Camera reset and target position offsets for teleporting are in. Still having problems with the popup menu not displaying correctly on startup. Poke it a couple times and it's fine. I dunno.
42 lines
1.2 KiB
XML
42 lines
1.2 KiB
XML
<llsd>
|
|
<map>
|
|
<key>blurMultiplier</key>
|
|
<real>0.013000000268220901</real>
|
|
<key>fresnelOffset</key>
|
|
<real>0.39999997615814209</real>
|
|
<key>fresnelScale</key>
|
|
<real>0.19999998807907104</real>
|
|
<key>normScale</key>
|
|
<array>
|
|
<real>0</real>
|
|
<real>0.20000000298023224</real>
|
|
<real>0.40000000596046448</real>
|
|
</array>
|
|
<key>normalMap</key>
|
|
<uuid>0db3718c-49e9-ad61-b6c4-4e5b84d9e589</uuid>
|
|
<key>scaleAbove</key>
|
|
<real>0.049999997019767761</real>
|
|
<key>scaleBelow</key>
|
|
<real>0.10999999940395355</real>
|
|
<key>waterFogColor</key>
|
|
<array>
|
|
<real>0.19013670086860657</real>
|
|
<real>0.2818920910358429</real>
|
|
<real>0.39986327290534973</real>
|
|
<real>1</real>
|
|
</array>
|
|
<key>waterFogDensity</key>
|
|
<real>4.5947937965393066</real>
|
|
<key>wave1Dir</key>
|
|
<array>
|
|
<real>-0.010000089183449745</real>
|
|
<real>-0.020000088959932327</real>
|
|
</array>
|
|
<key>wave2Dir</key>
|
|
<array>
|
|
<real>0.24999991059303284</real>
|
|
<real>0.39999991655349731</real>
|
|
</array>
|
|
</map>
|
|
</llsd>
|