Files
SingularityViewer/indra/llui/lfidbearer.cpp
Liru Færs c3428c6d57 When chat scrolls, IDBearer URL menus shouldn't lead to the wrong place
Optimizes away multiple iterations over scroll lists and
multiple parsings of urls to determine the target(s)
At the cost of the last selection being stored statically in a vector

Removes virtual LFIDBearer::getNumSelected
2020-01-10 14:46:54 -05:00

59 lines
2.0 KiB
C++

/* Copyright (C) 2019 Liru Færs
*
* LFIDBearer is a class that holds an ID or IDs that menus can use
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA */
#include "linden_common.h"
#include "lfidbearer.h"
#include "llmenugl.h"
#include "lluictrlfactory.h"
const std::array<const std::string, LFIDBearer::COUNT> LFIDBearer::sMenuStrings
{
"menu_avs_list.xml" // 0
, "menu_groups_list.xml" // 1
, "menu_objects_list.xml" // 2
};
std::array<LLMenuGL*, LFIDBearer::COUNT> LFIDBearer::sMenus {};
const LFIDBearer* LFIDBearer::sActive = nullptr;
LFIDBearer::Type LFIDBearer::sActiveType = LFIDBearer::AVATAR;
uuid_vec_t LFIDBearer::sActiveIDs {};
void LFIDBearer::buildMenus()
{
auto& factory = LLUICtrlFactory::instance();
for (auto i = 0; i < COUNT; ++i)
sMenus[i] = factory.buildMenu(sMenuStrings[i], LLMenuGL::sMenuContainer);
}
LLMenuGL* LFIDBearer::showMenu(LLView* self, const std::string& menu_name, S32 x, S32 y, std::function<void(LLMenuGL*)> on_menu_built)
{
auto menu = LLUICtrlFactory::instance().buildMenu(menu_name, LLMenuGL::sMenuContainer);
if (on_menu_built) on_menu_built(menu);
showMenu(self, menu, x, y);
return menu;
}
void LFIDBearer::showMenu(LLView* self, LLMenuGL* menu, S32 x, S32 y)
{
setActive(); // Menu listeners rely on this
menu->buildDrawLabels();
menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(self, menu, x, y);
}