3826 lines
118 KiB
C++
3826 lines
118 KiB
C++
/**
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* @file llappearancemgr.cpp
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* @brief Manager for initiating appearance changes on the viewer
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*
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* $LicenseInfo:firstyear=2004&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llagentwearables.h"
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#include "llappearancemgr.h"
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#include "llattachmentsmgr.h"
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#include "llcommandhandler.h"
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#include "lleventtimer.h"
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#include "llgesturemgr.h"
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#include "llinventorybridge.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryobserver.h"
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#include "llnotificationsutil.h"
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#include "lloutfitobserver.h"
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//#include "lloutfitslist.h"
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#include "llselectmgr.h"
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//#include "llsidepanelappearance.h"
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#include "llviewerobjectlist.h"
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#include "llvoavatar.h"
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#include "llvoavatarself.h"
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#include "llviewerregion.h"
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#include "llwearablelist.h"
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#include "llinventorypanel.h"
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// [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a)
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#include "rlvhandler.h"
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#include "rlvhelper.h"
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#include "rlvlocks.h"
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// [/RLVa:KB]
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std::string self_av_string()
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{
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if(isAgentAvatarValid())
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return gAgentAvatarp->avString();
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else
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return std::string();
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}
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// RAII thingy to guarantee that a variable gets reset when the Setter
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// goes out of scope. More general utility would be handy - TODO:
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// check boost.
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class BoolSetter
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{
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public:
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BoolSetter(bool& var):
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mVar(var)
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{
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mVar = true;
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}
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~BoolSetter()
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{
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mVar = false;
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}
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private:
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bool& mVar;
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};
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char ORDER_NUMBER_SEPARATOR('@');
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class LLOutfitUnLockTimer: public LLEventTimer
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{
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public:
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LLOutfitUnLockTimer(F32 period) : LLEventTimer(period)
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{
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// restart timer on BOF changed event
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LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(
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&LLOutfitUnLockTimer::reset, this));
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stop();
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}
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/*virtual*/
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BOOL tick()
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{
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if(mEventTimer.hasExpired())
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{
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LLAppearanceMgr::instance().setOutfitLocked(false);
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}
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return FALSE;
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}
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void stop() { mEventTimer.stop(); }
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void start() { mEventTimer.start(); }
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void reset() { mEventTimer.reset(); }
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BOOL getStarted() { return mEventTimer.getStarted(); }
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LLTimer& getEventTimer() { return mEventTimer;}
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};
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// support for secondlife:///app/appearance SLapps
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/*class LLAppearanceHandler : public LLCommandHandler
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{
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public:
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// requests will be throttled from a non-trusted browser
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LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {}
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bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
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{
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// support secondlife:///app/appearance/show, but for now we just
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// make all secondlife:///app/appearance SLapps behave this way
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if (!LLUI::sSettingGroups["config"]->getBOOL("EnableAppearance"))
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{
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LLNotificationsUtil::add("NoAppearance", LLSD(), LLSD(), std::string("SwitchToStandardSkinAndQuit"));
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return true;
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}
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LLFloaterSidePanelContainer::showPanel("appearance", LLSD());
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return true;
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}
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};
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LLAppearanceHandler gAppearanceHandler;*/
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LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name)
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{
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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LLNameCategoryCollector has_name(name);
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gInventory.collectDescendentsIf(parent_id,
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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has_name);
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if (0 == cat_array.count())
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return LLUUID();
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else
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{
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LLViewerInventoryCategory *cat = cat_array.get(0);
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if (cat)
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return cat->getUUID();
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else
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{
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llwarns << "null cat" << llendl;
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return LLUUID();
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}
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}
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}
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class LLWearInventoryCategoryCallback : public LLInventoryCallback
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{
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public:
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LLWearInventoryCategoryCallback(const LLUUID& cat_id, bool append)
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{
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mCatID = cat_id;
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mAppend = append;
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LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
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}
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void fire(const LLUUID& item_id)
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{
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/*
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* Do nothing. We only care about the destructor
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*
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* The reason for this is that this callback is used in a hack where the
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* same callback is given to dozens of items, and the destructor is called
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* after the last item has fired the event and dereferenced it -- if all
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* the events actually fire!
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*/
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LL_DEBUGS("Avatar") << self_av_string() << " fired on copied item, id " << item_id << LL_ENDL;
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}
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protected:
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~LLWearInventoryCategoryCallback()
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{
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LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
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// Is the destructor called by ordinary dereference, or because the app's shutting down?
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// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
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if( LLInventoryCallbackManager::is_instantiated() )
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{
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LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
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}
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else
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{
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llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
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}
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}
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private:
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LLUUID mCatID;
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bool mAppend;
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};
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//Inventory callback updating "dirty" state when destroyed
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class LLUpdateDirtyState: public LLInventoryCallback
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{
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public:
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LLUpdateDirtyState() {}
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virtual ~LLUpdateDirtyState()
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{
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if (LLAppearanceMgr::instanceExists())
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{
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LLAppearanceMgr::getInstance()->updateIsDirty();
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}
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}
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virtual void fire(const LLUUID&) {}
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};
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LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering):
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mFireCount(0),
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mUpdateBaseOrder(update_base_outfit_ordering)
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{
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}
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LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
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{
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LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL;
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llinfos << "done update appearance on destroy" << llendl;
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if (!LLApp::isExiting())
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{
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LLAppearanceMgr::instance().updateAppearanceFromCOF(mUpdateBaseOrder);
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}
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}
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void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
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{
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LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item);
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const std::string item_name = item ? item->getName() : "ITEM NOT FOUND";
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL;
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#endif
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mFireCount++;
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}
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struct LLFoundData
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{
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LLFoundData() :
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mAssetType(LLAssetType::AT_NONE),
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mWearableType(LLWearableType::WT_INVALID),
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mWearable(NULL) {}
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LLFoundData(const LLUUID& item_id,
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const LLUUID& asset_id,
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const std::string& name,
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const LLAssetType::EType& asset_type,
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const LLWearableType::EType& wearable_type,
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const bool is_replacement = false
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) :
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mItemID(item_id),
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mAssetID(asset_id),
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mName(name),
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mAssetType(asset_type),
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mWearableType(wearable_type),
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mIsReplacement(is_replacement),
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mWearable( NULL ) {}
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LLUUID mItemID;
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LLUUID mAssetID;
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std::string mName;
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LLAssetType::EType mAssetType;
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LLWearableType::EType mWearableType;
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LLWearable* mWearable;
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bool mIsReplacement;
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};
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class LLWearableHoldingPattern
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{
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LOG_CLASS(LLWearableHoldingPattern);
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public:
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LLWearableHoldingPattern();
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~LLWearableHoldingPattern();
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bool pollFetchCompletion();
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void onFetchCompletion();
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bool isFetchCompleted();
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bool isTimedOut();
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void checkMissingWearables();
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bool pollMissingWearables();
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bool isMissingCompleted();
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void recoverMissingWearable(LLWearableType::EType type);
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void clearCOFLinksForMissingWearables();
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void onWearableAssetFetch(LLWearable *wearable);
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void onAllComplete();
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// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
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bool pollStopped();
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// [/SL:KB]
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typedef std::list<LLFoundData> found_list_t;
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found_list_t& getFoundList();
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void eraseTypeToLink(LLWearableType::EType type);
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void eraseTypeToRecover(LLWearableType::EType type);
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// void setObjItems(const LLInventoryModel::item_array_t& items);
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void setGestItems(const LLInventoryModel::item_array_t& items);
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bool isMostRecent();
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void handleLateArrivals();
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void resetTime(F32 timeout);
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private:
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found_list_t mFoundList;
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// LLInventoryModel::item_array_t mObjItems;
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LLInventoryModel::item_array_t mGestItems;
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typedef std::set<S32> type_set_t;
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type_set_t mTypesToRecover;
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type_set_t mTypesToLink;
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S32 mResolved;
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LLTimer mWaitTime;
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bool mFired;
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typedef std::set<LLWearableHoldingPattern*> type_set_hp;
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static type_set_hp sActiveHoldingPatterns;
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bool mIsMostRecent;
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std::set<LLWearable*> mLateArrivals;
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bool mIsAllComplete;
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};
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LLWearableHoldingPattern::type_set_hp LLWearableHoldingPattern::sActiveHoldingPatterns;
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LLWearableHoldingPattern::LLWearableHoldingPattern():
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mResolved(0),
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mFired(false),
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mIsMostRecent(true),
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mIsAllComplete(false)
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{
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if (sActiveHoldingPatterns.size()>0)
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{
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llinfos << "Creating LLWearableHoldingPattern when "
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<< sActiveHoldingPatterns.size()
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<< " other attempts are active."
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<< " Flagging others as invalid."
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<< llendl;
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for (type_set_hp::iterator it = sActiveHoldingPatterns.begin();
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it != sActiveHoldingPatterns.end();
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++it)
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{
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(*it)->mIsMostRecent = false;
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}
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}
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sActiveHoldingPatterns.insert(this);
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}
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LLWearableHoldingPattern::~LLWearableHoldingPattern()
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{
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sActiveHoldingPatterns.erase(this);
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}
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bool LLWearableHoldingPattern::isMostRecent()
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{
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return mIsMostRecent;
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}
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LLWearableHoldingPattern::found_list_t& LLWearableHoldingPattern::getFoundList()
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{
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return mFoundList;
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}
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void LLWearableHoldingPattern::eraseTypeToLink(LLWearableType::EType type)
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{
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mTypesToLink.erase(type);
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}
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void LLWearableHoldingPattern::eraseTypeToRecover(LLWearableType::EType type)
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{
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mTypesToRecover.erase(type);
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}
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// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-06-19 (Catznip-3.0.0a) | Added: Catznip-2.1.2a
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//void LLWearableHoldingPattern::setObjItems(const LLInventoryModel::item_array_t& items)
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//{
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// mObjItems = items;
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//}
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void LLWearableHoldingPattern::setGestItems(const LLInventoryModel::item_array_t& items)
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{
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mGestItems = items;
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}
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bool LLWearableHoldingPattern::isFetchCompleted()
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{
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return (mResolved >= (S32)getFoundList().size()); // have everything we were waiting for?
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}
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bool LLWearableHoldingPattern::isTimedOut()
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{
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return mWaitTime.hasExpired();
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}
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void LLWearableHoldingPattern::checkMissingWearables()
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{
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if (!isMostRecent())
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{
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// runway why don't we actually skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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}
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std::vector<S32> found_by_type(LLWearableType::WT_COUNT,0);
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std::vector<S32> requested_by_type(LLWearableType::WT_COUNT,0);
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for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it)
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{
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LLFoundData &data = *it;
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if (data.mWearableType < LLWearableType::WT_COUNT)
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requested_by_type[data.mWearableType]++;
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if (data.mWearable)
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found_by_type[data.mWearableType]++;
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}
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for (S32 type = 0; type < LLWearableType::WT_COUNT; ++type)
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{
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if (requested_by_type[type] > found_by_type[type])
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{
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llwarns << self_av_string() << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
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}
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if (found_by_type[type] > 0)
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continue;
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if (
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// If at least one wearable of certain types (pants/shirt/skirt)
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// was requested but none was found, create a default asset as a replacement.
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// In all other cases, don't do anything.
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// For critical types (shape/hair/skin/eyes), this will keep the avatar as a cloud
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// due to logic in LLVOAvatarSelf::getIsCloud().
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// For non-critical types (tatoo, socks, etc.) the wearable will just be missing.
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(requested_by_type[type] > 0) &&
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((type == LLWearableType::WT_PANTS) || (type == LLWearableType::WT_SHIRT) || (type == LLWearableType::WT_SKIRT)))
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{
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mTypesToRecover.insert(type);
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mTypesToLink.insert(type);
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recoverMissingWearable((LLWearableType::EType)type);
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llwarns << self_av_string() << "need to replace " << type << llendl;
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}
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}
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resetTime(60.0F);
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if (!pollMissingWearables())
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{
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doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this));
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}
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}
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void LLWearableHoldingPattern::onAllComplete()
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{
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if (isAgentAvatarValid())
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{
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gAgentAvatarp->outputRezTiming("Agent wearables fetch complete");
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}
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if (!isMostRecent())
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{
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// runway need to skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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}
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// Activate all gestures in this folder
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if (mGestItems.count() > 0)
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{
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LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL;
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LLGestureMgr::instance().activateGestures(mGestItems);
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// Update the inventory item labels to reflect the fact
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// they are active.
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LLViewerInventoryCategory* catp =
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gInventory.getCategory(LLAppearanceMgr::instance().getCOF());
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|
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if (catp)
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{
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gInventory.updateCategory(catp);
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gInventory.notifyObservers();
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}
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}
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// Update wearables.
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LL_INFOS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL;
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LLAppearanceMgr::instance().updateAgentWearables(this, false);
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|
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// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-03-22 (Catznip-3.0.0a) | Added: Catznip-2.1.2a
|
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// // Update attachments to match those requested.
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// if (isAgentAvatarValid())
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// {
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// llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
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// LLAgentWearables::userUpdateAttachments(mObjItems);
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// }
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|
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if (isFetchCompleted() && isMissingCompleted())
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{
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// Only safe to delete if all wearable callbacks and all missing wearables completed.
|
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delete this;
|
|
}
|
|
else
|
|
{
|
|
mIsAllComplete = true;
|
|
handleLateArrivals();
|
|
}
|
|
}
|
|
|
|
void LLWearableHoldingPattern::onFetchCompletion()
|
|
{
|
|
if (!isMostRecent())
|
|
{
|
|
// runway skip here?
|
|
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
|
}
|
|
|
|
checkMissingWearables();
|
|
}
|
|
|
|
// Runs as an idle callback until all wearables are fetched (or we time out).
|
|
bool LLWearableHoldingPattern::pollFetchCompletion()
|
|
{
|
|
if (!isMostRecent())
|
|
{
|
|
// runway skip here?
|
|
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
|
|
|
// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
|
|
// If we were signalled to stop then we shouldn't do anything else except poll for when it's safe to delete ourselves
|
|
doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollStopped, this));
|
|
return true;
|
|
// [/SL:KB]
|
|
}
|
|
|
|
bool completed = isFetchCompleted();
|
|
bool timed_out = isTimedOut();
|
|
bool done = completed || timed_out;
|
|
|
|
if (done)
|
|
{
|
|
LL_INFOS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
|
|
<< " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL;
|
|
|
|
mFired = true;
|
|
|
|
if (timed_out)
|
|
{
|
|
llwarns << self_av_string() << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
|
|
}
|
|
|
|
onFetchCompletion();
|
|
}
|
|
return done;
|
|
}
|
|
|
|
class RecoveredItemLinkCB: public LLInventoryCallback
|
|
{
|
|
public:
|
|
RecoveredItemLinkCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
|
|
mHolder(holder),
|
|
mWearable(wearable),
|
|
mType(type)
|
|
{
|
|
}
|
|
void fire(const LLUUID& item_id)
|
|
{
|
|
if (!mHolder->isMostRecent())
|
|
{
|
|
llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
|
}
|
|
|
|
llinfos << "Recovered item link for type " << mType << llendl;
|
|
mHolder->eraseTypeToLink(mType);
|
|
// Add wearable to FoundData for actual wearing
|
|
LLViewerInventoryItem *item = gInventory.getItem(item_id);
|
|
LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
|
|
|
|
if (linked_item)
|
|
{
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
|
|
|
|
if (item)
|
|
{
|
|
LLFoundData found(linked_item->getUUID(),
|
|
linked_item->getAssetUUID(),
|
|
linked_item->getName(),
|
|
linked_item->getType(),
|
|
linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID,
|
|
true // is replacement
|
|
);
|
|
found.mWearable = mWearable;
|
|
mHolder->getFoundList().push_front(found);
|
|
}
|
|
else
|
|
{
|
|
llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl;
|
|
}
|
|
}
|
|
private:
|
|
LLWearableHoldingPattern* mHolder;
|
|
LLWearable *mWearable;
|
|
LLWearableType::EType mType;
|
|
};
|
|
|
|
class RecoveredItemCB: public LLInventoryCallback
|
|
{
|
|
public:
|
|
RecoveredItemCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
|
|
mHolder(holder),
|
|
mWearable(wearable),
|
|
mType(type)
|
|
{
|
|
}
|
|
void fire(const LLUUID& item_id)
|
|
{
|
|
if (!mHolder->isMostRecent())
|
|
{
|
|
// runway skip here?
|
|
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
|
|
|
// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
|
|
// If we were signalled to stop then we shouldn't do anything else except poll for when it's safe to delete ourselves
|
|
return;
|
|
// [/SL:KB]
|
|
}
|
|
|
|
LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
|
|
LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
|
|
mWearable->setItemID(item_id);
|
|
LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
|
|
mHolder->eraseTypeToRecover(mType);
|
|
llassert(itemp);
|
|
if (itemp)
|
|
{
|
|
link_inventory_item( gAgent.getID(),
|
|
item_id,
|
|
LLAppearanceMgr::instance().getCOF(),
|
|
itemp->getName(),
|
|
itemp->getDescription(),
|
|
LLAssetType::AT_LINK,
|
|
cb);
|
|
}
|
|
}
|
|
private:
|
|
LLWearableHoldingPattern* mHolder;
|
|
LLWearable *mWearable;
|
|
LLWearableType::EType mType;
|
|
};
|
|
|
|
void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type)
|
|
{
|
|
if (!isMostRecent())
|
|
{
|
|
// runway skip here?
|
|
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
|
}
|
|
|
|
// Try to recover by replacing missing wearable with a new one.
|
|
LLNotificationsUtil::add("ReplacedMissingWearable");
|
|
lldebugs << "Wearable " << LLWearableType::getTypeLabel(type)
|
|
<< " could not be downloaded. Replaced inventory item with default wearable." << llendl;
|
|
LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
|
|
|
|
// Add a new one in the lost and found folder.
|
|
const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
|
LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this);
|
|
|
|
create_inventory_item(gAgent.getID(),
|
|
gAgent.getSessionID(),
|
|
lost_and_found_id,
|
|
wearable->getTransactionID(),
|
|
wearable->getName(),
|
|
wearable->getDescription(),
|
|
wearable->getAssetType(),
|
|
LLInventoryType::IT_WEARABLE,
|
|
wearable->getType(),
|
|
wearable->getPermissions().getMaskNextOwner(),
|
|
cb);
|
|
}
|
|
|
|
bool LLWearableHoldingPattern::isMissingCompleted()
|
|
{
|
|
return mTypesToLink.size()==0 && mTypesToRecover.size()==0;
|
|
}
|
|
|
|
void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
|
|
{
|
|
for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it)
|
|
{
|
|
LLFoundData &data = *it;
|
|
if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable))
|
|
{
|
|
// Wearable link that was never resolved; remove links to it from COF
|
|
LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
|
|
LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
|
|
}
|
|
}
|
|
}
|
|
|
|
// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
|
|
bool LLWearableHoldingPattern::pollStopped()
|
|
{
|
|
// We have to keep on polling until we're sure that all callbacks have completed or they'll cause a crash
|
|
if ( (isFetchCompleted()) && (isMissingCompleted()) )
|
|
{
|
|
delete this;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
// [/SL:KB]
|
|
|
|
bool LLWearableHoldingPattern::pollMissingWearables()
|
|
{
|
|
if (!isMostRecent())
|
|
{
|
|
// runway skip here?
|
|
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
|
|
|
// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
|
|
// If we were signalled to stop then we shouldn't do anything else except poll for when it's safe to delete ourselves
|
|
doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollStopped, this));
|
|
return true;
|
|
// [/SL:KB]
|
|
}
|
|
|
|
bool timed_out = isTimedOut();
|
|
bool missing_completed = isMissingCompleted();
|
|
bool done = timed_out || missing_completed;
|
|
|
|
if (!done)
|
|
{
|
|
LL_INFOS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
|
|
<< " links " << mTypesToLink.size()
|
|
<< " wearables, timed out " << timed_out
|
|
<< " elapsed " << mWaitTime.getElapsedTimeF32()
|
|
<< " done " << done << LL_ENDL;
|
|
}
|
|
|
|
if (done)
|
|
{
|
|
gAgentAvatarp->debugWearablesLoaded();
|
|
|
|
// BAP - if we don't call clearCOFLinksForMissingWearables()
|
|
// here, we won't have to add the link back in later if the
|
|
// wearable arrives late. This is to avoid corruption of
|
|
// wearable ordering info. Also has the effect of making
|
|
// unworn item links visible in the COF under some
|
|
// circumstances.
|
|
|
|
//clearCOFLinksForMissingWearables();
|
|
onAllComplete();
|
|
}
|
|
return done;
|
|
}
|
|
|
|
// Handle wearables that arrived after the timeout period expired.
|
|
void LLWearableHoldingPattern::handleLateArrivals()
|
|
{
|
|
// Only safe to run if we have previously finished the missing
|
|
// wearables and other processing - otherwise we could be in some
|
|
// intermediate state - but have not been superceded by a later
|
|
// outfit change request.
|
|
if (mLateArrivals.size() == 0)
|
|
{
|
|
// Nothing to process.
|
|
return;
|
|
}
|
|
if (!isMostRecent())
|
|
{
|
|
llwarns << self_av_string() << "Late arrivals not handled - outfit change no longer valid" << llendl;
|
|
}
|
|
if (!mIsAllComplete)
|
|
{
|
|
llwarns << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
|
|
}
|
|
|
|
LL_INFOS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL;
|
|
|
|
// Update mFoundList using late-arriving wearables.
|
|
std::set<LLWearableType::EType> replaced_types;
|
|
for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin();
|
|
iter != getFoundList().end(); ++iter)
|
|
{
|
|
LLFoundData& data = *iter;
|
|
for (std::set<LLWearable*>::iterator wear_it = mLateArrivals.begin();
|
|
wear_it != mLateArrivals.end();
|
|
++wear_it)
|
|
{
|
|
LLWearable *wearable = *wear_it;
|
|
|
|
if(wearable->getAssetID() == data.mAssetID)
|
|
{
|
|
data.mWearable = wearable;
|
|
|
|
replaced_types.insert(data.mWearableType);
|
|
|
|
// BAP - if we didn't call
|
|
// clearCOFLinksForMissingWearables() earlier, we
|
|
// don't need to restore the link here. Fixes
|
|
// wearable ordering problems.
|
|
|
|
// LLAppearanceMgr::instance().addCOFItemLink(data.mItemID,false);
|
|
|
|
// BAP failing this means inventory or asset server
|
|
// are corrupted in a way we don't handle.
|
|
llassert((data.mWearableType < LLWearableType::WT_COUNT) && (wearable->getType() == data.mWearableType));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove COF links for any default wearables previously used to replace the late arrivals.
|
|
// All this pussyfooting around with a while loop and explicit
|
|
// iterator incrementing is to allow removing items from the list
|
|
// without clobbering the iterator we're using to navigate.
|
|
LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin();
|
|
while (iter != getFoundList().end())
|
|
{
|
|
LLFoundData& data = *iter;
|
|
|
|
// If an item of this type has recently shown up, removed the corresponding replacement wearable from COF.
|
|
if (data.mWearable && data.mIsReplacement &&
|
|
replaced_types.find(data.mWearableType) != replaced_types.end())
|
|
{
|
|
LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
|
|
std::list<LLFoundData>::iterator clobber_ator = iter;
|
|
++iter;
|
|
getFoundList().erase(clobber_ator);
|
|
}
|
|
else
|
|
{
|
|
++iter;
|
|
}
|
|
}
|
|
|
|
// Clear contents of late arrivals.
|
|
mLateArrivals.clear();
|
|
|
|
// Update appearance based on mFoundList
|
|
LLAppearanceMgr::instance().updateAgentWearables(this, false);
|
|
}
|
|
|
|
void LLWearableHoldingPattern::resetTime(F32 timeout)
|
|
{
|
|
mWaitTime.reset();
|
|
mWaitTime.setTimerExpirySec(timeout);
|
|
}
|
|
|
|
void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
|
|
{
|
|
if (!isMostRecent())
|
|
{
|
|
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
|
}
|
|
|
|
mResolved += 1; // just counting callbacks, not successes.
|
|
LL_DEBUGS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL;
|
|
if (!wearable)
|
|
{
|
|
llwarns << self_av_string() << "no wearable found" << llendl;
|
|
}
|
|
|
|
if (mFired)
|
|
{
|
|
llwarns << self_av_string() << "called after holder fired" << llendl;
|
|
if (wearable)
|
|
{
|
|
mLateArrivals.insert(wearable);
|
|
if (mIsAllComplete)
|
|
{
|
|
handleLateArrivals();
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!wearable)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin();
|
|
iter != getFoundList().end(); ++iter)
|
|
{
|
|
LLFoundData& data = *iter;
|
|
if(wearable->getAssetID() == data.mAssetID)
|
|
{
|
|
// Failing this means inventory or asset server are corrupted in a way we don't handle.
|
|
if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType))
|
|
{
|
|
llwarns << self_av_string() << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
|
|
break;
|
|
}
|
|
|
|
data.mWearable = wearable;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void onWearableAssetFetch(LLWearable* wearable, void* data)
|
|
{
|
|
LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
|
|
holder->onWearableAssetFetch(wearable);
|
|
}
|
|
|
|
|
|
static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
|
|
{
|
|
LLInventoryModel::item_array_t new_items;
|
|
std::set<LLUUID> items_seen;
|
|
std::deque<LLViewerInventoryItem*> tmp_list;
|
|
// Traverse from the front and keep the first of each item
|
|
// encountered, so we actually keep the *last* of each duplicate
|
|
// item. This is needed to give the right priority when adding
|
|
// duplicate items to an existing outfit.
|
|
for (S32 i=items.count()-1; i>=0; i--)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
LLUUID item_id = item->getLinkedUUID();
|
|
if (items_seen.find(item_id)!=items_seen.end())
|
|
continue;
|
|
items_seen.insert(item_id);
|
|
tmp_list.push_front(item);
|
|
}
|
|
for (std::deque<LLViewerInventoryItem*>::iterator it = tmp_list.begin();
|
|
it != tmp_list.end();
|
|
++it)
|
|
{
|
|
new_items.put(*it);
|
|
}
|
|
items = new_items;
|
|
}
|
|
|
|
// [SL:KB] - Patch: Appearance-WearableDuplicateAssets | Checked: 2011-07-24 (Catznip-2.6.0e) | Added: Catznip-2.6.0e
|
|
static void removeDuplicateWearableItemsByAssetID(LLInventoryModel::item_array_t& items)
|
|
{
|
|
std::set<LLUUID> idsAsset;
|
|
for (S32 idxItem = items.count() - 1; idxItem >= 0; idxItem--)
|
|
{
|
|
const LLViewerInventoryItem* pItem = items.get(idxItem);
|
|
if (!pItem->isWearableType())
|
|
continue;
|
|
if (idsAsset.end() == idsAsset.find(pItem->getAssetUUID()))
|
|
idsAsset.insert(pItem->getAssetUUID());
|
|
else
|
|
items.remove(idxItem);
|
|
}
|
|
}
|
|
// [/SL:KB]
|
|
|
|
const LLUUID LLAppearanceMgr::getCOF() const
|
|
{
|
|
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
|
}
|
|
|
|
|
|
const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink()
|
|
{
|
|
const LLUUID& current_outfit_cat = getCOF();
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
// Can't search on FT_OUTFIT since links to categories return FT_CATEGORY for type since they don't
|
|
// return preferred type.
|
|
LLIsType is_category( LLAssetType::AT_CATEGORY );
|
|
gInventory.collectDescendentsIf(current_outfit_cat,
|
|
cat_array,
|
|
item_array,
|
|
false,
|
|
is_category,
|
|
false);
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
|
|
iter != item_array.end();
|
|
iter++)
|
|
{
|
|
const LLViewerInventoryItem *item = (*iter);
|
|
const LLViewerInventoryCategory *cat = item->getLinkedCategory();
|
|
if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
const LLUUID parent_id = cat->getParentUUID();
|
|
LLViewerInventoryCategory* parent_cat = gInventory.getCategory(parent_id);
|
|
// if base outfit moved to trash it means that we don't have base outfit
|
|
if (parent_cat != NULL && parent_cat->getPreferredType() == LLFolderType::FT_TRASH)
|
|
{
|
|
return NULL;
|
|
}
|
|
return item;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
bool LLAppearanceMgr::getBaseOutfitName(std::string& name)
|
|
{
|
|
const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
|
|
if(outfit_link)
|
|
{
|
|
const LLViewerInventoryCategory *cat = outfit_link->getLinkedCategory();
|
|
if (cat)
|
|
{
|
|
name = cat->getName();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const LLUUID LLAppearanceMgr::getBaseOutfitUUID()
|
|
{
|
|
const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
|
|
if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null;
|
|
|
|
const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory();
|
|
if (!outfit_cat) return LLUUID::null;
|
|
|
|
if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
|
|
{
|
|
llwarns << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << llendl;
|
|
return LLUUID::null;
|
|
}
|
|
|
|
return outfit_cat->getUUID();
|
|
}
|
|
|
|
bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace, LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
if (item_id_to_wear.isNull()) return false;
|
|
|
|
// *TODO: issue with multi-wearable should be fixed:
|
|
// in this case this method will be called N times - loading started for each item
|
|
// and than N times will be called - loading completed for each item.
|
|
// That means subscribers will be notified that loading is done after first item in a batch is worn.
|
|
// (loading indicator disappears for example before all selected items are worn)
|
|
// Have not fix this issue for 2.1 because of stability reason. EXT-7777.
|
|
|
|
// Disabled for now because it is *not* acceptable to call updateAppearanceFromCOF() multiple times
|
|
// gAgentWearables.notifyLoadingStarted();
|
|
|
|
LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
|
|
if (!item_to_wear) return false;
|
|
|
|
if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
|
|
{
|
|
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(replace);
|
|
copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(),cb);
|
|
return false;
|
|
}
|
|
else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID()))
|
|
{
|
|
return false; // not in library and not in agent's inventory
|
|
}
|
|
else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)))
|
|
{
|
|
LLNotificationsUtil::add("CannotWearTrash");
|
|
return false;
|
|
}
|
|
else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), LLAppearanceMgr::instance().getCOF())) // EXT-84911
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-09-04 (RLVa-1.2.1a) | Modified: RLVa-1.2.1a
|
|
if ( (rlv_handler_t::isEnabled()) &&
|
|
((gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) || (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY))) )
|
|
{
|
|
switch (item_to_wear->getType())
|
|
{
|
|
case LLAssetType::AT_BODYPART:
|
|
case LLAssetType::AT_CLOTHING:
|
|
{
|
|
ERlvWearMask eWear = gRlvWearableLocks.canWear(item_to_wear);
|
|
if ( (RLV_WEAR_LOCKED == eWear) || ((replace) && ((RLV_WEAR_REPLACE & eWear) == 0)) )
|
|
return false;
|
|
}
|
|
break;
|
|
case LLAssetType::AT_OBJECT:
|
|
{
|
|
ERlvWearMask eWear = gRlvAttachmentLocks.canAttach(item_to_wear);
|
|
if ( (RLV_WEAR_LOCKED == eWear) || ((replace) && ((RLV_WEAR_REPLACE & eWear) == 0)) )
|
|
return false;
|
|
}
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
switch (item_to_wear->getType())
|
|
{
|
|
case LLAssetType::AT_CLOTHING:
|
|
if (gAgentWearables.areWearablesLoaded())
|
|
{
|
|
S32 wearable_count = gAgentWearables.getWearableCount(item_to_wear->getWearableType());
|
|
if ((replace && wearable_count != 0) ||
|
|
(wearable_count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) )
|
|
{
|
|
removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false);
|
|
}
|
|
addCOFItemLink(item_to_wear, do_update, cb);
|
|
}
|
|
break;
|
|
case LLAssetType::AT_BODYPART:
|
|
// TODO: investigate wearables may not be loaded at this point EXT-8231
|
|
|
|
// Remove the existing wearables of the same type.
|
|
// Remove existing body parts anyway because we must not be able to wear e.g. two skins.
|
|
removeCOFLinksOfType(item_to_wear->getWearableType(), false);
|
|
|
|
addCOFItemLink(item_to_wear, do_update, cb);
|
|
break;
|
|
case LLAssetType::AT_OBJECT:
|
|
rez_attachment(item_to_wear, NULL, replace);
|
|
break;
|
|
default: return false;;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Update appearance from outfit folder.
|
|
void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append)
|
|
{
|
|
if (!proceed)
|
|
return;
|
|
LLAppearanceMgr::instance().updateCOF(category,append);
|
|
}
|
|
|
|
void LLAppearanceMgr::replaceCurrentOutfit(const LLUUID& new_outfit)
|
|
{
|
|
LLViewerInventoryCategory* cat = gInventory.getCategory(new_outfit);
|
|
wearInventoryCategory(cat, false, false);
|
|
}
|
|
|
|
// Open outfit renaming dialog.
|
|
void LLAppearanceMgr::renameOutfit(const LLUUID& outfit_id)
|
|
{
|
|
LLViewerInventoryCategory* cat = gInventory.getCategory(outfit_id);
|
|
if (!cat)
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLSD args;
|
|
args["NAME"] = cat->getName();
|
|
|
|
LLSD payload;
|
|
payload["cat_id"] = outfit_id;
|
|
|
|
LLNotificationsUtil::add("RenameOutfit", args, payload, boost::bind(onOutfitRename, _1, _2));
|
|
}
|
|
|
|
// User typed new outfit name.
|
|
// static
|
|
void LLAppearanceMgr::onOutfitRename(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
if (option != 0) return; // canceled
|
|
|
|
std::string outfit_name = response["new_name"].asString();
|
|
LLStringUtil::trim(outfit_name);
|
|
if (!outfit_name.empty())
|
|
{
|
|
LLUUID cat_id = notification["payload"]["cat_id"].asUUID();
|
|
rename_category(&gInventory, cat_id, outfit_name);
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::setOutfitLocked(bool locked)
|
|
{
|
|
if (mOutfitLocked == locked)
|
|
{
|
|
return;
|
|
}
|
|
|
|
mOutfitLocked = locked;
|
|
if (locked)
|
|
{
|
|
mUnlockOutfitTimer->reset();
|
|
mUnlockOutfitTimer->start();
|
|
}
|
|
else
|
|
{
|
|
mUnlockOutfitTimer->stop();
|
|
}
|
|
|
|
LLOutfitObserver::instance().notifyOutfitLockChanged();
|
|
}
|
|
|
|
void LLAppearanceMgr::addCategoryToCurrentOutfit(const LLUUID& cat_id)
|
|
{
|
|
LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
|
|
wearInventoryCategory(cat, false, true);
|
|
}
|
|
|
|
void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLFindWearablesEx collector(/*is_worn=*/ true, /*include_body_parts=*/ false);
|
|
|
|
gInventory.collectDescendentsIf(cat_id, cats, items, FALSE, collector);
|
|
|
|
LLInventoryModel::item_array_t::const_iterator it = items.begin();
|
|
const LLInventoryModel::item_array_t::const_iterator it_end = items.end();
|
|
for( ; it_end != it; ++it)
|
|
{
|
|
LLViewerInventoryItem* item = *it;
|
|
removeItemFromAvatar(item->getUUID());
|
|
}
|
|
}
|
|
|
|
// Create a copy of src_id + contents as a subfolder of dst_id.
|
|
void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
|
|
LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
|
|
if (!src_cat)
|
|
{
|
|
llwarns << "folder not found for src " << src_id.asString() << llendl;
|
|
return;
|
|
}
|
|
llinfos << "starting, src_id " << src_id << " name " << src_cat->getName() << " dst_id " << dst_id << llendl;
|
|
LLUUID parent_id = dst_id;
|
|
if(parent_id.isNull())
|
|
{
|
|
parent_id = gInventory.getRootFolderID();
|
|
}
|
|
LLUUID subfolder_id = gInventory.createNewCategory( parent_id,
|
|
LLFolderType::FT_NONE,
|
|
src_cat->getName());
|
|
shallowCopyCategoryContents(src_id, subfolder_id, cb);
|
|
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// Copy contents of src_id to dst_id.
|
|
void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
gInventory.getDirectDescendentsOf(src_id, cats, items);
|
|
llinfos << "copying " << items->count() << " items" << llendl;
|
|
copyItems(dst_id, items, cb);
|
|
}
|
|
|
|
void LLAppearanceMgr::copyItems(const LLUUID& dst_id, LLInventoryModel::item_array_t* items, LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
|
|
iter != items->end();
|
|
++iter)
|
|
{
|
|
const LLViewerInventoryItem* item = (*iter);
|
|
switch (item->getActualType())
|
|
{
|
|
case LLAssetType::AT_LINK:
|
|
{
|
|
//LLInventoryItem::getDescription() is used for a new description
|
|
//to propagate ordering information saved in descriptions of links
|
|
link_inventory_item(gAgent.getID(),
|
|
item->getLinkedUUID(),
|
|
dst_id,
|
|
item->getName(),
|
|
item->LLInventoryItem::getDescription(),
|
|
LLAssetType::AT_LINK, cb);
|
|
break;
|
|
}
|
|
case LLAssetType::AT_LINK_FOLDER:
|
|
{
|
|
LLViewerInventoryCategory *catp = item->getLinkedCategory();
|
|
// Skip copying outfit links.
|
|
if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT)
|
|
{
|
|
link_inventory_item(gAgent.getID(),
|
|
item->getLinkedUUID(),
|
|
dst_id,
|
|
item->getName(),
|
|
item->getDescription(),
|
|
LLAssetType::AT_LINK_FOLDER, cb);
|
|
}
|
|
break;
|
|
}
|
|
case LLAssetType::AT_CLOTHING:
|
|
case LLAssetType::AT_OBJECT:
|
|
case LLAssetType::AT_BODYPART:
|
|
case LLAssetType::AT_GESTURE:
|
|
{
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
link_inventory_item(gAgent.getID(),
|
|
item->getUUID(),
|
|
dst_id,
|
|
item->getName(),
|
|
item->getDescription(),
|
|
LLAssetType::AT_LINK, cb);
|
|
}
|
|
else
|
|
{
|
|
llinfos << "copying inventory item " << item->getName() << llendl;
|
|
copy_inventory_item(gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
dst_id,
|
|
item->getName(),
|
|
cb);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
// Ignore non-outfit asset types
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id)
|
|
{
|
|
// These are the wearable items that are required for considering this
|
|
// folder as containing a complete outfit.
|
|
U32 required_wearables = 0;
|
|
required_wearables |= 1LL << LLWearableType::WT_SHAPE;
|
|
required_wearables |= 1LL << LLWearableType::WT_SKIN;
|
|
required_wearables |= 1LL << LLWearableType::WT_HAIR;
|
|
required_wearables |= 1LL << LLWearableType::WT_EYES;
|
|
|
|
// These are the wearables that the folder actually contains.
|
|
U32 folder_wearables = 0;
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
gInventory.getDirectDescendentsOf(folder_id, cats, items);
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
|
|
iter != items->end();
|
|
++iter)
|
|
{
|
|
const LLViewerInventoryItem* item = (*iter);
|
|
if (item->isWearableType())
|
|
{
|
|
const LLWearableType::EType wearable_type = item->getWearableType();
|
|
folder_wearables |= 1LL << wearable_type;
|
|
}
|
|
}
|
|
|
|
// If the folder contains the required wearables, return TRUE.
|
|
return ((required_wearables & folder_wearables) == required_wearables);
|
|
}
|
|
|
|
bool LLAppearanceMgr::getCanRemoveOutfit(const LLUUID& outfit_cat_id)
|
|
{
|
|
// Disallow removing the base outfit.
|
|
if (outfit_cat_id == getBaseOutfitUUID())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Check if the outfit folder itself is removable.
|
|
if (!get_is_category_removable(&gInventory, outfit_cat_id))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Check for the folder's non-removable descendants.
|
|
LLFindNonRemovableObjects filter_non_removable;
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLInventoryModel::item_array_t::const_iterator it;
|
|
gInventory.collectDescendentsIf(outfit_cat_id, cats, items, false, filter_non_removable);
|
|
if (!cats.empty() || !items.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// static
|
|
bool LLAppearanceMgr::getCanRemoveFromCOF(const LLUUID& outfit_cat_id)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false);
|
|
gInventory.collectDescendentsIf(outfit_cat_id,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_worn);
|
|
return items.size() > 0;
|
|
}
|
|
|
|
// static
|
|
bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id)
|
|
{
|
|
if (gAgentWearables.isCOFChangeInProgress())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false);
|
|
gInventory.collectDescendentsIf(outfit_cat_id,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
not_worn);
|
|
return items.size() > 0;
|
|
}
|
|
|
|
bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id)
|
|
{
|
|
// Don't allow wearing anything while we're changing appearance.
|
|
if (gAgentWearables.isCOFChangeInProgress())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Check whether it's the base outfit.
|
|
// if (outfit_cat_id.isNull() || outfit_cat_id == getBaseOutfitUUID())
|
|
// [SL:KB] - Patch: Appearance-Misc | Checked: 2010-09-21 (Catznip-3.0.0a) | Added: Catznip-2.1.2d
|
|
if ( (outfit_cat_id.isNull()) || ((outfit_cat_id == getBaseOutfitUUID()) && (!isOutfitDirty())) )
|
|
// [/SL:KB]
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Check whether the outfit contains any wearables we aren't wearing already (STORM-702).
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLFindWearablesEx is_worn(/*is_worn=*/ false, /*include_body_parts=*/ true);
|
|
gInventory.collectDescendentsIf(outfit_cat_id,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_worn);
|
|
return items.size() > 0;
|
|
}
|
|
|
|
void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(category, cats, items,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
for (S32 i = 0; i < items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
if (item->getActualType() != LLAssetType::AT_LINK_FOLDER)
|
|
continue;
|
|
if (item->getIsLinkType())
|
|
{
|
|
LLViewerInventoryCategory* catp = item->getLinkedCategory();
|
|
if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(category, cats, items,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
for (S32 i = 0; i < items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER))
|
|
continue;
|
|
if (item->getIsLinkType())
|
|
{
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
}
|
|
}
|
|
|
|
// [SL:KB] - Checked: 2010-04-24 (RLVa-1.2.0f) | Added: RLVa-1.2.0f
|
|
void LLAppearanceMgr::syncCOF(const LLInventoryModel::item_array_t& items, LLAssetType::EType type, LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
const LLUUID idCOF = getCOF();
|
|
LLInventoryModel::item_array_t cur_cof_items, new_cof_items = items;
|
|
|
|
// Grab the current COF contents
|
|
LLIsType f(type);
|
|
LLInventoryModel::cat_array_t cats;
|
|
gInventory.collectDescendentsIf(getCOF(), cats, cur_cof_items, LLInventoryModel::EXCLUDE_TRASH, f);
|
|
|
|
// Purge everything in cur_cof_items that isn't part of new_cof_items
|
|
for (S32 idxCurItem = 0, cntCurItem = cur_cof_items.count(); idxCurItem < cntCurItem; idxCurItem++)
|
|
{
|
|
const LLViewerInventoryItem* pItem = cur_cof_items.get(idxCurItem);
|
|
if (std::find_if(new_cof_items.begin(), new_cof_items.end(), RlvPredIsEqualOrLinkedItem(pItem)) == new_cof_items.end())
|
|
{
|
|
// Item doesn't exist in new_cof_items => purge (if it's a link)
|
|
if (pItem->getIsLinkType())
|
|
gInventory.purgeObject(pItem->getUUID());
|
|
}
|
|
else
|
|
{
|
|
// Item exists in new_cof_items => remove *all* occurances in new_cof_items (removes duplicate COF links to this item as well)
|
|
new_cof_items.erase(
|
|
std::remove_if(new_cof_items.begin(), new_cof_items.end(), RlvPredIsEqualOrLinkedItem(pItem)), new_cof_items.end());
|
|
}
|
|
}
|
|
|
|
// Link to whatever remains in new_cof_items
|
|
for (S32 idxNewItem = 0, cntNewItem = new_cof_items.count(); idxNewItem < cntNewItem; idxNewItem++)
|
|
{
|
|
const LLInventoryItem* pItem = new_cof_items.get(idxNewItem);
|
|
link_inventory_item(
|
|
gAgent.getID(), pItem->getLinkedUUID(), idCOF, pItem->getName(), pItem->LLInventoryItem::getDescription(), LLAssetType::AT_LINK, cb);
|
|
}
|
|
}
|
|
// [/SL:KB]
|
|
|
|
// Keep the last N wearables of each type. For viewer 2.0, N is 1 for
|
|
// both body parts and clothing items.
|
|
void LLAppearanceMgr::filterWearableItems(
|
|
LLInventoryModel::item_array_t& items, S32 max_per_type)
|
|
{
|
|
// Divvy items into arrays by wearable type.
|
|
std::vector<LLInventoryModel::item_array_t> items_by_type(LLWearableType::WT_COUNT);
|
|
divvyWearablesByType(items, items_by_type);
|
|
|
|
// rebuild items list, retaining the last max_per_type of each array
|
|
items.clear();
|
|
for (S32 i=0; i<LLWearableType::WT_COUNT; i++)
|
|
{
|
|
S32 size = items_by_type[i].size();
|
|
if (size <= 0)
|
|
continue;
|
|
// S32 start_index = llmax(0,size-max_per_type);
|
|
// [SL:KB] - Patch: Appearance-Misc | Checked: 2010-05-11 (Catznip-3.0.0a) | Added: Catznip-2.0.0h
|
|
S32 start_index =
|
|
llmax(0, size - ((LLAssetType::AT_BODYPART == LLWearableType::getAssetType((LLWearableType::EType)i)) ? 1 : max_per_type));
|
|
// [/SL:KB[
|
|
for (S32 j = start_index; j<size; j++)
|
|
{
|
|
items.push_back(items_by_type[i][j]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create links to all listed items.
|
|
void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
|
|
LLInventoryModel::item_array_t& items,
|
|
LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
for (S32 i=0; i<items.count(); i++)
|
|
{
|
|
const LLInventoryItem* item = items.get(i).get();
|
|
link_inventory_item(gAgent.getID(),
|
|
item->getLinkedUUID(),
|
|
cat_uuid,
|
|
item->getName(),
|
|
item->LLInventoryItem::getDescription(),
|
|
LLAssetType::AT_LINK,
|
|
cb);
|
|
|
|
const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
|
|
const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
LL_DEBUGS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
//void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0b) | Added: RLVa-1.2.0b
|
|
void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
|
|
{
|
|
LLInventoryModel::item_array_t body_items_new, wear_items_new, obj_items_new, gest_items_new;
|
|
getDescendentsOfAssetType(category, body_items_new, LLAssetType::AT_BODYPART, false);
|
|
getDescendentsOfAssetType(category, wear_items_new, LLAssetType::AT_CLOTHING, false);
|
|
getDescendentsOfAssetType(category, obj_items_new, LLAssetType::AT_OBJECT, false);
|
|
getDescendentsOfAssetType(category, gest_items_new, LLAssetType::AT_GESTURE, false);
|
|
updateCOF(body_items_new, wear_items_new, obj_items_new, gest_items_new, append, category);
|
|
}
|
|
void LLAppearanceMgr::updateCOF(LLInventoryModel::item_array_t& body_items_new,
|
|
LLInventoryModel::item_array_t& wear_items_new,
|
|
LLInventoryModel::item_array_t& obj_items_new,
|
|
LLInventoryModel::item_array_t& gest_items_new,
|
|
bool append /*=false*/, const LLUUID& idOutfit /*=LLUUID::null*/)
|
|
// [/RLVa:KB]
|
|
{
|
|
// LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
|
|
// llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
|
|
// [RLVa:KB] - Checked: 2010-03-26 (RLVa-1.2.0b) | Added: RLVa-1.2.0b
|
|
// RELEASE-RLVa: [SL-2.0.0] If pcat ever gets used for anything further down the beta we'll know about it
|
|
llinfos << "starting" << llendl;
|
|
// [/RLVa:KB]
|
|
|
|
const LLUUID cof = getCOF();
|
|
|
|
// Deactivate currently active gestures in the COF, if replacing outfit
|
|
if (!append)
|
|
{
|
|
LLInventoryModel::item_array_t gest_items;
|
|
getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE, false);
|
|
for(S32 i = 0; i < gest_items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *gest_item = gest_items.get(i);
|
|
if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) )
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Collect and filter descendents to determine new COF contents.
|
|
|
|
// - Body parts: always include COF contents as a fallback in case any
|
|
// required parts are missing.
|
|
// Preserve body parts from COF if appending.
|
|
LLInventoryModel::item_array_t body_items;
|
|
getDescendentsOfAssetType(cof, body_items, LLAssetType::AT_BODYPART, false);
|
|
// getDescendentsOfAssetType(category, body_items, LLAssetType::AT_BODYPART, false);
|
|
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0c) | Modified: RLVa-1.2.0b
|
|
// Filter out any new body parts that can't be worn before adding them
|
|
if ( (rlv_handler_t::isEnabled()) && (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY)) )
|
|
body_items_new.erase(std::remove_if(body_items_new.begin(), body_items_new.end(), RlvPredCanNotWearItem(RLV_WEAR_REPLACE)), body_items_new.end());
|
|
body_items.insert(body_items.end(), body_items_new.begin(), body_items_new.end());
|
|
// [/RLVa:KB]
|
|
// NOTE-RLVa: we don't actually want to favour COF body parts over the folder's body parts (if only because it breaks force wear)
|
|
// if (append)
|
|
// reverse(body_items.begin(), body_items.end());
|
|
// Reduce body items to max of one per type.
|
|
removeDuplicateItems(body_items);
|
|
filterWearableItems(body_items, 1);
|
|
|
|
// - Wearables: include COF contents only if appending.
|
|
LLInventoryModel::item_array_t wear_items;
|
|
if (append)
|
|
getDescendentsOfAssetType(cof, wear_items, LLAssetType::AT_CLOTHING, false);
|
|
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0c) | Modified: RLVa-1.2.0b
|
|
else if ( (rlv_handler_t::isEnabled()) && (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY)) )
|
|
{
|
|
// Make sure that all currently locked clothing layers remain in COF when replacing
|
|
getDescendentsOfAssetType(cof, wear_items, LLAssetType::AT_CLOTHING, false);
|
|
wear_items.erase(std::remove_if(wear_items.begin(), wear_items.end(), rlvPredCanRemoveItem), wear_items.end());
|
|
}
|
|
// [/RLVa:KB]
|
|
// getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING, false);
|
|
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0c) | Modified: RLVa-1.2.0b
|
|
// Filter out any new wearables that can't be worn before adding them
|
|
if ( (rlv_handler_t::isEnabled()) && (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY)) )
|
|
wear_items_new.erase(std::remove_if(wear_items_new.begin(), wear_items_new.end(), RlvPredCanNotWearItem(RLV_WEAR)), wear_items_new.end());
|
|
wear_items.insert(wear_items.end(), wear_items_new.begin(), wear_items_new.end());
|
|
// [/RLVa:KB]
|
|
// Reduce wearables to max of one per type.
|
|
removeDuplicateItems(wear_items);
|
|
// [SL:KB] - Patch: Appearance-WearableDuplicateAssets | Checked: 2011-07-24 (Catznip-2.6.0e) | Added: Catznip-2.6.0e
|
|
removeDuplicateWearableItemsByAssetID(wear_items);
|
|
// [/SL:KB]
|
|
filterWearableItems(wear_items, LLAgentWearables::MAX_CLOTHING_PER_TYPE);
|
|
|
|
//
|
|
// - Attachments: include COF contents only if appending.
|
|
//
|
|
LLInventoryModel::item_array_t obj_items;
|
|
if (append)
|
|
getDescendentsOfAssetType(cof, obj_items, LLAssetType::AT_OBJECT, false);
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0z) | Modified: RLVa-1.2.0b
|
|
else if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) )
|
|
{
|
|
// Make sure that all currently locked attachments remain in COF when replacing
|
|
getDescendentsOfAssetType(cof, obj_items, LLAssetType::AT_OBJECT, false);
|
|
obj_items.erase(std::remove_if(obj_items.begin(), obj_items.end(), rlvPredCanRemoveItem), obj_items.end());
|
|
}
|
|
// [/RLVa:KB]
|
|
// getDescendentsOfAssetType(category, obj_items, LLAssetType::AT_OBJECT, false);
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0z) | Modified: RLVa-1.2.0b
|
|
// Filter out any new attachments that can't be worn before adding them
|
|
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) )
|
|
obj_items_new.erase(std::remove_if(obj_items_new.begin(), obj_items_new.end(), RlvPredCanNotWearItem(RLV_WEAR)), obj_items_new.end());
|
|
obj_items.insert(obj_items.end(), obj_items_new.begin(), obj_items_new.end());
|
|
// [/RLVa:KB]
|
|
removeDuplicateItems(obj_items);
|
|
|
|
//
|
|
// - Gestures: include COF contents only if appending.
|
|
//
|
|
LLInventoryModel::item_array_t gest_items;
|
|
if (append)
|
|
getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE, false);
|
|
// getDescendentsOfAssetType(category, gest_items, LLAssetType::AT_GESTURE, false);
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0z) | Added: RLVa-1.2.0b
|
|
gest_items.insert(gest_items.end(), gest_items_new.begin(), gest_items_new.end());
|
|
// [/RLVa:KB]
|
|
removeDuplicateItems(gest_items);
|
|
|
|
// Create links to new COF contents.
|
|
LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
|
|
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
|
|
|
|
// [SL:KB] - Checked: 2010-04-24 (RLVa-1.2.0f) | Added: RLVa-1.2.0f
|
|
if (!append)
|
|
{
|
|
// [/SL:KB]
|
|
// Remove current COF contents.
|
|
bool keep_outfit_links = append;
|
|
purgeCategory(cof, keep_outfit_links);
|
|
gInventory.notifyObservers();
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
|
|
#endif
|
|
linkAll(cof, body_items, link_waiter);
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
|
|
#endif
|
|
linkAll(cof, wear_items, link_waiter);
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
|
|
#endif
|
|
linkAll(cof, obj_items, link_waiter);
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
|
|
#endif
|
|
linkAll(cof, gest_items, link_waiter);
|
|
// [SL:KB] - Checked: 2010-04-24 (RLVa-1.2.0f) | Added: RLVa-1.2.0f
|
|
}
|
|
else
|
|
{
|
|
// Synchronize COF
|
|
// -> it's possible that we don't link to any new items in which case 'link_waiter' fires when it goes out of scope below
|
|
syncCOF(body_items, LLAssetType::AT_BODYPART, link_waiter);
|
|
syncCOF(wear_items, LLAssetType::AT_CLOTHING, link_waiter);
|
|
syncCOF(obj_items, LLAssetType::AT_OBJECT, link_waiter);
|
|
syncCOF(gest_items, LLAssetType::AT_GESTURE, link_waiter);
|
|
gInventory.notifyObservers();
|
|
}
|
|
// [/SL:KB]
|
|
|
|
// Add link to outfit if category is an outfit.
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0z) | Added: RLVa-1.2.0b
|
|
if ( (!append) && (idOutfit.notNull()) )
|
|
{
|
|
createBaseOutfitLink(idOutfit, link_waiter);
|
|
}
|
|
// [/RLVa:KB]
|
|
// if (!append)
|
|
// {
|
|
// createBaseOutfitLink(category, link_waiter);
|
|
// }
|
|
|
|
LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
|
|
}
|
|
|
|
void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
|
|
{
|
|
// MULTI-WEARABLE TODO
|
|
/*LLSidepanelAppearance* panel_appearance =
|
|
dynamic_cast<LLSidepanelAppearance *>(LLFloaterSidePanelContainer::getPanel("appearance"));
|
|
if (panel_appearance)
|
|
{
|
|
panel_appearance->refreshCurrentOutfitName(name);
|
|
}*/
|
|
}
|
|
|
|
void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
|
|
{
|
|
const LLUUID cof = getCOF();
|
|
LLViewerInventoryCategory* catp = gInventory.getCategory(category);
|
|
std::string new_outfit_name = "";
|
|
|
|
purgeBaseOutfitLink(cof);
|
|
|
|
if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
link_inventory_item(gAgent.getID(), category, cof, catp->getName(), "",
|
|
LLAssetType::AT_LINK_FOLDER, link_waiter);
|
|
new_outfit_name = catp->getName();
|
|
}
|
|
|
|
updatePanelOutfitName(new_outfit_name);
|
|
}
|
|
|
|
void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
|
|
{
|
|
lldebugs << "updateAgentWearables()" << llendl;
|
|
LLInventoryItem::item_array_t items;
|
|
LLDynamicArray< LLWearable* > wearables;
|
|
// [RLVa:KB] - Checked: 2011-03-31 (RLVa-1.3.0f) | Added: RLVa-1.3.0f
|
|
uuid_vec_t idsCurrent; LLInventoryModel::item_array_t itemsNew;
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
// Collect the item UUIDs of all currently worn wearables
|
|
gAgentWearables.getWearableItemIDs(idsCurrent);
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
// For each wearable type, find the wearables of that type.
|
|
for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ )
|
|
{
|
|
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->getFoundList().begin();
|
|
iter != holder->getFoundList().end(); ++iter)
|
|
{
|
|
LLFoundData& data = *iter;
|
|
LLWearable* wearable = data.mWearable;
|
|
if( wearable && ((S32)wearable->getType() == i) )
|
|
{
|
|
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
|
|
if( item && (item->getAssetUUID() == wearable->getAssetID()) )
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0g) | Modified: RLVa-1.2.0g
|
|
// TODO-RLVa: [RLVa-1.2.1] This is fall-back code so if we don't ever trigger this code it can just be removed
|
|
// -> one way to trigger the assertion:
|
|
// 1) "Replace Outfit" on a folder with clothing and an attachment that goes @addoutfit=n
|
|
// 2) updateCOF will add/link the items into COF => no @addoutfit=n present yet => allowed
|
|
// 3) llOwnerSay("@addoutfit=n") executes
|
|
// 4) code below runs => @addoutfit=n conflicts with adding new wearables
|
|
// => if it's left as-is then the wearables won't get worn (but remain in COF which causes issues of its own)
|
|
// => if it's changed to debug-only then we make tge assumption that anything that makes it into COF is always OK
|
|
#ifdef RLV_DEBUG
|
|
// NOTE: make sure we don't accidentally block setting the initial wearables
|
|
if ( (rlv_handler_t::isEnabled()) && (RLV_WEAR_LOCKED == gRlvWearableLocks.canWear(wearable->getType())) &&
|
|
(!gAgentWearables.getWearableFromItemID(item->getUUID())) && (gAgentWearables.areWearablesLoaded()) )
|
|
{
|
|
RLV_VERIFY(RLV_WEAR_LOCKED == gRlvWearableLocks.canWear(wearable->getType()));
|
|
continue;
|
|
}
|
|
#endif // RLV_DEBUG
|
|
// [/RLVa:KB]
|
|
items.put(item);
|
|
wearables.put(wearable);
|
|
// [RLVa:KB] - Checked: 2011-03-31 (RLVa-1.3.0f) | Added: RLVa-1.3.0f
|
|
if ( (rlv_handler_t::isEnabled()) && (gAgentWearables.areInitalWearablesLoaded()) )
|
|
{
|
|
// Remove the wearable from current item UUIDs if currently worn and requested, otherwise mark it as a new item
|
|
uuid_vec_t::iterator itItemID = std::find(idsCurrent.begin(), idsCurrent.end(), item->getUUID());
|
|
if (idsCurrent.end() != itItemID)
|
|
idsCurrent.erase(itItemID);
|
|
else
|
|
itemsNew.push_back(item);
|
|
}
|
|
// [/RLVa:KB]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2011-03-31 (RLVa-1.3.0f) | Added: RLVa-1.3.0f
|
|
if ( (rlv_handler_t::isEnabled()) && (gAgentWearables.areInitalWearablesLoaded()) )
|
|
{
|
|
// We need to report removals before additions or scripts will get confused
|
|
for (uuid_vec_t::const_iterator itItemID = idsCurrent.begin(); itItemID != idsCurrent.end(); ++itItemID)
|
|
{
|
|
const LLWearable* pWearable = gAgentWearables.getWearableFromItemID(*itItemID);
|
|
if (pWearable)
|
|
RlvBehaviourNotifyHandler::onTakeOff(pWearable->getType(), true);
|
|
}
|
|
for (S32 idxItem = 0, cntItem = itemsNew.count(); idxItem < cntItem; idxItem++)
|
|
{
|
|
RlvBehaviourNotifyHandler::onWear(itemsNew.get(idxItem)->getWearableType(), true);
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if(wearables.count() > 0)
|
|
{
|
|
gAgentWearables.setWearableOutfit(items, wearables, !append);
|
|
}
|
|
|
|
// dec_busy_count();
|
|
}
|
|
|
|
static void remove_non_link_items(LLInventoryModel::item_array_t &items)
|
|
{
|
|
LLInventoryModel::item_array_t pruned_items;
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
|
|
iter != items.end();
|
|
++iter)
|
|
{
|
|
const LLViewerInventoryItem *item = (*iter);
|
|
if (item && item->getIsLinkType())
|
|
{
|
|
pruned_items.push_back((*iter));
|
|
}
|
|
}
|
|
items = pruned_items;
|
|
}
|
|
|
|
//a predicate for sorting inventory items by actual descriptions
|
|
bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2)
|
|
{
|
|
if (!item1 || !item2)
|
|
{
|
|
llwarning("either item1 or item2 is NULL", 0);
|
|
return true;
|
|
}
|
|
|
|
return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription();
|
|
}
|
|
|
|
void item_array_diff(LLInventoryModel::item_array_t& full_list,
|
|
LLInventoryModel::item_array_t& keep_list,
|
|
LLInventoryModel::item_array_t& kill_list)
|
|
|
|
{
|
|
for (LLInventoryModel::item_array_t::iterator it = full_list.begin();
|
|
it != full_list.end();
|
|
++it)
|
|
{
|
|
LLViewerInventoryItem *item = *it;
|
|
if (keep_list.find(item) < 0) // Why on earth does LLDynamicArray need to redefine find()?
|
|
{
|
|
kill_list.push_back(item);
|
|
}
|
|
}
|
|
}
|
|
|
|
S32 LLAppearanceMgr::findExcessOrDuplicateItems(const LLUUID& cat_id,
|
|
LLAssetType::EType type,
|
|
S32 max_items,
|
|
LLInventoryModel::item_array_t& items_to_kill)
|
|
{
|
|
S32 to_kill_count = 0;
|
|
|
|
LLInventoryModel::item_array_t items;
|
|
getDescendentsOfAssetType(cat_id, items, type, false);
|
|
LLInventoryModel::item_array_t curr_items = items;
|
|
removeDuplicateItems(items);
|
|
if (max_items > 0)
|
|
{
|
|
filterWearableItems(items, max_items);
|
|
}
|
|
LLInventoryModel::item_array_t kill_items;
|
|
item_array_diff(curr_items,items,kill_items);
|
|
for (LLInventoryModel::item_array_t::iterator it = kill_items.begin();
|
|
it != kill_items.end();
|
|
++it)
|
|
{
|
|
items_to_kill.push_back(*it);
|
|
to_kill_count++;
|
|
}
|
|
return to_kill_count;
|
|
}
|
|
|
|
|
|
void LLAppearanceMgr::enforceItemRestrictions()
|
|
{
|
|
S32 purge_count = 0;
|
|
LLInventoryModel::item_array_t items_to_kill;
|
|
|
|
purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_BODYPART,
|
|
1, items_to_kill);
|
|
purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_CLOTHING,
|
|
LLAgentWearables::MAX_CLOTHING_PER_TYPE, items_to_kill);
|
|
purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_OBJECT,
|
|
-1, items_to_kill);
|
|
|
|
if (items_to_kill.size()>0)
|
|
{
|
|
for (LLInventoryModel::item_array_t::iterator it = items_to_kill.begin();
|
|
it != items_to_kill.end();
|
|
++it)
|
|
{
|
|
LLViewerInventoryItem *item = *it;
|
|
LL_DEBUGS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL;
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
gInventory.notifyObservers();
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
|
|
{
|
|
if (mIsInUpdateAppearanceFromCOF)
|
|
{
|
|
llwarns << "Called updateAppearanceFromCOF inside updateAppearanceFromCOF, skipping" << llendl;
|
|
return;
|
|
}
|
|
|
|
BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
|
|
|
|
LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
|
|
|
|
//checking integrity of the COF in terms of ordering of wearables,
|
|
//checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
|
|
updateClothingOrderingInfo(LLUUID::null, update_base_outfit_ordering);
|
|
|
|
// Remove duplicate or excess wearables. Should normally be enforced at the UI level, but
|
|
// this should catch anything that gets through.
|
|
enforceItemRestrictions();
|
|
|
|
// update dirty flag to see if the state of the COF matches
|
|
// the saved outfit stored as a folder link
|
|
updateIsDirty();
|
|
|
|
//dumpCat(getCOF(),"COF, start");
|
|
|
|
bool follow_folder_links = true;
|
|
LLUUID current_outfit_id = getCOF();
|
|
|
|
// Find all the wearables that are in the COF's subtree.
|
|
lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl;
|
|
LLInventoryModel::item_array_t wear_items;
|
|
LLInventoryModel::item_array_t obj_items;
|
|
LLInventoryModel::item_array_t gest_items;
|
|
getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links);
|
|
// Get rid of non-links in case somehow the COF was corrupted.
|
|
remove_non_link_items(wear_items);
|
|
remove_non_link_items(obj_items);
|
|
remove_non_link_items(gest_items);
|
|
// [SL:KB] - Patch: Apperance-Misc | Checked: 2010-11-24 (Catznip-3.0.0a) | Added: Catzip-2.4.0f
|
|
// Since we're following folder links we might have picked up new duplicates, or exceeded MAX_CLOTHING_PER_TYPE
|
|
removeDuplicateItems(wear_items);
|
|
removeDuplicateItems(obj_items);
|
|
removeDuplicateItems(gest_items);
|
|
filterWearableItems(wear_items, LLAgentWearables::MAX_CLOTHING_PER_TYPE);
|
|
// [/SL:KB]
|
|
// [SL:KB] - Patch: Appearance-WearableDuplicateAssets | Checked: 2011-07-24 (Catznip-2.6.0e) | Added: Catznip-2.6.0e
|
|
// Wearing two wearables that share the same asset causes some issues
|
|
removeDuplicateWearableItemsByAssetID(wear_items);
|
|
// [/SL:KB]
|
|
|
|
dumpItemArray(wear_items,"asset_dump: wear_item");
|
|
dumpItemArray(obj_items,"asset_dump: obj_item");
|
|
|
|
// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-09-22 (Catznip-3.0.0a) | Added: Catznip-2.2.0a
|
|
// Update attachments to match those requested.
|
|
if (isAgentAvatarValid())
|
|
{
|
|
// Include attachments which should be in COF but don't have their link created yet
|
|
uuid_vec_t::iterator itPendingAttachLink = mPendingAttachLinks.begin();
|
|
while (itPendingAttachLink != mPendingAttachLinks.end())
|
|
{
|
|
const LLUUID& idItem = *itPendingAttachLink;
|
|
if ( (!gAgentAvatarp->isWearingAttachment(idItem)) || (isLinkInCOF(idItem)) )
|
|
{
|
|
itPendingAttachLink = mPendingAttachLinks.erase(itPendingAttachLink);
|
|
continue;
|
|
}
|
|
|
|
LLViewerInventoryItem* pItem = gInventory.getItem(idItem);
|
|
if (pItem)
|
|
obj_items.push_back(pItem);
|
|
|
|
++itPendingAttachLink;
|
|
}
|
|
|
|
// Don't remove attachments until avatar is fully loaded (should reduce random attaching/detaching/reattaching at log-on)
|
|
llinfos << "Updating " << obj_items.count() << " attachments" << llendl;
|
|
LLAgentWearables::userUpdateAttachments(obj_items, !gAgentAvatarp->isFullyLoaded());
|
|
}
|
|
// [/SL:KB]
|
|
|
|
if(!wear_items.count())
|
|
{
|
|
LLNotificationsUtil::add("CouldNotPutOnOutfit");
|
|
return;
|
|
}
|
|
|
|
//preparing the list of wearables in the correct order for LLAgentWearables
|
|
sortItemsByActualDescription(wear_items);
|
|
|
|
|
|
LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
|
|
|
|
// holder->setObjItems(obj_items);
|
|
holder->setGestItems(gest_items);
|
|
|
|
// Note: can't do normal iteration, because if all the
|
|
// wearables can be resolved immediately, then the
|
|
// callback will be called (and this object deleted)
|
|
// before the final getNextData().
|
|
|
|
for(S32 i = 0; i < wear_items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = wear_items.get(i);
|
|
LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
|
|
|
|
// Fault injection: use debug setting to test asset
|
|
// fetch failures (should be replaced by new defaults in
|
|
// lost&found).
|
|
U32 skip_type = gSavedSettings.getU32("ForceAssetFail");
|
|
// [RLVa:KB] - Checked: 2010-12-11 (RLVa-1.2.2c) | Added: RLVa-1.2.2c
|
|
U32 missing_type = gSavedSettings.getU32("ForceMissingType");
|
|
// [/RLVa:KB]
|
|
|
|
if (item && item->getIsLinkType() && linked_item)
|
|
{
|
|
LLFoundData found(linked_item->getUUID(),
|
|
linked_item->getAssetUUID(),
|
|
linked_item->getName(),
|
|
linked_item->getType(),
|
|
linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID
|
|
);
|
|
|
|
// [RLVa:KB] - Checked: 2010-12-15 (RLVa-1.2.2c) | Modified: RLVa-1.2.2c
|
|
#ifdef LL_RELEASE_FOR_DOWNLOAD
|
|
// Don't allow forcing an invalid wearable if the initial wearables aren't set yet, or if any wearable type is currently locked
|
|
if ( (!rlv_handler_t::isEnabled()) ||
|
|
((gAgentWearables.areInitalWearablesLoaded()) && (!gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_REMOVE))) )
|
|
#endif // LL_RELEASE_FOR_DOWNLOAD
|
|
{
|
|
if (missing_type != LLWearableType::WT_INVALID && missing_type == found.mWearableType)
|
|
{
|
|
continue;
|
|
}
|
|
// [/RLVa:KB]
|
|
if (skip_type != LLWearableType::WT_INVALID && skip_type == found.mWearableType)
|
|
{
|
|
found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB
|
|
}
|
|
// [RLVa:KB] - Checked: 2010-12-15 (RLVa-1.2.2c) | Modified: RLVa-1.2.2c
|
|
}
|
|
// [/RLVa:KB]
|
|
//pushing back, not front, to preserve order of wearables for LLAgentWearables
|
|
holder->getFoundList().push_back(found);
|
|
}
|
|
else
|
|
{
|
|
if (!item)
|
|
{
|
|
llwarns << "Attempt to wear a null item " << llendl;
|
|
}
|
|
else if (!linked_item)
|
|
{
|
|
llwarns << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin();
|
|
it != holder->getFoundList().end(); ++it)
|
|
{
|
|
LLFoundData& found = *it;
|
|
|
|
lldebugs << self_av_string() << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
|
|
|
|
// Fetch the wearables about to be worn.
|
|
LLWearableList::instance().getAsset(found.mAssetID,
|
|
found.mName,
|
|
found.mAssetType,
|
|
onWearableAssetFetch,
|
|
(void*)holder);
|
|
|
|
}
|
|
|
|
holder->resetTime(gSavedSettings.getF32("MaxWearableWaitTime"));
|
|
if (!holder->pollFetchCompletion())
|
|
{
|
|
doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder));
|
|
}
|
|
}
|
|
|
|
// [SL:KB] - Patch: Appearance-MixedViewers | Checked: 2010-04-02 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
|
|
void LLAppearanceMgr::updateAppearanceFromInitialWearables(LLInventoryModel::item_array_t& initial_items)
|
|
{
|
|
const LLUUID& idCOF = getCOF();
|
|
|
|
// Remove current COF contents
|
|
purgeCategory(idCOF, false);
|
|
gInventory.notifyObservers();
|
|
|
|
// Create links to new COF contents
|
|
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy();
|
|
linkAll(idCOF, initial_items, link_waiter);
|
|
}
|
|
// [/SL:KB]
|
|
|
|
void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category,
|
|
LLInventoryModel::item_array_t& items,
|
|
LLAssetType::EType type,
|
|
bool follow_folder_links)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLIsType is_of_type(type);
|
|
gInventory.collectDescendentsIf(category,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_of_type,
|
|
follow_folder_links);
|
|
}
|
|
|
|
void LLAppearanceMgr::getUserDescendents(const LLUUID& category,
|
|
LLInventoryModel::item_array_t& wear_items,
|
|
LLInventoryModel::item_array_t& obj_items,
|
|
LLInventoryModel::item_array_t& gest_items,
|
|
bool follow_folder_links)
|
|
{
|
|
LLInventoryModel::cat_array_t wear_cats;
|
|
LLFindWearables is_wearable;
|
|
gInventory.collectDescendentsIf(category,
|
|
wear_cats,
|
|
wear_items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_wearable,
|
|
follow_folder_links);
|
|
|
|
LLInventoryModel::cat_array_t obj_cats;
|
|
LLIsType is_object( LLAssetType::AT_OBJECT );
|
|
gInventory.collectDescendentsIf(category,
|
|
obj_cats,
|
|
obj_items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_object,
|
|
follow_folder_links);
|
|
|
|
// Find all gestures in this folder
|
|
LLInventoryModel::cat_array_t gest_cats;
|
|
LLIsType is_gesture( LLAssetType::AT_GESTURE );
|
|
gInventory.collectDescendentsIf(category,
|
|
gest_cats,
|
|
gest_items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_gesture,
|
|
follow_folder_links);
|
|
}
|
|
|
|
void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
|
|
{
|
|
if(!category) return;
|
|
|
|
gAgentWearables.notifyLoadingStarted();
|
|
|
|
LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName()
|
|
<< " )" << LL_ENDL;
|
|
|
|
callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
|
|
&LLAppearanceMgr::instance(),
|
|
category->getUUID(), copy, append));
|
|
}
|
|
|
|
void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
|
|
{
|
|
LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
|
|
|
|
// We now have an outfit ready to be copied to agent inventory. Do
|
|
// it, and wear that outfit normally.
|
|
LLInventoryCategory* cat = gInventory.getCategory(cat_id);
|
|
if(copy_items)
|
|
{
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
gInventory.getDirectDescendentsOf(cat_id, cats, items);
|
|
std::string name;
|
|
if(!cat)
|
|
{
|
|
// should never happen.
|
|
name = "New Outfit";
|
|
}
|
|
else
|
|
{
|
|
name = cat->getName();
|
|
}
|
|
LLViewerInventoryItem* item = NULL;
|
|
LLInventoryModel::item_array_t::const_iterator it = items->begin();
|
|
LLInventoryModel::item_array_t::const_iterator end = items->end();
|
|
LLUUID pid;
|
|
for(; it < end; ++it)
|
|
{
|
|
item = *it;
|
|
if(item)
|
|
{
|
|
if(LLInventoryType::IT_GESTURE == item->getInventoryType())
|
|
{
|
|
pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
|
|
}
|
|
else
|
|
{
|
|
pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if(pid.isNull())
|
|
{
|
|
pid = gInventory.getRootFolderID();
|
|
}
|
|
|
|
LLUUID new_cat_id = gInventory.createNewCategory(
|
|
pid,
|
|
LLFolderType::FT_NONE,
|
|
name);
|
|
LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append);
|
|
it = items->begin();
|
|
for(; it < end; ++it)
|
|
{
|
|
item = *it;
|
|
if(item)
|
|
{
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
new_cat_id,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
}
|
|
// BAP fixes a lag in display of created dir.
|
|
gInventory.notifyObservers();
|
|
}
|
|
else
|
|
{
|
|
// Wear the inventory category.
|
|
LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append);
|
|
}
|
|
}
|
|
|
|
// *NOTE: hack to get from avatar inventory to avatar
|
|
void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
|
|
{
|
|
// Avoid unintentionally overwriting old wearables. We have to do
|
|
// this up front to avoid having to deal with the case of multiple
|
|
// wearables being dirty.
|
|
if(!category) return;
|
|
|
|
LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName()
|
|
<< "'" << LL_ENDL;
|
|
|
|
if (gAgentCamera.cameraCustomizeAvatar())
|
|
{
|
|
// switching to outfit editor should automagically save any currently edited wearable
|
|
//LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); // MULTI-WEARABLES TODO
|
|
}
|
|
|
|
LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append);
|
|
}
|
|
|
|
void LLAppearanceMgr::wearOutfitByName(const std::string& name)
|
|
{
|
|
LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
|
|
//inc_busy_count();
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
LLNameCategoryCollector has_name(name);
|
|
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
has_name);
|
|
bool copy_items = false;
|
|
LLInventoryCategory* cat = NULL;
|
|
if (cat_array.count() > 0)
|
|
{
|
|
// Just wear the first one that matches
|
|
cat = cat_array.get(0);
|
|
}
|
|
else
|
|
{
|
|
gInventory.collectDescendentsIf(LLUUID::null,
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
has_name);
|
|
if(cat_array.count() > 0)
|
|
{
|
|
cat = cat_array.get(0);
|
|
copy_items = true;
|
|
}
|
|
}
|
|
|
|
if(cat)
|
|
{
|
|
LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Couldn't find outfit " <<name<< " in wearOutfitByName()"
|
|
<< llendl;
|
|
}
|
|
|
|
//dec_busy_count();
|
|
}
|
|
|
|
bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventoryItem *b)
|
|
{
|
|
return (a->isWearableType() && b->isWearableType() &&
|
|
(a->getWearableType() == b->getWearableType()));
|
|
}
|
|
|
|
class LLDeferredCOFLinkObserver: public LLInventoryObserver
|
|
{
|
|
public:
|
|
LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL):
|
|
mItemID(item_id),
|
|
mDoUpdate(do_update),
|
|
mCallback(cb)
|
|
{
|
|
}
|
|
|
|
~LLDeferredCOFLinkObserver()
|
|
{
|
|
}
|
|
|
|
/* virtual */ void changed(U32 mask)
|
|
{
|
|
const LLInventoryItem *item = gInventory.getItem(mItemID);
|
|
if (item)
|
|
{
|
|
gInventory.removeObserver(this);
|
|
LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate,mCallback);
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
private:
|
|
const LLUUID mItemID;
|
|
bool mDoUpdate;
|
|
LLPointer<LLInventoryCallback> mCallback;
|
|
};
|
|
|
|
|
|
// BAP - note that this runs asynchronously if the item is not already loaded from inventory.
|
|
// Dangerous if caller assumes link will exist after calling the function.
|
|
void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
const LLInventoryItem *item = gInventory.getItem(item_id);
|
|
if (!item)
|
|
{
|
|
LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb);
|
|
gInventory.addObserver(observer);
|
|
}
|
|
else
|
|
{
|
|
addCOFItemLink(item, do_update, cb);
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item);
|
|
if (!vitem)
|
|
{
|
|
llwarns << "not an llviewerinventoryitem, failed" << llendl;
|
|
return;
|
|
}
|
|
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, vitem->getLinkedUUID());
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
bool linked_already = false;
|
|
U32 count = 0;
|
|
for (S32 i=0; i<item_array.count(); i++)
|
|
{
|
|
// Are these links to the same object?
|
|
const LLViewerInventoryItem* inv_item = item_array.get(i).get();
|
|
const LLWearableType::EType wearable_type = inv_item->getWearableType();
|
|
|
|
const bool is_body_part = (wearable_type == LLWearableType::WT_SHAPE)
|
|
|| (wearable_type == LLWearableType::WT_HAIR)
|
|
|| (wearable_type == LLWearableType::WT_EYES)
|
|
|| (wearable_type == LLWearableType::WT_SKIN);
|
|
|
|
if (inv_item->getLinkedUUID() == vitem->getLinkedUUID())
|
|
{
|
|
linked_already = true;
|
|
}
|
|
// Are these links to different items of the same body part
|
|
// type? If so, new item will replace old.
|
|
else if ((vitem->isWearableType()) && (vitem->getWearableType() == wearable_type))
|
|
{
|
|
++count;
|
|
if (is_body_part && inv_item->getIsLinkType() && (vitem->getWearableType() == wearable_type))
|
|
{
|
|
gInventory.purgeObject(inv_item->getUUID());
|
|
}
|
|
else if (count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
|
|
{
|
|
// MULTI-WEARABLES: make sure we don't go over MAX_CLOTHING_PER_TYPE
|
|
gInventory.purgeObject(inv_item->getUUID());
|
|
}
|
|
// [SL:KB] - Patch: Appearance-WearableDuplicateAssets | Checked: 2011-07-24 (Catznip-2.6.0e) | Added: Catznip-2.6.0e
|
|
else if ( (vitem->getWearableType() == wearable_type) && (vitem->getAssetUUID() == inv_item->getAssetUUID()) )
|
|
{
|
|
// Only allow one wearable per unique asset
|
|
linked_already = true;
|
|
}
|
|
// [/SL:KB]
|
|
}
|
|
}
|
|
|
|
if (linked_already)
|
|
{
|
|
if (do_update)
|
|
{
|
|
LLAppearanceMgr::updateAppearanceFromCOF();
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if(do_update && cb.isNull())
|
|
{
|
|
cb = new ModifiedCOFCallback;
|
|
}
|
|
std::string description = vitem->getIsLinkType() ? vitem->getDescription() : "";
|
|
if(description.empty())
|
|
{
|
|
LLWearable* wearable = gAgentWearables.getWearableFromItemID(vitem->getLinkedUUID());
|
|
if(wearable)
|
|
{
|
|
U32 index = gAgentWearables.getWearableIndex(wearable);
|
|
if(index < LLAgentWearables::MAX_CLOTHING_PER_TYPE)
|
|
{
|
|
std::ostringstream order_num;
|
|
order_num << ORDER_NUMBER_SEPARATOR << wearable->getType() * 100 + index;
|
|
description = order_num.str();
|
|
}
|
|
}
|
|
}
|
|
link_inventory_item( gAgent.getID(),
|
|
vitem->getLinkedUUID(),
|
|
getCOF(),
|
|
vitem->getName(),
|
|
description,
|
|
LLAssetType::AT_LINK,
|
|
cb);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// BAP remove ensemble code for 2.1?
|
|
void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
|
|
{
|
|
#if SUPPORT_ENSEMBLES
|
|
// BAP add check for already in COF.
|
|
LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0;
|
|
link_inventory_item( gAgent.getID(),
|
|
cat->getLinkedUUID(),
|
|
getCOF(),
|
|
cat->getName(),
|
|
cat->getDescription(),
|
|
LLAssetType::AT_LINK_FOLDER,
|
|
cb);
|
|
#endif
|
|
}
|
|
|
|
void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
|
|
{
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
for (S32 i=0; i<item_array.count(); i++)
|
|
{
|
|
const LLInventoryItem* item = item_array.get(i).get();
|
|
if (item->getIsLinkType() && item->getLinkedUUID() == item_id)
|
|
{
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
}
|
|
if (do_update)
|
|
{
|
|
LLAppearanceMgr::updateAppearanceFromCOF();
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, bool do_update)
|
|
{
|
|
LLFindWearablesOfType filter_wearables_of_type(type);
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLInventoryModel::item_array_t::const_iterator it;
|
|
|
|
gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type);
|
|
for (it = items.begin(); it != items.end(); ++it)
|
|
{
|
|
const LLViewerInventoryItem* item = *it;
|
|
if (item->getIsLinkType()) // we must operate on links only
|
|
{
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
}
|
|
|
|
if (do_update)
|
|
{
|
|
updateAppearanceFromCOF();
|
|
}
|
|
}
|
|
|
|
bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2)
|
|
{
|
|
if (!item1 || !item2)
|
|
{
|
|
llwarning("item1, item2 cannot be null, something is very wrong", 0);
|
|
return true;
|
|
}
|
|
|
|
return item1->getLinkedUUID() < item2->getLinkedUUID();
|
|
}
|
|
|
|
void LLAppearanceMgr::updateIsDirty()
|
|
{
|
|
LLUUID cof = getCOF();
|
|
LLUUID base_outfit;
|
|
|
|
// find base outfit link
|
|
const LLViewerInventoryItem* base_outfit_item = getBaseOutfitLink();
|
|
LLViewerInventoryCategory* catp = NULL;
|
|
if (base_outfit_item && base_outfit_item->getIsLinkType())
|
|
{
|
|
catp = base_outfit_item->getLinkedCategory();
|
|
}
|
|
if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
base_outfit = catp->getUUID();
|
|
}
|
|
|
|
// Set dirty to "false" if no base outfit found to disable "Save"
|
|
// and leave only "Save As" enabled in My Outfits.
|
|
mOutfitIsDirty = false;
|
|
|
|
if (base_outfit.notNull())
|
|
{
|
|
LLIsOfAssetType collector = LLIsOfAssetType(LLAssetType::AT_LINK);
|
|
|
|
LLInventoryModel::cat_array_t cof_cats;
|
|
LLInventoryModel::item_array_t cof_items;
|
|
gInventory.collectDescendentsIf(cof, cof_cats, cof_items,
|
|
LLInventoryModel::EXCLUDE_TRASH, collector);
|
|
|
|
LLInventoryModel::cat_array_t outfit_cats;
|
|
LLInventoryModel::item_array_t outfit_items;
|
|
gInventory.collectDescendentsIf(base_outfit, outfit_cats, outfit_items,
|
|
LLInventoryModel::EXCLUDE_TRASH, collector);
|
|
|
|
if(outfit_items.count() != cof_items.count())
|
|
{
|
|
// Current outfit folder should have one more item than the outfit folder.
|
|
// this one item is the link back to the outfit folder itself.
|
|
mOutfitIsDirty = true;
|
|
return;
|
|
}
|
|
|
|
//"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions)
|
|
std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid);
|
|
std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid);
|
|
|
|
for (U32 i = 0; i < cof_items.size(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item1 = cof_items.get(i);
|
|
LLViewerInventoryItem *item2 = outfit_items.get(i);
|
|
|
|
if (item1->getLinkedUUID() != item2->getLinkedUUID() ||
|
|
item1->getName() != item2->getName() ||
|
|
item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription())
|
|
{
|
|
mOutfitIsDirty = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// *HACK: Must match name in Library or agent inventory
|
|
const std::string ROOT_GESTURES_FOLDER = "Gestures";
|
|
const std::string COMMON_GESTURES_FOLDER = "Common Gestures";
|
|
const std::string MALE_GESTURES_FOLDER = "Male Gestures";
|
|
const std::string FEMALE_GESTURES_FOLDER = "Female Gestures";
|
|
const std::string SPEECH_GESTURES_FOLDER = "Speech Gestures";
|
|
const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
|
|
|
|
void LLAppearanceMgr::copyLibraryGestures()
|
|
{
|
|
LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL;
|
|
|
|
// Copy gestures
|
|
LLUUID lib_gesture_cat_id =
|
|
gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE,false,true);
|
|
if (lib_gesture_cat_id.isNull())
|
|
{
|
|
llwarns << "Unable to copy gestures, source category not found" << llendl;
|
|
}
|
|
LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
|
|
|
|
std::vector<std::string> gesture_folders_to_copy;
|
|
gesture_folders_to_copy.push_back(MALE_GESTURES_FOLDER);
|
|
gesture_folders_to_copy.push_back(FEMALE_GESTURES_FOLDER);
|
|
gesture_folders_to_copy.push_back(COMMON_GESTURES_FOLDER);
|
|
gesture_folders_to_copy.push_back(SPEECH_GESTURES_FOLDER);
|
|
gesture_folders_to_copy.push_back(OTHER_GESTURES_FOLDER);
|
|
|
|
for(std::vector<std::string>::iterator it = gesture_folders_to_copy.begin();
|
|
it != gesture_folders_to_copy.end();
|
|
++it)
|
|
{
|
|
std::string& folder_name = *it;
|
|
|
|
LLPointer<LLInventoryCallback> cb(NULL);
|
|
|
|
// After copying gestures, activate Common, Other, plus
|
|
// Male and/or Female, depending upon the initial outfit gender.
|
|
ESex gender = gAgentAvatarp->getSex();
|
|
|
|
std::string activate_male_gestures;
|
|
std::string activate_female_gestures;
|
|
switch (gender) {
|
|
case SEX_MALE:
|
|
activate_male_gestures = MALE_GESTURES_FOLDER;
|
|
break;
|
|
case SEX_FEMALE:
|
|
activate_female_gestures = FEMALE_GESTURES_FOLDER;
|
|
break;
|
|
case SEX_BOTH:
|
|
activate_male_gestures = MALE_GESTURES_FOLDER;
|
|
activate_female_gestures = FEMALE_GESTURES_FOLDER;
|
|
break;
|
|
}
|
|
|
|
if (folder_name == activate_male_gestures ||
|
|
folder_name == activate_female_gestures ||
|
|
folder_name == COMMON_GESTURES_FOLDER ||
|
|
folder_name == OTHER_GESTURES_FOLDER)
|
|
{
|
|
cb = new ActivateGestureCallback;
|
|
}
|
|
|
|
LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
|
|
if (cat_id.isNull())
|
|
{
|
|
llwarns << self_av_string() << "failed to find gesture folder for " << folder_name << llendl;
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL;
|
|
callAfterCategoryFetch(cat_id,
|
|
boost::bind(&LLAppearanceMgr::shallowCopyCategory,
|
|
&LLAppearanceMgr::instance(),
|
|
cat_id, dst_id, cb));
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::autopopulateOutfits()
|
|
{
|
|
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
|
|
// then auto-populate outfits from the library into the My Outfits folder.
|
|
|
|
LL_INFOS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL;
|
|
|
|
static bool check_populate_my_outfits = true;
|
|
if (check_populate_my_outfits &&
|
|
(LLInventoryModel::getIsFirstTimeInViewer2()
|
|
|| gSavedSettings.getBOOL("MyOutfitsAutofill")))
|
|
{
|
|
gAgentWearables.populateMyOutfitsFolder();
|
|
}
|
|
check_populate_my_outfits = false;
|
|
}
|
|
|
|
// Handler for anything that's deferred until avatar de-clouds.
|
|
void LLAppearanceMgr::onFirstFullyVisible()
|
|
{
|
|
gAgentAvatarp->outputRezTiming("Avatar fully loaded");
|
|
gAgentAvatarp->reportAvatarRezTime();
|
|
gAgentAvatarp->debugAvatarVisible();
|
|
|
|
// The auto-populate is failing at the point of generating outfits
|
|
// folders, so don't do the library copy until that is resolved.
|
|
// autopopulateOutfits();
|
|
|
|
// If this is the first time we've ever logged in,
|
|
// then copy default gestures from the library.
|
|
if (gAgent.isFirstLogin()) {
|
|
copyLibraryGestures();
|
|
}
|
|
}
|
|
|
|
bool LLAppearanceMgr::updateBaseOutfit()
|
|
{
|
|
if (isOutfitLocked())
|
|
{
|
|
// don't allow modify locked outfit
|
|
llassert(!isOutfitLocked());
|
|
return false;
|
|
}
|
|
setOutfitLocked(true);
|
|
|
|
gAgentWearables.notifyLoadingStarted();
|
|
|
|
const LLUUID base_outfit_id = getBaseOutfitUUID();
|
|
if (base_outfit_id.isNull()) return false;
|
|
|
|
updateClothingOrderingInfo();
|
|
|
|
// in a Base Outfit we do not remove items, only links
|
|
purgeCategory(base_outfit_id, false);
|
|
|
|
|
|
LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState();
|
|
|
|
//COF contains only links so we copy to the Base Outfit only links
|
|
shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater);
|
|
|
|
return true;
|
|
}
|
|
|
|
void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type)
|
|
{
|
|
items_by_type.resize(LLWearableType::WT_COUNT);
|
|
if (items.empty()) return;
|
|
|
|
for (S32 i=0; i<items.count(); i++)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
if (!item)
|
|
{
|
|
LL_WARNS("Appearance") << "NULL item found" << llendl;
|
|
continue;
|
|
}
|
|
// Ignore non-wearables.
|
|
if (!item->isWearableType())
|
|
continue;
|
|
LLWearableType::EType type = item->getWearableType();
|
|
if(type < 0 || type >= LLWearableType::WT_COUNT)
|
|
{
|
|
LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
|
|
continue;
|
|
}
|
|
items_by_type[type].push_back(item);
|
|
}
|
|
}
|
|
|
|
std::string build_order_string(LLWearableType::EType type, U32 i)
|
|
{
|
|
std::ostringstream order_num;
|
|
order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i;
|
|
return order_num.str();
|
|
}
|
|
|
|
struct WearablesOrderComparator
|
|
{
|
|
LOG_CLASS(WearablesOrderComparator);
|
|
WearablesOrderComparator(const LLWearableType::EType type)
|
|
{
|
|
mControlSize = build_order_string(type, 0).size();
|
|
};
|
|
|
|
bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2)
|
|
{
|
|
if (!item1 || !item2)
|
|
{
|
|
llwarning("either item1 or item2 is NULL", 0);
|
|
return true;
|
|
}
|
|
|
|
const std::string& desc1 = item1->LLInventoryItem::getDescription();
|
|
const std::string& desc2 = item2->LLInventoryItem::getDescription();
|
|
|
|
bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]);
|
|
bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]);
|
|
|
|
if (item1_valid && item2_valid)
|
|
return desc1 < desc2;
|
|
|
|
//we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions,
|
|
//items with ordering information but not for the associated wearables type
|
|
if (!item1_valid && item2_valid)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
U32 mControlSize;
|
|
};
|
|
|
|
void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base_outfit_ordering)
|
|
{
|
|
if (cat_id.isNull())
|
|
{
|
|
cat_id = getCOF();
|
|
if (update_base_outfit_ordering)
|
|
{
|
|
const LLUUID base_outfit_id = getBaseOutfitUUID();
|
|
if (base_outfit_id.notNull())
|
|
{
|
|
updateClothingOrderingInfo(base_outfit_id,false);
|
|
}
|
|
}
|
|
}
|
|
|
|
// COF is processed if cat_id is not specified
|
|
LLInventoryModel::item_array_t wear_items;
|
|
getDescendentsOfAssetType(cat_id, wear_items, LLAssetType::AT_CLOTHING, false);
|
|
|
|
wearables_by_type_t items_by_type(LLWearableType::WT_COUNT);
|
|
divvyWearablesByType(wear_items, items_by_type);
|
|
|
|
bool inventory_changed = false;
|
|
for (U32 type = LLWearableType::WT_SHIRT; type < LLWearableType::WT_COUNT; type++)
|
|
{
|
|
|
|
U32 size = items_by_type[type].size();
|
|
if (!size) continue;
|
|
|
|
//sinking down invalid items which need reordering
|
|
std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((LLWearableType::EType) type));
|
|
|
|
//requesting updates only for those links which don't have "valid" descriptions
|
|
for (U32 i = 0; i < size; i++)
|
|
{
|
|
LLViewerInventoryItem* item = items_by_type[type][i];
|
|
if (!item) continue;
|
|
|
|
std::string new_order_str = build_order_string((LLWearableType::EType)type, i);
|
|
if (new_order_str == item->LLInventoryItem::getDescription()) continue;
|
|
|
|
item->setDescription(new_order_str);
|
|
item->setComplete(TRUE);
|
|
item->updateServer(FALSE);
|
|
gInventory.updateItem(item);
|
|
|
|
inventory_changed = true;
|
|
}
|
|
}
|
|
|
|
//*TODO do we really need to notify observers?
|
|
if (inventory_changed) gInventory.notifyObservers();
|
|
}
|
|
|
|
|
|
|
|
class LLScrollOnFirstItem : public LLInventoryCallback
|
|
{
|
|
public:
|
|
LLScrollOnFirstItem(const LLUUID&folder_id, bool do_scroll) : mFirstItemCreated(!do_scroll), mFolderID(folder_id)
|
|
{}
|
|
|
|
virtual void fire(const LLUUID& item_id)
|
|
{
|
|
if(mFirstItemCreated)
|
|
return;
|
|
mFirstItemCreated = true;
|
|
if (LLInventoryPanel::getActiveInventoryPanel())
|
|
{
|
|
if( LLFolderView* root = LLInventoryPanel::getActiveInventoryPanel()->getRootFolder())
|
|
{
|
|
LLFolderViewItem* folder = dynamic_cast<LLFolderViewFolder*>(root->getItemByID(mFolderID));
|
|
if(folder)
|
|
{
|
|
folder->openItem();
|
|
root->setSelection(folder,true,false);
|
|
root->scrollToShowSelection();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
bool mFirstItemCreated;
|
|
LLUUID mFolderID;
|
|
};
|
|
|
|
class LLShowCreatedOutfit: public LLScrollOnFirstItem
|
|
{
|
|
public:
|
|
LLShowCreatedOutfit(const LLUUID& folder_id, bool show_panel = true): LLScrollOnFirstItem(folder_id, show_panel), mFolderID(folder_id), mShowPanel(show_panel)
|
|
{}
|
|
|
|
virtual ~LLShowCreatedOutfit()
|
|
{
|
|
if (!LLApp::isRunning())
|
|
{
|
|
llwarns << "called during shutdown, skipping" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLSD key;
|
|
|
|
//EXT-7727. For new accounts LLShowCreatedOutfit is created during login process
|
|
// add may be processed after login process is finished
|
|
// MULTI-WEARABLES TODO
|
|
/*if (mShowPanel)
|
|
{
|
|
LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key);
|
|
|
|
}
|
|
LLOutfitsList *outfits_list =
|
|
dynamic_cast<LLOutfitsList*>(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab"));
|
|
if (outfits_list)
|
|
{
|
|
outfits_list->setSelectedOutfitByUUID(mFolderID);
|
|
}*/
|
|
|
|
LLAppearanceMgr::getInstance()->updateIsDirty();
|
|
gAgentWearables.notifyLoadingFinished(); // New outfit is saved.
|
|
LLAppearanceMgr::getInstance()->updatePanelOutfitName("");
|
|
}
|
|
|
|
protected:
|
|
LLUUID mFolderID;
|
|
bool mShowPanel;
|
|
};
|
|
|
|
LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel)
|
|
{
|
|
if (!isAgentAvatarValid()) return LLUUID::null;
|
|
|
|
gAgentWearables.notifyLoadingStarted();
|
|
|
|
// First, make a folder in the My Outfits directory.
|
|
const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
|
|
LLUUID folder_id = gInventory.createNewCategory(
|
|
parent_id,
|
|
LLFolderType::FT_OUTFIT,
|
|
new_folder_name);
|
|
|
|
updateClothingOrderingInfo();
|
|
|
|
LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id,show_panel);
|
|
shallowCopyCategoryContents(getCOF(),folder_id, cb);
|
|
createBaseOutfitLink(folder_id, cb);
|
|
|
|
dumpCat(folder_id,"COF, new outfit");
|
|
|
|
return folder_id;
|
|
}
|
|
|
|
//Given an array of items from COF. v3 outfit behavior.
|
|
LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, LLInventoryModel::item_array_t& items, bool show_panel )
|
|
{
|
|
if (!isAgentAvatarValid()) return LLUUID::null;
|
|
else if (items.empty()) return LLUUID::null;
|
|
|
|
gAgentWearables.notifyLoadingStarted();
|
|
|
|
// First, make a folder in the My Outfits directory.
|
|
const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
|
|
LLUUID folder_id = gInventory.createNewCategory(
|
|
parent_id,
|
|
LLFolderType::FT_OUTFIT,
|
|
new_folder_name);
|
|
|
|
updateClothingOrderingInfo();
|
|
|
|
LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id,show_panel);
|
|
copyItems(folder_id, &items, cb);
|
|
createBaseOutfitLink(folder_id, cb);
|
|
|
|
dumpCat(folder_id,"COF, new outfit");
|
|
|
|
return folder_id;
|
|
}
|
|
|
|
//Creates item copies before links and ties all requests to a sole handler
|
|
//Requests are batched into subbatches, as too many requests at once causes the sim to
|
|
//stall with the inventory requests.
|
|
//This handler will also ensure all 'copy' requests are finished before 'link' requests are
|
|
//sent out. This behavior isn't really needed for nomod/nocopy items, but it is for multi-worn
|
|
//clothing.
|
|
//Note that the 'wear' process is pretty convoluted, but its a cludge to get rlva support in without
|
|
//tinkering with LLAppearanceMgr further.
|
|
//To use this:
|
|
// 1) assign an LLPointer the newly created LLCreateLegacyOutfit object.
|
|
// 2) Stuff with requests via makeLink and makeCopy
|
|
// 3) Call dispatch()
|
|
// 4) Let the LLPointer go out of scope.
|
|
class LLCreateLegacyOutfit : public LLShowCreatedOutfit
|
|
{
|
|
public:
|
|
LLCreateLegacyOutfit(const LLUUID& folder_id, bool show_panel) :
|
|
LLShowCreatedOutfit(folder_id, show_panel), mFolderID(folder_id), mFailed(false)
|
|
{}
|
|
virtual ~LLCreateLegacyOutfit()
|
|
{
|
|
if (!LLApp::isRunning() || mFailed)
|
|
return;
|
|
|
|
LLInventoryModel::item_array_t body_items, wear_items, obj_items, gest_items;
|
|
for(std::set<LLUUID>::const_iterator it = mWearItems.begin(); it != mWearItems.end(); ++it)
|
|
{
|
|
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
|
if(item)
|
|
{
|
|
switch(item->getType())
|
|
{
|
|
case LLAssetType::AT_BODYPART:
|
|
body_items.push_back(item);
|
|
break;
|
|
case LLAssetType::AT_CLOTHING:
|
|
wear_items.push_back(item);
|
|
break;
|
|
case LLAssetType::AT_OBJECT:
|
|
obj_items.push_back(item);
|
|
break;
|
|
case LLAssetType::AT_GESTURE:
|
|
gest_items.push_back(item);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!body_items.empty() || !wear_items.empty() || !obj_items.empty() || !gest_items.empty())
|
|
LLAppearanceMgr::instance().updateCOF(body_items, wear_items, obj_items, gest_items, false);
|
|
}
|
|
private:
|
|
class LLCreateBase : public LLInventoryCallback
|
|
{
|
|
public:
|
|
LLCreateBase(LLViewerInventoryItem* item, const LLUUID& folder_id, LLPointer<LLCreateLegacyOutfit> cb) :
|
|
mCallback(cb), mItem(item), mFolderID(folder_id)
|
|
{}
|
|
virtual ~LLCreateBase()
|
|
{
|
|
if(mCallback)
|
|
mCallback->finished(this, LLUUID::null);
|
|
}
|
|
virtual void dispatch() = 0;
|
|
virtual void fire(const LLUUID& item_id)
|
|
{
|
|
mCallback->finished(this, item_id);
|
|
mCallback = NULL;
|
|
}
|
|
const LLViewerInventoryItem* getItem() const {return mItem;}
|
|
protected:
|
|
LLPointer<LLViewerInventoryItem> mItem;
|
|
LLPointer<LLCreateLegacyOutfit> mCallback;
|
|
const LLUUID mFolderID;
|
|
};
|
|
class LLCreateCopy : public LLCreateBase
|
|
{
|
|
public:
|
|
LLCreateCopy(LLViewerInventoryItem* item, bool create_copy, const LLUUID& folder_id, LLPointer<LLCreateLegacyOutfit> cb) :
|
|
LLCreateBase(item,folder_id,cb), mCreateLink(create_copy),
|
|
mLinkDesc((mCreateLink && item->getIsLinkType()) ? item->LLInventoryItem::getDescription() : "" )
|
|
{}
|
|
virtual void dispatch()
|
|
{
|
|
const LLViewerInventoryItem* base_item = mItem->getLinkedItem() ? mItem->getLinkedItem() : mItem.get();
|
|
copy_inventory_item(gAgent.getID(),
|
|
base_item->getPermissions().getOwner(),
|
|
base_item->getUUID(),
|
|
mFolderID,
|
|
base_item->getName(),
|
|
this);
|
|
}
|
|
virtual void fire(const LLUUID& item_id)
|
|
{
|
|
if(mCreateLink)
|
|
mCallback->makeLink(gInventory.getItem(item_id), mLinkDesc);
|
|
LLCreateBase::fire(item_id);
|
|
}
|
|
private:
|
|
bool mCreateLink;
|
|
std::string mLinkDesc;
|
|
};
|
|
class LLCreateLink : public LLCreateBase
|
|
{
|
|
public:
|
|
LLCreateLink(LLViewerInventoryItem* item, const std::string& desc, const LLUUID& folder_id, LLPointer<LLCreateLegacyOutfit> cb) :
|
|
LLCreateBase(item,folder_id,cb), mDesc(desc)
|
|
{}
|
|
virtual void dispatch()
|
|
{
|
|
link_inventory_item(gAgent.getID(),
|
|
mItem->getLinkedUUID(),
|
|
mFolderID,
|
|
mItem->getName(),
|
|
mDesc,
|
|
LLAssetType::AT_LINK,
|
|
this);
|
|
}
|
|
private:
|
|
const std::string mDesc;
|
|
};
|
|
public:
|
|
void makeLink(LLViewerInventoryItem* item, const std::string desc)
|
|
{
|
|
if(!item)
|
|
return;
|
|
mPendingLinks.push_back(new LLCreateLink(item, desc, mFolderID, this));
|
|
}
|
|
void makeCopy(LLViewerInventoryItem* item, bool create_link)
|
|
{
|
|
if(!item)
|
|
return;
|
|
mPendingCopies.push_back(new LLCreateCopy(item, create_link, mFolderID, this));
|
|
}
|
|
void finished(const LLCreateBase* cb, const LLUUID item_id)
|
|
{
|
|
if(!LLApp::isRunning())
|
|
{
|
|
mPendingCopies.clear();
|
|
mPendingLinks.clear();
|
|
return;
|
|
}
|
|
if(item_id.notNull())
|
|
LLShowCreatedOutfit::fire(item_id);
|
|
|
|
std::vector<const LLCreateBase*>::iterator it = std::find(mActiveRequests.begin(), mActiveRequests.end(),cb);
|
|
if(it != mActiveRequests.end())
|
|
{
|
|
const LLViewerInventoryItem* old_item = (*it)->getItem();
|
|
if(item_id.notNull())
|
|
{
|
|
const LLViewerInventoryItem* item = gInventory.getItem(item_id);
|
|
|
|
if ((rlv_handler_t::isEnabled()) &&
|
|
//If the old item can be removed, but a new one can't take its place, then just use the original item again.
|
|
(((rlvPredCanRemoveItem(old_item) && !rlvPredCanWearItem(item,RLV_WEAR_REPLACE))) ||
|
|
//If the old item cannot be removed then just use the original item again.
|
|
!rlvPredCanRemoveItem(old_item)))
|
|
{
|
|
item = old_item;
|
|
}
|
|
if(item->getIsLinkType())
|
|
mWearItems.erase(item->getLinkedUUID());
|
|
mWearItems.insert(item->getUUID());
|
|
}
|
|
else
|
|
mWearItems.insert(old_item->getUUID());
|
|
|
|
mActiveRequests.erase(it);
|
|
|
|
if(!item_id.notNull())
|
|
mFailed = true;
|
|
|
|
if(mActiveRequests.empty())
|
|
dispatch(); //Fire off any pending requests.
|
|
}
|
|
}
|
|
void dispatch()
|
|
{
|
|
const S32 max_batch = 5;
|
|
S32 count=0;
|
|
|
|
if(!sendRequests(mPendingCopies,count,max_batch))
|
|
sendRequests(mPendingLinks,count,max_batch); //IFF there are NO copy requests pending.
|
|
|
|
gInventory.notifyObservers();
|
|
}
|
|
private:
|
|
bool sendRequests(std::vector<LLPointer<LLCreateBase> >& list, S32& count, const S32& max_batch)
|
|
{
|
|
bool handled = false;
|
|
for(std::vector<LLPointer<LLCreateBase> >::iterator it = list.begin();it!=list.end();)
|
|
{
|
|
if(count >= max_batch)
|
|
break;
|
|
LLPointer<LLCreateBase> cb = (*it);
|
|
it=list.erase(it);
|
|
if(cb)
|
|
{
|
|
cb->dispatch();
|
|
mActiveRequests.push_back(cb.get());
|
|
++count;
|
|
handled = true;
|
|
}
|
|
}
|
|
return handled;
|
|
}
|
|
|
|
LLUUID mFolderID;
|
|
bool mFailed;
|
|
std::vector<LLPointer<LLCreateBase> > mPendingCopies;
|
|
std::vector<LLPointer<LLCreateBase> > mPendingLinks;
|
|
std::set<LLUUID> mWearItems;
|
|
std::vector<const LLCreateBase*> mActiveRequests;
|
|
};
|
|
|
|
|
|
//Given an array of items from COF. Will only use links for no-copy, no-mod, or multi-worn clothing.
|
|
LLUUID LLAppearanceMgr::makeNewOutfitLegacy(const std::string& new_folder_name, LLInventoryModel::item_array_t& items, bool use_links, bool show_panel )
|
|
{
|
|
if (!isAgentAvatarValid()) return LLUUID::null;
|
|
else if (items.empty()) return LLUUID::null;
|
|
|
|
gAgentWearables.notifyLoadingStarted();
|
|
|
|
// First, make a folder in the My Outfits directory.
|
|
const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
|
LLUUID folder_id = gInventory.createNewCategory(
|
|
parent_id,
|
|
LLFolderType::FT_NONE,
|
|
new_folder_name);
|
|
|
|
updateClothingOrderingInfo();
|
|
|
|
LLInventoryModel::item_array_t base_items;
|
|
LLInventoryModel::item_array_t remove_items;
|
|
|
|
LLPointer<LLCreateLegacyOutfit> cb = new LLCreateLegacyOutfit(folder_id,show_panel);
|
|
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
|
|
iter != items.end();
|
|
++iter)
|
|
{
|
|
LLViewerInventoryItem* item = (*iter);
|
|
LLViewerInventoryItem* base_item = item->getLinkedItem() ? item->getLinkedItem() : item;
|
|
bool is_copy = base_item->getPermissions().allowCopyBy(gAgent.getID());
|
|
//Just treat 'object' type as modifiable... permission slam screws them up pretty well.
|
|
bool is_mod = base_item->getInventoryType() == LLInventoryType::IT_OBJECT || base_item->getPermissions().allowModifyBy(gAgent.getID());
|
|
//If it's multi-worn we want to create a copy of the item if possible AND create a new link to that new copy with the same desc as the old link.
|
|
bool is_multi = base_item->isWearableType() && gAgentWearables.getWearableCount(base_item->getWearableType()) > 1 ;
|
|
|
|
if( use_links && (!is_copy || !is_mod) )
|
|
{
|
|
cb->makeLink(item,item->LLInventoryItem::getDescription());
|
|
}
|
|
else if( is_copy )
|
|
{
|
|
cb->makeCopy(item,is_multi && use_links);
|
|
}
|
|
}
|
|
cb->dispatch();
|
|
|
|
return folder_id;
|
|
}
|
|
|
|
void LLAppearanceMgr::wearBaseOutfit()
|
|
{
|
|
const LLUUID& base_outfit_id = getBaseOutfitUUID();
|
|
if (base_outfit_id.isNull()) return;
|
|
|
|
updateCOF(base_outfit_id);
|
|
}
|
|
|
|
void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove)
|
|
{
|
|
LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove);
|
|
if (!item_to_remove) return;
|
|
|
|
switch (item_to_remove->getType())
|
|
{
|
|
case LLAssetType::AT_CLOTHING:
|
|
// if (get_is_item_worn(id_to_remove))
|
|
// {
|
|
// //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future
|
|
// LLWearableBridge::removeItemFromAvatar(item_to_remove);
|
|
// }
|
|
// [SL:KB] - Patch: Appearance-RemoveWearableFromAvatar | Checked: 2010-08-13 (Catznip-3.0.0a) | Added: Catznip-2.1.1d
|
|
// [RLVa:KB] - Checked: 2010-09-04 (RLVa-1.2.1c) | Added: RLVa-1.2.1c
|
|
if ( (!rlv_handler_t::isEnabled()) || (gRlvWearableLocks.canRemove(item_to_remove)) )
|
|
// [/RLVa:KB]
|
|
{
|
|
const LLWearable* pWearable = gAgentWearables.getWearableFromItemID(item_to_remove->getLinkedUUID());
|
|
if ( (pWearable) && (LLAssetType::AT_BODYPART != pWearable->getAssetType()) )
|
|
{
|
|
U32 idxWearable = gAgentWearables.getWearableIndex(pWearable);
|
|
if (idxWearable < LLAgentWearables::MAX_CLOTHING_PER_TYPE)
|
|
{
|
|
gAgentWearables.removeWearable(pWearable->getType(), false, idxWearable);
|
|
|
|
LLAppearanceMgr::instance().removeCOFItemLinks(item_to_remove->getLinkedUUID(), false);
|
|
gInventory.notifyObservers();
|
|
|
|
// [RLVa:KB] - Checked: 2011-06-07 (RLVa-1.3.1b) | Added: RLVa-1.3.1b
|
|
RlvBehaviourNotifyHandler::onTakeOff(pWearable->getType(), true);
|
|
// [/RLVa:KB]
|
|
}
|
|
}
|
|
}
|
|
// [/SL:KB]
|
|
break;
|
|
case LLAssetType::AT_OBJECT:
|
|
LLVOAvatarSelf::detachAttachmentIntoInventory(item_to_remove->getLinkedUUID());
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// *HACK: Force to remove garbage from COF.
|
|
// Unworn links or objects can't be processed by existed removing functionality
|
|
// since it is not designed for such cases. As example attachment object can't be removed
|
|
// since sever don't sends message _PREHASH_KillObject in that case.
|
|
// Also we can't check is link was successfully removed from COF since in case
|
|
// deleting attachment link removing performs asynchronously in process_kill_object callback.
|
|
removeCOFItemLinks(id_to_remove,false);
|
|
}
|
|
|
|
bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body)
|
|
{
|
|
if (!item || !item->isWearableType()) return false;
|
|
if (item->getType() != LLAssetType::AT_CLOTHING) return false;
|
|
if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false;
|
|
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLFindWearablesOfType filter_wearables_of_type(item->getWearableType());
|
|
gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type);
|
|
if (items.empty()) return false;
|
|
|
|
// We assume that the items have valid descriptions.
|
|
std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType()));
|
|
|
|
if (closer_to_body && items.front() == item) return false;
|
|
if (!closer_to_body && items.back() == item) return false;
|
|
|
|
LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item);
|
|
if (items.end() == it) return false;
|
|
|
|
|
|
//swapping descriptions
|
|
closer_to_body ? --it : ++it;
|
|
LLViewerInventoryItem* swap_item = *it;
|
|
if (!swap_item) return false;
|
|
std::string tmp = swap_item->LLInventoryItem::getDescription();
|
|
swap_item->setDescription(item->LLInventoryItem::getDescription());
|
|
item->setDescription(tmp);
|
|
|
|
|
|
//items need to be updated on a dataserver
|
|
item->setComplete(TRUE);
|
|
item->updateServer(FALSE);
|
|
gInventory.updateItem(item);
|
|
|
|
swap_item->setComplete(TRUE);
|
|
swap_item->updateServer(FALSE);
|
|
gInventory.updateItem(swap_item);
|
|
|
|
//to cause appearance of the agent to be updated
|
|
bool result = false;
|
|
if ((result = gAgentWearables.moveWearable(item, closer_to_body)))
|
|
{
|
|
gAgentAvatarp->wearableUpdated(item->getWearableType(), FALSE);
|
|
}
|
|
|
|
setOutfitDirty(true);
|
|
|
|
//*TODO do we need to notify observers here in such a way?
|
|
gInventory.notifyObservers();
|
|
|
|
return result;
|
|
}
|
|
|
|
//static
|
|
void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_t& items)
|
|
{
|
|
if (items.size() < 2) return;
|
|
|
|
std::sort(items.begin(), items.end(), sort_by_description);
|
|
}
|
|
|
|
//#define DUMP_CAT_VERBOSE
|
|
|
|
void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(cat_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
|
|
|
|
#ifdef DUMP_CAT_VERBOSE
|
|
llinfos << llendl;
|
|
llinfos << str << llendl;
|
|
S32 hitcount = 0;
|
|
for(S32 i=0; i<items.count(); i++)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
if (item)
|
|
hitcount++;
|
|
llinfos << i <<" "<< item->getName() <<llendl;
|
|
}
|
|
#endif
|
|
llinfos << msg << " count " << items.count() << llendl;
|
|
}
|
|
|
|
void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
|
|
const std::string& msg)
|
|
{
|
|
for (S32 i=0; i<items.count(); i++)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
|
|
LLUUID asset_id;
|
|
if (linked_item)
|
|
{
|
|
asset_id = linked_item->getAssetUUID();
|
|
}
|
|
LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
LLAppearanceMgr::LLAppearanceMgr():
|
|
mAttachmentInvLinkEnabled(false),
|
|
mOutfitIsDirty(false),
|
|
mOutfitLocked(false),
|
|
mIsInUpdateAppearanceFromCOF(false)
|
|
{
|
|
LLOutfitObserver& outfit_observer = LLOutfitObserver::instance();
|
|
|
|
// unlock outfit on save operation completed
|
|
outfit_observer.addCOFSavedCallback(boost::bind(
|
|
&LLAppearanceMgr::setOutfitLocked, this, false));
|
|
|
|
mUnlockOutfitTimer.reset(new LLOutfitUnLockTimer(gSavedSettings.getS32(
|
|
"OutfitOperationsTimeout")));
|
|
|
|
gIdleCallbacks.addFunction(&LLAttachmentsMgr::onIdle,NULL);
|
|
}
|
|
|
|
LLAppearanceMgr::~LLAppearanceMgr()
|
|
{
|
|
}
|
|
|
|
void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val)
|
|
{
|
|
llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl;
|
|
mAttachmentInvLinkEnabled = val;
|
|
// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-10-05 (Catznip-3.0.0a) | Added: Catznip-2.2.0a
|
|
if (mAttachmentInvLinkEnabled)
|
|
{
|
|
linkPendingAttachments();
|
|
}
|
|
// [/SL:KB]
|
|
}
|
|
|
|
void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
|
|
{
|
|
llinfos << msg << llendl;
|
|
for (std::set<LLUUID>::const_iterator it = atts.begin();
|
|
it != atts.end();
|
|
++it)
|
|
{
|
|
LLUUID item_id = *it;
|
|
LLViewerInventoryItem *item = gInventory.getItem(item_id);
|
|
if (item)
|
|
llinfos << "atts " << item->getName() << llendl;
|
|
else
|
|
llinfos << "atts " << "UNKNOWN[" << item_id.asString() << "]" << llendl;
|
|
}
|
|
llinfos << llendl;
|
|
}
|
|
|
|
void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
|
|
{
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
|
|
// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-10-05 (Catznip-3.0.0a) | Added: Catznip-2.2.0a
|
|
if (isLinkInCOF(item_id))
|
|
{
|
|
return;
|
|
}
|
|
mPendingAttachLinks.push_back(item_id);
|
|
// [/SL:KB]
|
|
|
|
if (mAttachmentInvLinkEnabled)
|
|
{
|
|
// we have to pass do_update = true to call LLAppearanceMgr::updateAppearanceFromCOF.
|
|
// it will trigger gAgentWariables.notifyLoadingFinished()
|
|
// But it is not acceptable solution. See EXT-7777
|
|
// LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item.
|
|
// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-10-05 (Catznip-3.0.0a) | Modified: Catznip-2.2.0a
|
|
LLPointer<LLInventoryCallback> cb = new LLRegisterAttachmentCallback();
|
|
LLAppearanceMgr::addCOFItemLink(item_id, false, cb); // Add COF link for item.
|
|
// [/SL:KB]
|
|
}
|
|
else
|
|
{
|
|
//llinfos << "no link changes, inv link not enabled" << llendl;
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
|
|
{
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
|
|
// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-10-05 (Catznip-3.0.0a) | Added: Catznip-2.2.0a
|
|
uuid_vec_t::iterator itPendingAttachLink = std::find(mPendingAttachLinks.begin(), mPendingAttachLinks.end(), item_id);
|
|
if (itPendingAttachLink != mPendingAttachLinks.end())
|
|
{
|
|
mPendingAttachLinks.erase(itPendingAttachLink);
|
|
}
|
|
// [/SL:KB]
|
|
|
|
if (mAttachmentInvLinkEnabled)
|
|
{
|
|
LLAppearanceMgr::removeCOFItemLinks(item_id, false);
|
|
}
|
|
else
|
|
{
|
|
//llinfos << "no link changes, inv link not enabled" << llendl;
|
|
}
|
|
}
|
|
|
|
// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-09-18 (Catznip-3.0.0a) | Modified: Catznip-2.2.0a
|
|
void LLAppearanceMgr::linkPendingAttachments()
|
|
{
|
|
LLPointer<LLInventoryCallback> cb = NULL;
|
|
for (uuid_vec_t::const_iterator itPendingAttachLink = mPendingAttachLinks.begin();
|
|
itPendingAttachLink != mPendingAttachLinks.end(); ++itPendingAttachLink)
|
|
{
|
|
const LLUUID& idAttachItem = *itPendingAttachLink;
|
|
if ( (gAgentAvatarp->isWearingAttachment(idAttachItem)) && (!isLinkInCOF(idAttachItem)) )
|
|
{
|
|
if (!cb)
|
|
cb = new LLRegisterAttachmentCallback();
|
|
LLAppearanceMgr::addCOFItemLink(idAttachItem, false, cb);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::onRegisterAttachmentComplete(const LLUUID& idItem)
|
|
{
|
|
const LLUUID& idItemBase = gInventory.getLinkedItemID(idItem);
|
|
|
|
// Remove the attachment from the pending list
|
|
uuid_vec_t::iterator itPendingAttachLink = std::find(mPendingAttachLinks.begin(), mPendingAttachLinks.end(), idItemBase);
|
|
if (itPendingAttachLink != mPendingAttachLinks.end())
|
|
mPendingAttachLinks.erase(itPendingAttachLink);
|
|
|
|
// It may have been detached already in which case we should remove the COF link
|
|
if ( (isAgentAvatarValid()) && (!gAgentAvatarp->isWearingAttachment(idItemBase)) )
|
|
removeCOFItemLinks(idItemBase, false);
|
|
}
|
|
// [/SL:KB]
|
|
|
|
BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
|
|
{
|
|
return gInventory.isObjectDescendentOf(obj_id, getCOF());
|
|
}
|
|
|
|
// static
|
|
bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id));
|
|
gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
find_links);
|
|
|
|
return !items.empty();
|
|
}
|
|
|
|
BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
|
|
{
|
|
if (!getIsInCOF(obj_id)) return FALSE;
|
|
|
|
// If a non-link somehow ended up in COF, allow deletion.
|
|
const LLInventoryObject *obj = gInventory.getObject(obj_id);
|
|
if (obj && !obj->getIsLinkType())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// For now, don't allow direct deletion from the COF. Instead, force users
|
|
// to choose "Detach" or "Take Off".
|
|
return TRUE;
|
|
/*
|
|
const LLInventoryObject *obj = gInventory.getObject(obj_id);
|
|
if (!obj) return FALSE;
|
|
|
|
// Can't delete bodyparts, since this would be equivalent to removing the item.
|
|
if (obj->getType() == LLAssetType::AT_BODYPART) return TRUE;
|
|
|
|
// Can't delete the folder link, since this is saved for bookkeeping.
|
|
if (obj->getActualType() == LLAssetType::AT_LINK_FOLDER) return TRUE;
|
|
|
|
return FALSE;
|
|
*/
|
|
}
|
|
|
|
class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver
|
|
{
|
|
public:
|
|
CallAfterCategoryFetchStage2(const uuid_vec_t& ids,
|
|
nullary_func_t callable) :
|
|
LLInventoryFetchItemsObserver(ids),
|
|
mCallable(callable)
|
|
{
|
|
}
|
|
~CallAfterCategoryFetchStage2()
|
|
{
|
|
}
|
|
virtual void done()
|
|
{
|
|
llinfos << this << " done with incomplete " << mIncomplete.size()
|
|
<< " complete " << mComplete.size() << " calling callable" << llendl;
|
|
|
|
gInventory.removeObserver(this);
|
|
doOnIdleOneTime(mCallable);
|
|
delete this;
|
|
}
|
|
protected:
|
|
nullary_func_t mCallable;
|
|
};
|
|
|
|
class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver
|
|
{
|
|
public:
|
|
CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) :
|
|
LLInventoryFetchDescendentsObserver(cat_id),
|
|
mCallable(callable)
|
|
{
|
|
}
|
|
~CallAfterCategoryFetchStage1()
|
|
{
|
|
}
|
|
virtual void done()
|
|
{
|
|
// What we do here is get the complete information on the items in
|
|
// the library, and set up an observer that will wait for that to
|
|
// happen.
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendents(mComplete.front(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
S32 count = item_array.count();
|
|
if(!count)
|
|
{
|
|
llwarns << "Nothing fetched in category " << mComplete.front()
|
|
<< llendl;
|
|
//dec_busy_count();
|
|
gInventory.removeObserver(this);
|
|
|
|
// lets notify observers that loading is finished.
|
|
gAgentWearables.notifyLoadingFinished();
|
|
delete this;
|
|
return;
|
|
}
|
|
|
|
llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl;
|
|
uuid_vec_t ids;
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
ids.push_back(item_array.get(i)->getUUID());
|
|
}
|
|
|
|
gInventory.removeObserver(this);
|
|
|
|
// do the fetch
|
|
CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable);
|
|
stage2->startFetch();
|
|
if(stage2->isFinished())
|
|
{
|
|
// everything is already here - call done.
|
|
stage2->done();
|
|
}
|
|
else
|
|
{
|
|
// it's all on it's way - add an observer, and the inventory
|
|
// will call done for us when everything is here.
|
|
gInventory.addObserver(stage2);
|
|
}
|
|
delete this;
|
|
}
|
|
protected:
|
|
nullary_func_t mCallable;
|
|
};
|
|
|
|
void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb)
|
|
{
|
|
CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb);
|
|
stage1->startFetch();
|
|
if (stage1->isFinished())
|
|
{
|
|
stage1->done();
|
|
}
|
|
else
|
|
{
|
|
gInventory.addObserver(stage1);
|
|
}
|
|
}
|
|
|
|
void wear_multiple(const uuid_vec_t& ids, bool replace)
|
|
{
|
|
LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy;
|
|
|
|
bool first = true;
|
|
uuid_vec_t::const_iterator it;
|
|
for (it = ids.begin(); it != ids.end(); ++it)
|
|
{
|
|
// if replace is requested, the first item worn will replace the current top
|
|
// item, and others will be added.
|
|
LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb);
|
|
first = false;
|
|
}
|
|
}
|
|
|
|
// SLapp for easy-wearing of a stock (library) avatar
|
|
//
|
|
/*
|
|
class LLWearFolderHandler : public LLCommandHandler
|
|
{
|
|
public:
|
|
// not allowed from outside the app
|
|
LLWearFolderHandler() : LLCommandHandler("wear_folder", UNTRUSTED_BLOCK) { }
|
|
|
|
bool handle(const LLSD& tokens, const LLSD& query_map,
|
|
LLMediaCtrl* web)
|
|
{
|
|
LLPointer<LLInventoryCategory> category = new LLInventoryCategory(query_map["folder_id"],
|
|
LLUUID::null,
|
|
LLFolderType::FT_CLOTHING,
|
|
"Quick Appearance");
|
|
LLSD::UUID folder_uuid = query_map["folder_id"].asUUID();
|
|
if ( gInventory.getCategory( folder_uuid ) != NULL )
|
|
{
|
|
LLAppearanceMgr::getInstance()->wearInventoryCategory(category, true, false);
|
|
|
|
// *TODOw: This may not be necessary if initial outfit is chosen already -- josh
|
|
gAgent.setGenderChosen(TRUE);
|
|
}
|
|
|
|
// release avatar picker keyboard focus
|
|
gFocusMgr.setKeyboardFocus( NULL );
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
LLWearFolderHandler gWearFolderHandler;*/
|