* Allow to pass -1 to LLImageBase::reallocateData too (default parameter), causing it to allocate what is necessary for the size set (same behavior as allocateData). * Speed up LLImageRaw::scale with factor 2 or 3 by copying the data less often and calling LLImageBase::reallocateData instead of destroying and recreating always. * Fix gl_rect_2d to not decrement top and right with one pixel. * Remove the vague "Constrain Proportions" checkbox and replace it with a new combo box and spinner to explicitly set the target aspect ratio, allowing to set it also to something different than either the window aspect ratio (ie, 1.6) or the target image dimension (1.0 for textures) which was totally lacking when, for example, uploading a profile image (which needs to be 4:3). This also allows to show snapshots on prims of arbitrary aspects.
313 lines
8.9 KiB
C++
313 lines
8.9 KiB
C++
/**
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* @file llfloaterauction.cpp
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* @author James Cook, Ian Wilkes
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* @brief Implementation of the auction floater.
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterauction.h"
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#include "lldir.h"
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#include "llgl.h"
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#include "llimagej2c.h"
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#include "llimagetga.h"
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#include "llparcel.h"
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#include "llvfile.h"
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#include "llvfs.h"
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#include "llwindow.h"
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#include "message.h"
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#include "llagent.h"
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#include "llcombobox.h"
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#include "llnotifications.h"
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#include "llnotificationsutil.h"
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#include "llviewertexturelist.h"
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#include "llviewerparcelmgr.h"
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#include "llviewerregion.h"
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#include "lluictrlfactory.h"
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#include "llviewerwindow.h"
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#include "llviewerdisplay.h"
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#include "llviewercontrol.h"
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#include "llui.h"
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#include "llrender.h"
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///----------------------------------------------------------------------------
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/// Local function declarations, constants, enums, and typedefs
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///----------------------------------------------------------------------------
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void auction_j2c_upload_done(const LLUUID& asset_id,
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void* user_data, S32 status, LLExtStat ext_status);
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void auction_tga_upload_done(const LLUUID& asset_id,
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void* user_data, S32 status, LLExtStat ext_status);
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///----------------------------------------------------------------------------
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/// Class llfloaterauction
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///----------------------------------------------------------------------------
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LLFloaterAuction* LLFloaterAuction::sInstance = NULL;
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// Default constructor
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LLFloaterAuction::LLFloaterAuction() :
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LLFloater(std::string("floater_auction")),
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mParcelID(-1)
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_auction.xml");
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childSetValue("fence_check",
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LLSD( gSavedSettings.getBOOL("AuctionShowFence") ) );
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childSetCommitCallback("fence_check",
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onCommitControlSetting(gSavedSettings), (void*)"AuctionShowFence");
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childSetAction("snapshot_btn", onClickSnapshot, this);
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childSetAction("ok_btn", onClickOK, this);
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}
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// Destroys the object
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LLFloaterAuction::~LLFloaterAuction()
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{
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sInstance = NULL;
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}
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// static
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void LLFloaterAuction::show()
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{
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if(!sInstance)
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{
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sInstance = new LLFloaterAuction();
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sInstance->center();
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sInstance->setFocus(TRUE);
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}
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sInstance->initialize();
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sInstance->open(); /*Flawfinder: ignore*/
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}
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void LLFloaterAuction::initialize()
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{
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mParcelp = LLViewerParcelMgr::getInstance()->getParcelSelection();
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LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
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LLParcel* parcelp = mParcelp->getParcel();
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if(parcelp && region && !parcelp->getForSale())
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{
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mParcelHost = region->getHost();
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mParcelID = parcelp->getLocalID();
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childSetText("parcel_text", parcelp->getName());
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childEnable("snapshot_btn");
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childEnable("ok_btn");
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}
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else
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{
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mParcelHost.invalidate();
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if(parcelp && parcelp->getForSale())
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{
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childSetText("parcel_text", getString("already for sale"));
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}
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else
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{
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childSetText("parcel_text", LLStringUtil::null);
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}
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mParcelID = -1;
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childSetEnabled("snapshot_btn", false);
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childSetEnabled("ok_btn", false);
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}
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mImageID.setNull();
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mImage = NULL;
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}
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void LLFloaterAuction::draw()
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{
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LLFloater::draw();
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if(!isMinimized() && mImage.notNull())
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{
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LLRect rect;
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if (childGetRect("snapshot_icon", rect))
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{
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{
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gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
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gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f));
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rect.stretch(-1);
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}
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{
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LLGLSUIDefault gls_ui;
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gGL.color3f(1.f, 1.f, 1.f);
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gl_draw_scaled_image(rect.mLeft,
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rect.mBottom,
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rect.getWidth(),
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rect.getHeight(),
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mImage);
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}
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}
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}
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}
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// static
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void LLFloaterAuction::onClickSnapshot(void* data)
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{
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LLFloaterAuction* self = (LLFloaterAuction*)(data);
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LLPointer<LLImageRaw> raw = new LLImageRaw;
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gForceRenderLandFence = self->childGetValue("fence_check").asBoolean();
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BOOL success = gViewerWindow->rawSnapshot(raw,
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gViewerWindow->getWindowWidth(),
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gViewerWindow->getWindowHeight(),
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(F32)gViewerWindow->getWindowWidth() / gViewerWindow->getWindowHeight(),
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FALSE, FALSE, FALSE);
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gForceRenderLandFence = FALSE;
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if (success)
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{
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self->mTransactionID.generate();
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self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());
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if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
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{
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gViewerWindow->playSnapshotAnimAndSound();
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}
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llinfos << "Writing TGA..." << llendl;
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LLPointer<LLImageTGA> tga = new LLImageTGA;
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tga->encode(raw);
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LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
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raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);
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llinfos << "Writing J2C..." << llendl;
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LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
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j2c->encode(raw, 0.0f);
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LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);
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self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
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gGL.getTexUnit(0)->bind(self->mImage);
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self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
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}
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else
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{
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llwarns << "Unable to take snapshot" << llendl;
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}
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}
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// static
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void LLFloaterAuction::onClickOK(void* data)
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{
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LLFloaterAuction* self = (LLFloaterAuction*)(data);
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if(self->mImageID.notNull())
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{
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LLSD parcel_name = self->childGetValue("parcel_text");
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// create the asset
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std::string* name = new std::string(parcel_name.asString());
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gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_IMAGE_TGA,
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&auction_tga_upload_done,
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(void*)name,
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FALSE);
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self->getWindow()->incBusyCount();
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std::string* j2c_name = new std::string(parcel_name.asString());
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gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_TEXTURE,
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&auction_j2c_upload_done,
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(void*)j2c_name,
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FALSE);
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self->getWindow()->incBusyCount();
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LLNotificationsUtil::add("UploadingAuctionSnapshot");
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}
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LLMessageSystem* msg = gMessageSystem;
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msg->newMessage("ViewerStartAuction");
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msg->nextBlock("AgentData");
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msg->addUUID("AgentID", gAgent.getID());
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msg->addUUID("SessionID", gAgent.getSessionID());
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msg->nextBlock("ParcelData");
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msg->addS32("LocalID", self->mParcelID);
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msg->addUUID("SnapshotID", self->mImageID);
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msg->sendReliable(self->mParcelHost);
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// clean up floater, and get out
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self->mImageID.setNull();
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self->mImage = NULL;
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self->mParcelID = -1;
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self->mParcelHost.invalidate();
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self->close();
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}
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///----------------------------------------------------------------------------
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/// Local function definitions
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///----------------------------------------------------------------------------
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void auction_tga_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
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{
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std::string* name = (std::string*)(user_data);
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llinfos << "Upload of asset '" << *name << "' " << asset_id
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<< " returned " << status << llendl;
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delete name;
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gViewerWindow->getWindow()->decBusyCount();
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if (0 == status)
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{
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LLNotificationsUtil::add("UploadWebSnapshotDone");
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}
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else
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{
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LLSD args;
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args["REASON"] = std::string(LLAssetStorage::getErrorString(status));
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LLNotificationsUtil::add("UploadAuctionSnapshotFail", args);
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}
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}
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void auction_j2c_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
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{
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std::string* name = (std::string*)(user_data);
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llinfos << "Upload of asset '" << *name << "' " << asset_id
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<< " returned " << status << llendl;
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delete name;
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gViewerWindow->getWindow()->decBusyCount();
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if (0 == status)
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{
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LLNotificationsUtil::add("UploadSnapshotDone");
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}
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else
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{
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LLSD args;
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args["REASON"] = std::string(LLAssetStorage::getErrorString(status));
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LLNotificationsUtil::add("UploadAuctionSnapshotFail", args);
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}
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}
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