482 lines
11 KiB
C++
482 lines
11 KiB
C++
/**
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* @file llfocusmgr.cpp
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* @brief LLFocusMgr base class
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llfocusmgr.h"
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#include "lluictrl.h"
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#include "v4color.h"
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const F32 FOCUS_FADE_TIME = 0.3f;
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LLFocusableElement::LLFocusableElement()
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: mFocusLostCallback(NULL),
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mFocusReceivedCallback(NULL),
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mFocusChangedCallback(NULL),
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mTopLostCallback(NULL)
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{
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}
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// virtual
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BOOL LLFocusableElement::handleKey(KEY key, MASK mask, BOOL called_from_parent)
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{
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return FALSE;
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}
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// virtual
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BOOL LLFocusableElement::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent)
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{
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return FALSE;
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}
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// virtual
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LLFocusableElement::~LLFocusableElement()
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{
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delete mFocusLostCallback;
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delete mFocusReceivedCallback;
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delete mFocusChangedCallback;
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delete mTopLostCallback;
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}
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void LLFocusableElement::onFocusReceived()
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{
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if (mFocusReceivedCallback) (*mFocusReceivedCallback)(this);
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if (mFocusChangedCallback) (*mFocusChangedCallback)(this);
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}
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void LLFocusableElement::onFocusLost()
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{
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if (mFocusLostCallback) (*mFocusLostCallback)(this);
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if (mFocusChangedCallback) (*mFocusChangedCallback)(this);
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}
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void LLFocusableElement::onTopLost()
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{
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if (mTopLostCallback) (*mTopLostCallback)(this);
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}
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BOOL LLFocusableElement::hasFocus() const
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{
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return gFocusMgr.getKeyboardFocus() == this;
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}
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void LLFocusableElement::setFocus(BOOL b)
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{
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}
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boost::signals2::connection LLFocusableElement::setFocusLostCallback( const focus_signal_t::slot_type& cb)
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{
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if (!mFocusLostCallback) mFocusLostCallback = new focus_signal_t();
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return mFocusLostCallback->connect(cb);
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}
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boost::signals2::connection LLFocusableElement::setFocusReceivedCallback(const focus_signal_t::slot_type& cb)
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{
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if (!mFocusReceivedCallback) mFocusReceivedCallback = new focus_signal_t();
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return mFocusReceivedCallback->connect(cb);
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}
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boost::signals2::connection LLFocusableElement::setFocusChangedCallback(const focus_signal_t::slot_type& cb)
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{
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if (!mFocusChangedCallback) mFocusChangedCallback = new focus_signal_t();
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return mFocusChangedCallback->connect(cb);
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}
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boost::signals2::connection LLFocusableElement::setTopLostCallback(const focus_signal_t::slot_type& cb)
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{
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if (!mTopLostCallback) mTopLostCallback = new focus_signal_t();
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return mTopLostCallback->connect(cb);
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}
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typedef std::list<LLHandle<LLView> > view_handle_list_t;
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typedef std::map<LLHandle<LLView>, LLHandle<LLView> > focus_history_map_t;
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struct LLFocusMgr::Impl
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{
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// caching list of keyboard focus ancestors for calling onFocusReceived and onFocusLost
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view_handle_list_t mCachedKeyboardFocusList;
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focus_history_map_t mFocusHistory;
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};
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LLFocusMgr gFocusMgr;
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LLFocusMgr::LLFocusMgr()
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: mLockedView( NULL ),
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mMouseCaptor( NULL ),
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mKeyboardFocus( NULL ),
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mLastKeyboardFocus( NULL ),
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mDefaultKeyboardFocus( NULL ),
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mKeystrokesOnly(FALSE),
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mTopCtrl( NULL ),
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mAppHasFocus(TRUE), // Macs don't seem to notify us that we've gotten focus, so default to true
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mImpl(new LLFocusMgr::Impl)
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{
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}
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LLFocusMgr::~LLFocusMgr()
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{
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mImpl->mFocusHistory.clear();
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delete mImpl;
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mImpl = NULL;
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}
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void LLFocusMgr::releaseFocusIfNeeded( const LLView* view )
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{
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if( childHasMouseCapture( view ) )
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{
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setMouseCapture( NULL );
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}
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if( childHasKeyboardFocus( view ))
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{
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if (view == mLockedView)
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{
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mLockedView = NULL;
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setKeyboardFocus( NULL );
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}
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else
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{
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setKeyboardFocus( mLockedView );
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}
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}
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if( childIsTopCtrl( view ) )
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{
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setTopCtrl( NULL );
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}
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}
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void LLFocusMgr::setKeyboardFocus(LLFocusableElement* new_focus, BOOL lock, BOOL keystrokes_only)
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{
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// notes if keyboard focus is changed again (by onFocusLost/onFocusReceived)
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// making the rest of our processing unnecessary since it will already be
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// handled by the recursive call
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static bool focus_dirty;
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focus_dirty = false;
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if (mLockedView &&
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(new_focus == NULL ||
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(new_focus != mLockedView
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&& dynamic_cast<LLView*>(new_focus)
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&& !dynamic_cast<LLView*>(new_focus)->hasAncestor(mLockedView))))
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{
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// don't allow focus to go to anything that is not the locked focus
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// or one of its descendants
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return;
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}
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mKeystrokesOnly = keystrokes_only;
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if( new_focus != mKeyboardFocus )
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{
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mLastKeyboardFocus = mKeyboardFocus;
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mKeyboardFocus = new_focus;
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// list of the focus and it's ancestors
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view_handle_list_t old_focus_list = mImpl->mCachedKeyboardFocusList;
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view_handle_list_t new_focus_list;
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// walk up the tree to root and add all views to the new_focus_list
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for (LLView* ctrl = dynamic_cast<LLView*>(mKeyboardFocus); ctrl; ctrl = ctrl->getParent())
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{
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new_focus_list.push_back(ctrl->getHandle());
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}
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// remove all common ancestors since their focus is unchanged
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while (!new_focus_list.empty() &&
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!old_focus_list.empty() &&
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new_focus_list.back() == old_focus_list.back())
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{
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new_focus_list.pop_back();
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old_focus_list.pop_back();
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}
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// walk up the old focus branch calling onFocusLost
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// we bubble up the tree to release focus, and back down to add
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for (view_handle_list_t::iterator old_focus_iter = old_focus_list.begin();
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old_focus_iter != old_focus_list.end() && !focus_dirty;
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old_focus_iter++)
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{
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LLView* old_focus_view = old_focus_iter->get();
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if (old_focus_view)
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{
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mImpl->mCachedKeyboardFocusList.pop_front();
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old_focus_view->onFocusLost();
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}
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}
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// walk down the new focus branch calling onFocusReceived
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for (view_handle_list_t::reverse_iterator new_focus_riter = new_focus_list.rbegin();
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new_focus_riter != new_focus_list.rend() && !focus_dirty;
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new_focus_riter++)
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{
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LLView* new_focus_view = new_focus_riter->get();
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if (new_focus_view)
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{
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mImpl->mCachedKeyboardFocusList.push_front(new_focus_view->getHandle());
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new_focus_view->onFocusReceived();
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}
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}
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// if focus was changed as part of an onFocusLost or onFocusReceived call
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// stop iterating on current list since it is now invalid
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if (focus_dirty)
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{
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return;
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}
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// If we've got a default keyboard focus, and the caller is
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// releasing keyboard focus, move to the default.
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if (mDefaultKeyboardFocus != NULL && mKeyboardFocus == NULL)
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{
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mDefaultKeyboardFocus->setFocus(TRUE);
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}
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LLView* focus_subtree = dynamic_cast<LLView*>(mKeyboardFocus);
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LLView* viewp = dynamic_cast<LLView*>(mKeyboardFocus);
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// find root-most focus root
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while(viewp)
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{
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if (viewp->isFocusRoot())
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{
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focus_subtree = viewp;
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}
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viewp = viewp->getParent();
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}
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if (focus_subtree)
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{
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LLView* focused_view = dynamic_cast<LLView*>(mKeyboardFocus);
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mImpl->mFocusHistory[focus_subtree->getHandle()] = focused_view ? focused_view->getHandle() : LLHandle<LLView>();
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}
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}
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if (lock)
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{
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lockFocus();
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}
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focus_dirty = true;
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}
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// Returns TRUE is parent or any descedent of parent has keyboard focus.
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BOOL LLFocusMgr::childHasKeyboardFocus(const LLView* parent ) const
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{
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LLView* focus_view = dynamic_cast<LLView*>(mKeyboardFocus);
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while( focus_view )
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{
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if( focus_view == parent )
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{
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return TRUE;
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}
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focus_view = focus_view->getParent();
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}
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return FALSE;
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}
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// Returns TRUE is parent or any descedent of parent is the mouse captor.
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BOOL LLFocusMgr::childHasMouseCapture( const LLView* parent ) const
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{
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if( mMouseCaptor && dynamic_cast<LLView*>(mMouseCaptor) != NULL )
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{
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LLView* captor_view = (LLView*)mMouseCaptor;
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while( captor_view )
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{
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if( captor_view == parent )
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{
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return TRUE;
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}
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captor_view = captor_view->getParent();
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}
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}
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return FALSE;
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}
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void LLFocusMgr::removeKeyboardFocusWithoutCallback( const LLFocusableElement* focus )
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{
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// should be ok to unlock here, as you have to know the locked view
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// in order to unlock it
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if (focus == mLockedView)
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{
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mLockedView = NULL;
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}
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if( mKeyboardFocus == focus )
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{
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mKeyboardFocus = NULL;
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}
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}
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void LLFocusMgr::setMouseCapture( LLMouseHandler* new_captor )
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{
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if( new_captor != mMouseCaptor )
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{
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LLMouseHandler* old_captor = mMouseCaptor;
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mMouseCaptor = new_captor;
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if (LLView::sDebugMouseHandling)
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{
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if (new_captor)
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{
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llinfos << "New mouse captor: " << new_captor->getName() << llendl;
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}
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else
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{
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llinfos << "New mouse captor: NULL" << llendl;
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}
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}
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if( old_captor )
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{
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old_captor->onMouseCaptureLost();
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}
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}
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}
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void LLFocusMgr::removeMouseCaptureWithoutCallback( const LLMouseHandler* captor )
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{
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if( mMouseCaptor == captor )
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{
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mMouseCaptor = NULL;
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}
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}
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BOOL LLFocusMgr::childIsTopCtrl( const LLView* parent ) const
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{
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LLView* top_view = (LLView*)mTopCtrl;
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while( top_view )
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{
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if( top_view == parent )
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{
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return TRUE;
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}
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top_view = top_view->getParent();
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}
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return FALSE;
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}
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// set new_top = NULL to release top_view.
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void LLFocusMgr::setTopCtrl( LLUICtrl* new_top )
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{
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LLUICtrl* old_top = mTopCtrl;
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if( new_top != old_top )
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{
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mTopCtrl = new_top;
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if (old_top)
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{
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old_top->onTopLost();
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}
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}
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}
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void LLFocusMgr::removeTopCtrlWithoutCallback( const LLUICtrl* top_view )
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{
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if( mTopCtrl == top_view )
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{
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mTopCtrl = NULL;
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}
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}
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void LLFocusMgr::lockFocus()
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{
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mLockedView = dynamic_cast<LLUICtrl*>(mKeyboardFocus);
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}
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void LLFocusMgr::unlockFocus()
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{
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mLockedView = NULL;
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}
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F32 LLFocusMgr::getFocusFlashAmt() const
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{
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return clamp_rescale(mFocusFlashTimer.getElapsedTimeF32(), 0.f, FOCUS_FADE_TIME, 1.f, 0.f);
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}
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LLColor4 LLFocusMgr::getFocusColor() const
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{
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static LLCachedControl<LLColor4> focus_color_cached(*LLUI::sColorsGroup,"FocusColor", LLColor4::white);
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LLColor4 focus_color = lerp(focus_color_cached, LLColor4::white, getFocusFlashAmt());
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// de-emphasize keyboard focus when app has lost focus (to avoid typing into wrong window problem)
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if (!mAppHasFocus)
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{
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focus_color.mV[VALPHA] *= 0.4f;
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}
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return focus_color;
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}
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void LLFocusMgr::triggerFocusFlash()
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{
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mFocusFlashTimer.reset();
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}
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void LLFocusMgr::setAppHasFocus(BOOL focus)
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{
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if (!mAppHasFocus && focus)
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{
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triggerFocusFlash();
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}
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// release focus from "top ctrl"s, which generally hides them
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if (!focus && mTopCtrl)
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{
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setTopCtrl(NULL);
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}
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mAppHasFocus = focus;
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}
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LLUICtrl* LLFocusMgr::getLastFocusForGroup(LLView* subtree_root) const
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{
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if (subtree_root)
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{
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focus_history_map_t::const_iterator found_it = mImpl->mFocusHistory.find(subtree_root->getHandle());
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if (found_it != mImpl->mFocusHistory.end())
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{
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// found last focus for this subtree
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return static_cast<LLUICtrl*>(found_it->second.get());
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}
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}
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return NULL;
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}
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void LLFocusMgr::clearLastFocusForGroup(LLView* subtree_root)
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{
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if (subtree_root)
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{
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mImpl->mFocusHistory.erase(subtree_root->getHandle());
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}
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}
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