61 lines
2.2 KiB
C
61 lines
2.2 KiB
C
/**
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* @file lltaskname.h
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* @brief This contains the current list of valid tasks and is inluded
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* into both simulator and viewer
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*
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* $LicenseInfo:firstyear=2000&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLTASKNAME_H
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#define LL_LLTASKNAME_H
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// Current valid tasks
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// If you add a taskname here you will have to
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// 1) Add an initializer to init_object() in llscript.cpp
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// 1.1) Add to object_type_to_task_name() in llregion.cpp
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// 2) Add display code to LLStupidObject::render2(LLAgent* agentp) in llstupidobject.cpp
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// 3) Add any additional code to support new opcodes you create
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typedef enum e_lltask_name
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{
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LLTASK_NULL = 0, // Not a valid task
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LLTASK_AGENT = 1, // The player's agent in Linden World
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LLTASK_CHILD_AGENT = 2, // Child agents sent to adjacent regions
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// LLTASK_BASIC_SHOT, // Simple shot that moves in a straight line
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// LLTASK_BIG_SHOT, // Big shot that uses gravity
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LLTASK_TREE = 5, // A tree
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// LLTASK_BIRD, // a bird
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// LLTASK_ATOR, // a predator
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// LLTASK_SMOKE, // Smoke poof
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// LLTASK_SPARK, // Little spark
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// LLTASK_ROCK, // Rock
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LLTASK_GRASS = 11, // Grass
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LLTASK_PSYS = 12, // particle system test example
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// LLTASK_ORACLE,
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// LLTASK_DEMON, // Maxwell's demon
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// LLTASK_LSL_TEST, // Linden Scripting Language Test Object
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LLTASK_PRIMITIVE = 16,
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// LLTASK_GHOST = 17, // a ghost (Boo!)
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LLTASK_TREE_NEW = 18
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} ELLTaskName;
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#endif
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