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SingularityViewer/indra/newview/llimpanel.h
2013-08-29 13:57:54 -04:00

271 lines
8.4 KiB
C++

/**
* @file llimpanel.h
* @brief LLIMPanel class definition
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
* Second Life Viewer Source Code
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_IMPANEL_H
#define LL_IMPANEL_H
#include "llfloater.h"
#include "lllogchat.h"
#include "llstyle.h"
class LLAvatarName;
class LLButton;
class LLIMSpeakerMgr;
class LLIMInfo;
class LLInventoryCategory;
class LLInventoryItem;
class LLLineEditor;
class LLParticipantList;
class LLViewerTextEditor;
class LLVoiceChannel;
class LLFloaterIMPanel : public LLFloater
{
public:
// The session id is the id of the session this is for. The target
// refers to the user (or group) that where this session serves as
// the default. For example, if you open a session though a
// calling card, a new session id will be generated, but the
// target_id will be the agent referenced by the calling card.
LLFloaterIMPanel(const std::string& session_label,
const LLUUID& session_id,
const LLUUID& target_id,
EInstantMessage dialog);
LLFloaterIMPanel(const std::string& session_label,
const LLUUID& session_id,
const LLUUID& target_id,
const LLDynamicArray<LLUUID>& ids,
EInstantMessage dialog);
virtual ~LLFloaterIMPanel();
void lookupName();
void onAvatarNameLookup(const LLUUID&, const LLAvatarName& avatar_name);
/*virtual*/ BOOL postBuild();
// Check typing timeout timer.
/*virtual*/ void draw();
/*virtual*/ void onClose(bool app_quitting = FALSE);
/*virtual*/ void handleVisibilityChange(BOOL new_visibility);
// add target ids to the session.
// Return TRUE if successful, otherwise FALSE.
BOOL inviteToSession(const LLDynamicArray<LLUUID>& agent_ids);
void addHistoryLine(const std::string &utf8msg,
LLColor4 incolor = LLColor4::white,
bool log_to_file = true,
const LLUUID& source = LLUUID::null,
const std::string& name = LLStringUtil::null);
void setInputFocus( BOOL b );
void selectAll();
void selectNone();
void setVisible(BOOL b);
S32 getNumUnreadMessages() { return mNumUnreadMessages; }
BOOL handleKeyHere(KEY key, MASK mask);
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type,
void *cargo_data, EAcceptance *accept,
std::string& tooltip_msg);
BOOL focusFirstItem(BOOL prefer_text_fields = FALSE, BOOL focus_flash = TRUE );
void onFocusReceived();
void onInputEditorFocusReceived();
void onInputEditorFocusLost();
void onInputEditorKeystroke(LLLineEditor* caller);
static void onTabClick( void* userdata );
void onClickHistory();
void onFlyoutCommit(class LLComboBox* flyout, const LLSD& value);
static void onClickStartCall( void* userdata );
static void onClickEndCall( void* userdata );
void onClickToggleActiveSpeakers(const LLSD& value);
static void* createSpeakersPanel(void* data);
//callbacks for P2P muting and volume control
void onClickMuteVoice();
const LLUUID& getSessionID() const { return mSessionUUID; }
const LLUUID& getOtherParticipantID() const { return mOtherParticipantUUID; }
void processSessionUpdate(const LLSD& update);
LLVoiceChannel* getVoiceChannel() { return mVoiceChannel; }
LLIMSpeakerMgr* getSpeakerManager() const { return mSpeakers; } // Singu TODO: LLIMModel::getSpeakerManager
EInstantMessage getDialogType() const { return mDialog; }
void sessionInitReplyReceived(const LLUUID& im_session_id);
// Handle other participant in the session typing.
void processIMTyping(const LLIMInfo* im_info, BOOL typing);
static void chatFromLogFile(LLLogChat::ELogLineType type, std::string line, void* userdata);
//show error statuses to the user
void showSessionStartError(const std::string& error_string);
void showSessionEventError(
const std::string& event_string,
const std::string& error_string);
void showSessionForceClose(const std::string& reason);
static bool onConfirmForceCloseError(const LLSD& notification, const LLSD& response);
typedef enum e_session_type
{
P2P_SESSION,
GROUP_SESSION,
ADHOC_SESSION
} SType;
bool isP2PSessionType() const { return mSessionType == P2P_SESSION;}
bool isAdHocSessionType() const { return mSessionType == ADHOC_SESSION;}
bool isGroupSessionType() const { return mSessionType == GROUP_SESSION;}
SType mSessionType;
// LLIMModel Functionality
bool getSessionInitialized() const { return mSessionInitialized; }
bool mStartCallOnInitialize;
private:
// called by constructors
void init(const std::string& session_label);
// Called by UI methods.
void onSendMsg();
// for adding agents via the UI. Return TRUE if possible, do it if
BOOL dropCallingCard(LLInventoryItem* item, BOOL drop);
BOOL dropCategory(LLInventoryCategory* category, BOOL drop);
// test if local agent can add agents.
BOOL isInviteAllowed() const;
// Called whenever the user starts or stops typing.
// Sends the typing state to the other user if necessary.
void setTyping(BOOL typing);
// Add the "User is typing..." indicator.
void addTypingIndicator(const std::string &name);
// Remove the "User is typing..." indicator.
void removeTypingIndicator(const LLIMInfo* im_info);
void sendTypingState(BOOL typing);
const bool isModerator(const LLUUID& speaker_id);
private:
LLLineEditor* mInputEditor;
LLViewerTextEditor* mHistoryEditor;
// The value of the mSessionUUID depends on how the IM session was started:
// one-on-one ==> random id
// group ==> group_id
// inventory folder ==> folder item_id
// 911 ==> Gaurdian_Angel_Group_ID ^ gAgent.getID()
LLUUID mSessionUUID;
std::string mSessionLabel;
LLVoiceChannel* mVoiceChannel;
BOOL mSessionInitialized;
LLSD mQueuedMsgsForInit;
// The value mOtherParticipantUUID depends on how the IM session was started:
// one-on-one = recipient's id
// group ==> group_id
// inventory folder ==> first target id in list
// 911 ==> sender
LLUUID mOtherParticipantUUID;
LLDynamicArray<LLUUID> mSessionInitialTargetIDs;
EInstantMessage mDialog;
// Are you currently typing?
BOOL mTyping;
// Is other user currently typing?
BOOL mOtherTyping;
// name of other user who is currently typing
std::string mOtherTypingName;
// Where does the "User is typing..." line start?
S32 mTypingLineStartIndex;
// Where does the "Starting session..." line start?
S32 mSessionStartMsgPos;
S32 mNumUnreadMessages;
BOOL mSentTypingState;
BOOL mShowSpeakersOnConnect;
BOOL mTextIMPossible;
BOOL mProfileButtonEnabled;
BOOL mCallBackEnabled;
bool mDing; // Whether or not to play a ding on new messages
bool mRPMode;
LLIMSpeakerMgr* mSpeakers;
LLParticipantList* mSpeakerPanel;
// Optimization: Don't send "User is typing..." until the
// user has actually been typing for a little while. Prevents
// extra IMs for brief "lol" type utterences.
LLFrameTimer mFirstKeystrokeTimer;
// Timer to detect when user has stopped typing.
LLFrameTimer mLastKeystrokeTimer;
boost::signals2::connection mFocusLostSignal;
CachedUICtrl<LLUICtrl> mVolumeSlider;
CachedUICtrl<LLButton> mEndCallBtn;
CachedUICtrl<LLButton> mStartCallBtn;
CachedUICtrl<LLButton> mSendBtn;
CachedUICtrl<LLButton> mMuteBtn;
void disableWhileSessionStarting();
typedef std::map<LLUUID, LLStyleSP> styleMap;
static styleMap mStyleMap;
static std::set<LLFloaterIMPanel*> sFloaterIMPanels;
};
#endif // LL_IMPANEL_H