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SingularityViewer/indra/newview/llfloaterbump.cpp

148 lines
3.9 KiB
C++

/**
* @file llfloaterbump.cpp
* @brief Floater showing recent bumps, hits with objects, pushes, etc.
* @author Cory Ondrejka, James Cook
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterbump.h"
#include "llscrolllistctrl.h"
#include "lluictrlfactory.h"
#include "llviewermessage.h"
#include "llappviewer.h" // gPacificDaylightTime
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
static LLFloaterBump* sInstance = NULL;
///----------------------------------------------------------------------------
/// Class LLFloaterBump
///----------------------------------------------------------------------------
// Default constructor
LLFloaterBump::LLFloaterBump()
: LLFloater()
{
}
// Destroys the object
LLFloaterBump::~LLFloaterBump()
{
sInstance = NULL;
}
// static
void LLFloaterBump::show(void *)
{
if (!sInstance)
{
sInstance = new LLFloaterBump();
LLUICtrlFactory::getInstance()->buildFloater(sInstance, "floater_bumps.xml", NULL, false);
}
sInstance->open();
}
// virtual
void LLFloaterBump::onOpen()
{
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("bump_list");
if (!list)
return;
list->deleteAllItems();
if (gMeanCollisionList.empty())
{
std::string none_detected = getString("none_detected");
LLSD row;
row["columns"][0]["value"] = none_detected;
row["columns"][0]["font"] = "SansSerifBold";
list->addElement(row);
}
else
{
for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
iter != gMeanCollisionList.end(); ++iter)
{
LLMeanCollisionData *mcd = *iter;
add(list, mcd);
}
}
}
void LLFloaterBump::add(LLScrollListCtrl* list, LLMeanCollisionData* mcd)
{
if (mcd->mFullName.empty() || list->getItemCount() >= 20)
{
return;
}
// There's only one internal tm buffer.
// Convert to Pacific, based on server's opinion of whether
// it's daylight savings time there.
tm* timep = utc_to_pacific_time(mcd->mTime, gPacificDaylightTime);
std::string timeStr = llformat("[%d:%02d]", timep->tm_hour, timep->tm_min);
std::string action;
switch(mcd->mType)
{
case MEAN_BUMP:
action = "bump";
break;
case MEAN_LLPUSHOBJECT:
action = "llpushobject";
break;
case MEAN_SELECTED_OBJECT_COLLIDE:
action = "selected_object_collide";
break;
case MEAN_SCRIPTED_OBJECT_COLLIDE:
action = "scripted_object_collide";
break;
case MEAN_PHYSICAL_OBJECT_COLLIDE:
action = "physical_object_collide";
break;
default:
LL_INFOS() << "LLFloaterBump::add unknown mean collision type "
<< mcd->mType << LL_ENDL;
return;
}
// All above action strings are in XML file
LLUIString text = getString(action);
text.setArg("[TIME]", timeStr);
text.setArg("[NAME]", mcd->mFullName);
LLSD row;
row["id"] = mcd->mPerp;
row["columns"][0]["value"] = text;
row["columns"][0]["font"] = "SansSerifBold";
list->addElement(row);
}