Need to test: localassetbrowser preview related floaters hgfloatertexteditor maps media textures! Currently very hacky web browser alpha masks on avatars bumpmaps Are all sky components appearing? LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc) Snapshot related features Customize avatar vfs floater UI textures in general Texture priority issues
260 lines
7.4 KiB
C++
260 lines
7.4 KiB
C++
/**
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* @file llfloaterscriptdebug.cpp
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* @brief Chat window for showing script errors and warnings
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*
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* $LicenseInfo:firstyear=2006&license=viewergpl$
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*
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* Copyright (c) 2006-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lluictrlfactory.h"
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#include "llfloaterscriptdebug.h"
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#include "llfontgl.h"
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#include "llrect.h"
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#include "llerror.h"
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#include "llstring.h"
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#include "message.h"
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// project include
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#include "llviewertexteditor.h"
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#include "llviewercontrol.h"
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#include "llviewerobjectlist.h"
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#include "llviewertexturelist.h"
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//
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// Statics
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//
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LLFloaterScriptDebug* LLFloaterScriptDebug::sInstance = NULL;
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//
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// Member Functions
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//
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LLFloaterScriptDebug::LLFloaterScriptDebug() :
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LLMultiFloater()
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{
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// avoid resizing of the window to match
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// the initial size of the tabbed-childs, whenever a tab is opened or closed
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mAutoResize = FALSE;
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}
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LLFloaterScriptDebug::~LLFloaterScriptDebug()
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{
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sInstance = NULL;
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}
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void LLFloaterScriptDebug::show(const LLUUID& object_id)
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{
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LLFloater* floaterp = addOutputWindow(object_id);
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if (sInstance)
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{
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sInstance->open(); /* Flawfinder: ignore */
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sInstance->showFloater(floaterp);
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}
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}
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BOOL LLFloaterScriptDebug::postBuild()
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{
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LLMultiFloater::postBuild();
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if (mTabContainer)
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{
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// *FIX: apparantly fails for tab containers?
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// mTabContainer->requires<LLFloater>("all_scripts");
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// mTabContainer->checkRequirements();
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return TRUE;
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}
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return FALSE;
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}
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void* getOutputWindow(void* data)
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{
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return new LLFloaterScriptDebugOutput();
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}
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LLFloater* LLFloaterScriptDebug::addOutputWindow(const LLUUID &object_id)
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{
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if (!sInstance)
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{
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sInstance = new LLFloaterScriptDebug();
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LLCallbackMap::map_t factory_map;
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factory_map["all_scripts"] = LLCallbackMap(getOutputWindow, NULL);
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LLUICtrlFactory::getInstance()->buildFloater(sInstance, "floater_script_debug.xml", &factory_map);
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sInstance->setVisible(FALSE);
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}
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LLFloater* floaterp = NULL;
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LLFloater::setFloaterHost(sInstance);
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{
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floaterp = LLFloaterScriptDebugOutput::show(object_id);
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}
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LLFloater::setFloaterHost(NULL);
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// Tabs sometimes overlap resize handle
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sInstance->moveResizeHandlesToFront();
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return floaterp;
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}
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void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color, const LLUUID& source_id)
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{
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LLViewerObject* objectp = gObjectList.findObject(source_id);
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std::string floater_label;
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if (objectp)
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{
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objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
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floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]);
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}
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else
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{
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floater_label = user_name;
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}
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addOutputWindow(LLUUID::null);
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addOutputWindow(source_id);
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// add to "All" floater
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LLFloaterScriptDebugOutput* floaterp = LLFloaterScriptDebugOutput::getFloaterByID(LLUUID::null);
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floaterp->addLine(utf8mesg, user_name, color);
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// add to specific script instance floater
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floaterp = LLFloaterScriptDebugOutput::getFloaterByID(source_id);
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floaterp->addLine(utf8mesg, floater_label, color);
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}
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//
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// LLFloaterScriptDebugOutput
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//
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std::map<LLUUID, LLFloaterScriptDebugOutput*> LLFloaterScriptDebugOutput::sInstanceMap;
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LLFloaterScriptDebugOutput::LLFloaterScriptDebugOutput()
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: mObjectID(LLUUID::null)
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{
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sInstanceMap[mObjectID] = this;
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}
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LLFloaterScriptDebugOutput::LLFloaterScriptDebugOutput(const LLUUID& object_id)
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: LLFloater(std::string("script instance floater"), LLRect(0, 200, 200, 0), std::string("Script"), TRUE), mObjectID(object_id)
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{
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S32 y = getRect().getHeight() - LLFLOATER_HEADER_SIZE - LLFLOATER_VPAD;
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S32 x = LLFLOATER_HPAD;
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// History editor
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// Give it a border on the top
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LLRect history_editor_rect(
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x,
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y,
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getRect().getWidth() - LLFLOATER_HPAD,
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LLFLOATER_VPAD );
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mHistoryEditor = new LLViewerTextEditor( std::string("Chat History Editor"),
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history_editor_rect, S32_MAX, LLStringUtil::null, LLFontGL::getFontSansSerif());
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mHistoryEditor->setWordWrap( TRUE );
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mHistoryEditor->setFollowsAll();
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mHistoryEditor->setEnabled( FALSE );
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mHistoryEditor->setTabStop( TRUE ); // We want to be able to cut or copy from the history.
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addChild(mHistoryEditor);
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}
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void LLFloaterScriptDebugOutput::initFloater(const std::string& title, BOOL resizable,
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S32 min_width, S32 min_height, BOOL drag_on_left,
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BOOL minimizable, BOOL close_btn)
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{
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LLFloater::initFloater(title, resizable, min_width, min_height, drag_on_left, minimizable, close_btn);
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S32 y = getRect().getHeight() - LLFLOATER_HEADER_SIZE - LLFLOATER_VPAD;
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S32 x = LLFLOATER_HPAD;
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// History editor
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// Give it a border on the top
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LLRect history_editor_rect(
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x,
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y,
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getRect().getWidth() - LLFLOATER_HPAD,
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LLFLOATER_VPAD );
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mHistoryEditor = new LLViewerTextEditor( std::string("Chat History Editor"),
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history_editor_rect, S32_MAX, LLStringUtil::null, LLFontGL::getFontSansSerif());
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mHistoryEditor->setWordWrap( TRUE );
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mHistoryEditor->setFollowsAll();
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mHistoryEditor->setEnabled( FALSE );
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mHistoryEditor->setTabStop( TRUE ); // We want to be able to cut or copy from the history.
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addChild(mHistoryEditor);
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}
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LLFloaterScriptDebugOutput::~LLFloaterScriptDebugOutput()
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{
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sInstanceMap.erase(mObjectID);
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}
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void LLFloaterScriptDebugOutput::addLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color)
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{
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if (mObjectID.isNull())
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{
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//setTitle("[All scripts]");
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setCanTearOff(FALSE);
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setCanClose(FALSE);
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}
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else
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{
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setTitle(user_name);
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}
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mHistoryEditor->appendColoredText(utf8mesg, false, true, color);
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}
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//static
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LLFloaterScriptDebugOutput* LLFloaterScriptDebugOutput::show(const LLUUID& object_id)
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{
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LLFloaterScriptDebugOutput* floaterp = NULL;
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instance_map_t::iterator found_it = sInstanceMap.find(object_id);
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if (found_it == sInstanceMap.end())
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{
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floaterp = new LLFloaterScriptDebugOutput(object_id);
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sInstanceMap[object_id] = floaterp;
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floaterp->open(); /* Flawfinder: ignore*/
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}
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else
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{
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floaterp = found_it->second;
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}
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return floaterp;
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}
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//static
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LLFloaterScriptDebugOutput* LLFloaterScriptDebugOutput::getFloaterByID(const LLUUID& object_id)
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{
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LLFloaterScriptDebugOutput* floaterp = NULL;
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instance_map_t::iterator found_it = sInstanceMap.find(object_id);
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if (found_it != sInstanceMap.end())
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{
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floaterp = found_it->second;
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}
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return floaterp;
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}
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