Rlva style~ So update to RLVa stuff! Adds support for @startim and @startimto Enables hasOpenIM and hasOpenProfile, Yay functionality! RLV_BHVR_STARTIM and RLV_BHVR_STARTIMTO added While I was working, I was updating LLAgentHandler, after long enough it was identical enough to the one in llpanelprofile, so we're using that now. Cleans up llfloateravatarinfo to the point of being a floater and instancetracker wrapper for a panelavatar (profile panel) Bypasses looking up expired names that we know via get, this should avoid chats (and profiles, but that bug never got out) never opening for people we already know the name of on a bad connection; of course, this will only cause a faster reaction on the UI's part, messages may never get sent still (and profiles may never load) if the connection is truly terrible. Cleans up llfloaterfriends and some parts of llfloateravatarlist (avatarlist could be cleaned up more from this perhaps in the future) May slightly look better with copy detection and without space changes.. llgivemoney.cpp changes fix up some dummy view warnings I noticed while testing these changes llpreview.cpp changes avoid segfault caused by llfloateravatarinfo not being a preview anymore but being inside a multipreview nonetheless. Translators, don't worry, I covered this one with updates from v3 (Except German team)
1737 lines
48 KiB
C++
1737 lines
48 KiB
C++
/**
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* @file llfloateravatarlist.cpp
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* @brief Avatar list/radar floater
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*
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* @author Dale Glass <dale@daleglass.net>, (C) 2007
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*/
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/**
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* Rewritten by jcool410
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* Removed usage of globals
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* Removed TrustNET
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* Added utilization of "minimap" data
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* Heavily modified by Henri Beauchamp (the laggy spying tool becomes a true,
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* low lag radar)
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llavatarconstants.h"
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#include "llavatarnamecache.h"
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#include "llfloateravatarlist.h"
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#include "lluictrlfactory.h"
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#include "llviewerwindow.h"
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#include "llwindow.h"
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#include "llscrolllistctrl.h"
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#include "llradiogroup.h"
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#include "llnotificationsutil.h"
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#include "llvoavatar.h"
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#include "llimview.h"
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#include "llfloaterreporter.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llavataractions.h"
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#include "llfloaterregioninfo.h"
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#include "llviewerregion.h"
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#include "lltracker.h"
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#include "llchat.h"
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#include "llfloaterchat.h"
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#include "llviewermessage.h"
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#include "llweb.h"
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#include "llviewerobjectlist.h"
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#include "llmutelist.h"
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#include "llcallbacklist.h"
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#include <time.h>
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#include <string.h>
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#include <map>
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#include <boost/date_time.hpp>
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#include <boost/foreach.hpp>
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#include <boost/lexical_cast.hpp>
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#include "llworld.h"
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#include "llsdutil.h"
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#include "llaudioengine.h"
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#include "llstartup.h"
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#include "llviewermenu.h"
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#include "hippogridmanager.h"
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// [RLVa:KB]
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#include "rlvhandler.h"
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// [/RLVa:KB]
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/**
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* @brief How long to keep people who are gone in the list and in memory.
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*/
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const F32 DEAD_KEEP_TIME = 10.0f;
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extern U32 gFrameCount;
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typedef enum e_radar_alert_type
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{
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ALERT_TYPE_SIM = 1,
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ALERT_TYPE_DRAW = 2,
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ALERT_TYPE_SHOUTRANGE = 4,
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ALERT_TYPE_CHATRANGE = 8,
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ALERT_TYPE_AGE = 16,
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} ERadarAlertType;
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namespace
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{
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void chat_avatar_status(std::string name, LLUUID key, ERadarAlertType type, bool entering)
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{
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if(gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) return; //RLVa:LF Don't announce people are around when blind, that cheats the system.
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static LLCachedControl<bool> radar_chat_alerts(gSavedSettings, "RadarChatAlerts");
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if (!radar_chat_alerts) return;
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static LLCachedControl<bool> radar_alert_sim(gSavedSettings, "RadarAlertSim");
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static LLCachedControl<bool> radar_alert_draw(gSavedSettings, "RadarAlertDraw");
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static LLCachedControl<bool> radar_alert_shout_range(gSavedSettings, "RadarAlertShoutRange");
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static LLCachedControl<bool> radar_alert_chat_range(gSavedSettings, "RadarAlertChatRange");
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static LLCachedControl<bool> radar_alert_age(gSavedSettings, "RadarAlertAge");
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LLFloaterAvatarList* self = LLFloaterAvatarList::getInstance();
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LLStringUtil::format_map_t args;
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args["[NAME]"] = name;
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switch(type)
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{
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case ALERT_TYPE_SIM:
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if (radar_alert_sim)
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{
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args["[RANGE]"] = self->getString("the_sim");
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}
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break;
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case ALERT_TYPE_DRAW:
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if (radar_alert_draw)
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{
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args["[RANGE]"] = self->getString("draw_distance");
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}
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break;
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case ALERT_TYPE_SHOUTRANGE:
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if (radar_alert_shout_range)
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{
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args["[RANGE]"] = self->getString("shout_range");
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}
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break;
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case ALERT_TYPE_CHATRANGE:
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if (radar_alert_chat_range)
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{
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args["[RANGE]"] = self->getString("chat_range");
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}
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break;
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case ALERT_TYPE_AGE:
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if (radar_alert_age)
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{
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LLChat chat;
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chat.mFromName = name;
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chat.mText = name + " " + self->getString("has_triggered_your_avatar_age_alert") + ".";
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chat.mURL = llformat("secondlife:///app/agent/%s/about",key.asString().c_str());
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chat.mSourceType = CHAT_SOURCE_SYSTEM;
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LLFloaterChat::addChat(chat);
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}
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break;
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}
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if (args.find("[RANGE]") != args.end())
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{
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args["[ACTION]"] = self->getString(entering ? "has_entered" : "has_left");
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LLChat chat;
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chat.mText = self->getString("template", args);
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chat.mFromName = name;
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chat.mURL = llformat("secondlife:///app/agent/%s/about",key.asString().c_str());
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chat.mSourceType = CHAT_SOURCE_SYSTEM;
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LLFloaterChat::addChat(chat);
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}
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}
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void send_keys_message(const int transact_num, const int num_ids, const std::string ids)
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{
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gMessageSystem->newMessage("ScriptDialogReply");
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gMessageSystem->nextBlock("AgentData");
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gMessageSystem->addUUID("AgentID", gAgent.getID());
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gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
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gMessageSystem->nextBlock("Data");
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gMessageSystem->addUUID("ObjectID", gAgent.getID());
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gMessageSystem->addS32("ChatChannel", -777777777);
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gMessageSystem->addS32("ButtonIndex", 1);
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gMessageSystem->addString("ButtonLabel", llformat("%d,%d", transact_num, num_ids) + ids);
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gAgent.sendReliableMessage();
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}
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} //namespace
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LLAvatarListEntry::LLAvatarListEntry(const LLUUID& id, const std::string &name, const LLVector3d &position) :
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mID(id), mName(name), mPosition(position), mDrawPosition(), mMarked(false), mFocused(false),
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mUpdateTimer(), mFrame(gFrameCount), mInSimFrame(U32_MAX), mInDrawFrame(U32_MAX),
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mInChatFrame(U32_MAX), mInShoutFrame(U32_MAX),
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mActivityType(ACTIVITY_NEW), mActivityTimer(),
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mIsInList(false), mAge(-1), mAgeAlert(false), mTime(time(NULL))
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{
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if (mID.notNull())
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{
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LLAvatarPropertiesProcessor::getInstance()->addObserver(mID, this);
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LLAvatarPropertiesProcessor::getInstance()->sendAvatarPropertiesRequest(mID);
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}
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}
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LLAvatarListEntry::~LLAvatarListEntry()
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{
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if (mID.notNull())
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LLAvatarPropertiesProcessor::getInstance()->removeObserver(mID, this);
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}
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// virtual
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void LLAvatarListEntry::processProperties(void* data, EAvatarProcessorType type)
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{
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if(type == APT_PROPERTIES)
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{
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LLAvatarPropertiesProcessor::getInstance()->removeObserver(mID, this);
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const LLAvatarData* pAvatarData = static_cast<const LLAvatarData*>(data);
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if (pAvatarData && (pAvatarData->avatar_id != LLUUID::null))
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{
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using namespace boost::gregorian;
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int year, month, day;
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sscanf(pAvatarData->born_on.c_str(),"%d/%d/%d",&month,&day,&year);
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mAge = (day_clock::local_day() - date(year, month, day)).days();
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// If one wanted more information that gets displayed on profiles to be displayed, here would be the place to do it.
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}
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}
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}
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void LLAvatarListEntry::setPosition(LLVector3d position, bool this_sim, bool drawn, bool chatrange, bool shoutrange)
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{
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if (drawn)
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{
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mDrawPosition = position;
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}
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else if (mInDrawFrame == U32_MAX)
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{
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mDrawPosition.setZero();
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}
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mPosition = position;
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mFrame = gFrameCount;
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if (this_sim)
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{
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if (mInSimFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_SIM, true);
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}
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mInSimFrame = mFrame;
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}
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if (drawn)
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{
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if (mInDrawFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, true);
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}
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mInDrawFrame = mFrame;
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}
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if (shoutrange)
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{
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if (mInShoutFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, true);
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}
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mInShoutFrame = mFrame;
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}
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if (chatrange)
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{
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if (mInChatFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, true);
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}
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mInChatFrame = mFrame;
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}
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mUpdateTimer.start();
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}
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bool LLAvatarListEntry::getAlive()
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{
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U32 current = gFrameCount;
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if (mInSimFrame != U32_MAX && (current - mInSimFrame) >= 2)
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{
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mInSimFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_SIM, false);
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}
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if (mInDrawFrame != U32_MAX && (current - mInDrawFrame) >= 2)
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{
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mInDrawFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, false);
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}
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if (mInShoutFrame != U32_MAX && (current - mInShoutFrame) >= 2)
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{
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mInShoutFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, false);
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}
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if (mInChatFrame != U32_MAX && (current - mInChatFrame) >= 2)
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{
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mInChatFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, false);
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}
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return ((current - mFrame) <= 2);
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}
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F32 LLAvatarListEntry::getEntryAgeSeconds() const
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{
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return mUpdateTimer.getElapsedTimeF32();
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}
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bool LLAvatarListEntry::isDead() const
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{
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return getEntryAgeSeconds() > DEAD_KEEP_TIME;
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}
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const F32 ACTIVITY_TIMEOUT = 1.0f;
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void LLAvatarListEntry::setActivity(ACTIVITY_TYPE activity)
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{
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if ( activity >= mActivityType || mActivityTimer.getElapsedTimeF32() > ACTIVITY_TIMEOUT )
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{
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mActivityType = activity;
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mActivityTimer.start();
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}
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}
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const LLAvatarListEntry::ACTIVITY_TYPE LLAvatarListEntry::getActivity()
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{
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if ( mActivityTimer.getElapsedTimeF32() > ACTIVITY_TIMEOUT )
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{
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mActivityType = ACTIVITY_NONE;
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}
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if(isDead())return ACTIVITY_DEAD;
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return mActivityType;
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}
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LLFloaterAvatarList::LLFloaterAvatarList() : LLFloater(std::string("radar")),
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mTracking(false),
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mUpdate("RadarUpdateEnabled"),
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mDirtyAvatarSorting(false),
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mUpdateRate(gSavedSettings.getU32("RadarUpdateRate") * 3 + 3),
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mAvatarList(NULL)
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_radar.xml");
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}
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LLFloaterAvatarList::~LLFloaterAvatarList()
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{
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gIdleCallbacks.deleteFunction(LLFloaterAvatarList::callbackIdle);
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}
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//static
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void LLFloaterAvatarList::toggle(void*)
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{
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// [RLVa:KB]
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if(gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
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{
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if(instanceExists())
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getInstance()->close();
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}
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else
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// [/RLVa:KB]
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if(!instanceExists() || !getInstance()->getVisible())
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{
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showInstance();
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}
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else
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{
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getInstance()->close();
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}
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}
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//static
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void LLFloaterAvatarList::showInstance()
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{
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// [RLVa:KB]
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if(gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
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return;
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// [/RLVa:KB]
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getInstance()->open();
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}
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void LLFloaterAvatarList::draw()
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{
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LLFloater::draw();
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}
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void LLFloaterAvatarList::onOpen()
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{
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gSavedSettings.setBOOL("ShowRadar", TRUE);
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}
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void LLFloaterAvatarList::onClose(bool app_quitting)
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{
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setVisible(FALSE);
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if (!app_quitting)
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{
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gSavedSettings.setBOOL("ShowRadar", FALSE);
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}
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if (!gSavedSettings.getBOOL("RadarKeepOpen") || app_quitting)
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{
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destroy();
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}
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}
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static void cmd_profile(const LLAvatarListEntry* entry);
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static void cmd_toggle_mark(LLAvatarListEntry* entry);
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static void cmd_ar(const LLAvatarListEntry* entry);
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static void cmd_teleport(const LLAvatarListEntry* entry);
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BOOL LLFloaterAvatarList::postBuild()
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{
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// Set callbacks
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childSetAction("profile_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_profile, false));
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childSetAction("im_btn", boost::bind(&LLFloaterAvatarList::onClickIM, this));
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childSetAction("offer_btn", boost::bind(&LLFloaterAvatarList::onClickTeleportOffer, this));
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childSetAction("track_btn", boost::bind(&LLFloaterAvatarList::onClickTrack, this));
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childSetAction("mark_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_toggle_mark, false));
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childSetAction("focus_btn", boost::bind(&LLFloaterAvatarList::onClickFocus, this));
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childSetAction("prev_in_list_btn", boost::bind(&LLFloaterAvatarList::focusOnPrev, this, FALSE));
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childSetAction("next_in_list_btn", boost::bind(&LLFloaterAvatarList::focusOnNext, this, FALSE));
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childSetAction("prev_marked_btn", boost::bind(&LLFloaterAvatarList::focusOnPrev, this, TRUE));
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childSetAction("next_marked_btn", boost::bind(&LLFloaterAvatarList::focusOnNext, this, TRUE));
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childSetAction("get_key_btn", boost::bind(&LLFloaterAvatarList::onClickGetKey, this));
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childSetAction("freeze_btn", boost::bind(&LLFloaterAvatarList::onClickFreeze, this));
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childSetAction("eject_btn", boost::bind(&LLFloaterAvatarList::onClickEject, this));
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childSetAction("mute_btn", boost::bind(&LLFloaterAvatarList::onClickMute, this));
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childSetAction("ar_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_ar, true));
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childSetAction("teleport_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_teleport, true));
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childSetAction("estate_eject_btn", boost::bind(&LLFloaterAvatarList::onClickEjectFromEstate, this));
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childSetAction("estate_ban_btn",boost::bind(&LLFloaterAvatarList:: onClickBanFromEstate, this));
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childSetAction("send_keys_btn", boost::bind(&LLFloaterAvatarList::sendKeys, this));
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getChild<LLRadioGroup>("update_rate")->setSelectedIndex(gSavedSettings.getU32("RadarUpdateRate"));
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getChild<LLRadioGroup>("update_rate")->setCommitCallback(boost::bind(&LLFloaterAvatarList::onCommitUpdateRate, this));
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gSavedSettings.getControl("RadarColumnMarkHidden")->getSignal()->connect(boost::bind(&LLFloaterAvatarList::assessColumns, this));
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gSavedSettings.getControl("RadarColumnPositionHidden")->getSignal()->connect(boost::bind(&LLFloaterAvatarList::assessColumns, this));
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gSavedSettings.getControl("RadarColumnAltitudeHidden")->getSignal()->connect(boost::bind(&LLFloaterAvatarList::assessColumns, this));
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gSavedSettings.getControl("RadarColumnActivityHidden")->getSignal()->connect(boost::bind(&LLFloaterAvatarList::assessColumns, this));
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gSavedSettings.getControl("RadarColumnAgeHidden")->getSignal()->connect(boost::bind(&LLFloaterAvatarList::assessColumns, this));
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gSavedSettings.getControl("RadarColumnTimeHidden")->getSignal()->connect(boost::bind(&LLFloaterAvatarList::assessColumns, this));
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// Get a pointer to the scroll list from the interface
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mAvatarList = getChild<LLScrollListCtrl>("avatar_list");
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mAvatarList->sortByColumn("distance", TRUE);
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mAvatarList->setCommitOnSelectionChange(TRUE);
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mAvatarList->setCommitCallback(boost::bind(&LLFloaterAvatarList::onSelectName,this));
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mAvatarList->setDoubleClickCallback(boost::bind(&LLFloaterAvatarList::onClickFocus,this));
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mAvatarList->setSortChangedCallback(boost::bind(&LLFloaterAvatarList::onAvatarSortingChanged,this));
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refreshAvatarList();
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gIdleCallbacks.addFunction(LLFloaterAvatarList::callbackIdle);
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assessColumns();
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if(gHippoGridManager->getConnectedGrid()->isSecondLife())
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childSetVisible("hide_client", false);
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else
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gSavedSettings.getControl("RadarColumnClientHidden")->getSignal()->connect(boost::bind(&LLFloaterAvatarList::assessColumns, this));
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return TRUE;
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}
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void col_helper(const bool hide, LLCachedControl<S32> &setting, LLScrollListColumn* col)
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{
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// Brief Explanation:
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// Check if we want the column hidden, and if it's still showing. If so, hide it, but save its width.
|
|
// Otherwise, if we don't want it hidden, but it is, unhide it to the saved width.
|
|
// We only store width of columns when hiding here for the purpose of hiding and unhiding.
|
|
const int width = col->getWidth();
|
|
|
|
if (hide && width)
|
|
{
|
|
setting = width;
|
|
col->setWidth(0);
|
|
}
|
|
else if(!hide && !width)
|
|
{
|
|
col->setWidth(setting);
|
|
}
|
|
}
|
|
|
|
//Macro to reduce redundant lines. Preprocessor concatenation and stringizing avoids bloat that
|
|
//wrapping in a class would create.
|
|
#define BIND_COLUMN_TO_SETTINGS(col, name)\
|
|
static const LLCachedControl<bool> hide_##name(gSavedSettings, "RadarColumn"#name"Hidden");\
|
|
static LLCachedControl<S32> width_##name(gSavedSettings, "RadarColumn"#name"Width");\
|
|
col_helper(hide_##name, width_##name, mAvatarList->getColumn(col));
|
|
|
|
void LLFloaterAvatarList::assessColumns()
|
|
{
|
|
BIND_COLUMN_TO_SETTINGS(LIST_MARK,Mark);
|
|
BIND_COLUMN_TO_SETTINGS(LIST_POSITION,Position);
|
|
BIND_COLUMN_TO_SETTINGS(LIST_ALTITUDE,Altitude);
|
|
BIND_COLUMN_TO_SETTINGS(LIST_ACTIVITY,Activity);
|
|
BIND_COLUMN_TO_SETTINGS(LIST_AGE,Age);
|
|
BIND_COLUMN_TO_SETTINGS(LIST_TIME,Time);
|
|
|
|
static const LLCachedControl<bool> hide_client(gSavedSettings, "RadarColumnClientHidden");
|
|
static LLCachedControl<S32> width_name(gSavedSettings, "RadarColumnNameWidth");
|
|
bool client_hidden = hide_client || gHippoGridManager->getConnectedGrid()->isSecondLife();
|
|
LLScrollListColumn* name_col = mAvatarList->getColumn(LIST_AVATAR_NAME);
|
|
LLScrollListColumn* client_col = mAvatarList->getColumn(LIST_CLIENT);
|
|
|
|
if (client_hidden != !!name_col->mDynamicWidth)
|
|
{
|
|
//Don't save if its being hidden because of detected grid. Not that it really matters, as this setting(along with the other RadarColumn*Width settings)
|
|
//isn't handled in a way that allows it to carry across sessions, but I assume that may want to be fixed in the future..
|
|
if(client_hidden && !gHippoGridManager->getConnectedGrid()->isSecondLife() && name_col->getWidth() > 0)
|
|
width_name = name_col->getWidth();
|
|
|
|
//MUST call setWidth(0) first to clear out mTotalStaticColumnWidth accumulation in parent before changing the mDynamicWidth value
|
|
client_col->setWidth(0);
|
|
name_col->setWidth(0);
|
|
|
|
client_col->mDynamicWidth = !client_hidden;
|
|
name_col->mDynamicWidth = client_hidden;
|
|
|
|
if(!client_hidden)
|
|
{
|
|
name_col->setWidth(llmax(width_name.get(),10));
|
|
}
|
|
}
|
|
|
|
mAvatarList->updateLayout();
|
|
}
|
|
|
|
void updateParticleActivity(LLDrawable *drawablep)
|
|
{
|
|
if (LLFloaterAvatarList::instanceExists())
|
|
{
|
|
LLViewerObject *vobj = drawablep->getVObj();
|
|
if (vobj && vobj->isParticleSource())
|
|
{
|
|
LLUUID id = vobj->mPartSourcep->getOwnerUUID();
|
|
LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(id);
|
|
if ( NULL != ent )
|
|
{
|
|
ent->setActivity(LLAvatarListEntry::ACTIVITY_PARTICLES);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::updateAvatarList()
|
|
{
|
|
//llinfos << "radar refresh: updating map" << llendl;
|
|
|
|
// Check whether updates are enabled
|
|
if (!mUpdate)
|
|
{
|
|
refreshTracker();
|
|
return;
|
|
}
|
|
//moved to pipeline to prevent a crash
|
|
//gPipeline.forAllVisibleDrawables(updateParticleActivity);
|
|
|
|
|
|
//todo: make this less of a hacked up copypasta from dales 1.18.
|
|
if(gAudiop != NULL)
|
|
{
|
|
LLAudioEngine::source_map::iterator iter;
|
|
for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
|
|
{
|
|
LLAudioSource *sourcep = iter->second;
|
|
LLUUID uuid = sourcep->getOwnerID();
|
|
LLAvatarListEntry *ent = getAvatarEntry(uuid);
|
|
if ( ent )
|
|
{
|
|
ent->setActivity(LLAvatarListEntry::ACTIVITY_SOUND);
|
|
}
|
|
}
|
|
}
|
|
|
|
LLVector3d mypos = gAgent.getPositionGlobal();
|
|
|
|
{
|
|
std::vector<LLUUID> avatar_ids;
|
|
std::vector<LLUUID> sorted_avatar_ids;
|
|
std::vector<LLVector3d> positions;
|
|
|
|
LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);
|
|
|
|
sorted_avatar_ids = avatar_ids;
|
|
std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());
|
|
|
|
BOOST_FOREACH(std::vector<LLCharacter*>::value_type& iter, LLCharacter::sInstances)
|
|
{
|
|
LLUUID avid = iter->getID();
|
|
|
|
if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
|
|
{
|
|
avatar_ids.push_back(avid);
|
|
}
|
|
}
|
|
|
|
size_t i;
|
|
size_t count = avatar_ids.size();
|
|
|
|
static LLCachedControl<bool> announce(gSavedSettings, "RadarChatKeys");
|
|
std::queue<LLUUID> announce_keys;
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
std::string name;
|
|
const LLUUID &avid = avatar_ids[i];
|
|
|
|
LLVector3d position;
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(avid);
|
|
|
|
if (avatarp)
|
|
{
|
|
// Skip if avatar is dead(what's that?)
|
|
// or if the avatar is ourselves.
|
|
// or if the avatar is a dummy
|
|
if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// Get avatar data
|
|
position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
|
|
name = avatarp->getFullname();
|
|
|
|
if (!LLAvatarNameCache::getPNSName(avatarp->getID(), name))
|
|
continue;
|
|
|
|
//duped for lower section
|
|
if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
|
|
{
|
|
if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::getPNSName above...
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (avid.isNull())
|
|
{
|
|
//llinfos << "Key empty for avatar " << name << llendl;
|
|
continue;
|
|
}
|
|
|
|
LLAvatarListEntry* entry = getAvatarEntry(avid);
|
|
if (entry)
|
|
{
|
|
// Avatar already in list, update position
|
|
F32 dist = (F32)(position - mypos).magVec();
|
|
entry->setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
|
|
if(avatarp->isTyping())entry->setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
|
|
}
|
|
else
|
|
{
|
|
// Avatar not there yet, add it
|
|
if(announce && avatarp->getRegion() == gAgent.getRegion())
|
|
announce_keys.push(avid);
|
|
mAvatars.push_back(LLAvatarListEntryPtr(new LLAvatarListEntry(avid, name, position)));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (i < positions.size())
|
|
{
|
|
position = positions[i];
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (!LLAvatarNameCache::getPNSName(avid, name))
|
|
{
|
|
//name = gCacheName->getDefaultName();
|
|
continue; //prevent (Loading...)
|
|
}
|
|
|
|
LLAvatarListEntry* entry = getAvatarEntry(avid);
|
|
if (entry)
|
|
{
|
|
// Avatar already in list, update position
|
|
F32 dist = (F32)(position - mypos).magVec();
|
|
entry->setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
|
|
}
|
|
else
|
|
{
|
|
if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
|
|
announce_keys.push(avid);
|
|
mAvatars.push_back(LLAvatarListEntryPtr(new LLAvatarListEntry(avid, name, position)));
|
|
}
|
|
}
|
|
}
|
|
//let us send the keys in a more timely fashion
|
|
if (announce && !announce_keys.empty())
|
|
{
|
|
// NOTE: This fragment is repeated in sendKey
|
|
std::ostringstream ids;
|
|
int transact_num = (int)gFrameCount;
|
|
int num_ids = 0;
|
|
while(!announce_keys.empty())
|
|
{
|
|
LLUUID id = announce_keys.front();
|
|
announce_keys.pop();
|
|
|
|
ids << "," << id.asString();
|
|
++num_ids;
|
|
|
|
if (ids.tellp() > 200)
|
|
{
|
|
send_keys_message(transact_num, num_ids, ids.str());
|
|
|
|
num_ids = 0;
|
|
ids.seekp(0);
|
|
ids.str("");
|
|
}
|
|
}
|
|
if (num_ids > 0)
|
|
send_keys_message(transact_num, num_ids, ids.str());
|
|
}
|
|
}
|
|
|
|
// llinfos << "radar refresh: done" << llendl;
|
|
|
|
expireAvatarList();
|
|
refreshAvatarList();
|
|
refreshTracker();
|
|
}
|
|
|
|
void LLFloaterAvatarList::expireAvatarList()
|
|
{
|
|
// llinfos << "radar: expiring" << llendl;
|
|
for(av_list_t::iterator it = mAvatars.begin(); it != mAvatars.end();)
|
|
{
|
|
LLAvatarListEntry* entry = it->get();
|
|
if(!entry->isDead())
|
|
{
|
|
entry->getAlive();
|
|
++it;
|
|
}
|
|
else
|
|
{
|
|
if(mAvatars.back() == *it)
|
|
{
|
|
mAvatars.pop_back();
|
|
return;
|
|
}
|
|
*it = mAvatars.back();
|
|
mAvatars.pop_back();
|
|
if(mAvatars.empty())
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::updateAvatarSorting()
|
|
{
|
|
if(mDirtyAvatarSorting)
|
|
{
|
|
mDirtyAvatarSorting = false;
|
|
if(mAvatars.size() <= 1) //Nothing to sort.
|
|
return;
|
|
const std::vector<LLScrollListItem*> list = mAvatarList->getAllData();
|
|
av_list_t::iterator insert_it = mAvatars.begin();
|
|
for(std::vector<LLScrollListItem*>::const_iterator it=list.begin();it!=list.end();++it)
|
|
{
|
|
av_list_t::iterator av_it = std::find_if(mAvatars.begin(),mAvatars.end(),LLAvatarListEntry::uuidMatch((*it)->getUUID()));
|
|
if(av_it!=mAvatars.end())
|
|
{
|
|
std::iter_swap(insert_it++,av_it);
|
|
if(insert_it+1 == mAvatars.end()) //We've ran out of elements to sort
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Redraws the avatar list
|
|
* Only does anything if the avatar list is visible.
|
|
* @author Dale Glass
|
|
*/
|
|
void LLFloaterAvatarList::refreshAvatarList()
|
|
{
|
|
// Don't update list when interface is hidden
|
|
if (!getVisible()) return;
|
|
|
|
// We rebuild the list fully each time it's refreshed
|
|
// The assumption is that it's faster to refill it and sort than
|
|
// to rebuild the whole list.
|
|
uuid_vec_t selected = mAvatarList->getSelectedIDs();
|
|
S32 scrollpos = mAvatarList->getScrollPos();
|
|
|
|
mAvatarList->deleteAllItems();
|
|
|
|
LLVector3d mypos = gAgent.getPositionGlobal();
|
|
LLVector3d posagent;
|
|
posagent.setVec(gAgent.getPositionAgent());
|
|
LLVector3d simpos = mypos - posagent;
|
|
|
|
BOOST_FOREACH(av_list_t::value_type& entry, mAvatars)
|
|
{
|
|
LLSD element;
|
|
LLUUID av_id;
|
|
std::string av_name;
|
|
|
|
// Skip if avatar hasn't been around
|
|
if (entry->isDead())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
entry->setInList();
|
|
|
|
av_id = entry->getID();
|
|
av_name = entry->getName().c_str();
|
|
|
|
LLVector3d position = entry->getPosition();
|
|
BOOL UnknownAltitude = false;
|
|
|
|
LLVector3d delta = position - mypos;
|
|
F32 distance = (F32)delta.magVec();
|
|
F32 unknownAlt = (gHippoGridManager->getConnectedGrid()->isSecondLife()) ? 1020.f : 0.f;
|
|
if (position.mdV[VZ] == unknownAlt)
|
|
{
|
|
UnknownAltitude = true;
|
|
distance = 9000.0;
|
|
}
|
|
delta.mdV[2] = 0.0f;
|
|
F32 side_distance = (F32)delta.magVec();
|
|
|
|
// HACK: Workaround for an apparent bug:
|
|
// sometimes avatar entries get stuck, and are registered
|
|
// by the client as perpetually moving in the same direction.
|
|
// this makes sure they get removed from the visible list eventually
|
|
|
|
//jcool410 -- this fucks up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad
|
|
//aka 8 sims
|
|
if (side_distance > 2048.0f)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (av_id.isNull())
|
|
{
|
|
//llwarns << "Avatar with null key somehow got into the list!" << llendl;
|
|
continue;
|
|
}
|
|
|
|
|
|
element["id"] = av_id;
|
|
|
|
element["columns"][LIST_MARK]["column"] = "marked";
|
|
element["columns"][LIST_MARK]["type"] = "text";
|
|
if (entry->isMarked())
|
|
{
|
|
element["columns"][LIST_MARK]["value"] = "X";
|
|
element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue();
|
|
element["columns"][LIST_MARK]["font-style"] = "BOLD";
|
|
}
|
|
else
|
|
{
|
|
element["columns"][LIST_MARK]["value"] = "";
|
|
}
|
|
|
|
element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name";
|
|
element["columns"][LIST_AVATAR_NAME]["type"] = "text";
|
|
element["columns"][LIST_AVATAR_NAME]["value"] = av_name;
|
|
if (entry->isFocused())
|
|
{
|
|
element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD";
|
|
}
|
|
|
|
//<edit> custom colors for certain types of avatars!
|
|
//Changed a bit so people can modify them in settings. And since they're colors, again it's possibly account-based. Starting to think I need a function just to determine that. - HgB
|
|
//element["columns"][LIST_AVATAR_NAME]["color"] = gColors.getColor( "MapAvatar" ).getValue();
|
|
LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry->getPosition());
|
|
LLUUID estate_owner = LLUUID::null;
|
|
if(parent_estate && parent_estate->isAlive())
|
|
{
|
|
estate_owner = parent_estate->getOwner();
|
|
}
|
|
|
|
static const LLCachedControl<LLColor4> unselected_color(gColors, "ScrollUnselectedColor",LLColor4(0.f, 0.f, 0.f, 0.8f));
|
|
|
|
static LLCachedControl<LLColor4> sDefaultListText(gColors, "DefaultListText");
|
|
static LLCachedControl<LLColor4> sRadarTextChatRange(gColors, "RadarTextChatRange");
|
|
static LLCachedControl<LLColor4> sRadarTextShoutRange(gColors, "RadarTextShoutRange");
|
|
static LLCachedControl<LLColor4> sRadarTextDrawDist(gColors, "RadarTextDrawDist");
|
|
static LLCachedControl<LLColor4> sRadarTextYoung(gColors, "RadarTextYoung");
|
|
LLColor4 name_color = sDefaultListText;
|
|
|
|
//Lindens are always more Linden than your friend, make that take precedence
|
|
if(LLMuteList::getInstance()->isLinden(av_id))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f));
|
|
name_color = ascent_linden_color;
|
|
}
|
|
//check if they are an estate owner at their current position
|
|
else if(estate_owner.notNull() && av_id == estate_owner)
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_estate_owner_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f));
|
|
name_color = ascent_estate_owner_color;
|
|
}
|
|
//without these dots, SL would suck.
|
|
else if(LLAvatarActions::isFriend(av_id))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_friend_color("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f));
|
|
name_color = ascent_friend_color;
|
|
}
|
|
//big fat jerkface who is probably a jerk, display them as such.
|
|
else if(LLMuteList::getInstance()->isMuted(av_id))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_muted_color("AscentMutedColor",LLColor4(0.7f,0.7f,0.7f,1.f));
|
|
name_color = ascent_muted_color;
|
|
}
|
|
|
|
name_color = name_color*0.5f + unselected_color*0.5f;
|
|
|
|
element["columns"][LIST_AVATAR_NAME]["color"] = name_color.getValue();
|
|
|
|
char temp[32];
|
|
LLColor4 color = sDefaultListText;
|
|
element["columns"][LIST_DISTANCE]["column"] = "distance";
|
|
element["columns"][LIST_DISTANCE]["type"] = "text";
|
|
if (UnknownAltitude)
|
|
{
|
|
strcpy(temp, "?");
|
|
if (entry->isDrawn())
|
|
{
|
|
color = sRadarTextDrawDist;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (distance <= 96.0)
|
|
{
|
|
snprintf(temp, sizeof(temp), "%.1f", distance);
|
|
if (distance > 20.0f)
|
|
{
|
|
color = sRadarTextShoutRange;
|
|
}
|
|
else
|
|
{
|
|
color = sRadarTextChatRange;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (entry->isDrawn())
|
|
{
|
|
color = sRadarTextDrawDist;
|
|
}
|
|
snprintf(temp, sizeof(temp), "%d", (S32)distance);
|
|
}
|
|
}
|
|
element["columns"][LIST_DISTANCE]["value"] = temp;
|
|
element["columns"][LIST_DISTANCE]["color"] = color.getValue();
|
|
|
|
position = position - simpos;
|
|
|
|
S32 x = (S32)position.mdV[VX];
|
|
S32 y = (S32)position.mdV[VY];
|
|
if (x >= 0 && x <= 256 && y >= 0 && y <= 256)
|
|
{
|
|
snprintf(temp, sizeof(temp), "%d, %d", x, y);
|
|
}
|
|
else
|
|
{
|
|
temp[0] = '\0';
|
|
if (y < 0)
|
|
{
|
|
strcat(temp, "S");
|
|
}
|
|
else if (y > 256)
|
|
{
|
|
strcat(temp, "N");
|
|
}
|
|
if (x < 0)
|
|
{
|
|
strcat(temp, "W");
|
|
}
|
|
else if (x > 256)
|
|
{
|
|
strcat(temp, "E");
|
|
}
|
|
}
|
|
element["columns"][LIST_POSITION]["column"] = "position";
|
|
element["columns"][LIST_POSITION]["type"] = "text";
|
|
element["columns"][LIST_POSITION]["value"] = temp;
|
|
|
|
element["columns"][LIST_ALTITUDE]["column"] = "altitude";
|
|
element["columns"][LIST_ALTITUDE]["type"] = "text";
|
|
if (UnknownAltitude)
|
|
{
|
|
strcpy(temp, "?");
|
|
}
|
|
else
|
|
{
|
|
snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]);
|
|
}
|
|
element["columns"][LIST_ALTITUDE]["value"] = temp;
|
|
|
|
element["columns"][LIST_ACTIVITY]["column"] = "activity";
|
|
element["columns"][LIST_ACTIVITY]["type"] = "icon";
|
|
|
|
std::string activity_icon = "";
|
|
std::string activity_tip = "";
|
|
switch(entry->getActivity())
|
|
{
|
|
case LLAvatarListEntry::ACTIVITY_MOVING:
|
|
{
|
|
activity_icon = "inv_item_animation.tga";
|
|
activity_tip = getString("Moving");
|
|
}
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_GESTURING:
|
|
{
|
|
activity_icon = "inv_item_gesture.tga";
|
|
activity_tip = getString("Playing a gesture");
|
|
}
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_SOUND:
|
|
{
|
|
activity_icon = "inv_item_sound.tga";
|
|
activity_tip = getString("Playing a sound");
|
|
}
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_REZZING:
|
|
{
|
|
activity_icon = "ff_edit_theirs.tga";
|
|
activity_tip = getString("Rezzing objects");
|
|
}
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_PARTICLES:
|
|
{
|
|
activity_icon = "particles_scan.tga";
|
|
activity_tip = getString("Creating particles");
|
|
}
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_NEW:
|
|
{
|
|
activity_icon = "avatar_new.tga";
|
|
activity_tip = getString("Just arrived");
|
|
}
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_TYPING:
|
|
{
|
|
activity_icon = "avatar_typing.tga";
|
|
activity_tip = getString("Typing");
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
element["columns"][LIST_ACTIVITY]["value"] = activity_icon;//icon_image_id; //"icn_active-speakers-dot-lvl0.tga";
|
|
//element["columns"][LIST_AVATAR_ACTIVITY]["color"] = icon_color.getValue();
|
|
element["columns"][LIST_ACTIVITY]["tool_tip"] = activity_tip;
|
|
|
|
element["columns"][LIST_AGE]["column"] = "age";
|
|
element["columns"][LIST_AGE]["type"] = "text";
|
|
color = sDefaultListText;
|
|
std::string age = boost::lexical_cast<std::string>(entry->mAge);
|
|
if (entry->mAge > -1)
|
|
{
|
|
static LLCachedControl<U32> sAvatarAgeAlertDays(gSavedSettings, "AvatarAgeAlertDays");
|
|
if ((U32)entry->mAge < sAvatarAgeAlertDays)
|
|
{
|
|
color = sRadarTextYoung;
|
|
if (!entry->mAgeAlert) //Only announce age once per entry.
|
|
{
|
|
entry->mAgeAlert = true;
|
|
chat_avatar_status(entry->getName().c_str(), av_id, ALERT_TYPE_AGE, true);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
age = "?";
|
|
}
|
|
element["columns"][LIST_AGE]["value"] = age;
|
|
element["columns"][LIST_AGE]["color"] = color.getValue();
|
|
|
|
int dur = difftime(time(NULL), entry->getTime());
|
|
int hours = dur / 3600;
|
|
int mins = (dur % 3600) / 60;
|
|
int secs = (dur % 3600) % 60;
|
|
|
|
element["columns"][LIST_TIME]["column"] = "time";
|
|
element["columns"][LIST_TIME]["type"] = "text";
|
|
element["columns"][LIST_TIME]["value"] = llformat("%d:%02d:%02d", hours, mins, secs);
|
|
|
|
element["columns"][LIST_CLIENT]["column"] = "client";
|
|
element["columns"][LIST_CLIENT]["type"] = "text";
|
|
|
|
//element["columns"][LIST_METADATA]["column"] = "metadata";
|
|
//element["columns"][LIST_METADATA]["type"] = "text";
|
|
|
|
static const LLCachedControl<LLColor4> avatar_name_color(gColors, "AvatarNameColor",LLColor4(0.98f, 0.69f, 0.36f, 1.f));
|
|
LLColor4 client_color(avatar_name_color);
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(av_id);
|
|
if(avatarp)
|
|
{
|
|
std::string client = SHClientTagMgr::instance().getClientName(avatarp, false);
|
|
SHClientTagMgr::instance().getClientColor(avatarp, false, client_color);
|
|
if(client == "")
|
|
{
|
|
client_color = unselected_color;
|
|
client = "?";
|
|
}
|
|
element["columns"][LIST_CLIENT]["value"] = client.c_str();
|
|
|
|
// <dogmode>
|
|
// Don't expose Emerald's metadata.
|
|
|
|
//if(avatarp->extraMetadata.length())
|
|
//{
|
|
// element["columns"][LIST_METADATA]["value"] = avatarp->extraMetadata.c_str();
|
|
//}
|
|
}
|
|
else
|
|
{
|
|
element["columns"][LIST_CLIENT]["value"] = "Out Of Range";
|
|
}
|
|
//Blend to make the color show up better
|
|
client_color = client_color *.5f + unselected_color * .5f;
|
|
|
|
element["columns"][LIST_CLIENT]["color"] = client_color.getValue();
|
|
|
|
// Add to list
|
|
mAvatarList->addElement(element, ADD_BOTTOM);
|
|
}
|
|
|
|
// finish
|
|
mAvatarList->updateSort();
|
|
mAvatarList->selectMultiple(selected);
|
|
mAvatarList->setScrollPos(scrollpos);
|
|
|
|
mDirtyAvatarSorting = true;
|
|
|
|
if (mAvatars.empty())
|
|
setTitle(getString("Title"));
|
|
else if (mAvatars.size() == 1)
|
|
setTitle(getString("TitleOneAvatar"));
|
|
else
|
|
{
|
|
LLStringUtil::format_map_t args;
|
|
args["[COUNT]"] = boost::lexical_cast<std::string>(mAvatars.size());
|
|
setTitle(getString("TitleWithCount", args));
|
|
}
|
|
|
|
// llinfos << "radar refresh: done" << llendl;
|
|
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickIM()
|
|
{
|
|
//llinfos << "LLFloaterFriends::onClickIM()" << llendl;
|
|
const uuid_vec_t ids = mAvatarList->getSelectedIDs();
|
|
if (!ids.empty())
|
|
{
|
|
if (ids.size() == 1)
|
|
{
|
|
// Single avatar
|
|
LLAvatarActions::startIM(ids[0]);
|
|
}
|
|
else
|
|
{
|
|
// Group IM
|
|
LLAvatarActions::startConference(ids);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickTeleportOffer()
|
|
{
|
|
uuid_vec_t ids = mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
handle_lure(ids);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickTrack()
|
|
{
|
|
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
|
if (!item) return;
|
|
|
|
LLUUID agent_id = item->getUUID();
|
|
|
|
if (mTracking && mTrackedAvatar == agent_id)
|
|
{
|
|
LLTracker::stopTracking(false);
|
|
mTracking = FALSE;
|
|
}
|
|
else
|
|
{
|
|
mTracking = TRUE;
|
|
mTrackedAvatar = agent_id;
|
|
// trackAvatar only works for friends allowing you to see them on map...
|
|
// LLTracker::trackAvatar(agent_id, self->mAvatars[agent_id].getName());
|
|
trackAvatar(getAvatarEntry(mTrackedAvatar));
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::refreshTracker()
|
|
{
|
|
if (!mTracking) return;
|
|
|
|
if (LLTracker::isTracking())
|
|
{
|
|
if(LLAvatarListEntry* entry = getAvatarEntry(mTrackedAvatar))
|
|
{
|
|
if (entry->getPosition() != LLTracker::getTrackedPositionGlobal())
|
|
{
|
|
trackAvatar(entry);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ // Tracker stopped.
|
|
LLTracker::stopTracking(false);
|
|
mTracking = FALSE;
|
|
// llinfos << "Tracking stopped." << llendl;
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::trackAvatar(const LLAvatarListEntry* entry)
|
|
{
|
|
if(!entry) return;
|
|
std::string name = entry->getName();
|
|
if (!mUpdate)
|
|
{
|
|
name += "\n(last known position)";
|
|
}
|
|
LLTracker::trackLocation(entry->getPosition(), name, name);
|
|
}
|
|
|
|
LLAvatarListEntry * LLFloaterAvatarList::getAvatarEntry(LLUUID avatar)
|
|
{
|
|
if (avatar.isNull())
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
av_list_t::iterator iter = std::find_if(mAvatars.begin(),mAvatars.end(),LLAvatarListEntry::uuidMatch(avatar));
|
|
if(iter != mAvatars.end())
|
|
return iter->get();
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask)
|
|
{
|
|
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
|
if(item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
if (( KEY_RETURN == key ) && (MASK_NONE == mask))
|
|
{
|
|
setFocusAvatar(agent_id);
|
|
return TRUE;
|
|
}
|
|
else if (( KEY_RETURN == key ) && (MASK_CONTROL == mask))
|
|
{
|
|
const LLAvatarListEntry* entry = getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
// llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
|
|
gAgent.teleportViaLocation(entry->getPosition());
|
|
}
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
if (( KEY_RETURN == key ) && (MASK_SHIFT == mask))
|
|
{
|
|
onClickIM();
|
|
}
|
|
return LLPanel::handleKeyHere(key, mask);
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickFocus()
|
|
{
|
|
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
setFocusAvatar(item->getUUID());
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::removeFocusFromAll()
|
|
{
|
|
BOOST_FOREACH(av_list_t::value_type& entry, mAvatars)
|
|
{
|
|
entry->setFocus(FALSE);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::setFocusAvatar(const LLUUID& id)
|
|
{
|
|
av_list_t::iterator iter = std::find_if(mAvatars.begin(),mAvatars.end(),LLAvatarListEntry::uuidMatch(id));
|
|
if(iter != mAvatars.end())
|
|
{
|
|
if(!gAgentCamera.lookAtObject(id, false))
|
|
return;
|
|
removeFocusFromAll();
|
|
(*iter)->setFocus(TRUE);
|
|
}
|
|
}
|
|
|
|
template<typename T>
|
|
void decrement_focus_target(T begin, T end, BOOL marked_only)
|
|
{
|
|
T iter = begin;
|
|
while(iter != end && !(*iter)->isFocused()) ++iter;
|
|
if(iter == end)
|
|
return;
|
|
T prev_iter = iter;
|
|
while(prev_iter != begin)
|
|
{
|
|
const LLAvatarListEntry& entry = *((--prev_iter)->get());
|
|
if(entry.isInList() && (entry.isMarked() || !marked_only) && gAgentCamera.lookAtObject(entry.getID(), false))
|
|
{
|
|
(*iter)->setFocus(FALSE);
|
|
(*prev_iter)->setFocus(TRUE);
|
|
gAgentCamera.lookAtObject((*prev_iter)->getID(), false);
|
|
return;
|
|
}
|
|
}
|
|
gAgentCamera.lookAtObject((*iter)->getID(), false);
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnPrev(BOOL marked_only)
|
|
{
|
|
updateAvatarSorting();
|
|
decrement_focus_target(mAvatars.begin(), mAvatars.end(), marked_only);
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnNext(BOOL marked_only)
|
|
{
|
|
updateAvatarSorting();
|
|
decrement_focus_target(mAvatars.rbegin(), mAvatars.rend(), marked_only);
|
|
}
|
|
|
|
/*static*/
|
|
void LLFloaterAvatarList::lookAtAvatar(LLUUID &uuid)
|
|
{ // twisted laws
|
|
LLVOAvatar* voavatar = gObjectList.findAvatar(uuid);
|
|
if(voavatar && voavatar->isAvatar())
|
|
{
|
|
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
|
|
gAgentCamera.changeCameraToThirdPerson();
|
|
gAgentCamera.setFocusGlobal(voavatar->getPositionGlobal(),uuid);
|
|
gAgentCamera.setCameraPosAndFocusGlobal(voavatar->getPositionGlobal()
|
|
+ LLVector3d(3.5,1.35,0.75) * voavatar->getRotation(),
|
|
voavatar->getPositionGlobal(),
|
|
uuid );
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickGetKey()
|
|
{
|
|
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
|
|
|
if (NULL == item) return;
|
|
|
|
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(item->getUUID().asString()));
|
|
}
|
|
|
|
void LLFloaterAvatarList::sendKeys()
|
|
{
|
|
// This would break for send_keys_btn callback, check this beforehand, if it matters.
|
|
//static LLCachedControl<bool> radar_chat_keys(gSavedSettings, "RadarChatKeys");
|
|
//if (radar_chat_keys) return;
|
|
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
if (!regionp) return;//ALWAYS VALIDATE DATA
|
|
|
|
static int last_transact_num = 0;
|
|
int transact_num = (int)gFrameCount;
|
|
|
|
if (transact_num > last_transact_num)
|
|
{
|
|
last_transact_num = transact_num;
|
|
}
|
|
else
|
|
{
|
|
//on purpose, avatar IDs on map don't change until the next frame.
|
|
//no need to send more than once a frame.
|
|
return;
|
|
}
|
|
|
|
std::ostringstream ids;
|
|
int num_ids = 0;
|
|
|
|
for (int i = 0; i < regionp->mMapAvatarIDs.count(); ++i)
|
|
{
|
|
const LLUUID &id = regionp->mMapAvatarIDs.get(i);
|
|
|
|
ids << "," << id;
|
|
++num_ids;
|
|
|
|
|
|
if (ids.tellp() > 200)
|
|
{
|
|
send_keys_message(transact_num, num_ids, ids.str());
|
|
|
|
num_ids = 0;
|
|
ids.seekp(0);
|
|
ids.str("");
|
|
}
|
|
}
|
|
if (num_ids > 0)
|
|
send_keys_message(transact_num, num_ids, ids.str());
|
|
}
|
|
//static
|
|
void LLFloaterAvatarList::sound_trigger_hook(LLMessageSystem* msg,void **)
|
|
{
|
|
if (!LLFloaterAvatarList::instanceExists()) return; // Don't bother if we're closed.
|
|
|
|
LLUUID sound_id,owner_id;
|
|
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
|
|
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
|
|
if (owner_id == gAgent.getID() && sound_id == LLUUID("76c78607-93f9-f55a-5238-e19b1a181389"))
|
|
{
|
|
static LLCachedControl<bool> on("RadarChatKeys");
|
|
static LLCachedControl<bool> do_not_ask("RadarChatKeysStopAsking");
|
|
if (on)
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
else if (!do_not_ask) // Let's ask if they want to turn it on, but not pester them.
|
|
LLNotificationsUtil::add("RadarChatKeysRequest", LLSD(), LLSD(), onConfirmRadarChatKeys);
|
|
}
|
|
}
|
|
// static
|
|
bool LLFloaterAvatarList::onConfirmRadarChatKeys(const LLSD& notification, const LLSD& response )
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
if (option == 1) // no
|
|
{
|
|
return false;
|
|
}
|
|
else if (option == 0) // yes
|
|
{
|
|
gSavedSettings.setBOOL("RadarChatKeys", true);
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
}
|
|
else if (option == 2) // No, and stop asking!!
|
|
{
|
|
gSavedSettings.setBOOL("RadarChatKeysStopAsking", true);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void send_freeze(const LLUUID& avatar_id, bool freeze)
|
|
{
|
|
U32 flags = 0x0;
|
|
if (!freeze)
|
|
{
|
|
// unfreeze
|
|
flags |= 0x1;
|
|
}
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
|
|
|
|
if (avatarp && avatarp->getRegion())
|
|
{
|
|
msg->newMessage("FreezeUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", avatar_id);
|
|
msg->addU32("Flags", flags);
|
|
msg->sendReliable( avatarp->getRegion()->getHost());
|
|
}
|
|
}
|
|
|
|
static void send_eject(const LLUUID& avatar_id, bool ban)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
|
|
|
|
if (avatarp && avatarp->getRegion())
|
|
{
|
|
U32 flags = 0x0;
|
|
if (ban)
|
|
{
|
|
// eject and add to ban list
|
|
flags |= 0x1;
|
|
}
|
|
|
|
msg->newMessage("EjectUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", avatar_id);
|
|
msg->addU32("Flags", flags);
|
|
msg->sendReliable(avatarp->getRegion()->getHost());
|
|
}
|
|
}
|
|
|
|
static void send_estate_message(
|
|
const char* request,
|
|
const LLUUID& target)
|
|
{
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLUUID invoice;
|
|
|
|
// This seems to provide an ID so that the sim can say which request it's
|
|
// replying to. I think this can be ignored for now.
|
|
invoice.generate();
|
|
|
|
llinfos << "Sending estate request '" << request << "'" << llendl;
|
|
msg->newMessage("EstateOwnerMessage");
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
|
|
msg->nextBlock("MethodData");
|
|
msg->addString("Method", request);
|
|
msg->addUUID("Invoice", invoice);
|
|
|
|
// Agent id
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", gAgent.getID().asString().c_str());
|
|
|
|
// Target
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", target.asString().c_str());
|
|
|
|
msg->sendReliable(gAgent.getRegion()->getHost());
|
|
}
|
|
|
|
static void cmd_append_names(const LLAvatarListEntry* entry, std::string &str, std::string &sep)
|
|
{ if(!str.empty())str.append(sep);str.append(entry->getName()); }
|
|
static void cmd_toggle_mark(LLAvatarListEntry* entry) { entry->toggleMark(); }
|
|
static void cmd_ar(const LLAvatarListEntry* entry) { LLFloaterReporter::showFromObject(entry->getID()); }
|
|
static void cmd_profile(const LLAvatarListEntry* entry) { LLAvatarActions::showProfile(entry->getID()); }
|
|
static void cmd_teleport(const LLAvatarListEntry* entry) { gAgent.teleportViaLocation(entry->getPosition()); }
|
|
static void cmd_freeze(const LLAvatarListEntry* entry) { send_freeze(entry->getID(), true); }
|
|
static void cmd_unfreeze(const LLAvatarListEntry* entry) { send_freeze(entry->getID(), false); }
|
|
static void cmd_eject(const LLAvatarListEntry* entry) { send_eject(entry->getID(), false); }
|
|
static void cmd_ban(const LLAvatarListEntry* entry) { send_eject(entry->getID(), true); }
|
|
static void cmd_estate_eject(const LLAvatarListEntry* entry){ send_estate_message("teleporthomeuser", entry->getID()); }
|
|
static void cmd_estate_ban(const LLAvatarListEntry* entry) { LLPanelEstateInfo::sendEstateAccessDelta(ESTATE_ACCESS_BANNED_AGENT_ADD | ESTATE_ACCESS_ALLOWED_AGENT_REMOVE | ESTATE_ACCESS_NO_REPLY, entry->getID()); }
|
|
|
|
void LLFloaterAvatarList::doCommand(avlist_command_t func, bool single/*=false*/)
|
|
{
|
|
uuid_vec_t ids;
|
|
if(!single)
|
|
ids = mAvatarList->getSelectedIDs();
|
|
else
|
|
ids.push_back(getSelectedID());
|
|
for (uuid_vec_t::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID& avid = *itr;
|
|
if(avid.isNull())
|
|
continue;
|
|
LLAvatarListEntry* entry = getAvatarEntry(avid);
|
|
if (entry != NULL)
|
|
{
|
|
llinfos << "Executing command on " << entry->getName() << llendl;
|
|
func(entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string LLFloaterAvatarList::getSelectedNames(const std::string& separator)
|
|
{
|
|
std::string ret;
|
|
doCommand(boost::bind(&cmd_append_names,_1,boost::ref(ret),separator));
|
|
return ret;
|
|
}
|
|
|
|
std::string LLFloaterAvatarList::getSelectedName()
|
|
{
|
|
LLUUID id = getSelectedID();
|
|
LLAvatarListEntry* entry = getAvatarEntry(id);
|
|
if (entry)
|
|
{
|
|
return entry->getName();
|
|
}
|
|
return "";
|
|
}
|
|
|
|
LLUUID LLFloaterAvatarList::getSelectedID()
|
|
{
|
|
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
|
if (item) return item->getUUID();
|
|
return LLUUID::null;
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackFreeze(const LLSD& notification, const LLSD& response)
|
|
{
|
|
if(!instanceExists())
|
|
return;
|
|
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_freeze);
|
|
}
|
|
else if (option == 1)
|
|
{
|
|
getInstance()->doCommand(cmd_unfreeze);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackEject(const LLSD& notification, const LLSD& response)
|
|
{
|
|
if(!instanceExists())
|
|
return;
|
|
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_eject);
|
|
}
|
|
else if (option == 1)
|
|
{
|
|
getInstance()->doCommand(cmd_ban);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackEjectFromEstate(const LLSD& notification, const LLSD& response)
|
|
{
|
|
if(!instanceExists())
|
|
return;
|
|
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_estate_eject);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackBanFromEstate(const LLSD& notification, const LLSD& response)
|
|
{
|
|
if(!instanceExists())
|
|
return;
|
|
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_estate_eject); //Eject first, just in case.
|
|
getInstance()->doCommand(cmd_estate_ban);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackIdle(void* userdata)
|
|
{
|
|
if (instanceExists())
|
|
{
|
|
// Do not update at every frame: this would be insane!
|
|
if (gFrameCount % getInstance()->mUpdateRate == 0)
|
|
{
|
|
getInstance()->updateAvatarList();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickFreeze()
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["AVATAR_NAME"] = getSelectedNames();
|
|
LLNotificationsUtil::add("FreezeAvatarFullname", args, payload, callbackFreeze);
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickEject()
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["AVATAR_NAME"] = getSelectedNames();
|
|
LLNotificationsUtil::add("EjectAvatarFullname", args, payload, callbackEject);
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickMute()
|
|
{
|
|
uuid_vec_t ids = mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
for (uuid_vec_t::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID agent_id = *itr;
|
|
|
|
std::string agent_name;
|
|
if (gCacheName->getFullName(agent_id, agent_name))
|
|
{
|
|
if (LLMuteList::getInstance()->isMuted(agent_id))
|
|
{
|
|
LLMute mute(agent_id, agent_name, LLMute::AGENT);
|
|
LLMuteList::getInstance()->remove(mute);
|
|
}
|
|
else
|
|
{
|
|
LLMute mute(agent_id, agent_name, LLMute::AGENT);
|
|
LLMuteList::getInstance()->add(mute);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickEjectFromEstate()
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["EVIL_USER"] = getSelectedNames();
|
|
LLNotificationsUtil::add("EstateKickUser", args, payload, callbackEjectFromEstate);
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickBanFromEstate()
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["EVIL_USER"] = getSelectedNames();
|
|
LLNotificationsUtil::add("EstateBanUser", args, payload, callbackBanFromEstate);
|
|
}
|
|
|
|
void LLFloaterAvatarList::onAvatarSortingChanged()
|
|
{
|
|
mDirtyAvatarSorting = true;
|
|
}
|
|
|
|
void LLFloaterAvatarList::onSelectName()
|
|
{
|
|
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
LLAvatarListEntry* entry = getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
BOOL enabled = entry->isDrawn();
|
|
childSetEnabled("focus_btn", enabled);
|
|
childSetEnabled("prev_in_list_btn", enabled);
|
|
childSetEnabled("next_in_list_btn", enabled);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onCommitUpdateRate()
|
|
{
|
|
mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
|
|
}
|