Files
SingularityViewer/indra/llui/llmultifloater.h
2012-08-30 14:03:27 +02:00

103 lines
3.5 KiB
C++

/**
* @file llmultifloater.h
* @brief LLFloater that hosts other floaters
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Floating "windows" within the GL display, like the inventory floater,
// mini-map floater, etc.
#ifndef LL_MULTI_FLOATER_H
#define LL_MULTI_FLOATER_H
#include "llfloater.h"
#include "lltabcontainer.h" // for LLTabContainer::eInsertionPoint
// https://wiki.lindenlab.com/mediawiki/index.php?title=LLMultiFloater&oldid=81376
class LLMultiFloater : public LLFloater
{
public:
LLMultiFloater();
LLMultiFloater(LLTabContainer::TabPosition tab_pos);
LLMultiFloater(const std::string& name);
LLMultiFloater(const std::string& name, const LLRect& rect, LLTabContainer::TabPosition tab_pos = LLTabContainer::TOP, BOOL auto_resize = TRUE);
LLMultiFloater(const std::string& name, const std::string& rect_control, LLTabContainer::TabPosition tab_pos = LLTabContainer::TOP, BOOL auto_resize = TRUE);
virtual ~LLMultiFloater() {};
virtual LLXMLNodePtr getXML(bool save_children = true) const;
/*virtual*/ void open(); /* Flawfinder: ignore */
/*virtual*/ void onClose(bool app_quitting);
/*virtual*/ void draw();
/*virtual*/ void setVisible(BOOL visible);
/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
virtual void setCanResize(BOOL can_resize);
virtual void growToFit(S32 content_width, S32 content_height);
virtual void addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
virtual void showFloater(LLFloater* floaterp);
virtual void removeFloater(LLFloater* floaterp);
virtual void tabOpen(LLFloater* opened_floater);
virtual void tabClose();
virtual BOOL selectFloater(LLFloater* floaterp);
virtual void selectNextFloater();
virtual void selectPrevFloater();
virtual LLFloater* getActiveFloater();
virtual BOOL isFloaterFlashing(LLFloater* floaterp);
virtual S32 getFloaterCount();
virtual void setFloaterFlashing(LLFloater* floaterp, BOOL flashing);
virtual BOOL closeAllFloaters(); //Returns FALSE if the floater could not be closed due to pending confirmation dialogs
void setTabContainer(LLTabContainer* tab_container) { if (!mTabContainer) mTabContainer = tab_container; }
void onTabSelected();
virtual void updateResizeLimits();
protected:
struct LLFloaterData
{
S32 mWidth;
S32 mHeight;
BOOL mCanMinimize;
BOOL mCanResize;
};
LLTabContainer* mTabContainer;
typedef std::map<LLHandle<LLFloater>, LLFloaterData> floater_data_map_t;
floater_data_map_t mFloaterDataMap;
LLTabContainer::TabPosition mTabPos;
BOOL mAutoResize;
S32 mOrigMinWidth, mOrigMinHeight; // logically const but initialized late
};
#endif // LL_MULTI_FLOATER_H