage(const U8 te, const U32 index) const
|
|
{
|
|
if (isIndexLocalTexture((ETextureIndex)te))
|
|
{
|
|
return getLocalTextureGL((ETextureIndex)te,index);
|
|
}
|
|
else
|
|
{
|
|
return getTEImage(te);
|
|
}
|
|
}
|
|
|
|
|
|
// static
|
|
void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
|
|
{
|
|
S32 gl_bytes = 0;
|
|
gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
|
|
llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::getIsCloud() const
|
|
{
|
|
// do we have our body parts?
|
|
if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 ||
|
|
gAgentWearables.getWearableCount(LLWearableType::WT_HAIR) == 0 ||
|
|
gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 ||
|
|
gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0)
|
|
{
|
|
lldebugs << "No body parts" << llendl;
|
|
return TRUE;
|
|
}
|
|
|
|
if (!isTextureDefined(TEX_HAIR, 0))
|
|
{
|
|
lldebugs << "No hair texture" << llendl;
|
|
return TRUE;
|
|
}
|
|
|
|
if (!mPreviousFullyLoaded)
|
|
{
|
|
if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
|
|
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
|
|
{
|
|
lldebugs << "Lower textures not baked" << llendl;
|
|
return TRUE;
|
|
}
|
|
|
|
if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
|
|
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
|
|
{
|
|
lldebugs << "Upper textures not baked" << llendl;
|
|
return TRUE;
|
|
}
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
|
|
continue;
|
|
|
|
const BakedTextureData& texture_data = mBakedTextureDatas[i];
|
|
if (!isTextureDefined(texture_data.mTextureIndex, 0))
|
|
continue;
|
|
|
|
// Check for the case that texture is defined but not sufficiently loaded to display anything.
|
|
const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
|
|
if (!baked_img || !baked_img->hasGLTexture())
|
|
{
|
|
lldebugs << "Texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl;
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
lldebugs << "Avatar de-clouded" << llendl;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/*static*/
|
|
void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
|
|
}
|
|
|
|
void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
|
|
if (!data)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ETextureIndex index = data->mIndex;
|
|
|
|
if (index < 0 || index >= TEX_NUM_INDICES)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data.
|
|
{
|
|
mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32();
|
|
}
|
|
if (final)
|
|
{
|
|
delete data;
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished)
|
|
{
|
|
U32 done = 0;
|
|
if (finished)
|
|
{
|
|
done = 1;
|
|
}
|
|
mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
|
|
}
|
|
|
|
const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const
|
|
{
|
|
std::string text="";
|
|
|
|
text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset));
|
|
|
|
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
|
|
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
|
|
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const EBakedTextureIndex baked_index = baked_iter->first;
|
|
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
|
|
{
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
if (wearable_count > 0)
|
|
{
|
|
text += LLWearableType::getTypeName(wearable_type) + ":";
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index);
|
|
std::string discard_str = llformat("%d ",discard_level);
|
|
text += llformat("%d ",discard_level);
|
|
}
|
|
}
|
|
}
|
|
text += ")";
|
|
break;
|
|
}
|
|
}
|
|
return text;
|
|
}
|
|
|
|
const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
|
|
{
|
|
std::string text;
|
|
const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
|
|
BOOL is_texture_final = TRUE;
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level));
|
|
}
|
|
}
|
|
text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final);
|
|
}
|
|
return text;
|
|
}
|
|
|
|
const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
|
|
{
|
|
if (canGrabBakedTexture(baked_index))
|
|
{
|
|
ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
|
|
if (tex_index == TEX_NUM_INDICES)
|
|
{
|
|
return LLUUID::null;
|
|
}
|
|
return getTEImage( tex_index )->getID();
|
|
}
|
|
return LLUUID::null;
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
|
|
{
|
|
ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
|
|
if (tex_index == TEX_NUM_INDICES)
|
|
{
|
|
return FALSE;
|
|
}
|
|
// Check if the texture hasn't been baked yet.
|
|
if (!isTextureDefined(tex_index, 0))
|
|
{
|
|
lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
|
|
return FALSE;
|
|
}
|
|
|
|
if (gAgent.isGodlikeWithoutAdminMenuFakery())
|
|
return TRUE;
|
|
|
|
// Check permissions of textures that show up in the
|
|
// baked texture. We don't want people copying people's
|
|
// work via baked textures.
|
|
|
|
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
|
|
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
|
|
iter != baked_dict->mLocalTextures.end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex t_index = (*iter);
|
|
LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
|
|
U32 count = gAgentWearables.getWearableCount(wearable_type);
|
|
lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
|
|
|
|
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
|
|
{
|
|
LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index);
|
|
if (wearable)
|
|
{
|
|
const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
|
|
const LLUUID& texture_id = texture->getID();
|
|
if (texture_id != IMG_DEFAULT_AVATAR)
|
|
{
|
|
// Search inventory for this texture.
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLAssetIDMatches asset_id_matches(texture_id);
|
|
gInventory.collectDescendentsIf(LLUUID::null,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::INCLUDE_TRASH,
|
|
asset_id_matches);
|
|
|
|
BOOL can_grab = FALSE;
|
|
lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl;
|
|
if (items.count())
|
|
{
|
|
// search for full permissions version
|
|
for (S32 i = 0; i < items.count(); i++)
|
|
{
|
|
LLViewerInventoryItem* itemp = items[i];
|
|
if (itemp->getIsFullPerm())
|
|
{
|
|
can_grab = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!can_grab) return FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep,
|
|
F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index )
|
|
{
|
|
if (!isIndexLocalTexture(type)) return;
|
|
|
|
if (!covered_by_baked)
|
|
{
|
|
if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0)
|
|
{
|
|
F32 desired_pixels;
|
|
desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
|
|
imagep->setBoostLevel(getAvatarBoostLevel());
|
|
|
|
imagep->resetTextureStats();
|
|
imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
|
|
imagep->addTextureStats( desired_pixels / texel_area_ratio );
|
|
imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
|
|
imagep->forceUpdateBindStats() ;
|
|
if (imagep->getDiscardLevel() < 0)
|
|
{
|
|
mHasGrey = TRUE; // for statistics gathering
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// texture asset is missing
|
|
mHasGrey = TRUE; // for statistics gathering
|
|
}
|
|
}
|
|
}
|
|
|
|
LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const
|
|
{
|
|
LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
|
|
LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index);
|
|
if (wearable)
|
|
{
|
|
return wearable->getLocalTextureObject(i);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// getBakedTE()
|
|
// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
|
|
//-----------------------------------------------------------------------------
|
|
ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if (layerset == mBakedTextureDatas[i].mTexLayerSet )
|
|
{
|
|
return mBakedTextureDatas[i].mTextureIndex;
|
|
}
|
|
}
|
|
llassert(0);
|
|
return TEX_HEAD_BAKED;
|
|
}
|
|
|
|
|
|
void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid)
|
|
{
|
|
ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i);
|
|
setNewBakedTexture(index, uuid);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// setNewBakedTexture()
|
|
// A new baked texture has been successfully uploaded and we can start using it now.
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
|
|
{
|
|
// Baked textures live on other sims.
|
|
LLHost target_host = getObjectHost();
|
|
setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) );
|
|
updateMeshTextures();
|
|
dirtyMesh();
|
|
|
|
LLVOAvatar::cullAvatarsByPixelArea();
|
|
|
|
/* switch(te)
|
|
case TEX_HEAD_BAKED:
|
|
llinfos << "New baked texture: HEAD" << llendl; */
|
|
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
|
|
if (texture_dict->mIsBakedTexture)
|
|
{
|
|
debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
|
|
llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl;
|
|
}
|
|
else
|
|
{
|
|
llwarns << "New baked texture: unknown te " << te << llendl;
|
|
}
|
|
|
|
// dumpAvatarTEs( "setNewBakedTexture() send" );
|
|
// RN: throttle uploads
|
|
if (!hasPendingBakedUploads())
|
|
{
|
|
gAgent.sendAgentSetAppearance();
|
|
|
|
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
|
{
|
|
LLSD args;
|
|
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
|
args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32());
|
|
if (isAllLocalTextureDataFinal())
|
|
{
|
|
LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args);
|
|
}
|
|
else
|
|
{
|
|
args["STATUS"] = debugDumpAllLocalTextureDataInfo();
|
|
LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args);
|
|
}
|
|
}
|
|
|
|
outputRezDiagnostics();
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::outputRezDiagnostics() const
|
|
{
|
|
if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
|
|
{
|
|
return ;
|
|
}
|
|
|
|
const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
|
|
llinfos << "REZTIME: Myself rez stats:" << llendl;
|
|
llinfos << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl;
|
|
llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
|
|
llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
|
|
llinfos << "\t Load time for each texture: " << llendl;
|
|
for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
|
|
{
|
|
std::stringstream out;
|
|
out << "\t\t (" << i << ") ";
|
|
U32 j=0;
|
|
for (j=0; j <= MAX_DISCARD_LEVEL; j++)
|
|
{
|
|
out << "\t";
|
|
S32 load_time = (S32)mDebugTextureLoadTimes[i][j];
|
|
if (load_time == -1)
|
|
{
|
|
out << "*";
|
|
if (j == 0)
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
out << load_time;
|
|
}
|
|
}
|
|
|
|
// Don't print out non-existent textures.
|
|
if (j != 0)
|
|
llinfos << out.str() << llendl;
|
|
}
|
|
llinfos << "\t Time points for each upload (start / finish)" << llendl;
|
|
for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
|
|
{
|
|
llinfos << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
|
|
}
|
|
|
|
for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
|
|
const LLTexLayerSet *layerset = debugGetLayerSet(baked_index);
|
|
if (!layerset) continue;
|
|
const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
|
|
if (!layerset_buffer) continue;
|
|
llinfos << layerset_buffer->dumpTextureInfo() << llendl;
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
|
|
{
|
|
LL_DEBUGS("Avatar Rez")
|
|
<< llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
|
|
<< llendl;
|
|
}
|
|
|
|
void LLVOAvatarSelf::reportAvatarRezTime() const
|
|
{
|
|
// TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// setCachedBakedTexture()
|
|
// A baked texture id was received from a cache query, make it active
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid )
|
|
{
|
|
setTETexture( te, uuid );
|
|
|
|
/* switch(te)
|
|
case TEX_HEAD_BAKED:
|
|
if( mHeadLayerSet )
|
|
mHeadLayerSet->cancelUpload(); */
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
|
|
{
|
|
if (mInitialBakeIDs[i] != LLUUID::null)
|
|
{
|
|
if (mInitialBakeIDs[i] == uuid)
|
|
{
|
|
llinfos << "baked texture correctly loaded at login! " << i << llendl;
|
|
}
|
|
else
|
|
{
|
|
llwarns << "baked texture does not match id loaded at login!" << i << llendl;
|
|
}
|
|
mInitialBakeIDs[i] = LLUUID::null;
|
|
}
|
|
mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
|
|
{
|
|
LLUUID texture_id;
|
|
msg->getUUID("TextureData", "TextureID", texture_id);
|
|
if (!isAgentAvatarValid()) return;
|
|
|
|
// If this is a texture corresponding to one of our baked entries,
|
|
// just rebake that layer set.
|
|
BOOL found = FALSE;
|
|
|
|
/* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
|
|
TEX_HEAD_BAKED,
|
|
TEX_UPPER_BAKED, */
|
|
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
|
|
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex index = iter->first;
|
|
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (texture_dict->mIsBakedTexture)
|
|
{
|
|
if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
|
|
{
|
|
LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
|
|
if (layer_set)
|
|
{
|
|
llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
|
|
gAgentAvatarp->invalidateComposite(layer_set, TRUE);
|
|
found = TRUE;
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// If texture not found, rebake all entries.
|
|
if (!found)
|
|
{
|
|
gAgentAvatarp->forceBakeAllTextures();
|
|
}
|
|
else
|
|
{
|
|
// Not sure if this is necessary, but forceBakeAllTextures() does it.
|
|
gAgentAvatarp->updateMeshTextures();
|
|
}
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::isUsingBakedTextures() const
|
|
{
|
|
// Composite textures are used during appearance mode.
|
|
if (gAgentCamera.cameraCustomizeAvatar())
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
|
|
{
|
|
llinfos << "TAT: forced full rebake. " << llendl;
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
|
|
LLTexLayerSet* layer_set = getLayerSet(baked_index);
|
|
if (layer_set)
|
|
{
|
|
if (slam_for_debug)
|
|
{
|
|
layer_set->setUpdatesEnabled(TRUE);
|
|
layer_set->cancelUpload();
|
|
}
|
|
|
|
invalidateComposite(layer_set, TRUE);
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "TAT: NO LAYER SET FOR " << (S32)baked_index << llendl;
|
|
}
|
|
}
|
|
|
|
// Don't know if this is needed
|
|
updateMeshTextures();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// requestLayerSetUpdate()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
|
|
{
|
|
/* switch(index)
|
|
case LOCTEX_UPPER_BODYPAINT:
|
|
case LOCTEX_UPPER_SHIRT:
|
|
if( mUpperBodyLayerSet )
|
|
mUpperBodyLayerSet->requestUpdate(); */
|
|
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
|
|
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
|
|
return;
|
|
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
|
|
if (mBakedTextureDatas[baked_index].mTexLayerSet)
|
|
{
|
|
mBakedTextureDatas[baked_index].mTexLayerSet->requestUpdate();
|
|
}
|
|
}
|
|
|
|
LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
|
|
{
|
|
/* switch(index)
|
|
case TEX_HEAD_BAKED:
|
|
case TEX_HEAD_BODYPAINT:
|
|
return mHeadLayerSet; */
|
|
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
|
|
if (texture_dict->mIsUsedByBakedTexture)
|
|
{
|
|
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
|
|
return mBakedTextureDatas[baked_index].mTexLayerSet;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
|
|
{
|
|
/* switch(index)
|
|
case TEX_HEAD_BAKED:
|
|
case TEX_HEAD_BODYPAINT:
|
|
return mHeadLayerSet; */
|
|
if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
|
|
{
|
|
return mBakedTextureDatas[baked_index].mTexLayerSet;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
// static
|
|
void LLVOAvatarSelf::onCustomizeStart()
|
|
{
|
|
// We're no longer doing any baking or invalidating on entering
|
|
// appearance editing mode. Leaving function in place in case
|
|
// further changes require us to do something at this point - Nyx
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::onCustomizeEnd()
|
|
{
|
|
if (isAgentAvatarValid())
|
|
{
|
|
gAgentAvatarp->invalidateAll();
|
|
}
|
|
}
|
|
|
|
// HACK: this will null out the avatar's local texture IDs before the TE message is sent
|
|
// to ensure local texture IDs are not sent to other clients in the area.
|
|
// this is a short-term solution. The long term solution will be to not set the texture
|
|
// IDs in the avatar object, and keep them only in the wearable.
|
|
// This will involve further refactoring that is too risky for the initial release of 2.0.
|
|
bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
|
|
{
|
|
LLUUID texture_id[TEX_NUM_INDICES];
|
|
// pack away current TEs to make sure we don't send them out
|
|
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
|
|
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex index = iter->first;
|
|
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (!texture_dict->mIsBakedTexture)
|
|
{
|
|
LLTextureEntry* entry = getTE((U8) index);
|
|
texture_id[index] = entry->getID();
|
|
if (SHClientTagMgr::instance().getIsEnabled() && index == 0 && gSavedSettings.getBOOL("AscentUseTag"))
|
|
entry->setID(LLUUID(gSavedSettings.getString("AscentReportClientUUID")));
|
|
else
|
|
entry->setID(IMG_DEFAULT_AVATAR);
|
|
}
|
|
}
|
|
|
|
bool success = packTEMessage(mesgsys);
|
|
|
|
// unpack TEs to make sure we don't re-trigger a bake
|
|
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
|
|
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex index = iter->first;
|
|
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (!texture_dict->mIsBakedTexture)
|
|
{
|
|
LLTextureEntry* entry = getTE((U8) index);
|
|
entry->setID(texture_id[index]);
|
|
}
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// needsRenderBeam()
|
|
//------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::needsRenderBeam()
|
|
{
|
|
if (gNoRender)
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
|
|
|
|
BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing());
|
|
if (LLToolGrab::getInstance()->getEditingObject() &&
|
|
LLToolGrab::getInstance()->getEditingObject()->isAttachment())
|
|
{
|
|
// don't render selection beam on hud objects
|
|
is_touching_or_grabbing = FALSE;
|
|
}
|
|
return is_touching_or_grabbing || (mState & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection());
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::deleteScratchTextures()
|
|
{
|
|
if(gAuditTexture)
|
|
{
|
|
S32 total_tex_size = sScratchTexBytes ;
|
|
S32 tex_size = SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT ;
|
|
|
|
if( sScratchTexNames.checkData( GL_LUMINANCE ) )
|
|
{
|
|
LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
|
|
total_tex_size -= tex_size ;
|
|
}
|
|
if( sScratchTexNames.checkData( GL_ALPHA ) )
|
|
{
|
|
LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
|
|
total_tex_size -= tex_size ;
|
|
}
|
|
if( sScratchTexNames.checkData( GL_COLOR_INDEX ) )
|
|
{
|
|
LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
|
|
total_tex_size -= tex_size ;
|
|
}
|
|
if( sScratchTexNames.checkData( LLRender::sGLCoreProfile ? GL_RG : GL_LUMINANCE_ALPHA ) )
|
|
{
|
|
LLImageGL::decTextureCounter(tex_size, 2, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
|
|
total_tex_size -= 2 * tex_size ;
|
|
}
|
|
if( sScratchTexNames.checkData( GL_RGB ) )
|
|
{
|
|
LLImageGL::decTextureCounter(tex_size, 3, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
|
|
total_tex_size -= 3 * tex_size ;
|
|
}
|
|
if( sScratchTexNames.checkData( GL_RGBA ) )
|
|
{
|
|
LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
|
|
total_tex_size -= 4 * tex_size ;
|
|
}
|
|
//others
|
|
while(total_tex_size > 0)
|
|
{
|
|
LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
|
|
total_tex_size -= 4 * tex_size ;
|
|
}
|
|
}
|
|
|
|
for( LLGLuint* namep = sScratchTexNames.getFirstData();
|
|
namep;
|
|
namep = sScratchTexNames.getNextData() )
|
|
{
|
|
LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)namep );
|
|
stop_glerror();
|
|
}
|
|
|
|
if( sScratchTexBytes )
|
|
{
|
|
lldebugs << "Clearing Scratch Textures " << (sScratchTexBytes/1024) << "KB" << llendl;
|
|
|
|
sScratchTexNames.deleteAllData();
|
|
sScratchTexLastBindTime.deleteAllData();
|
|
LLImageGL::sGlobalTextureMemoryInBytes -= sScratchTexBytes;
|
|
sScratchTexBytes = 0;
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::dumpScratchTextureByteCount()
|
|
{
|
|
llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl;
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::onChangeSelfInvisible(bool invisible)
|
|
{
|
|
if (isAgentAvatarValid())
|
|
{
|
|
gAgentAvatarp->setInvisible(invisible);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::setInvisible(bool invisible)
|
|
{
|
|
if (invisible)
|
|
{
|
|
setCompositeUpdatesEnabled(FALSE);
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
|
|
{
|
|
setNewBakedTexture(mBakedTextureDatas[i].mTextureIndex, IMG_INVISIBLE);
|
|
}
|
|
gAgent.sendAgentSetAppearance();
|
|
}
|
|
else
|
|
{
|
|
setCompositeUpdatesEnabled(TRUE);
|
|
invalidateAll();
|
|
requestLayerSetUploads();
|
|
gAgent.sendAgentSetAppearance();
|
|
}
|
|
} |