Files
SingularityViewer/indra/newview/llnameeditor.h
Liru Færs d277f1750d All places just av/group names were being used are now name ui
Since NameBoxes are clickable, remove redundant profile buttons.
Removes a ton of RLV logic, now centralized inside LLNameUI
Removes excess functions that went largely unused

May no longer show if parcel sale is pending under the owner field,
this is weird and it's hard to keep this behavior

Also includes the missing setValue and getValue so this compiles,
that should've been committed way earlier, oops

Also adds ability for name_box to have is_group attribute, too!
2019-10-10 02:32:47 -04:00

64 lines
2.2 KiB
C++

/**
* @file llnameeditor.h
* @brief display and refresh a name from the name cache
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNAMEEDITOR_H
#define LL_LLNAMEEDITOR_H
#include "lllineeditor.h"
#include "llnameui.h"
class LLNameEditor
: public LLLineEditor
, public LLNameUI
{
public:
LLNameEditor(const std::string& name, const LLRect& rect,
const LLUUID& name_id = LLUUID::null,
bool is_group = false,
const std::string& loading = LLStringUtil::null,
bool rlv_sensitive = false,
const LLFontGL* glfont = nullptr,
S32 max_text_length = 254);
BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) override final;
LLXMLNodePtr getXML(bool save_children = true) const override final;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void setValue(const LLSD& value) override final { LLNameUI::setValue(value); }
LLSD getValue() const override final { return LLNameUI::getValue(); }
void setText(const std::string& text) override final;
};
#endif