Files
SingularityViewer/indra/newview/lltexturecache.h
Lirusaito 2653567d82 Sync with alchemy
Moves some constants out of llavatarconstants.h
8ebf8f4608bd: Change various const constants to constexpr
e07d5d43ba30: CID-143595
30b6935fc66d: CID-143595
acc96f9051cb: Fix a memory leak in viewer side baking initial wearable setup
Sync llmodel.*

Changesets assimilated:
f8f7706c2902: CID-143554 - fix out of bounds access
223eb65adce4: CID-143554 - Chase
2ceb49aaa133: CID-42838, CID-42930, CID-42933, CID-42938, CID-42940, CID-42945, CID-42948, CID-56111, CID-83907
d220005d9f23: Missing null check before deref
31dbb0f3b6ee: CID-42571 CID-42576 CID-42578
49caf082e65c: change unordered_map to flat_map
Doesn't cause as many problems as a hashmap when it comes to assumptions in the
LLUI system.
f93f5e881484: "update" linux cef
downgrade to fix javascript problems
cba818dd9269: Various null checks and etc.
1b4c6bc483bb: CID-42847, CID-42854, CID-42886, CID-42921, CID-42922, CID-42923, CID-42924, CID-42925,
CID-42927, CID-42928, CID-83871, CID-83876, CID-83878, CID-83880, CID-83900, CID-143573
0fe90cd9ec24: Various file size related things
a79f6f653dca: CID-42918 - Initialize member pointers in LLFloaterGodTools
0b70d600d978: Tweak LLFloaterBuyLand initializations
e8b173ffe813: CID-42854 - Additional fix to LLDrawInfo
b5d745cf3fde: Fix signage
4f2e2f384781: Initialize and cleanup various class member variables.
CID-42899, CID-42900, CID-42902, CID-42903, CID-42904, CID-42905, CID-42909, CID-42910,
CID-42911, CID-42912, CID-42913, CID-42967, CID-83853, CID-83898, CID-83890, CID-143584
9851a3e39b4c: Fix platform specific include directories
5c074e84f1be: Initialize and clenaup various more class member variables.
CID-42885, CID-42853, CID-42894, CID-42895, CID-42896, CID-83908, CID-143574, CID-143575,
CID-143576, CID-143576, CID-143578
ac262854ac92: Brace sub-object in initialization to make our intentions clear to clang
358da477d4c1: More double brace init
c3850119314a: Initialize various member pointers in panels
CID-83902, CID-83903, CID-83905, CID-83909, CID-83911, CID-83912, CID-143572
2016-03-30 21:06:47 -04:00

219 lines
6.8 KiB
C++

/**
* @file lltexturecache.h
* @brief Object for managing texture cachees.
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLTEXTURECACHE_H
#define LL_LLTEXTURECACHE_H
#include "lldir.h"
#include "llstl.h"
#include "llstring.h"
#include "lluuid.h"
#include "llworkerthread.h"
class LLImageFormatted;
class LLTextureCacheWorker;
class LLTextureCache : public LLWorkerThread
{
friend class LLTextureCacheWorker;
friend class LLTextureCacheRemoteWorker;
friend class LLTextureCacheLocalFileWorker;
private:
// Entries
struct EntriesInfo
{
EntriesInfo() : mVersion(0.f), mEntries(0) {}
F32 mVersion;
U32 mEntries;
};
struct Entry
{
Entry() :
mBodySize(0),
mImageSize(0),
mTime(0)
{
}
Entry(const LLUUID& id, S32 imagesize, S32 bodysize, U32 time) :
mID(id), mImageSize(imagesize), mBodySize(bodysize), mTime(time) {}
void init(const LLUUID& id, U32 time) { mID = id, mImageSize = 0; mBodySize = 0; mTime = time; }
Entry& operator=(const Entry& entry) { mID = entry.mID, mImageSize = entry.mImageSize; mBodySize = entry.mBodySize; mTime = entry.mTime; return *this; }
LLUUID mID; // 16 bytes
S32 mImageSize; // total size of image if known
S32 mBodySize; // size of body file in body cache
U32 mTime; // seconds since 1/1/1970
};
public:
class Responder : public LLResponder
{
public:
virtual void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) = 0;
};
class ReadResponder : public Responder
{
public:
ReadResponder();
void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal);
void setImage(LLImageFormatted* image) { mFormattedImage = image; }
protected:
LLPointer<LLImageFormatted> mFormattedImage;
S32 mImageSize;
BOOL mImageLocal;
};
class WriteResponder : public Responder
{
void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal)
{
// not used
}
};
LLTextureCache(bool threaded);
~LLTextureCache();
/*virtual*/ S32 update(F32 max_time_ms);
void purgeCache(ELLPath location);
void setReadOnly(BOOL read_only) ;
U64 initCache(ELLPath location, U64 maxsize, BOOL texture_cache_mismatch);
handle_t readFromCache(const std::string& local_filename, const LLUUID& id, U32 priority, S32 offset, S32 size,
ReadResponder* responder);
handle_t readFromCache(const LLUUID& id, U32 priority, S32 offset, S32 size,
ReadResponder* responder);
bool readComplete(handle_t handle, bool abort);
handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize,
WriteResponder* responder);
bool writeComplete(handle_t handle, bool abort = false);
void prioritizeWrite(handle_t handle);
bool removeFromCache(const LLUUID& id);
// For LLTextureCacheWorker::Responder
LLTextureCacheWorker* getReader(handle_t handle);
LLTextureCacheWorker* getWriter(handle_t handle);
void lockWorkers() { mWorkersMutex.lock(); }
void unlockWorkers() { mWorkersMutex.unlock(); }
// debug
S32 getNumReads() { return mReaders.size(); }
S32 getNumWrites() { return mWriters.size(); }
S64 getUsage() { return mTexturesSizeTotal; }
S64 getMaxUsage() { return sCacheMaxTexturesSize; }
U32 getEntries() { return mHeaderEntriesInfo.mEntries; }
U32 getMaxEntries() { return sCacheMaxEntries; };
BOOL isInCache(const LLUUID& id) ;
BOOL isInLocal(const LLUUID& id) ;
protected:
// Accessed by LLTextureCacheWorker
std::string getLocalFileName(const LLUUID& id);
std::string getTextureFileName(const LLUUID& id);
void addCompleted(Responder* responder, bool success);
private:
void setDirNames(ELLPath location);
void readHeaderCache();
void clearCorruptedCache();
void performDelayedPurge();
void purgeAllTextures(bool purge_directories);
void purgeTextures(bool validate);
LLAPRFile* openHeaderEntriesFile(bool readonly, S32 offset);
void closeHeaderEntriesFile();
void readEntriesHeader();
void writeEntriesHeader();
S32 openAndReadEntry(const LLUUID& id, Entry& entry, bool create);
bool updateEntry(S32& idx, Entry& entry, S32 new_image_size, S32 new_body_size);
void updateEntryTimeStamp(S32 idx, Entry& entry) ;
U32 openAndReadEntries(std::vector<Entry>& entries);
void writeEntriesAndClose(const std::vector<Entry>& entries);
void readEntryFromHeaderImmediately(S32& idx, Entry& entry) ;
void writeEntryToHeaderImmediately(S32& idx, Entry& entry, bool write_header = false) ;
void removeEntry(S32 idx, Entry& entry, std::string& filename);
void removeCachedTexture(const LLUUID& id) ;
S32 getHeaderCacheEntry(const LLUUID& id, Entry& entry);
S32 setHeaderCacheEntry(const LLUUID& id, Entry& entry, S32 imagesize, S32 datasize);
void writeUpdatedEntries() ;
void updatedHeaderEntriesFile() ;
void lockHeaders() { mHeaderMutex.lock(); }
void unlockHeaders() { mHeaderMutex.unlock(); }
private:
// Internal
LLMutex mWorkersMutex;
LLMutex mHeaderMutex;
LLMutex mListMutex;
LLAPRFile* mHeaderAPRFile;
typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t;
handle_map_t mReaders;
handle_map_t mWriters;
typedef std::vector<handle_t> handle_list_t;
handle_list_t mPrioritizeWriteList;
typedef std::vector<std::pair<LLPointer<Responder>, bool> > responder_list_t;
responder_list_t mCompletedList;
BOOL mReadOnly;
// HEADERS (Include first mip)
std::string mHeaderEntriesFileName;
std::string mHeaderDataFileName;
EntriesInfo mHeaderEntriesInfo;
std::set<S32> mFreeList; // deleted entries
std::set<LLUUID> mLRU;
typedef std::map<LLUUID,S32> id_map_t;
id_map_t mHeaderIDMap;
// BODIES (TEXTURES minus headers)
std::string mTexturesDirName;
typedef std::map<LLUUID,S32> size_map_t;
size_map_t mTexturesSizeMap;
S64 mTexturesSizeTotal;
LLAtomic32<BOOL> mDoPurge;
typedef std::map<S32, Entry> idx_entry_map_t;
idx_entry_map_t mUpdatedEntryMap;
// Statics
static F32 sHeaderCacheVersion;
static U32 sCacheMaxEntries;
static S64 sCacheMaxTexturesSize;
};
extern const S32 TEXTURE_CACHE_ENTRY_SIZE;
#endif // LL_LLTEXTURECACHE_H